Dawn
Nov 27, 2007 17:08:22 GMT -7
Post by princess on Nov 27, 2007 17:08:22 GMT -7
Name: Dawn Allath
Age: 15
Height: 5' 5
Weight: 95
Gender: Female
Alignment: Chaotic Good
Birth Country: Earth
Village: Stone
Special:
NinJutsu Techniques:
Age: 15
Height: 5' 5
Weight: 95
Gender: Female
Alignment: Chaotic Good
Birth Country: Earth
Village: Stone
Special:
Nin/Tai speacialistSecondary Weapons:
Release:
-Earth
-Fire
-Water
Arrow HolsterPrimary Weapon:
Rank: Genin
Type: Secondary, 3 slots
Effect: Allows 15 arrows to be held within the 3 slots for easy access.
Special: Arrow holster.
Drawback: --none--
Description: A plain, tan cylinder with no top to it including a leather strap, this arrow holster is the earliest usable and is the lightest, cheapest, and lowest in quality. It will break sometimes, but it's good for beginners.
Limit: Must have the Bowan Special.
Cost: 500 Ryo
Fletched Arrow (X10)
Rank: Genin
Type: Secondary, Ammo
Effect: An arrow.
Special: N/A
Drawback: N/A
Description: A more advanced form of the regular arrow, these are more balanced due to the fletchings on the far end of the arrow. These arrows, however, are not done very professionally, and as such fly truer than a regular arrow but less than a Super Fletched Arrow. These arrows have no tips.
Limit: Must be bought from shop. Must be a Cross / Bowman
Cost: 1 Ryo/Arrow
Chakra Net Arrow (X2)
Rank: Genin
Type: Secondary
Effect: A special arrow which creates a net made of chakra when it is released. The net can capture a target and it is hard to break.
Special: (Cross)Bowman
Drawback: The arrow moves slower than normal ones and it cannot go farther than ten meters. It must be shot in an upward angle. Consumes a small portion of the user's chakra.
Description: The arrow looks normal up until the tip part. The tip is flat, similar to a fake arrow. When released from a (Cross)Bow, the arrow can fly for 10 meters before it lands. It moves in an arch pattern so the user has to shoot it at an upward angle.
Limit: Must be a (Cross)Bowman and must have a (Cross)Bow.
Cost: 500 Ryo per arrow/bolt
Bitting Arrows (Rinrin no Arō) (X3)
Rank: "D" Rank
Type: Secondary 1 Arrow per Slot, best to be used with a Holster.
Effect: A Biting arrow is quite simple and does exactly what it says in what it does. A bitting arrow bites inside the body of a person or a living object, tearing the insides of the body. These arrows can not be recovered what so ever for they usually break from the inside of the body before they are taken out. They cause extreme pain towards the opponent when stuck within. A biting arrow causes more pain then that of a normal arrow and digs deep into the muscle tissue of the opponent. When ripped out it brings out tissue and muscle mass but nothing to extreme.
Special: ---
Drawback: Can not be Recovered.
Description: The bitting arrow looks that of a simple arrow except for a small part of it which is the blade of the arrow itself. A Normal arrow tip looks quite simple, it has one long triangular like blade as the tip which creates easier possibility of stabbing forth within an opponent. This tip is different, the edges of the blade is chopped into smaller like pieces as the tip is jagged and incredibly sharp. This is used so that when it penetrates into a body it grabs the tissue around the the tip and blade creating a drill like motion since the arrow itself spins. Since it grabs the insides and spins in one motion, it grabs and bites even more making it quite difficult to pull out the arrow without ripping out tissue and muscle.
Limit: Can be used by only a Bowman.
Cost: 100 Ryo Per Arrow / Bolt
Short BowPersonality:
Rank: Genin
Type:: Bow, Main Weapon
Effect: N/A
Special:
Description: A more advanced form of the simple bow. This bow is shorter in length, which greatly decreases the draw of the bow, thus decreasing the range of the bow. It is effective up to 250 yards; beyond that, accuracy declines dramatically, decreasing the arrow’s ability to hit. These bows are used in closer range situations, where they have more power, are easier to use, and are easier to travel with.
Limit: Bowman Specialty
Cost: 750 Ryo
At first glance, Dawn would seem to be a very outgoing and social girl. This of course, is absolutley correct. Dawn loves to socialize with everyone, a little too much according to her academy instructors. She tends to flirt with most boys she meets, but most of the time she rarely means it. Dawn is a kind person, unless you get on her bad side. Then she might become a little, dangerous.Appearance:
AppearanceBloodlimit: None
Dawn has long brown hair she keeps tied up when she is training or on a mission, but when she's not Dawn won't bother. She has hazel eyes that change along with her mood. When she's happy, her eyes will be bright, but when she's not her eyes turn a dark brown-ish color.
