Stormcloud
Apr 17, 2019 0:26:38 GMT -7
Post by Hoarfrost Imp on Apr 17, 2019 0:26:38 GMT -7
Misc Prof_____
Ordinary Past
Rank: "C"
Skill: Supplementary
Effect: User used to lead an ordinary 9 to 5 lifestyle
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Craft and Artisan/Musician skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Skill Focus (stealth)
Rank: "C"
Skill: Supplementary
Effect: Choose a skill. User is particularly adept at that skill.
Special: ---
Drawback: ---
Description: User gets a +15 bonus on all checks involving the chosen skill. If the user has 50 or more ranks in that skill, this bonus increases to +30. User can learn this technique multiple times. Its effects do not stack. Each time the user learns this technique, it applies to a new skill.
Limit: Must learn from Universal Miscellaneous.
Hand Writing Analysis
Rank: "C"
Skill: Supplementary
Effect: Some criminal psychologists are able to analyze handwriting and learn things about a suspect.
Special: ---
Drawback: ---
Description: With this technique they can determine intent, mood, and behavioral traits by examining the nature and shape of the handwriting. They gains +20 to Forgery when reading the handwriting of any suspect.
Limit: Must learn from Universal Miscellaneous. Must know Forgery (50 Points).
Linked Learning
Rank: "C"
Skill: Supplementary
Effect: User has created a special relationship between two normally unrelated skills
Special: ---
Drawback: ---
Description: Choose any 2 skills, regardless of relationship and gain +10 synergy bonus to one of them. This relationship should be established through the character's history, or a role-playing development. All links are based on the discretion of Higher Staff and should make sense based on the Character's background.
Limit: Must learn from Universal Miscellaneous. Must know 2 Skills with 25 Points.
Appraise Suspect
Rank: "C"
Skill: Supplementary
Effect: User sizes up a target before interacting with them.
Special: ---
Drawback: ---
Description: Prior to any interaction, a user can evaluate the subject to work out the best way to behave with this person. They do this by looking at the following:
How smart is this person? Smart people give different behavioral signs that one can pick up on.
How emotionally stable is this person? Unstable, emotional people base decisions much more on emotions rather than logic and will respond accordingly.
How mature are they? Do they understand right from wrong?
Are there any cultural differences that are going to affect this conversation or could explain unorthodox views or behavior?
Finally, does this person have a medical condition or are they on drugs? If they were drunk, for instance, they may be more talkative, with less fear of the consequences.
User gains a +10 bonus to their relevant Sense Motive and Acting Skills.
Limit: Must learn from Universal Miscellaneous. Must know Acting (50 Points). Must know Sense Motive (75 Points).
Second Impression
Rank: "C"
Skill: Supplementary
Effect: User can convince someone of their false identity even after their disguise fails.
Special: ---
Drawback: ---
Description: If an observer sees through the user's disguise with a successful Observation check, the user can (without movements) attempt an Acting check to convince him that he's mistaken. Use the observer's Observation check result as the check for the user's Acting check; if user succeeds, the observer ignores the evidence of his own senses in favor of what the user's disguise attempts to show. User must be aware of the observer's discovery in order to use this trick; for example, user cannot use it against someone viewing the user secretly, nor can they use it against someone who sees through the user's disguise but keeps that information secret. When in doubt, a Game Master should allow a character to use this trick if they have any reason to fear that their cover has been blown.
Limit: Must learn from Universal Miscellaneous. Must know Acting (25 points). Must know Disguise (25 points).
Mask of Gentility
Rank: "B"
Skill: Supplementary
Effect: User can cunningly hide their true motives and nature behind a facade of camaraderie and gentility.
Special: ---
Drawback: ---
Description: If the user is subjected to a Jutsu that normally would reveal a user's alignment, the user's alignment registers as Neutral. In addition, if someone tries to use Sense Motive to get a hunch about the user's purpose or nature, the target must succeed a Sense Motive against the Target's Acting skill with a -30.
Limit: Must learn from Universal Miscellaneous. Must know Acting (45 points). Must know Disguise (45 points).
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Cryptographer
Rank: "D"
Skill: Supplementary
Effect: User is familiar with a wide array of advanced cryptologic and mathematical theories.
Special: ---
Drawback: ---
Description: User may break, write, or request any code as if its Power Rating were 2 lower.
Limit: Must learn from Universal Miscellaneous. Must know Cryptography (20 Points).
Cryptology Basics
Rank: "C"
Skill: Supplementary
Effect: User is familiar with a wide array of advanced cryptologic and mathematical theories.
