On the run again [mission, private].
Jan 12, 2020 5:15:27 GMT -7
Post by Marii K. Kazeraikou on Jan 12, 2020 5:15:27 GMT -7
Yis and Kimimaru:
A group of teenagers appeared 70 feet ahead of the duo. There was three girls and two boys in the group. All of them wore the same uniform. "I am so happy the teachers are taking out the strike! Are we going to my place to study?" inquired the ginger haired girl.
"Definitely. The kitchen in my house is being renovated" stated her black-haired classmate. Yis would notice the prisoner on his sonar as well. His heartbeat was rather steady despite his situation.
'Those teens can't be far away. If push comes to shove, I'll paralyze them. Better prepare my chakra now. Is it just me, or did someone just turned down the temperature?' observed the man. He took a deep breath as he prepared the chakra for his jutsu.
Touya and the ANBU captain:
Blue eyes widened when they saw the barrel with rainwater. He quickly did some handseals for his first jutsu. The man had noticed the drop in temperature, hence why the importance of the jutsu. 'If I don't act soon, the water in that barrel may freeze. Especially since it's already rather cold' noticed the blonde.
He had not seen Touya or his "father" yet. Instead, the prisoner walked ten feet backwards. The male took cover behind some rather thick pipes that hid his emaciated frame. So much for being forced to do labor jobs while eating small portions. The grip on his baseball bat tightened when he heard some noise.
A group of delivery people had just arrived at the furniture shop. This was not something the blonde had taken into account. 'Stupid hair. I wish - wait. Maybe I can try to sneak onto their vehicle to get away!' thought the man.
He inhaled some air while he prepared his chakra. The guy let out a small cough. It would probably be loud enough to catch the attention of someone with keen hearing. The prisoner made sure to remain quiet and motionless. Especially since his camouflage jutsu was not 100% foolproof.
A group of teenagers appeared 70 feet ahead of the duo. There was three girls and two boys in the group. All of them wore the same uniform. "I am so happy the teachers are taking out the strike! Are we going to my place to study?" inquired the ginger haired girl.
"Definitely. The kitchen in my house is being renovated" stated her black-haired classmate. Yis would notice the prisoner on his sonar as well. His heartbeat was rather steady despite his situation.
'Those teens can't be far away. If push comes to shove, I'll paralyze them. Better prepare my chakra now. Is it just me, or did someone just turned down the temperature?' observed the man. He took a deep breath as he prepared the chakra for his jutsu.
Touya and the ANBU captain:
Blue eyes widened when they saw the barrel with rainwater. He quickly did some handseals for his first jutsu. The man had noticed the drop in temperature, hence why the importance of the jutsu. 'If I don't act soon, the water in that barrel may freeze. Especially since it's already rather cold' noticed the blonde.
He had not seen Touya or his "father" yet. Instead, the prisoner walked ten feet backwards. The male took cover behind some rather thick pipes that hid his emaciated frame. So much for being forced to do labor jobs while eating small portions. The grip on his baseball bat tightened when he heard some noise.
A group of delivery people had just arrived at the furniture shop. This was not something the blonde had taken into account. 'Stupid hair. I wish - wait. Maybe I can try to sneak onto their vehicle to get away!' thought the man.
He inhaled some air while he prepared his chakra. The guy let out a small cough. It would probably be loud enough to catch the attention of someone with keen hearing. The prisoner made sure to remain quiet and motionless. Especially since his camouflage jutsu was not 100% foolproof.
Blonde prisoner:
Skills used:
Observation [109/125].
Jutsus being used:
Ears of the Fox
Rank: "C"
Skill: Supplementary
Effect: User has an extremely keen sense of hearing.
Special: ---
Drawback: ---
Description: User receives a +15 bonus to Observation checks pertaining to Listening. When the user rolls an Observation check pertaining to Listen with a -25 penalty, the user may wake up from a menacing noise.
Limit: Must learn from Universal Miscellaneous. Must know Observation Skill.
Eyes of the Hawk
Rank: "C" Always 20 Training Points
Skill: Supplementary
Effect: User's eyes can pick up targets from far away.
Special: ---
Drawback: ---
Description: User's base range increment is increased by +2 Meters.
Limit: Must learn from Universal Miscellaneous. Must know Observation.
Keen Eyes
Rank: "C"
Skill: Supplementary
Effect: User has a keen eye for details.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Observation and Sense Motive skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Dustless bewildering cover. Duration: 15 minutes.
Rank: “C” Rank.
Skill: Ninjutsu.
Effect: Technique utilizes water vapor to bend the light around the user essentially making themselves invisible.
Special: “Handseals”.
