Village training grounds
Mar 26, 2018 12:06:19 GMT -7
Post by Cadoc on Mar 26, 2018 12:06:19 GMT -7
:RULES:
Mist Shinobi Only - Unless Otherwise permitted
No posting order
Non-Death Enabled
Every post must be a training post - no casual roleplay posts here
Components:
Training Area, Combat x 5
Rank: "S"
Type: Main, Room, 1 Stronghold Space, Training Room
Effect: A room to train in the art of Combat.
Special: ---
Drawback: ---
Description: This open area allows guards and soldiers to train in the art of war. It has a rack of wooden weapons and padded armor, archery targets, and practice dummies. Training in these areas grant the user a Circumstance Bonus +1 additional TP per post. Up to eight people can train in such a place at once. If you need a greater capacity, you can purchase this component multiple times.
Limit: Must be created by a Construction Crafter.
Cost: 100,000 Ryo
Battle Ring
Rank: "B"
Type: Main, Room, 1 Stronghold Space, Training Room
Effect: A dusty ring of honor stands, lined with racks of weapons, as a test of mettle for those who enter. Win or lose, sparring teaches everyone a little something.
Special: ---
Drawback: ---
Description: A dusty ring of honor stands, lined with racks of weapons, as a test of mettle for those who enter. Win or lose, sparring teaches everyone a little something. Those who spend at least an hour sparring or training here add 4 Armour Points to the damage of each of their attacks until their next long rest, end of an event, or end of a mission. May also be built as training grounds.
Limit: Must be created by a Construction Crafter.
Cost: 20,000 Ryo
Indoor Archery Range
Rank: "S"
Type: Main, Room, 1 Stronghold Space, Archery Range
Effect: An indoor archery range used to help people with range increment weapons.
Special: ---
Drawback: ---
Description: While most archery ranges are outdoors, consisting of little more than a long stretch of field and hay bales or suffered humanoid figures, indoor archery ranges create a smaller venue where people can come for regular practice or hold lengthy marksmanship competitions. Not only is the area protected from the effects of weather, other aspects of the environment are completely controlled, such as the ability to eliminate unwanted distractions. This room increases a user's Range Increment of any Marksmanship Item by 5 meters for 1 Mission/Event after practicing for 1 hour beforehand. This room increases user's Range increment of Throwing Item by 2 meters for 1 Mission/Event after practicing for 1 hour beforehand.
Limit: Must be created by a Construction Crafter.
Cost: 120,000 Ryo
Rank: "S"
Type: Main, Room, 1 Stronghold Space, Training Room
Effect: A room to train in the art of Combat.
Special: ---
Drawback: ---
Description: This open area allows guards and soldiers to train in the art of war. It has a rack of wooden weapons and padded armor, archery targets, and practice dummies. Training in these areas grant the user a Circumstance Bonus +1 additional TP per post. Up to eight people can train in such a place at once. If you need a greater capacity, you can purchase this component multiple times.
Limit: Must be created by a Construction Crafter.
Cost: 100,000 Ryo
Battle Ring
Rank: "B"
Type: Main, Room, 1 Stronghold Space, Training Room
Effect: A dusty ring of honor stands, lined with racks of weapons, as a test of mettle for those who enter. Win or lose, sparring teaches everyone a little something.
Special: ---
Drawback: ---
Description: A dusty ring of honor stands, lined with racks of weapons, as a test of mettle for those who enter. Win or lose, sparring teaches everyone a little something. Those who spend at least an hour sparring or training here add 4 Armour Points to the damage of each of their attacks until their next long rest, end of an event, or end of a mission. May also be built as training grounds.
Limit: Must be created by a Construction Crafter.
Cost: 20,000 Ryo
Indoor Archery Range
Rank: "S"
Type: Main, Room, 1 Stronghold Space, Archery Range
Effect: An indoor archery range used to help people with range increment weapons.
Special: ---
Drawback: ---
Description: While most archery ranges are outdoors, consisting of little more than a long stretch of field and hay bales or suffered humanoid figures, indoor archery ranges create a smaller venue where people can come for regular practice or hold lengthy marksmanship competitions. Not only is the area protected from the effects of weather, other aspects of the environment are completely controlled, such as the ability to eliminate unwanted distractions. This room increases a user's Range Increment of any Marksmanship Item by 5 meters for 1 Mission/Event after practicing for 1 hour beforehand. This room increases user's Range increment of Throwing Item by 2 meters for 1 Mission/Event after practicing for 1 hour beforehand.
Limit: Must be created by a Construction Crafter.
Cost: 120,000 Ryo
A new training area has been created on the outskirts of the village at the kage's request. Fashioned primary from the reclaimed ships and locally sourced rock, the area is sufficiently large to hold forty shinobi at once. Training dummies, old cannons, and other tools are at hand for those wanting to practise their genjutsu, taijutsu, ninjutsu, or even medical arts. It holds a battle ring for those who want to enhance their damage and an indoor archery range for those who want to work upon their accuracy.