Hisataka Jyodai
Apr 1, 2007 9:47:33 GMT -7
Post by Jyodai on Apr 1, 2007 9:47:33 GMT -7
Hisataka Jyodai
Height: 5'10''
Weight: 140 lbs.
Age: 18
Gender: Male
Village: Born in Grass
Special: Mercenary / Taijutsu Master
Alignment: Chaotic Neutral
Secondary Weapon:
Senbon x50 (Ten Slots)
Rest are empty for now
Primary Weapon:
Katana
Helper:
Akai, the Raven
Personality:
Jyodai cares not for mostly anyone but himself. If it has no benefit for him or someone lucky enough to earn his respect, he doesn't do it. He has the habit of appearing very cool and collected, but can be scathingly rude and downright mean at any given moment. Only master warriors, his feathered companion Akai, and women typically have his respect. Anyone else can go fall on a kunai for all he cares really.
Jyodai takes his jobs seriously, and will do just about anything if the price is right. Nothing is above him, and he tends to take jobs even he may not be cut out for.
Appearance:
Jyodai sports long black hair, moderately tan skin, and piercing bright blue eyes. His body is exceptionally fit and very able to perform the acrobatic attacks he prefers in battle. He wears a white fishnet tanktop and thin white martial artist pants. He wears white boots and matching white fingerless gloves. He keeps his long hair tied back in a single braid that reaches the small of his back with a few short bangs over his face.
Bloodlimit: N/A
Ninjutsu: N/A
Genjutsu: N/A
Taijutsu:
Gouken no Kamae (Iron fist stance)
Rank: E
Skill: Taijutsu
Effect: Once in this stance one’s speed and strength increases due to positioning of muscles and limbs.
Special: None
Drawback: None
Description: Not exactly a technique, but a fighting style. It packs tons of speed and power and relies on the user's physical strength and fitness. It is also the prime holder of the majority of Konoha's elite taijutsu techniques. Standing with one arm behind their back and one extended, the user is ready for a quick strick with their fists and feet. This leaves them open for quick spins and jumps that will power their attacks.
Limit: none
Dainamikku-Entori (Dynamic Entry)
Rank: D
Skill: Taijutsu
Effect: Jumping forward with a kick to the opponent’s face, the user sends the opponent flying
Special: None
Drawback: Leaves the user open after the kick if dodged.
Description: Nothing more than a flying jump kick straight to the face. Used as an opening attack. The user jumps straight at their opponent one foot forward hoping to knock them back.
Limit: Must know Gouken no Kamae
Konoha Reppu (Leaf Gale)
Rank: D
Skill: Taijutsu
Effect: Spinning kick made to send an opponent off their feet.
Special: None
Drawback: If dodged, user is open for an attack.
Description: With a burst of agility and speed, the user of this move quickly performs a low spinning kick at their opponent’s feet. If successful this will knock an opponent down and leave them open for some of Goken’s more powerful attacks.
Limit: Must know Gouken no Kamae
Douyou Kobushi (Shaking Fist)
Rank: D
Skill: Taijutsu
Effect: Punching out with their palm, the attacker quivers the palm before hitting in order to do more damage
Special: None
Drawback: None
Description: Upon striking the opponent, one makes their fist vibrate slightly before impact to do more damage than a regular punch could do. This punch’s secret is in the vibration causing the internal organs to be vibrated/shocked. They bump around due to the movement and damage is caused.
Limit: Must know Gouken no Kamae.
Konokha Senpu (Konoha Hurricane)
Rank: D
Skill: Taijutsu
Effect: Spinning quickly at an upward angle, the user kicks their opponent in the jaw sending them HIGH into the air and open for another attack.
Special: None
Drawback: Leaves the user open if they miss
Description: With a powerful spin kick at the opponent’s jaw, the user sends their opponent high into the air. This is a more effective way of sending opponents flying than Dynamic Entry.
