Invasion of the Sandlions!
Apr 30, 2009 7:51:18 GMT -7
Post by Beltran on Apr 30, 2009 7:51:18 GMT -7
Name:Invasion of the Sandlions
Rank: B
Plot: "Destruction comes in the largest and smallest of forms."
Something strange has been happening in Earth Country, an outbreak of massive Antlions have crippled a farming community in the heart of Earth Country's biggest agricultural area, where 60% of all plants are grown. Due to the Antion's nature, they are destroying the land to create funnel like traps to capture prey and unlucky farmers. The Antlion larvae have intrigued a Taxidermist who happens to be quite wealthy, he is willing to buy any dead, intact antlion larvae for profit. The specimens must not be too damaged otherwise he will not purchase them. Craftsmen from the Land of Birds have also been brought to the Earth country from tales of the giant Antlion adults, who's eyes contain a powerful glue like substance that conducts Chakra. The Feudal Lord has ordered the destruction on all the Antlions within 5 days or drastic measures will be taken, destroying the entire area with a massive explosion and cleansing fire. Each part of the Antlion adults is useful to someone, so each part is worth a certain amount of Ryo. A Rouge Ninja originally from Earth country has also appeared in order to protect the antlions, he is disgruntled because of the Tsuchikage's decision to remove him from the ANBU. He is EXTREMELY dangerous and should only be approached in groups or if the person is B rank or higher by themselves.
Location: Earth Country
Rules: Limit: There is a Limit of 2 Ant Lion Larve and 2 Ant Lion Adults per character. Use of Explosives is prohibited A Dice Roll of 1-6 will be given for how many Antlions you encounter. A Dice Roll of 1-100 will be given for each group/person to see if they encounter Metsubou DeKoudo, if they DO encounter him, another roll of 1-100 will determine if they encounter him or one of his Shadow Clones. Death Enabled. Rock Villagers, Non Ninja and Missing Nin only. Limit of 6 Stone Ninja/Non-ninja/Missing nin.
IIC Length: 1 Day
Prize(s): Ant Lion Parts reward. 4,000 Ryo for Metsubou DeKoudo, Dead, 5,000 Alive.
NPC's:
NPCs
Name: Metsubou DeKoudo
Rank: B Ranked Former Wolf ANBU of Tsuchigakure
Age: 34
Size: 7'1, 400 pounds
Primary Weapon: Dual Tonfa
Secondary Weapon: 10 slots of Tremor Stones, 1 Kunai, 4 slots of Solider Pills.
Appearance: A huge hulking figure, Metsubou is a terrifying sight and struck fear into those who opposed him when he was a WOLF ANBU in the Stone village. His build is extremely solid and nearly pure muscle. This Shinobi is almost always wearing a disgustingly sick smile, he enjoys inflicting pain on to others. He carries a tonfa on one leg each and his former ANBU mask on his shoulder with it's eyes X'ed out.
Jutsu:
_________
Name: Antlion Larva
Size: Normal: 5 feet tall, 4 feet long. Huge: 7 feet tall, 8 feet long
Rank: Normal: "C" Huge: "C"
Appearance: Antlion larva have massive jaw-like appendages over their mouths capable of crushing solid stone and bending steel. A large lower half and small head and covered with small, sharp hairs. Almost always found underground, in their funnel shaped traps with their pincers only visible. Once an Animal or human stumbles into their trap the more the target struggles, the faster they'll fall down into the Antlion's waiting jaws. Their traps have been known to measure up to 7 feet in diameter. After 3 weeks of cocooning themselves, they will change into carnivorous dragonfly-like insects. Sandlion larva are able to use the Saton release without knowing Fuuton release. They can also use Doton Jutsu deep underground where there are rocks and earth.
Release: Fuuton, Doton, Saton
Items: Entire Antlion larva body = 1,500 Ryo Huge = 2,000 Ryo
Jutsu:
_______
Name: Antlion Adult
Size: Normal: 3 feet tall, 5 feet long. Huge: 5 feet tall, 8 feet long
Rank: Normal: "D" Rank Huge: "C" Rank
Appearance: Long and sleek, the antlion adult looks like a dragonfly. It's 4 sets of wings that are it's means of using Fuuton Jutsu, they are also considered as a Fan. With it's 6 legs it is able to land and preform Fuuton jutsu as well as in flight. Extremely protective of it's eggs and young, the antlion adult will attack anything they see as a threat and feed it to their young by dropping them into their traps. The wings are easily plucked off by a shinobi of mediocre strength. Their eyes contain a powerful adhesive that is revered as the strongest, best quality glue to most craftsmen.
Release: Fuuton
Items: Wings: 500 Ryo a set, Legs: 100 Ryo a set, Eyes: (fully intact) (set) 2,000 Ryo, Egg sack: 500.
Jutsu:
Rank: B
Plot: "Destruction comes in the largest and smallest of forms."
