lord of uchiha
Jun 17, 2018 17:39:29 GMT -7
Post by Y on Jun 17, 2018 17:39:29 GMT -7
Items:
A Deed for a destroyed manor, containing:
Bedroom Suite, Basic
Rank: "C"
Type: Main, Room, 1 Stronghold Space, Room
Effect: A suite of furniture for the bedroom.
Special: ---
Drawback: ---
Description: This master bedroom includes a walk-in closet and privy. The furnishings are rough, but they include a bed on a low frame, 2 chests of drawers (Keg, Large (Overview)) and a mirror hanging on one wall. The bedclothes are made of rough cotton, wool, or even burlap, and the blanket is often a patchwork quilt made of whatever was available. A couple of rough benches form a sitting area next to a small table.
Limit: Must be created by a Construction Crafter.
Cost: 8,000 Ryo
Bedrooms, Basic
Rank: "C"
Type: Main, Room, 1 Stronghold Space, Room
Effect: Two Connecting Rooms with basic accessories.
Special: ---
Drawback: ---
Description: This stronghold area contains two smaller bedrooms, possibly with a connecting door. The furnishings in each room are rough, including a bed on a low frame, a single chest of drawers (Keg, Large (Overview)), and a mirror hanging on one wall. The bedclothes are made of rough cotton, wool, or even burlap, and the blanket is often a patchwork quilt made of whatever was available. Each room also has a rough bench sitting in front of a small table. This component includes a privy, though it need not be attached or adjacent to the bedroom component itself.
Limit: Must be created by a Construction Crafter.
Cost: 7,000 Ryo
Bath, Basic
Rank: "C"
Type: Main, Room, 0.5 Stronghold Space, Room
Effect: A basic bathroom with simplistic accessories.
Special: ---
Drawback: ---
Description: This standard, sparsely furnished room contains a simple wooden or metal tub and a chamber pot or two along with some rough wooden benches for seating.
Limit: Must be created by a Construction Crafter.
Cost: 4,000 Ryo
Common Area, Basic
Rank: "C"
Type: Main, Room, 1 Stronghold Space, Room
Effect: Describe a type of shared lounge, most often found in dormitories.
Special: ---
Drawback: ---
Description: This plain room features bare floors with a few benches and walls with uninspiring artwork or tapestries. It might serve as a waiting room, a general meeting area, or an all-purpose room. Purchase this component multiple times if you want a larger common area.
Limit: Must be created by a Construction Crafter.
Cost: 5,000 Ryo
Courtyard, Basic
Rank: "C"
Type: Main, Room, 1 Stronghold Space, Grounds
Effect: An unroofed area that is completely or mostly enclosed by the walls of a large building.
Special: ---
Drawback: ---
Description: Sometimes called a bailey, this large open space is surfaced either with gravel or patches of grass. It has no roof. Some flowers might appear around the edges of the area. Paths are worn through the center by people walking around the place. A rough bench or two sits here too. Purchase this component multiple times if you want a larger courtyard.
Limit: Must be created by a Construction Crafter.
Cost: 10,000 Ryo
AND
Pack, Main
Rank: "B"
Type: Main, Slot Holder, 70 Slots, Wearable Container
Effect: Main Packs were meant for long distances, allowing the user to essentially live out of it.
Special: ---
Drawback: ---
Description: Picture The main pack has a volume for 70 slots. Contains a front pocket to house multiple items. The flap covering the top opening of the rucksack provides water resistance, and has a mesh pocket for small reference and information materials. It is secured with a hook and loop closure. The lower compartment provides storage of readily available mission items. The Main Pack incorporates drain holes. The exterior sides and outermost side of the main pack contains Modular Lightweight Load-Carrying Equipment system webbing to accomplish secure attachment/detachment of the modular pouches/pockets and other individual equipment items and carriers. The sides can have 3 Pouches each, while the front end can have 12 pouches. Inside the Main Pack, against the back panel, is a water-resistant, removable radio pouch
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 14,000 Ryo Each.
Containing:
Knife (Overview)
Rank: "C" Rank x 4
Type: Secondary, 2 per Slot, Piercing/Slashing, Knife
Effect: An instrument composed of a blade fixed into a handle, used for cutting or as a weapon.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +4 Amour Points of Damage. The Range Increment of this weapon is 5 meters. A knife has a blade that is about less than 1 foot in length. The user gains a +10 bonus on Sleight of Hand Skill to conceal a knife on their body.
Limit: These items may be bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.