NinJutsu Techniques:
Earth style jutsu'sGenJutsu Techniques:
Doton - Shinjuu Zanshu no Jutsu (Double Suicide Decapitation Technique)
Rank: "D" Rank
Skill: NinJutsu / TaiJutsu
Effect: A technique where the user hides within the ground for a brief moment to surprise attack the opponent from under ground.
Special: ---
Drawback: ---
Description: The user takes the time to push into the ground by using their Earth Release. The user pushes into the ground quickly so that to be used against the opponent later on. The user at this point can not neccessarily move within the ground at this moment, but the user does know by feel of when an opponent is right above. When an opponent is right under the user reaches up to take the opponent and drag them back down to the ground in one fell swoop without movement or notice. The opponent is unable to move for one post and the user is capable of slamming out of the ground with one movement.
Limit: Needs the Earth Release
Doton - Dochuu Eigyo (Underground Fish Projection)
Rank: "C" Rank
Skill: NinJutsu
Effect: By using the similarity of Doton - Shinjuu Zanshu no Jutsu (Double Suicide Decapitation Technique) the user is capable of moving through the earth and all around.
Special: "Handseals" before performing
Drawback: Can not be used through Sand
Description: The user uses the basic Doton - Shinjuu Zanshu no Jutsu (Double Suicide Decapitation Technique) as they slam down into the ground. Doing so the user is capable of moving about within the ground capable of rising, singing and capable of pushing through the very ground in multiple types of ways. This type of attack may be used so then the user may move away from the very opponent and attack at the moment's notice.
Limit: Needs the Earth Release, Must have knowledge of the Doton - Shinjuu Zanshu no Jutsu (Double Suicide Decapitation Technique)
Fire style jutsu's
N/A
Water style jutsu's
N/A
NoneTaiJutsu Techniques:
Seiryokushittou no Jutsu (Force Shot Technique)History:
Rank: "C"
Skill: Ninjutsu
Effect: The user draws back an arrow and instills it with chakra. When the user releases the arrow, the chakra within the arrow will cause the arrow to spin in a rapid fashion, increasing both velocity and trajectory and allowing a forceful entry into the opponent. The arrow spinning is so strong that it could easily puncture through wood or a thin layer of metal.
Special: Horse, Dog seals in that order.
Drawback: The spinning arrow makes a lot of noise. A high-pitched whistling noise can be heard from a fair distance and provides a high amount of warning for the opponent. Not effective for assassinations.
Description: Gathering chakra as an arrow is knocked and drawn, the user fires the arrow. The chakra causes high spinning and a high noise, but allows for easy penetration of almost any type of substance. It is extremely damaging and due to the winds being drawn along with the arrow, can cause a forceful push backwards for the target when struck.
Limit: Anybody can learn.
Arrow Knowledge of Creation
Rank: [D] [C] "B" "A" "S"
Skill: ---
Effect: Allows a Bowman the knowledge of the creation of creation of certain types of arrows that a Bowman may be capable of creating. The type of Arrow the a user is capable of creating must use a system of Crafting Points in which is similar to that of Training Points. Depending on the rank of the Arrow a user is capable of creating a certain type of Arrow. Each Arrow is slightly different or greatly different then that of others and this allows the user the capability to create a certain type of arrow that they wish.
Special: ---
Drawback: To create an arrow the user must sacrifice ten percent of of the total cost of the arrow in materials in order to create the arrows. This means that if an arrow is 500 Ryo in order to create the user must buy materials found in shops that would have a total cost of 50 Ryo.
Description: The user takes the time to create an amount of arrows by using the skill of Arrow Knowledge. In order to create a rank of an arrow the user must have knowledge of that certain type of rank. This means that if the user wishes to create a "B" Rank Arrow the user must have knowledge of this Skill up to "B" Rank. If the user wishes to create an Arrow of "A" Rank the user must have knowledge of this Skill up to "A" Rank. This knowledge allows the user to create three arrows per complete Crafting. This means that if a user wishes to create a regular arrow they must buy the materials, and do crafting training as if training for a technique, when complete they will have created three arrows. The one thing with this Creation Skill is that it does not rank up in points value depending on the difficulty class of the User. This means that "C" Rank Arrow will always be Twenty Training points. "B" Rank Arrow will always be Sixty Training points. "A" Rank Arrows will always be Eighty Points and so on.
Limit: Anyone may learn, but it is best for a Bowman to learn this in order to create their own Arrows if they wish to.
Dawn was born outside of the village hidden in the stone, in a small farmhouse with her parents. Being the only girl out of five, Dawn adopted many tomboy-like aspects, but still retained her female aspects. But because she loved to play around with her brothers (Having not much better to do) Dawn learned to shoot and arrow better than anyone in the family. When her parents had finally saved up enough money to send one of their children to the academy to become a shinobi, for some reason everyone picked Dawn.
So Dawn went to the academy in the tsuchikakure, and began to learn ninjutsu techniques as well has tone and focus her bowmanship. While she was liked by a great many of the boys in her class, Dawn did not speak to many of them, after all she was still only about ten. Two years later, Dawn graduated from the academy and became a stone village shinobi.