Special: ---
Drawback: ---
Description: User gains a +1 per die roll when learning Cryptography. Further, when calculating checks for creating or breaking ciphers, a cipher's encryption power rating is considered to be 2 lower than its actual value (minimum 1).
Limit: Must learn from Universal Miscellaneous. Must know Cryptography (25 Points).
Cryptology Mastery
Rank: "C"
Skill: Supplementary
Effect: Cracking codes is second nature to the user.
Special: ---
Drawback: ---
Description: When calculating user's checks for creating or breaking ciphers, a cipher's encryption Power Rating is considered to be 3 lower its actual value. This replaces the Power Rating reduction granted by Cryptology Basics. Further, when the user uses any source material to create or break a cipher, the power rating is considered to be 1 higher for the purpose of calculating the complex skill check's interval.
Limit: Must learn from Universal Miscellaneous. Must know Cryptology Basics. Must know Cryptography (50 Points).
Cryptology Supremacy
Rank: "C"
Skill: Supplementary
Effect: Encryption? User Scoffs at Encryption.
Special: ---
Drawback: ---
Description: When calculating user's checks for creating or breaking ciphers, a cipher's encryption Power Rating is considered to be 4 lower its actual value. This replaces the Power Rating reduction granted by Cryptology Mastery. Further, all synergy bonuses applied to the user's Cryptography skill checks are considered to be unnamed bonuses (allowing them to stack with other bonuses).
Limit: Must learn from Universal Miscellaneous. Must know Cryptology Mastery. Must know Cryptography (75 Points).
Living Cipher
Rank: "C" Always 20 Training Points
Skill: Supplementary
Effect: User has an intuitive understanding of mathematical concepts that most humans cannot even begin to visualize.
Special: ---
Drawback: ---
Description: User may create or break mathematical ciphers. When doing so, user is considered to have a power rating equal to 2 per Class Level. If the user uses assistance from another Power Rating such as a Cipher, the user gains a bonus equal to 1 per Class Level.
Limit: Must learn from Universal Miscellaneous. Must know Cryptology Mastery.
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Assume Quirk
Rank: "C" Always 20 Training Points
Skill: Supplementary
Effect: User can perfectly imitate a small habit or idiosyncrasy of a person the user impersonates in order to throw off suspicion.
Special: ---
Drawback: ---
Description: When impersonating a particular individual, the user can eliminate the normal Observation bonus granted to a viewer familiar with that individual. The effect extends to all viewers. Using this trick requires no movements, but the user can maintain the deception for only 5 hours per Class Level.
Limit: Must learn from Universal Miscellaneous. Must have Disguise Skill (25 Points).
Faceless
Rank: "C"
Skill: Supplementary
Effect: User is wildly forgettable, a hole in the social landscape.
Special: ---
Drawback: ---
Description: The time time required to use any ability to gain information, Observe, Sense Motive, education or information favor to research the user's past or determine their current location or motives is tripled.
Limit: Must learn from Universal Miscellaneous. Must know Disguise (75 Points).
Nobody
Rank: "C"
Skill: Supplementary
Effect: User has a face nobody remembers.
Special: ---
Drawback: ---
Description: Each time the user encounters an NPC for the first time during a serial, the NPC must make an Observation check (-125 to skill -20 per Class Level). With a failure, the NPC's disposition towards the user shifts 1 grade to Neutral.
Limit: Must learn from Universal Miscellaneous. Must know Faceless.
Mingling Basics
Rank: "C" Always 30 Training Points
Skill: Supplementary
Effect: User can fade into any crowd.
Special: ---
Drawback: ---
Description: When learning Disguise user gains +1 per Die roll. When making a blend check with Disguise, user may add +5 per Class Level. Further, when making a blend check in public, the user gains a synergy bonus equal to the Crowd's Size (See List Below).
10-25: +10
26-50: +20
51-100: +30
101-500: +40
201-1,000: +50
1,001-5,000: +60
5,001-25,000: +70
25,001-100,000: +80
100,001-500,000: +90
+500,000: +100
Limit: Must learn from Universal Miscellaneous. Must know Disguise (25 Points).
Mingling Mastery
Rank: "C" Always 30 Training Points
Skill: Supplementary
Effect: Weaving unnoticed through crowds is second nature to the user.
Special: ---
Drawback: ---
Description: When making a blend check with Disguise, each penalty for moving, or speaking decreases to 1/2. Further, when user is located in a crowd of 500 or more people, user becomes invisible instead of hidden with a successful Blend check with Disguise.
Limit: Must learn from Universal Miscellaneous. Must know Mingling Basics. Must know Disguise (50 Points).
Mingling Supremacy
Rank: "C" Always 30 Training Points
Skill: Supplementary
Effect: One blink, and the user is lost in the crowd.
