Amaru-kun/ Nai-kun
May 26, 2007 16:10:51 GMT -7
Post by Nai on May 26, 2007 16:10:51 GMT -7
Name: Horakutsuu Amaru
Codename: "Nai" (Dead)
Age: 16
Height: 180 cm. / "6'0"
Weight: 392.15 kg. / 178.25 Ibs.
Gender: Male
Alignment: Balanced> - <Free Spirit
Birth Country: Fang
Village: Stone
Special:
Majors & Minors:
+ ANBU
+Medical Specialist: Taijutsu Specialist
- Ninjutsu Non-Specialist
- Genjutsu Non-Specialist
+ Poisonist
- Herbalist
Releases:
+ Katon no Jutsu (Fire Release Skill)
With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Fire. This means that any NinJutsu or specialized TaiJutsu that deals the Fire Release will need this in order to be performed correctly.
- Doton no Jutsu (Earth Release Skll)
With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Earth. This means that any NinJutsu or specialized TaiJutsu that deals the Earth Release will need this in order to be performed correctly.
- Fuuton no Jutsu (Wind Release Skill)
With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Wind. This means that any NinJutsu or specialized TaiJutsu that deals the Wind Release will need this in order to be performed correctly.
-
Fighting Styles:
+ The Will Of Kratos
+ Goken
+
+
-
-
+ ANBU
+Medical Specialist: Taijutsu Specialist
- Ninjutsu Non-Specialist
- Genjutsu Non-Specialist
+ Poisonist
- Herbalist
Releases:
+ Katon no Jutsu (Fire Release Skill)
With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Fire. This means that any NinJutsu or specialized TaiJutsu that deals the Fire Release will need this in order to be performed correctly.
- Doton no Jutsu (Earth Release Skll)
With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Earth. This means that any NinJutsu or specialized TaiJutsu that deals the Earth Release will need this in order to be performed correctly.
- Fuuton no Jutsu (Wind Release Skill)
With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Wind. This means that any NinJutsu or specialized TaiJutsu that deals the Wind Release will need this in order to be performed correctly.
-
Fighting Styles:
+ The Will Of Kratos
+ Goken
+
+
-
-
Secondary Weapons:
2 Kunai (2 Slots)
10 Senbon (2 Slots)
1 Fumma Shuriken (4 Slots)
8 Exploding Tags (2 Slots)
2 Pouches (2 Slot)
1 Smoke Grenades (1 Slots)
2 Hikari Bombs (2 Slots)
Primary Weapon: Orpheus Fangs + Prosthetic Claw ((Robotic Arm: Remodeled)) + Aistyn Zanbato
Clothing & Accessories:
Communication Device
Personality: Amaru is a very docile and mature person. Due to his solitude childhood, he is often anti-social and seldomly even smurks. He has an aversion to stupidity and enjoys both watching and inducing torture; especially to the weak and passionate despite his cocky nature. He is also a victim of random memory floods, which are sometimes even caused by contact with certain herbs.
Appearance: A tall, thin figure with long jet-black hair and skin that emits an ice pale glow. He is rather handsome where his sleek face flaws at all and his deep crimson eyes rage in pain. He does, however, have an extra pair of canine teeth on his upper set of teeth. His attire consists of jet-black clothing to counterpart his hair, and a crimson mantle and cloak to match his eyes. His pointed boots and prosthetic arm also share attributes, along with a thick chain and charm in which he carries with him wrapped around his right forearm.
Bloodlimit: N/A
Clan: Haizuken-Aistyn
NinJutsu Techniques:
E
D
Kaze Ashi no Jutsu (Wind-Foot Technique)
Rank: D
Skill: Ninjutsu
Effect: The user becomes faster due to the fact he has wind behind his movements, which pushes his body harder. It will boost your speed to that of the rank above you. I.e D to C to B to A as you progress through your ranks, keeping you above the average speed for your rank. This will push you 10 to 15 metres in general, but you can end the flow of wind when you choose.
Special: Tiger
Drawback: The user leaves a gust of wind behind him this can be used to track your movements. It also doesn't leave an after image.
Description: The user’s molds chakra round his limbs so that when he places a foot on the ground and pushes off, the wind chakra sends him further forward, faster in one continues motion.
Limit: Wind
Ketsuki Gyouko (Blood Coagulation)
Rank D
Type: NinJutsu
Description: A simple healing technique. The user uses his chakra on his wound to make the blood there coagulate quickly. The wound still remains but the bleeding stops. It goes quickly for small wounds but larger ones need a couple of minutes to finish the coagulation. It can also be used on wounded allies.
C
Chakura Kyuin Jutsu (Chakra Absorption Technique)
Type: C-Rank, probably: Supplementary, Short range (0-5m)
Users: Akado Yoroi
The user is able to drain chakra not only from touch from the palm, but also the palm being within close vicinity with the opponent. Mainly used in close combat and hand to hand fighting.
Level: 30
Shunshin no Jutsu, ug‚Ìp, (Body Flicker Technique)
Rank: "C" Rank
Type: NinJutsu
Effect: This jutsu is a high-speed movement technique, allowing a ninja to move short distances at an almost untraceable speed. To an observer, it appears as if the user has teleported.
Special: ---
Drawback The user is only capable of doing this THREE Times per day after learning it the first time. Each time learned the user is capable of going into this multiple times. Each time learned the user is capable using this technique an extra turn per day. If the user uses this technique more then stated, the user's muscles will cramp and render the user unable to run about.
