Teleportation Circle Sizes?
Jan 15, 2020 18:15:03 GMT -7
Post by Flower on Jan 15, 2020 18:15:03 GMT -7
Support Issue: Other
The Issue: So the description of Create Teleportation Circle makes it sound like you can only choose from 2, 8, 18, or 32 meter circles. But Linked Portal, which is a pretty standard technique, requires a 3-meter teleportation circle to work.
So can you make circles of any size with Create Teleportation Circle? Is there another way to get a 3-meter, permanent teleportation circle? Or is it that the portal you create with Linked Portal will be 3-meters in diameter?
Just wanted clarification -- thank you!
Techs for Reference:
Create Teleportation Circle
Rank: "B"
Type: Travel Ritual
Effect: The user inscribe a ring of sigils on a surface, bestowing it with the power to connect with portals.
Special: To perform: 4 hours; Duration: 24 hours
Drawback: ---
Description: The user creates a teleportation circle with a unique sequence of Chakra sigils, which the user and other Ritualists can use as a location marker for rituals such as Linked Portal and Planar Portal. The teleportation circle does not transport creatures anywhere on its own—it merely enables other travel rituals. The Ritualist chooses the size of the teleportation circle, which in turn affects the ritual’s component cost: 2 meter-diameter, 8 meter-diameter, 18 meter-diameter, or 32 meter-diameter. The teleportation circle lasts for 24 hours, but the Ritualist can extend the duration by spending Chakra equal to Healing Hands (Moderate) every 24 hours to sustain it. The user does not need to see or even be on the same plane to sustain the effect. If the ritual’s effect is sustained without interruption for a year and a day, the teleportation circle becomes permanent. When creating a Teleportation Circle the user may create a trigger for it. This trigger allows users of other Rituals to access the Teleportation Circle. Without knowledge of how to access the Teleportation Circle, the user cannot access it. The trigger password can be set to physical characteristics (such as height or weight) or creature type, subtype or kind. They can be set to Good, Evil, Law, or Chaos, or to pass those of the user's Religion. They can also be set by name, and other verbal or mental passwords.
Limit: Must be a Ritualist for Travel Rituals.
Cost: Market Price: 23,000 Ryo Performing Price: 1,000 Ryo per meter-diameter
Linked Portal
Rank: "B"
Type: Travel Ritual
Effect: User creates a glowing circle of sigils on the ground nearby, and the user can see a hazy vision of a far-off city. The user and their friends step into the circle, and the user is instantly whisked away to that place.
Special: To perform: 10 minutes; Duration: Special
Drawback: ---
Description: The user creates a shortcut across the fabric of the world, linking their location with a permanent teleportation circle somewhere else on the same plane. With a step, the user can move from one circle to the other. The circle must be 3-meter-diameter. To create this temporary teleportation circle the user must know the exact location of the permanent teleportation circle to teleport to the right destination. It disappears at the end of the portal’s duration. The user's Travel Mastery determines the duration that the portal remains open.
Advanced: 1 round
Expert: 3 rounds
Master: 5 rounds
User can use a permanent teleportation circle as the origin point of this ritual, making minor temporary modifications as part of the ritual. Doing this reduces the cost to 10,000 Ryo of components. While the portal is open, any creature that enters the circle at the origin point instantly appears at the other location, along with anything the creature holds or carries. Any number of creatures of any size can use an open portal; the only limitation is the number that can reach the circle before it ends. Anyone standing in the vicinity of either end of the portal can see a haze-infused vision of the teleportation circle at the other end of the connection, as well as the environment 20 meters beyond it. Effectively, everything at the destination within this area of visibility has concealment, and the area beyond is completely fogged out (Naturally, portals that last longer give the user a better opportunity to study the place they are going to before they step into the circle.). Environmental effects at one end of the connection do not affect the other end. This ritual can take you anywhere in the world, but it cannot take you to other planes. Additionally the user cannot Link to Teleportation Circles with specific Triggers (See Create Teleportation Circle). Sufficiently powerful warding Rituals, such as the Forbiddance ritual, can block a teleportation ritual. If the location is warded in such a manner, the user learns that as soon as they begin the ritual, so the user can interrupt the ritual and not expend any components.
Limit: Must be a Ritualist for Travel Rituals.