Limit: Must know Gouken no Kamae
Animal Friendship
Rank: C, B, A
Skill: None
Effect: This Enables the user to become compatible, or really a way for a person is capable of gaining the friendship of an animal Helper or friend. If not used then the animal will feel intimidated, will not listen or just angry at you at all times without just cause.
Special: ---
Drawback: In order to use a helper you must be capable of knowing this. Reasons why is because again the Animal will NOT listen to you no matter what. Also in order to be compatible with the animal you must train in the power of the animal. If you show malice towards the animal, if you show, cruelty towards the animal training points could be lost.
Description: To train you must approach, play, feed, etc with the animal. You must love the animal as if it is your buddy. You must train long and hard to gain the trust and of your animal companion. If you wish to gain "Animal Friendship" with an animal that is equivalent in strength of small animal will be a rank C training. If you wish to gain "Animal Friendship" with an animal that is equivalent in strength of a medium animal will be a rank B training. If you wish to gain "Animal Friendship" with an animal that is equivalent in strength of a large animal will a rank A training.
Limit: Must be started before you go into Understanding and Teamwork, is needed for animal Helper.
History:
Jyodai's parents were great Grass nin and proud parents. But Jyodai decided at a young age that he didn't want to be a ninja. He refused, against his parents' wishes, to join the ninja academy. He only accepted his father's Goken taijutsu training, as he waw it would be more admirable than "Ninja Tricks". He feels Ninjas rely on too much more than their own strength. He became moderately skilled in the style until he discontinued training with his father in adolescence.
Jyodai wants to prove to his family and himself that Ninjas are not the ultimate warriors, and one can surpass them with enough skill and intelligence. He left his parents to pursue other things at the age of sixteen, travelling to Tea Country. He continued his training in solitude until a strange warrior passed through. He claimed to be a mercenary, roaming where he wants and giving his services to those who can pay for them. This mercenary told Jyodai that wandering the world is the best way to learn the skills he would need to be the best warrior in the world. Plus it benefits to learn as much about the outside world as possible.
Jyodai was inspired, and became a mercenary. He travels the world, learning as much Taijutsu as he can, while offering his services to those in need. One day he will be the best warrior ever to live. Then he can rest.
Height: 5'10''
Weight: 140 lbs.
Age: 18
Gender: Male
Village: Born in Grass
Special: Mercenary / Taijutsu Master
Alignment: Chaotic Neutral
Secondary Weapon:
Senbon x50 (Ten Slots)
Rest are empty for now
Primary Weapon:
Katana
Helper:
Akai, the Raven
Personality:
Jyodai cares not for mostly anyone but himself. If it has no benefit for him or someone lucky enough to earn his respect, he doesn't do it. He has the habit of appearing very cool and collected, but can be scathingly rude and downright mean at any given moment. Only master warriors, his feathered companion Akai, and women typically have his respect. Anyone else can go fall on a kunai for all he cares really.
Jyodai takes his jobs seriously, and will do just about anything if the price is right. Nothing is above him, and he tends to take jobs even he may not be cut out for.
Appearance:
Jyodai sports long black hair, moderately tan skin, and piercing bright blue eyes. His body is exceptionally fit and very able to perform the acrobatic attacks he prefers in battle. He wears a white fishnet tanktop and thin white martial artist pants. He wears white boots and matching white fingerless gloves. He keeps his long hair tied back in a single braid that reaches the small of his back with a few short bangs over his face.
Bloodlimit: N/A
Ninjutsu: N/A
Genjutsu: N/A
Taijutsu:
Gouken no Kamae (Iron fist stance)
Rank: E
Skill: Taijutsu
Effect: Once in this stance one’s speed and strength increases due to positioning of muscles and limbs.
Special: None
Drawback: None
Description: Not exactly a technique, but a fighting style. It packs tons of speed and power and relies on the user's physical strength and fitness. It is also the prime holder of the majority of Konoha's elite taijutsu techniques. Standing with one arm behind their back and one extended, the user is ready for a quick strick with their fists and feet. This leaves them open for quick spins and jumps that will power their attacks.