Drawback: ---
Description: Range of this technique is personal. Duration of this technique is 5 minutes per class level. This technique requires a small source of water nearby. This technique allows the user to completely erase their presence, causing them to have neither a physical form nor detectable chakra while the technique is active. As such, they cannot be detected through traditional means such as chakra detection or through heightened senses. If the user is carrying gear, that vanishes too. Items dropped or put down by the invisible creature become visible. Items picked up disappear if tucked into the clothing or pouches worn by the user. Of course, the subject is not chakra silenced. Certain other conditions can render the recipient detectable (such as swimming in water or stepping in a puddle). If a check is required, a stationary invisible creature has a + 200 bonus on its stealth checks. This bonus is reduced to + 100 if the user is moving. The Jutsu ends if the user attacks any creature. For purposes of this Jutsu, an attack includes any jutsu targeting a foe or whose area or effect includes a foe. Exactly who is a foe depends on the user's perceptions. Actions directed at unattended objects do not break the jutsu. Causing harm indirectly is not an attack. Thus, an invisible being can open doors, talk, eat, climb stairs, summon creatures and have them attack, cut the ropes holding a rope bridge while enemies are on the bridge, remotely trigger traps, open a portcullis to release attack dogs, and so forth. If the subject attacks directly, however, it immediately becomes visible along with all its gear. jutsus such as "bless" that specifically affect allies but not foes are not attacks for this purpose, even when they include foes in their area. Targets who interact with the user can use a will save to see the target.
Limit: Must know water release.
Jutsus being prepared:
Explosive bubble. Range: 25 meters. Number of bubbles: 15. Knockback: 8 meters.
Rank: “C” Rank.
Skill: Ninjutsu.
Effect: User releases bubbles to the targets to deal damage, blind them, and cover them with smoke.
Special: “Handseals”.
Drawback: ---
Description: Range of this technique is 7 meters + 6 meters per class level. Target is 1 or more creatures, no two of which can be more than 10 meters away. Duration of this technique is instantaneous. This technique requires a small source of water nearby. User can blow 5 bubbles per class level with a diameter of 1 foot. After the user blows dozens of bubbles, they make their way towards opponents. Upon popping, they create bright yellow and white flashes along with variously strong explosions that knock back the enemy and everything nearby. With a failed fortitude save, each target is knocked back to prone 2 meters per class level, and is blinded for 1 round. Each bubble deals 12 armour points of bludgeoning damage. The explosions also produce a 3 meter sphere of smoke, which can be used to obstruct the opponent's vision.
Limit: Must know water release.
Redhaired prisoner:
Skills used:
Observation [109/125]
Jutsus being used:
Ears of the Fox
Rank: "C"
Skill: Supplementary
Effect: User has an extremely keen sense of hearing.
Special: ---
Drawback: ---
Description: User receives a +15 bonus to Observation checks pertaining to Listening. When the user rolls an Observation check pertaining to Listen with a -25 penalty, the user may wake up from a menacing noise.
Limit: Must learn from Universal Miscellaneous. Must know Observation Skill.
Eyes of the Hawk
Rank: "C" Always 20 Training Points
Skill: Supplementary
Effect: User's eyes can pick up targets from far away.
Special: ---
Drawback: ---
Description: User's base range increment is increased by +2 Meters.
Limit: Must learn from Universal Miscellaneous. Must know Observation.
Keen Eyes
Rank: "C"
Skill: Supplementary
Effect: User has a keen eye for details.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Observation and Sense Motive skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Jutsus being prepared:
Raiton – Raiu Karasu (Thunderstorm Raven). Can make 55 birds.
Rank: "B" Rank.
Skill: NinJutsu
Effect: User creates birds out of Lightning to shoot at opponents.
Special: "Handseals" - Holds "Bird Handseal"
Drawback: ---
Description: User performs needed handseals and holds the "Bird" Handseal. User creates 5 small birds with "Good" Flight control and shoots them at the opponent. Duration of this technique is as long as the user can hold the "Bird" Handseal. Each bird does 8 Armour Points of Electrical Damage. Range of this technique is 30 meters plus 15 meters per Class Level. Each bird is made from pure lightning, discharging a shock of electricity when striking an object. Each bird has a 2-foot wingspan. User may learn this technique multiple times. Each time learned the user may create an additional 5 small birds per performing of the technique. When the user can create 50 Birds the difficulty of the technique increases to "B" Rank and the damage per bird increases to 10 Armour Points Electrical Damage. User may learn this technique until they can create 100 birds. Technique uses an additional "C" Rank amount of Chakra per 25 Birds.
Limit: Must have Lightning Release.
Skills used:
Observation [109/125].
Jutsus being used:
Ears of the Fox
Rank: "C"
Skill: Supplementary
Effect: User has an extremely keen sense of hearing.
Special: ---
Drawback: ---
Description: User receives a +15 bonus to Observation checks pertaining to Listening. When the user rolls an Observation check pertaining to Listen with a -25 penalty, the user may wake up from a menacing noise.
Limit: Must learn from Universal Miscellaneous. Must know Observation Skill.
Eyes of the Hawk
Rank: "C" Always 20 Training Points
Skill: Supplementary
Effect: User's eyes can pick up targets from far away.
Special: ---
Drawback: ---
Description: User's base range increment is increased by +2 Meters.
Limit: Must learn from Universal Miscellaneous. Must know Observation.
Keen Eyes
Rank: "C"
Skill: Supplementary
Effect: User has a keen eye for details.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Observation and Sense Motive skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Dustless bewildering cover. Duration: 15 minutes.
