Snake Awakens [Mission/Training]
Feb 2, 2019 10:40:41 GMT -7
Post by jintai on Feb 2, 2019 10:40:41 GMT -7
Name: Thirst for power
Rank: C
IIC Length: 1 Day
Difficulty: Easy
Description: The Kage has commissioned a new scheme in order to promote grow within the village. The series of missions are aimed at ninjas who wish to progress to the next rank, boosting their power so they are able to better compete for the rank of Chūnin, or Jōnin. Money is a powerful incentive to all, the missions also serve as an easy way to meet the exam perquisites, meaning that the ninjas should have no excuse on why they were unable to progress to the next level.
Objective: –For every 40 tp someone gains in techniques (not skills) they will receive a mission credit, along with a suitable reward. Please note this mission will not be backdated, you must come in and request it before the training commences.
Rank: C
IIC Length: 1 Day
Difficulty: Easy
Description: The Kage has commissioned a new scheme in order to promote grow within the village. The series of missions are aimed at ninjas who wish to progress to the next rank, boosting their power so they are able to better compete for the rank of Chūnin, or Jōnin. Money is a powerful incentive to all, the missions also serve as an easy way to meet the exam perquisites, meaning that the ninjas should have no excuse on why they were unable to progress to the next level.
Objective: –For every 40 tp someone gains in techniques (not skills) they will receive a mission credit, along with a suitable reward. Please note this mission will not be backdated, you must come in and request it before the training commences.
Reward: Depends on Techniques learned Ranks (D ranks = 10k Each. C ranks = 20k B rank+ = 40k)
0/20
Technique
Shunshin no Jutsu - Zanzō (Body Flicker Technique - Remaining Image)
Rank: "C"
Skill: NinJutsu/TaiJutsu
Effect: Affects the enemy's mind and will power by making after images.
Special: ---
Drawback: Takes away the number of usages Shunshin no Jutsu - Oshi (Body Flicker Technique - Push). Same distance applications apply. Same drawbacks apply when over using.
Description: A Jutsu to move so swiftly that an image of the technique's user is left behind while moving within 10 meters. Most often it is used to dodge an incoming attack and get behind the opponent to perform a counter-attack. When first learned user is able to perform 1 after image within 10 meters. Each time learned user is able to create an extra after image within 10 meters. May learn to perform up to 5 after images within a single Jutsu. Supplement of Shunshin no Jutsu (Body Flicker Technique - Push) while using same schematics. May be used with other Shunshin no Jutsu - Oshi (Body Flicker Technique).
Limit: Universal NinJutsu or Universal TaiJutsu, Must know Shunshin no Jutsu - Oshi, Ken'in, Ko, and Kaunta
Rank: "C"
Skill: NinJutsu/TaiJutsu
Effect: Affects the enemy's mind and will power by making after images.
Special: ---
Drawback: Takes away the number of usages Shunshin no Jutsu - Oshi (Body Flicker Technique - Push). Same distance applications apply. Same drawbacks apply when over using.
Description: A Jutsu to move so swiftly that an image of the technique's user is left behind while moving within 10 meters. Most often it is used to dodge an incoming attack and get behind the opponent to perform a counter-attack. When first learned user is able to perform 1 after image within 10 meters. Each time learned user is able to create an extra after image within 10 meters. May learn to perform up to 5 after images within a single Jutsu. Supplement of Shunshin no Jutsu (Body Flicker Technique - Push) while using same schematics. May be used with other Shunshin no Jutsu - Oshi (Body Flicker Technique).
Limit: Universal NinJutsu or Universal TaiJutsu, Must know Shunshin no Jutsu - Oshi, Ken'in, Ko, and Kaunta
Kiru was considerably irritated as he stood in an empty section of wood area.He had all three of his blades with his left foot forward and right foot perpendicular. He reached his arm back to grab the handle of the blade sheathed on his back. Being a master of arms flash he could use a blade at almost any angle possible. He dug his feet in to the ground for some comfort.With that Kiru used all the strength in his legs to propel himself forward 10m. A standard shunshin technqiue that could be used with either chakra or pure leg strength.
Kiru was faster now he had trained some and while moving at such high speeds he moved during his shunshin. Mid-way at around 5m Kiru shifted to create an after image of himself. However he lost control of his body and spiraled out of control. He tumbled along the ground rolling to a stop as he got up and breathed quite heavy. It was hard to move that fast at his max speed. He figured that he was forcing himself to move mid-shunshin. He should try to leave an afterimage behind first.
He got into the basic arms flash stance once more. Before initiating the shunshin he shifted his body some and dash forward only 3m this time. However the resulted effect was the active left over of a complete after image. Kiru had been to check behind him to see it before it faded it away as soon as it was made. It was easy enough to get the hang of it starting out but now he had to make an after image while in the middle of a highspeed shunshin without losing control of himself.