Gift of the Handmaiden [Private]
Oct 20, 2021 17:11:37 GMT -7
Post by Claws of the Tundra on Oct 20, 2021 17:11:37 GMT -7
[Introduction]
Arc: Heir of the Lich Queen
Chapter: 1
The beautifully haunted month of October brought looming windy nights, and cloudy mornings to the Land of Hotsprings. The sun threw its rays down upon the land like daggers. Filling the evening hours with a Summer's kiss of heat in the midst of the windy atmosphere. Steam from the running hotsprings kept the air humid, and visible. Which simply pays homage to the lands name on its own. This tourist heavy land, is one of the few places that is ignored and allowed to remain avoid being squandered by petty feuds between countries.
A place where people can semi-coexist and the unwelcomed are escorted out with extreme prejudice. Here is where humans have tucked themselves away to melt away their worries and fears. The stresses of life, being mended to prevent leaving scares on their soul fabric. Such places are so far along the thin lines between peace and disarray. That the slightest nudge could cave everything in on itself. This is nature's gambling table. Where the stakes change every day, and the winners are blissfully ignorant to the dangers creeping on them. But then comes the question? Who is playing the games? And who is the dealer?...
Theatrics aside, the Land of Hotsprings was being given a gift. One orchestrated by a dark champion in the game of life has moved their hand. A player with a name that is just as infamous as it is, unsavory. Rusovia the Lich Queen. Specifically through the work of her legion. It has been years since her treacherous image has been seen, and even longer since a single soul has been threatened by her mere existence. However since being confronted some time ago, things have changed. And with those changes came time for special preparations...
Not too far off from the Hakone Capital, members of the Queen's Legion would set forth on the mainland's surface as an inky black portals tears itself into the fabric of reality on top of a mountain range. As the portal oozes its green ethereal essence. A single orb of pure energy would float its way out of it. No bigger than compact ball of yarn. This orb cared a shrill whisper of a screams as it floated away from its portal. Burning with flames fueled by dark magic and tainted chakra.
As if guided the orb itself suddenly jolted from its position to scale the rocky hill. Leaving a fading trail of whispers in its wake as its black flames followed its momentum. The portal now closed and sealed. As for the orb of dark magic. It would be guided to a boulder with glyph burnt into its surface, before slowly meshing itself into the crevices of the markings. Giving the once dull lines, luminescent glow of a lime green color. As this happens the boulder would begin to pulsate in very slow intervals. Rumbling the ground with each pulse as it created a rhythmic pattern. As this happens the glow of the flaming glyph would hauntingly light up the hilltop with ease. As if signaling for something...or someone...
Necromancer of the West
Gift of the Handmaiden
Arc: Heir of the Lich Queen
Chapter: 1
The beautifully haunted month of October brought looming windy nights, and cloudy mornings to the Land of Hotsprings. The sun threw its rays down upon the land like daggers. Filling the evening hours with a Summer's kiss of heat in the midst of the windy atmosphere. Steam from the running hotsprings kept the air humid, and visible. Which simply pays homage to the lands name on its own. This tourist heavy land, is one of the few places that is ignored and allowed to remain avoid being squandered by petty feuds between countries.
A place where people can semi-coexist and the unwelcomed are escorted out with extreme prejudice. Here is where humans have tucked themselves away to melt away their worries and fears. The stresses of life, being mended to prevent leaving scares on their soul fabric. Such places are so far along the thin lines between peace and disarray. That the slightest nudge could cave everything in on itself. This is nature's gambling table. Where the stakes change every day, and the winners are blissfully ignorant to the dangers creeping on them. But then comes the question? Who is playing the games? And who is the dealer?...
Theatrics aside, the Land of Hotsprings was being given a gift. One orchestrated by a dark champion in the game of life has moved their hand. A player with a name that is just as infamous as it is, unsavory. Rusovia the Lich Queen. Specifically through the work of her legion. It has been years since her treacherous image has been seen, and even longer since a single soul has been threatened by her mere existence. However since being confronted some time ago, things have changed. And with those changes came time for special preparations...
Not too far off from the Hakone Capital, members of the Queen's Legion would set forth on the mainland's surface as an inky black portals tears itself into the fabric of reality on top of a mountain range. As the portal oozes its green ethereal essence. A single orb of pure energy would float its way out of it. No bigger than compact ball of yarn. This orb cared a shrill whisper of a screams as it floated away from its portal. Burning with flames fueled by dark magic and tainted chakra.
As if guided the orb itself suddenly jolted from its position to scale the rocky hill. Leaving a fading trail of whispers in its wake as its black flames followed its momentum. The portal now closed and sealed. As for the orb of dark magic. It would be guided to a boulder with glyph burnt into its surface, before slowly meshing itself into the crevices of the markings. Giving the once dull lines, luminescent glow of a lime green color. As this happens the boulder would begin to pulsate in very slow intervals. Rumbling the ground with each pulse as it created a rhythmic pattern. As this happens the glow of the flaming glyph would hauntingly light up the hilltop with ease. As if signaling for something...or someone...
Necromancer of the West