Standard-Shot (Overview)
Rank: "C" x 15
Type: Secondary, 15 per Slot, Vial
Effect: A vial, a flask, or a standard double jigger/bar glass.
Special: ---
Drawback: ---
Description: A vial, a flask, or a standard double jigger/bar glass. These containers can be purchased as vials or flasks. These containers range in various sizes but normally do not have more than a volume of 3.26 cubic inches. Number of Shots: 1 shot. Number of Drops/Pinches: 2,000 Drops/Pinches.
Limit: These types of items may be bought inside any Alchemist Shop.
Cost: 100 Ryo Each.
Cup (Overview)
Rank: "C" x 2
Type: Secondary, 2 per Slot, Bottle
Effect: A small, bowl-shaped container for drinking from, typically having a handle.
Special: ---
Drawback: ---
Description: A small, bowl-shaped container for drinking from, typically having a handle. These can be purchased as flasks and canisters. These small, glass containers are commonly used to store both wet and dry products and ingredients. These containers range in various sizes but normally do not have more than a volume of 20.16 cubic inches. Number of Shots: 2 Shots. Number of Drops/Pinches: 4,000 Drops/Pinches.
Limit: These types of items may be bought inside any Alchemist Shop.
Cost: 1,000 Ryo Each.
Standard-Canister (Overview)
Rank: "C" x 4
Type: Secondary, 4 per Slot, Canister
Effect: A canister, holding case of sorts used to carry small amounts of creations inside.
Special: ---
Drawback: ---
Description: These small canisters are most commonly made of wood, but some are made of glass or stone. Canisters are typically used to store dry products and ingredients. Though not normally airtight, well-crafted canisters do a good job of keeping the ingredients within fresh. These can be purchased as vials and containers. These canisters range in various sizes but normally do not have more than a volume of 12.34 cubic inches. Number of Shots: 1.2 Shots. Number of Drops/Pinches: 2,400 Drops/Pinches.
Limit: These types of items may be bought inside any Alchemist Shop.
Cost: 500 Ryo Each.
Scroll (Overview)
Rank: "C" [Small] x 6
Type: Secondary, 1 per Slot, Parchment, Scroll
Effect: A scroll is a document which a seal, or a number of seals, has been placed in a special way.
Special: ---
Drawback: ---
Description: Identification: Average; Hardness: Dependent on Carrying Case; Armour Points/Inch: Dependent on amount of Parchment; A scroll always have seals using an expensive and heavy surface of Parchment; they are reinforced with leather boundaries for protection, or even metal rods for larger scrolls. Scrolls are usually 8 inches by 12 inches in size. Scrolls are often rolled from both ends to create a double tube for easier unfurling when they are needed for using. The leather boundary or metal rods cost as much as a helmet depending on the material used (2,000 Ryo for Metal Rods). A single scroll uses 1 Parchment Sheet. More Parchment sheets may be attached to make a longer scroll. Typically a scroll is sold in a bundle with 10 Parchment Sheets with a wooden boundary. These bundles are considered Tiny Scrolls and fit 1 per Slot. 20 Parchment Sheets are considered Small Scrolls and fit 1 per Slot, any more Parchments added are considered Main items. 80 Parchment Sheets are considered Medium Scrolls. 320 Parchment Sheets are considered Large Scrolls. 640 Parchment Sheets are considered Huge Scrolls.
Cost: 2,700 Ryo per Tiny Scroll; 4,900 Ryo per Small Scroll; 18,100 Ryo per Medium Scroll; 70,900 Ryo per Large Scroll; 141,300 Ryo per Huge Scroll.
B.I.N.G.O. Book
Rank: "S"
Type: Main, Book, Reference Book
Effect: B.I.N.G.O. Books are black books used by Hunters that contain any and all information on targets with bounties.
Special: ---
Drawback: B.I.N.G.O. Book gets outdated with time. B.I.N.G.O. Books can be updated at Brokers at no extra cost.
Description: The B.I.N.G.O Book is a book that contains any and all released information on every person who may or may not have a bounty on them. The purpose of the book is for Villages, and Hunters may know who is wanted. The B.I.N.G.O is distribution organization that releases this information. The bingo book is small in size that can easily fit in a large pocket. The thickness of the book depends on how many bounties there are and how much information there is within each bounty. One B.I.N.G.O Book may be different from another Depending on the Bounties scribed by an Individual or an Organization. Example: A Member of Hidden Village A may have Bounties in his B.I.N.G.O Book that Hidden Village B may not.
Limit: These items may be bought inside any Broker.
Cost: 1 Emerald Obolus.