Description: This jutsu is a high-speed movement technique, allowing a ninja to move short distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination. Shisui Uchiha, one of the most talented Uchiha, was feared as "Shisui of the Body Flicker" ("Shunshin no Shisui"), likely referring to this technique.
Daichi Shunshin no Jutsu (Ground Instantaneous Body Skill) - Hidden Stone Village
A technique which allows the user to transport freely under ground.
B
A
S
GenJutsu Techniques:
E
D
C
B
A
S
TaiJutsu Techniques:
E
Gouken no Kamae (Iron fist stance)
Rank: E
Skill: Taijutsu
Effect: Once in this stance one’s speed and strength increases due to positioning of muscles and limbs.
Special: None
Drawback: None
Description: Not exactly a technique, but a fighting style. It packs tons of speed and power and relies on the user's physical strength and fitness. It is also the prime holder of the majority of Konoha's elite taijutsu techniques. Standing with one arm behind their back and one extended, the user is ready for a quick strick with their fists and feet. This leaves them open for quick spins and jumps that will power their attacks.
Limit: none
D
Douyou Kobushi (Shaking Fist)
Rank: D
Skill: Taijutsu
Effect: Punching out with their palm, the attacker quivers the palm before hitting in order to do more damage
Special: None
Drawback: None
Description: Upon striking the opponent, one makes their fist vibrate slightly before impact to do more damage than a regular punch could do. This punch’s secret is in the vibration causing the internal organs to be vibrated/shocked. They bump around due to the movement and damage is caused.
Limit: Must know Gouken no Kamae.
C
B
A
S
History: As an adolescant, Amaru had always been a socially impaired pyromaniac. He enjoyed time alone whenever he could because of his inability to express himself. Living in Kiba No Kuni in times of Tsume No Kuni discord, Amaru's normal life consisted of watching his mother construct advanced weaponry and recieving experimentation at his father's will for nearly a quarter of the day, preceding his own desires. He lived this way up untill about 5 and a third years, where-after he lost his left arm in one of his father's acid based experiments.
Now with an arm and a half, the small martyr noticed dread in his life and began loning for death, but lacked the guts to commit suicide. After days of sitting and predicting his life, Amaru decided that fate was his opposition and pledged that he would repave the road of life. As unnoticeably lost as he might have been to himself, his disbeliefs drove him away from what he believed was his fate.
As days went by, he paid more and more attention to his mother's profession. In addition, he devoted his time alone to plant study, and accepting what he had as a far as life was believed to go. Shortly after his attitude change, he was rewarded with a robotic arm.
Then one early morning, a fatally wounded Tsume soldier with a claw-like gauntlet had been discovered in the village by his mother while washing clothes. As he was near death, Amaru's mother took the last minutes of his life with a near by stone; out of fear, crashing his thoughts with a single blow.
Within a week later, a notice was sent to each village home. It read that Claw soldiers were threatening to siege the village and ordered everyone to abandon their homes. Each family was to report to the lord's village and recieve further information from him. The Horakutsuu family lived no more than 16 miles from that village and set out on foot that day with several other neighbors, taking little food and several small weapons made by Lady Horakutsuu in a small backpack, and a couple buckets of water.
Upon reaching the lord's lair nearly 13 hours after departure, Father Horakutsuu realized that walking east toward Tsume No Kune had not been the smartest idea. With little hesitation, he turned to inform those who he'd traveled with, for he and his only seed to barely be missed by an arrow and see almost half of them gone. Amaru on his father's back with arms full of bags, freezes for the moment, whereas another arrow comes from a nearby tree and grazes his left forehead. Lady Horakutsuu instantly grabs her son and takes off to the southwest. Amaru turns around just in time to see his father twist and fall behind him with an arrow in his back shoulder. Amaru's eyes fill with purple flames as he watches his father get up and turn around towards where the arrow came from. His Father Horakutsuu then begins to shrink into a small figure.
After nearly half a day, Amaru's mother begins to wear down and they stop at an abandoned neighbor's house. After 30 minutes to an hour of rest and eating, they take off southwest with hopes of reaching the edge of Taki No Kuni. From there they would ride the border to Tsuchi No Kuni. There they would seek a new life and Amaru would be enrolled in the Shinobi Academy.
Their plan proved to be successful up untill they were mid-way across Taki No Kuni and Amaru's mother slipped and fell face-first into a bed of quicksand. Still with bags in his hands, Amaru crawled over onto his mother's shoulders and leaped to the other side. After several quick seconds of racing thoughts, he jumped onto a low tree branch and tried to yank it. Looking back at his mother's sinking body, he dropped down to his knees and stay there for hours in shock.
A nearby nin then noticed the floating bookbag and pulled her body out. He also grabs the paralyzed boy and bring them both to a nearby hospital. Their memories were then deleted from there mind.
Ten years later, Amaru has graduated from the Tsuchigakure No Sato Shinobi Academy as a new genin and has upgraded his basic robotic arm to a rotating claw with rotating fingers. He also has a new family and remembers nothing of his past. However every so now and then, his mind crashes with those same deleted memories. Another most agonizing memory is of roughly a year in age, where he had been cleansed and witnessed the blessings of Aistyn Ynglinga.