Rank: “C” Rank.
Skill: Ninjutsu.
Effect: Technique utilizes water vapor to bend the light around the user essentially making themselves invisible.
Special: “Handseals”.
Drawback: ---
Description: Range of this technique is personal. Duration of this technique is 5 minutes per class level. This technique requires a small source of water nearby. This technique allows the user to completely erase their presence, causing them to have neither a physical form nor detectable chakra while the technique is active. As such, they cannot be detected through traditional means such as chakra detection or through heightened senses. If the user is carrying gear, that vanishes too. Items dropped or put down by the invisible creature become visible. Items picked up disappear if tucked into the clothing or pouches worn by the user. Of course, the subject is not chakra silenced. Certain other conditions can render the recipient detectable (such as swimming in water or stepping in a puddle). If a check is required, a stationary invisible creature has a + 200 bonus on its stealth checks. This bonus is reduced to + 100 if the user is moving. The Jutsu ends if the user attacks any creature. For purposes of this Jutsu, an attack includes any jutsu targeting a foe or whose area or effect includes a foe. Exactly who is a foe depends on the user's perceptions. Actions directed at unattended objects do not break the jutsu. Causing harm indirectly is not an attack. Thus, an invisible being can open doors, talk, eat, climb stairs, summon creatures and have them attack, cut the ropes holding a rope bridge while enemies are on the bridge, remotely trigger traps, open a portcullis to release attack dogs, and so forth. If the subject attacks directly, however, it immediately becomes visible along with all its gear. jutsus such as "bless" that specifically affect allies but not foes are not attacks for this purpose, even when they include foes in their area. Targets who interact with the user can use a will save to see the target.
Limit: Must know water release.
Jutsus being prepared:
Explosive bubble. Range: 25 meters. Number of bubbles: 15. Knockback: 8 meters.
Rank: “C” Rank.
Skill: Ninjutsu.
Effect: User releases bubbles to the targets to deal damage, blind them, and cover them with smoke.
Special: “Handseals”.
Drawback: ---
Description: Range of this technique is 7 meters + 6 meters per class level. Target is 1 or more creatures, no two of which can be more than 10 meters away. Duration of this technique is instantaneous. This technique requires a small source of water nearby. User can blow 5 bubbles per class level with a diameter of 1 foot. After the user blows dozens of bubbles, they make their way towards opponents. Upon popping, they create bright yellow and white flashes along with variously strong explosions that knock back the enemy and everything nearby. With a failed fortitude save, each target is knocked back to prone 2 meters per class level, and is blinded for 1 round. Each bubble deals 12 armour points of bludgeoning damage. The explosions also produce a 3 meter sphere of smoke, which can be used to obstruct the opponent's vision.
Limit: Must know water release.
Redhaired prisoner:
Skills used:
Observation [109/125]
Jutsus being used:
Ears of the Fox
Rank: "C"
Skill: Supplementary
Effect: User has an extremely keen sense of hearing.
Special: ---
Drawback: ---
Description: User receives a +15 bonus to Observation checks pertaining to Listening. When the user rolls an Observation check pertaining to Listen with a -25 penalty, the user may wake up from a menacing noise.
Limit: Must learn from Universal Miscellaneous. Must know Observation Skill.
Eyes of the Hawk
Rank: "C" Always 20 Training Points
Skill: Supplementary
Effect: User's eyes can pick up targets from far away.
Special: ---
Drawback: ---
Description: User's base range increment is increased by +2 Meters.
Limit: Must learn from Universal Miscellaneous. Must know Observation.
Keen Eyes
Rank: "C"
Skill: Supplementary
Effect: User has a keen eye for details.
Special: ---
Drawback: ---
Description: User gets a +10 bonus on all Observation and Sense Motive skill checks. If the user has 50 or more ranks in one of these skills, the bonus increases to +20 for that skill.
Limit: Must learn from Universal Miscellaneous.
Jutsus being prepared:
Raiton – Raiu Karasu (Thunderstorm Raven). Can make 55 birds.
Rank: "B" Rank.
Skill: NinJutsu
Effect: User creates birds out of Lightning to shoot at opponents.
Special: "Handseals" - Holds "Bird Handseal"
Drawback: ---
Description: User performs needed handseals and holds the "Bird" Handseal. User creates 5 small birds with "Good" Flight control and shoots them at the opponent. Duration of this technique is as long as the user can hold the "Bird" Handseal. Each bird does 8 Armour Points of Electrical Damage. Range of this technique is 30 meters plus 15 meters per Class Level. Each bird is made from pure lightning, discharging a shock of electricity when striking an object. Each bird has a 2-foot wingspan. User may learn this technique multiple times. Each time learned the user may create an additional 5 small birds per performing of the technique. When the user can create 50 Birds the difficulty of the technique increases to "B" Rank and the damage per bird increases to 10 Armour Points Electrical Damage. User may learn this technique until they can create 100 birds. Technique uses an additional "C" Rank amount of Chakra per 25 Birds.
Limit: Must have Lightning Release.