Something strange has been happening in Earth Country, an outbreak of massive Antlions have crippled a farming community in the heart of Earth Country's biggest agricultural area, where 60% of all plants are grown. Due to the Antion's nature, they are destroying the land to create funnel like traps to capture prey and unlucky farmers. The Antlion larvae have intrigued a Taxidermist who happens to be quite wealthy, he is willing to buy any dead, intact antlion larvae for profit. The specimens must not be too damaged otherwise he will not purchase them. Craftsmen from the Land of Birds have also been brought to the Earth country from tales of the giant Antlion adults, who's eyes contain a powerful glue like substance that conducts Chakra. The Feudal Lord has ordered the destruction on all the Antlions within 5 days or drastic measures will be taken, destroying the entire area with a massive explosion and cleansing fire. Each part of the Antlion adults is useful to someone, so each part is worth a certain amount of Ryo. A Rouge Ninja originally from Earth country has also appeared in order to protect the antlions, he is disgruntled because of the Tsuchikage's decision to remove him from the ANBU. He is EXTREMELY dangerous and should only be approached in groups or if the person is B rank or higher by themselves.
Location: Earth Country
Rules: Limit: There is a Limit of 2 Ant Lion Larve and 2 Ant Lion Adults per character. Use of Explosives is prohibited A Dice Roll of 1-6 will be given for how many Antlions you encounter. A Dice Roll of 1-100 will be given for each group/person to see if they encounter Metsubou DeKoudo, if they DO encounter him, another roll of 1-100 will determine if they encounter him or one of his Shadow Clones. Death Enabled. Rock Villagers, Non Ninja and Missing Nin only. Limit of 6 Stone Ninja/Non-ninja/Missing nin.
IIC Length: 1 Day
Prize(s): Ant Lion Parts reward. 4,000 Ryo for Metsubou DeKoudo, Dead, 5,000 Alive.
NPC's:
NPCs
Name: Metsubou DeKoudo
Rank: B Ranked Former Wolf ANBU of Tsuchigakure
Age: 34
Size: 7'1, 400 pounds
Primary Weapon: Dual Tonfa
Stick Weapons
Rank: "C"
Type: Main
Effect: Blunt stick like weapons used for bashing, attacking and defense that reaches within a certain length and genre. A style of sticks used in sets of two most of the time.
Special: ---
Drawback: ---
Description: Any type of stick like weapons that reaches to a respectable size of four feet in length but nothing bigger. These sticks can be used for defensive or offensive purposes. Some are used as singular weaponry while some for two. Thee weapons range from the Hanbo, the Jo, the Kubotan, the Otta, the Tambo, the Tonfa and even the Yawara. These are considered as stick weapons.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 600 Ryo per stick.
Rank: "C"
Type: Main
Effect: Blunt stick like weapons used for bashing, attacking and defense that reaches within a certain length and genre. A style of sticks used in sets of two most of the time.
Special: ---
Drawback: ---
Description: Any type of stick like weapons that reaches to a respectable size of four feet in length but nothing bigger. These sticks can be used for defensive or offensive purposes. Some are used as singular weaponry while some for two. Thee weapons range from the Hanbo, the Jo, the Kubotan, the Otta, the Tambo, the Tonfa and even the Yawara. These are considered as stick weapons.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 600 Ryo per stick.
Secondary Weapon: 10 slots of Tremor Stones, 1 Kunai, 4 slots of Solider Pills.
Appearance: A huge hulking figure, Metsubou is a terrifying sight and struck fear into those who opposed him when he was a WOLF ANBU in the Stone village. His build is extremely solid and nearly pure muscle. This Shinobi is almost always wearing a disgustingly sick smile, he enjoys inflicting pain on to others. He carries a tonfa on one leg each and his former ANBU mask on his shoulder with it's eyes X'ed out.
Jutsu:
All D And C Ranked Doton Techniques, All D ranked Kenpo techniques.
Hayabusa Otoshi, (Peregrine Falcon Drop)
Rank: "B" Rank, or "A" Rank
Skill: TaiJutsu
Effect: The user would somewhat power bomb the opponent into the ground in a spinning like motion to slam the user down into the ground.
Special: ---
Drawback: Since it is a veriation of the Frontal Lotus technique this technique is slower then that of the father technique.
Description: The user quickly knocks the opponent into the air. As they do so they move up along with the opponent to ensure that the opponent does not get away as they quickly wrap their arms and legs around the opponent. Doing so they quickly begin to force their body in a spinning fashion as the opponent is suddenly in a spinning drop bomb. While this occurs the user then slams the opponent down into the ground head first using the force of their weight as well as the force of gravity in order to slam the opponent's head into the ground perhaps even breaking the very neck and spine. This type of technique is very dangerous against those who are trapped within.
