Village training grounds
Jul 7, 2019 5:37:54 GMT -7
Post by Cadoc on Jul 7, 2019 5:37:54 GMT -7
Fortify Craft
Rank: "D", "C", "B", "A", "S"
Skill: Fūinjutsu
Effect: A seal that increases the crafting time of crafting items and can even increase the difficulty of crafted items.
Special: ---
Drawback: ---
Description: Equipment Type: Chest, Hands, Neck, Ring. User gains an Enchantment bonus to Crafting Time with Crafting Items. Fortify Craft Crafting Time stacks with other items (2 Rings will not stack with each other.). This means Chest, Hands, Neck, and 1 Ring will stack with each other. Minor Enchantment Seal: +5. Superior Enchantment Seal:+10. Greater Enchantment Seal: +15. +1 to Difficulty of item's saved when crafted (This bonus does not stack with other equipment as the Crafting time bonus). Epic Enchantment Seal: +20. Legendary Enchantment Seal: +25. +1 to Difficulty of item's saved when crafted (This bonus stacks with other equipment as the Crafting time bonus (Maximum +4)).
Limit: Must know Enchant Chakra Item - Minor. Must know Enchant Chakra Item - Superior. Must know Enchant Chakra Item - Greater. Must know Enchant Chakra Item - Epic. Must know Enchant Chakra Item - Legendary.
Rank: "D", "C", "B", "A", "S"
Skill: Fūinjutsu
Effect: A seal that increases the crafting time of crafting items and can even increase the difficulty of crafted items.
Special: ---
Drawback: ---
Description: Equipment Type: Chest, Hands, Neck, Ring. User gains an Enchantment bonus to Crafting Time with Crafting Items. Fortify Craft Crafting Time stacks with other items (2 Rings will not stack with each other.). This means Chest, Hands, Neck, and 1 Ring will stack with each other. Minor Enchantment Seal: +5. Superior Enchantment Seal:+10. Greater Enchantment Seal: +15. +1 to Difficulty of item's saved when crafted (This bonus does not stack with other equipment as the Crafting time bonus). Epic Enchantment Seal: +20. Legendary Enchantment Seal: +25. +1 to Difficulty of item's saved when crafted (This bonus stacks with other equipment as the Crafting time bonus (Maximum +4)).
Limit: Must know Enchant Chakra Item - Minor. Must know Enchant Chakra Item - Superior. Must know Enchant Chakra Item - Greater. Must know Enchant Chakra Item - Epic. Must know Enchant Chakra Item - Legendary.
Yoko had arrived at the training grounds with a clear purpose in mind: she had been informed by an estimated scholar or two that a new jutsu had been derived deep in the heart of a school of arcane knowledge. The technique in question revolved around the enchantment field, namely, the enchantment of armour. This in and of itself was not that remarkable, indeed Yoko had already mastered several of the enchanting spells that revolved around the augmentation of armour. What made this different however was the end result.
The armour once enchanted allowed the wearer to craft to a higher degree, much like the effects Yoko derived from wearing her alchemical gems. There was however a notable difference, in that this spell offered a boost in crafting efficiency, or rather a slashing of the total amount of time required. These benefits were rather few and far between, much like the loremasters books that she had in her possession, and by virtue of learning them an incremental benefit was derived, one that decreased the more one knew rather than the standard linear increase.
Of course, this was a boon to anyone who wanted to dabble in the crafting art, but the true prize that Yoko was after was the boost to the existing effects. Namely, the effectiveness of other attributes the item possessed when interacting with other people: her dread armour's fear effect, for example, would be able to grip the minds of stronger warriors. Whereas her magical cloaks that provided protection to her, would not see an increase in its effect. The effect, in short, was one way, focused towards offence in a sense.