Limit: none
Dainamikku-Entori (Dynamic Entry)
Rank: D
Skill: Taijutsu
Effect: Jumping forward with a kick to the opponent’s face, the user sends the opponent flying
Special: None
Drawback: Leaves the user open after the kick if dodged.
Description: Nothing more than a flying jump kick straight to the face. Used as an opening attack. The user jumps straight at their opponent one foot forward hoping to knock them back.
Limit: Must know Gouken no Kamae
Konoha Reppu (Leaf Gale)
Rank: D
Skill: Taijutsu
Effect: Spinning kick made to send an opponent off their feet.
Special: None
Drawback: If dodged, user is open for an attack.
Description: With a burst of agility and speed, the user of this move quickly performs a low spinning kick at their opponent’s feet. If successful this will knock an opponent down and leave them open for some of Goken’s more powerful attacks.
Limit: Must know Gouken no Kamae
Douyou Kobushi (Shaking Fist)
Rank: D
Skill: Taijutsu
Effect: Punching out with their palm, the attacker quivers the palm before hitting in order to do more damage
Special: None
Drawback: None
Description: Upon striking the opponent, one makes their fist vibrate slightly before impact to do more damage than a regular punch could do. This punch’s secret is in the vibration causing the internal organs to be vibrated/shocked. They bump around due to the movement and damage is caused.
Limit: Must know Gouken no Kamae.
Konokha Senpu (Konoha Hurricane)
Rank: D
Skill: Taijutsu
Effect: Spinning quickly at an upward angle, the user kicks their opponent in the jaw sending them HIGH into the air and open for another attack.
Special: None
Drawback: Leaves the user open if they miss
Description: With a powerful spin kick at the opponent’s jaw, the user sends their opponent high into the air. This is a more effective way of sending opponents flying than Dynamic Entry.
Limit: Must know Gouken no Kamae
Animal Friendship
Rank: C, B, A
Skill: None
Effect: This Enables the user to become compatible, or really a way for a person is capable of gaining the friendship of an animal Helper or friend. If not used then the animal will feel intimidated, will not listen or just angry at you at all times without just cause.
Special: ---
Drawback: In order to use a helper you must be capable of knowing this. Reasons why is because again the Animal will NOT listen to you no matter what. Also in order to be compatible with the animal you must train in the power of the animal. If you show malice towards the animal, if you show, cruelty towards the animal training points could be lost.
Description: To train you must approach, play, feed, etc with the animal. You must love the animal as if it is your buddy. You must train long and hard to gain the trust and of your animal companion. If you wish to gain "Animal Friendship" with an animal that is equivalent in strength of small animal will be a rank C training. If you wish to gain "Animal Friendship" with an animal that is equivalent in strength of a medium animal will be a rank B training. If you wish to gain "Animal Friendship" with an animal that is equivalent in strength of a large animal will a rank A training.
Limit: Must be started before you go into Understanding and Teamwork, is needed for animal Helper.
History:
Jyodai's parents were great Grass nin and proud parents. But Jyodai decided at a young age that he didn't want to be a ninja. He refused, against his parents' wishes, to join the ninja academy. He only accepted his father's Goken taijutsu training, as he waw it would be more admirable than "Ninja Tricks". He feels Ninjas rely on too much more than their own strength. He became moderately skilled in the style until he discontinued training with his father in adolescence.
Jyodai wants to prove to his family and himself that Ninjas are not the ultimate warriors, and one can surpass them with enough skill and intelligence. He left his parents to pursue other things at the age of sixteen, travelling to Tea Country. He continued his training in solitude until a strange warrior passed through. He claimed to be a mercenary, roaming where he wants and giving his services to those who can pay for them. This mercenary told Jyodai that wandering the world is the best way to learn the skills he would need to be the best warrior in the world. Plus it benefits to learn as much about the outside world as possible.
Jyodai was inspired, and became a mercenary. He travels the world, learning as much Taijutsu as he can, while offering his services to those in need. One day he will be the best warrior ever to live. Then he can rest.