Cost: Market Price: 23,000 Ryo Performing Price: 17,000 Ryo
Link:
The Issue: So the description of Create Teleportation Circle makes it sound like you can only choose from 2, 8, 18, or 32 meter circles. But Linked Portal, which is a pretty standard technique, requires a 3-meter teleportation circle to work.
So can you make circles of any size with Create Teleportation Circle? Is there another way to get a 3-meter, permanent teleportation circle? Or is it that the portal you create with Linked Portal will be 3-meters in diameter?
Just wanted clarification -- thank you!
Techs for Reference:
Create Teleportation Circle
Rank: "B"
Type: Travel Ritual
Effect: The user inscribe a ring of sigils on a surface, bestowing it with the power to connect with portals.
Special: To perform: 4 hours; Duration: 24 hours
Drawback: ---
Description: The user creates a teleportation circle with a unique sequence of Chakra sigils, which the user and other Ritualists can use as a location marker for rituals such as Linked Portal and Planar Portal. The teleportation circle does not transport creatures anywhere on its own—it merely enables other travel rituals. The Ritualist chooses the size of the teleportation circle, which in turn affects the ritual’s component cost: 2 meter-diameter, 8 meter-diameter, 18 meter-diameter, or 32 meter-diameter. The teleportation circle lasts for 24 hours, but the Ritualist can extend the duration by spending Chakra equal to Healing Hands (Moderate) every 24 hours to sustain it. The user does not need to see or even be on the same plane to sustain the effect. If the ritual’s effect is sustained without interruption for a year and a day, the teleportation circle becomes permanent. When creating a Teleportation Circle the user may create a trigger for it. This trigger allows users of other Rituals to access the Teleportation Circle. Without knowledge of how to access the Teleportation Circle, the user cannot access it. The trigger password can be set to physical characteristics (such as height or weight) or creature type, subtype or kind. They can be set to Good, Evil, Law, or Chaos, or to pass those of the user's Religion. They can also be set by name, and other verbal or mental passwords.
Limit: Must be a Ritualist for Travel Rituals.
Cost: Market Price: 23,000 Ryo Performing Price: 1,000 Ryo per meter-diameter
Linked Portal
Rank: "B"
Type: Travel Ritual
Effect: User creates a glowing circle of sigils on the ground nearby, and the user can see a hazy vision of a far-off city. The user and their friends step into the circle, and the user is instantly whisked away to that place.
Special: To perform: 10 minutes; Duration: Special
Drawback: ---
Description: The user creates a shortcut across the fabric of the world, linking their location with a permanent teleportation circle somewhere else on the same plane. With a step, the user can move from one circle to the other. The circle must be 3-meter-diameter. To create this temporary teleportation circle the user must know the exact location of the permanent teleportation circle to teleport to the right destination. It disappears at the end of the portal’s duration. The user's Travel Mastery determines the duration that the portal remains open.
Advanced: 1 round
Expert: 3 rounds
Master: 5 rounds
User can use a permanent teleportation circle as the origin point of this ritual, making minor temporary modifications as part of the ritual. Doing this reduces the cost to 10,000 Ryo of components. While the portal is open, any creature that enters the circle at the origin point instantly appears at the other location, along with anything the creature holds or carries. Any number of creatures of any size can use an open portal; the only limitation is the number that can reach the circle before it ends. Anyone standing in the vicinity of either end of the portal can see a haze-infused vision of the teleportation circle at the other end of the connection, as well as the environment 20 meters beyond it. Effectively, everything at the destination within this area of visibility has concealment, and the area beyond is completely fogged out (Naturally, portals that last longer give the user a better opportunity to study the place they are going to before they step into the circle.). Environmental effects at one end of the connection do not affect the other end. This ritual can take you anywhere in the world, but it cannot take you to other planes. Additionally the user cannot Link to Teleportation Circles with specific Triggers (See Create Teleportation Circle). Sufficiently powerful warding Rituals, such as the Forbiddance ritual, can block a teleportation ritual. If the location is warded in such a manner, the user learns that as soon as they begin the ritual, so the user can interrupt the ritual and not expend any components.
Limit: Must be a Ritualist for Travel Rituals.
Cost: Market Price: 23,000 Ryo Performing Price: 17,000 Ryo
Link: