Tracking some punk. [Travel and Tracking]
Jun 16, 2018 10:25:29 GMT -7
Post by Madame Loki on Jun 16, 2018 10:25:29 GMT -7
[Hmm]
Rize followed the trail to this crossroad. Her eyes began to glow once again, as it glowed she once again got a clear view on her target as he made his way through this area. She was clearly covering ground as her vision did not have to go back too far to catch a glimpse of him. Once again she match the path he walked to tracks that where in the dirt. After matching the two up, she took another sniff of the clothing that she had received and once again, she matched that scent to the tracks that she had Identified. She was not going to leave anything to chance, she was going to make sure that she took every step to properly track the boy down, as effectively as possible. Once she was clear which direction he was headed she would be on the move once again. It seemed that the boy was heading towards the land of Wind. She wondered what could possibly be so important there that he would risk leaving the village without permission.
■ THREAD TITLE
■ Text Color: a82743
■ Kinzoku
Template Made By
Hitora Uchiha
Jutsu used:
Tracking: 160
Observation: 300
Pre-Sight
Rank: "D"
Skill: NinJutsu
Effect: Allows vision into the past.
Special: ---
Drawback: ---
Description: Target is a personal Jutsu. Range is Personal. Duration is Instantaneous. Life energy exists without time and when a Soulcaster uses this ability they can see that energy as it is laid out. In the time frame of half a round, the user can see 5 minutes per Class level into the past within the area of their viewing as if they were there.
Limit: Must be a Soulcaster.
Scent
Rank: "D", "C", "B", "A","S"
Skill: TaiJutsu
Effect: This extraordinary special quality allows a creature to detect approaching enemies, sniff out hidden foes, and track by sense of smell.
Special: ---
Drawback: ---
Description: The creature can detect opponents within 10-meters by sense of smell. If the opponent is upwind, the range increases to 20-meters; if downwind, it drops to 5-meters. Strong scents, such as smoke or rotting garbage, can be detected at x2 the ranges noted above. Overpowering scents, such as skunk musk, can be detected at x3 normal range. When a creature detects a scent, the exact location of the source is not revealed—only its presence somewhere within range. The creature can take a movement to note the direction of the scent. Whenever the creature comes within 2-meters of the source, the creature pinpoints the source’s location. When finding Herbs and Animals (random), Scent may improve searching for them (must have Scent of object previously before searching). Learning "D" Rank allows the user to search for Common things, while "S" for Nearly Impossible. Each rank user learns increases chance of finding by 2% for the Rank of Herb, and increases per Rank thereafter. Example: At "S" Rank User gains 10% increase chance in finding Common Herbs and Animals but only 2% Increase for Nearly Impossible Herbs and Animals.
Limit: Must be an Animal, Fey, Monster, or Vermin. Innate Animal Jutsu.
Improved Scent
Rank: "B" (40 TP at all times)
Skill: TaiJutsu
Effect: User can detect and track creatures by smell at greater distances than normal.
Special: ---
Drawback: ---
Description: User can detect approaching enemies and sniff out hidden foes within 20-meters. For strong scents, such as smoke or rotting garbage, x2 these ranges. Overpowering scents, such as skunk, can be detected at x3 normal range.
Limit: Must have Scent.
Rank: "D"
Skill: NinJutsu
Effect: Allows vision into the past.
Special: ---
Drawback: ---
Description: Target is a personal Jutsu. Range is Personal. Duration is Instantaneous. Life energy exists without time and when a Soulcaster uses this ability they can see that energy as it is laid out. In the time frame of half a round, the user can see 5 minutes per Class level into the past within the area of their viewing as if they were there.
Limit: Must be a Soulcaster.
Scent
Rank: "D", "C", "B", "A",
Skill: TaiJutsu
Effect: This extraordinary special quality allows a creature to detect approaching enemies, sniff out hidden foes, and track by sense of smell.
Special: ---
Drawback: ---
Description: The creature can detect opponents within 10-meters by sense of smell. If the opponent is upwind, the range increases to 20-meters; if downwind, it drops to 5-meters. Strong scents, such as smoke or rotting garbage, can be detected at x2 the ranges noted above. Overpowering scents, such as skunk musk, can be detected at x3 normal range. When a creature detects a scent, the exact location of the source is not revealed—only its presence somewhere within range. The creature can take a movement to note the direction of the scent. Whenever the creature comes within 2-meters of the source, the creature pinpoints the source’s location. When finding Herbs and Animals (random), Scent may improve searching for them (must have Scent of object previously before searching). Learning "D" Rank allows the user to search for Common things, while "S" for Nearly Impossible. Each rank user learns increases chance of finding by 2% for the Rank of Herb, and increases per Rank thereafter. Example: At "S" Rank User gains 10% increase chance in finding Common Herbs and Animals but only 2% Increase for Nearly Impossible Herbs and Animals.
Limit: Must be an Animal, Fey, Monster, or Vermin. Innate Animal Jutsu.
Improved Scent
Rank: "B" (40 TP at all times)
Skill: TaiJutsu
Effect: User can detect and track creatures by smell at greater distances than normal.
Special: ---
Drawback: ---
Description: User can detect approaching enemies and sniff out hidden foes within 20-meters. For strong scents, such as smoke or rotting garbage, x2 these ranges. Overpowering scents, such as skunk, can be detected at x3 normal range.
Limit: Must have Scent.
Move to Land of Wind please.