Special: ---
Drawback: ---
Description: When making a blend check with Disguise, each penalty for moving, or speaking take no penalty for the user and the team, or spare barren terrain, decreases to 1/2. Further, when the user is located in a crowd of 50 or more people, user becomes invisible instead of hidden with a successful Blend Check with Disguise.
Limit: Must learn from Universal Miscellaneous. Must know Mingling Mastery. Must know Disguise (75 Points).
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Ears of the Fox
Rank: "C"
Skill: Supplementary
Effect: User has an extremely keen sense of hearing.
Special: ---
Drawback: ---
Description: User receives a +15 bonus to Observation checks pertaining to Listening. When the user rolls an Observation check pertaining to Listen with a -25 penalty, the user may wake up from a menacing noise.
Limit: Must learn from Universal Miscellaneous. Must know Observation Skill.
Eyes of the Hawk
Rank: "C" Always 20 Training Points
Skill: Supplementary
Effect: User's eyes can pick up targets from far away.
Special: ---
Drawback: ---
Description: User's base range increment is increased by +2 Meters.
Limit: Must learn from Universal Miscellaneous. Must know Observation.
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Detect Lie
Rank: "C"
Skill: Supplementary
Effect: User develops the ability to gauge whether another character is telling truth or lie.
Special: ---
Drawback: ---
Description: A user develops the ability to gauge whether another character is telling the truth by reading facial expressions and interpreting body language. The Investigator must be able to see and hear (but not necessarily understand) the individual under scrutiny. With a successful Sense Motive check opposed by the subject’s Acting check result, the user can tell whether the subject is deliberately and knowingly speaking a lie. This ability does not reveal the truth, uncover unintentional inaccuracies, or necessarily reveal omissions in information.
Limit: Must learn from Universal Miscellaneous. Must have Sense Motive Skill (25 Points).
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Conceal Chakra Performing
Rank: "B"
Skill: Supplementary
Effect: User can perform Chakra techniques without others noticing.
Special: ---
Drawback: ---
Description: User can perform a Jutsu without revealing that the user is doing so. Make a Sleight of Hand check as part of the movement of performing the Jutsu, opposed by Observation checks of onlookers. If the user is successful, an observer cannot tell that they are performing a Jutsu.
Limit: Must learn from Universal Miscellaneous. Must have Sleight of Hand Skill (25 Points).
Misdirection
Rank: "C" Always 30 Training Points
Skill: Supplementary
Effect: User can be hard to follow at times, but that's kind of the point.
Special: ---
Drawback: ---
Description: Whenever the user performs a Feint or Diversion. If the user is successful with this movement, in addition to the normal effects, the target's skills or Competence bonuses are reduced to 1/2 equal to the number of 1 round per Class Level. If hit with a critical strike the target loses 2 movements for the duration of the technique.
Limit: Must learn from Universal Miscellaneous. Must know Sleight of Hand (15 Points).
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Hide Tracks
Rank: "C"
Skill: Supplementary
Effect: User is skilled at concealing the passage of themselves and others by hiding their tracks.
Special: ---
Drawback: ---
Description: User can conceal the tracks they and their companions make while moving. Add the roll of tracking to the difficulty of following the user's tracks. User can move at full speed while hiding tracks; if the user moves at half speed, user imposes the additional +25 modifier on tracking rolls as noted by the Track Description.
Limit: Must learn from Universal Miscellaneous. Must know Tracking (25 points).
Tracking Basics
Rank: "C" Always 20 Training Points
Skill: Supplementary
Effect: No Quarry's secrets are safe from the user's acute senses.
Special: ---
Drawback: ---
Description: User gains a +1 per die roll when learning the skill. Further, user gains a +10 synergy bonus with Tracking checks from their Observation skill if they have 25 points in Observation. Finally, when user makes a Tracking check, user may also determine whether the target has lost any vitality, is wounded, as well as any conditions user possessed when the user made the trail.
Limit: Must learn from Universal Miscellaneous. Must have Tracking (15 Points).
Tracking Mastery
Rank: "C"
Skill: Supplementary
Effect: As a cool veteran hunter, use is rarely caught unawares.
Special: ---
Drawback: ---
Description: User gains an insight bonus with skill checks to determine location as user follows any physical trail. Finally, the number of penalties a user faces while performing Evidence Analysis while Tracking is reduced by 5.
Limit: Must learn from Universal Miscellaneous. Must know Tracking Basics. Must have Tracking (45 Points).
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Fast Mover
Rank: "B"
Skill: Supplementary
Effect: User can move faster than normal.
Special: ---
Drawback: ---
Description: User gains a +1 extra movement. This Jutsu can stack with other movement increasement Jutsus. User may only learn this technique once.
Limit: Must learn from Universal Miscellaneous.
Light Step
Rank: "B"
Skill: Supplementary
Effect: User picks their way nimbly through even the most dangerous and uneven terrain.
Special: ---
Drawback: ---
Description: User can ignore the effects of difficult terrain in natural environments, as if they were normal terrain.
Limit: Must learn from Universal Miscellaneous.
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Acrobatic
Rank: "C"
Skill: Supplementary
Effect: User is skilled at leaping, jumping and Flying.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Jump Good checks and +1 grade to Flying. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Agile
Rank: "C"
Skill: Supplementary
Effect: User is particularly flexible and poised.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Escape Artist and Sleight of Hand skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Alertness
Rank: "C"
Skill: Supplementary
Effect: User often notices things that others might miss.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Observation and Sense Motive skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Ancestral Spirit
Rank: "C"
Skill: Supplementary
Effect: User has ties to the long-dead spirit of one of their clan's ancestors, who whispers ancient words of wisdom into their mind in times of need.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all First Aid: Healing and Local History skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Athletic
Rank: "C"
Skill: Supplementary
Effect: A natural athlete, user performs simple athletic feats with ease.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Jump Good and Swim Good checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Bargain
Rank: "C"
Skill: Supplementary
Effect: User is a skilled negotiator, renowned amongst other merchants, and will always strive for the very best deal in any transition.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Haggle and Sense Motive skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Chakra Aptitude
Rank: "C"
Skill: Supplementary
Effect: User is skilled at Chakra performing and Using Chakra Devices.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Jutsu Lore and Use Chakra Device skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Cold and Cunning
Rank: "C"
Skill: Supplementary
Effect: User is particularly good at cheating on people.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Acting and Sleight of Hand skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Deceitful I
Rank: "C"
Skill: Supplementary
Effect: User is skilled at deceiving others, both with the spoken word and with physical disguises.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Acting and Disguise skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Deceitful II
Rank: "C"
Skill: Supplementary
Effect: User has a knack for disguising the truth.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Disguise and Forgery skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Deft Hands I
Rank: "C"
Skill: Supplementary
Effect: User has exceptional manual dexterity
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Disable Device and Sleight of Hand skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Deft Hands II
Rank: "C"
Skill: Supplementary
Effect: User has exceptional manual dexterity.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Sleight of Hand and Use Rope skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Ear of Royalty
Rank: "C"
Skill: Supplementary
Effect: User is a natural negotiator.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Acting and Sense Motive skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Eye of Quality
Rank: "C"
Skill: Supplementary
Effect: User is able to judge the value of items and find the fakes.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Appraisal and Forgery skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Field Operative
Rank: "C"
Skill: Supplementary
Effect: User's hands-on experience has taught them how to gather and pass on information right under the nose of the enemy.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Reading Lips and Sense Motive skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Keen Eyes
Rank: "C"
Skill: Supplementary
Effect: User has a keen eye for details.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Observation and Sense Motive skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Knowing Glance
Rank: "C"
Skill: Supplementary
Effect: User is adept at reading another person's mannerisms.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Investigate and Sense Motive skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Magician
Rank: "C"
Skill: Supplementary
Effect: User is skilled in the arts of prestidigitation.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Escape Artist, Lock Picking and Sleight of Hands skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Master Fence
Rank: "C"
Skill: Supplementary
Effect: User can make and spot great forgeries.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Appraisal, Forgery and Investigate skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Negotiator
Rank: "C"
Skill: Supplementary
Effect: User is good at gauging and swaying attitudes.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Persuasion and Sense Motive skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Nimble Fingers
Rank: "C"
Skill: Supplementary
Effect: User is adept at manipulating small, delicate objects.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Disable Device and Lock Picking skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Stealthy
Rank: "C"
Skill: Supplementary
Effect: User is good at voiding unwanted attention and slipping out of bonds.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Escape Artist and Stealth skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Iron Will
Rank: "C" Always 20 Training Points
Skill: Supplementary
Effect: User is more resistant to mental effects.
Special: ---
Drawback: ---
Description: User gets a +2 bonus on all Will Saves.
Limit: Must learn from Universal Miscellaneous.
Slippery Mind
Rank: "B"
Skill: Supplementary
Effect: User is such an accomplished liar that they have the ability to mentally talk their way out of charms, compulsions and other sorts of enchantment.
Special: ---
Drawback: ---
Description: If the user is affected by an Enchantment and fail the save, 1 round later the user can attempt the save again. User only get 1 extra chance to succeed.
Limit: Must learn from Universal Miscellaneous.