Limit: Must know the Initial Gate for "B" Rank, or must go through "A" Rank Training
Rank: "B" Rank, or "A" Rank
Skill: TaiJutsu
Effect: The user would somewhat power bomb the opponent into the ground in a spinning like motion to slam the user down into the ground.
Special: ---
Drawback: Since it is a veriation of the Frontal Lotus technique this technique is slower then that of the father technique.
Description: The user quickly knocks the opponent into the air. As they do so they move up along with the opponent to ensure that the opponent does not get away as they quickly wrap their arms and legs around the opponent. Doing so they quickly begin to force their body in a spinning fashion as the opponent is suddenly in a spinning drop bomb. While this occurs the user then slams the opponent down into the ground head first using the force of their weight as well as the force of gravity in order to slam the opponent's head into the ground perhaps even breaking the very neck and spine. This type of technique is very dangerous against those who are trapped within.
Limit: Must know the Initial Gate for "B" Rank, or must go through "A" Rank Training
Elbow Barrage
Rank: C
Skill: Taijutsu
Effect: After using fierce impact, the user uses his elbow to attack the enemy 3 times.
Special: None
Drawback: If the enemy is able to dodge, the user will most likely break their arm.
Description: After performing the fierce impact, the user will body flicker toward the opponent. the user should have their elbow sticking outward, ready to attack. the user also must focus chakra to their elbow, for more damage. once the user is a foot away from the opponent, he will appear again and hit the opponent three times with their chakra focused elbow.
Limit: No limit.
Rank: C
Skill: Taijutsu
Effect: After using fierce impact, the user uses his elbow to attack the enemy 3 times.
Special: None
Drawback: If the enemy is able to dodge, the user will most likely break their arm.
Description: After performing the fierce impact, the user will body flicker toward the opponent. the user should have their elbow sticking outward, ready to attack. the user also must focus chakra to their elbow, for more damage. once the user is a foot away from the opponent, he will appear again and hit the opponent three times with their chakra focused elbow.
Limit: No limit.
Yomi Heart Eater
Rank: B
Skill: Taijutsu
Effect: When physically attacked, the user drops down on his knees and gives a punch on the heart with lightning reflexes, causing the hit person to get problems with breathing, get really disorientated and even couch up blood if there is enough chakra melded In the punch.
Description: The user waits until his/her opponent comes close, suddenly dropping down on his knees and punching the target on the chest. The target suddenly gets problems breathing etc. This effect can keep up to three turns (can be less if teh user was a lower rank)
Rank: B
Skill: Taijutsu
Effect: When physically attacked, the user drops down on his knees and gives a punch on the heart with lightning reflexes, causing the hit person to get problems with breathing, get really disorientated and even couch up blood if there is enough chakra melded In the punch.
Description: The user waits until his/her opponent comes close, suddenly dropping down on his knees and punching the target on the chest. The target suddenly gets problems breathing etc. This effect can keep up to three turns (can be less if teh user was a lower rank)
Kage Bunshin no Jutsu (Shadow Clone Jutsu)
Rank: B
Skill: Ninjutsu
Effect: The Kage Bushin no Jutsu (Shadow Clone Jutsu) is a increased and stronger form of the Regular Bushin jutsu which is a meer Genjutsu. Kage Bushin allows the clones to actually inflict damage upon the opponent, They can even use jutsu for they carry their own chakra circulatory system making it even impossible for the Hyuuga clan members to tell them apart from the original. Each clone that the user makes divides his.her chakra up evenly between them making ten clones means each clone has one tenth the original users chakra supply. The clones are real enough they even bleed when cut but when inflicted with enough damage the clone disappears.
Special: A special Handsign where the user crosses the two first fingers of each hand making a cross.
Drawback: The average user can only make about 5 clones. Excessive use of the Clone jutsu can leave the use extremely low on chakra. When the clones are destroyed the user does not get a return in charka.
Description: The Kage Bushin is an Exact Replica of the user and can not in anyway be proven to be a copy not even by the most elite of jutsu. Unless taken to the test and actually harmed.
Limit: Must be an ANBU. Must be Chuunin in order to get this technique. Kage only is capable of allowing someone to learn.
Rank: B
Skill: Ninjutsu
Effect: The Kage Bushin no Jutsu (Shadow Clone Jutsu) is a increased and stronger form of the Regular Bushin jutsu which is a meer Genjutsu. Kage Bushin allows the clones to actually inflict damage upon the opponent, They can even use jutsu for they carry their own chakra circulatory system making it even impossible for the Hyuuga clan members to tell them apart from the original. Each clone that the user makes divides his.her chakra up evenly between them making ten clones means each clone has one tenth the original users chakra supply. The clones are real enough they even bleed when cut but when inflicted with enough damage the clone disappears.
Special: A special Handsign where the user crosses the two first fingers of each hand making a cross.
Drawback: The average user can only make about 5 clones. Excessive use of the Clone jutsu can leave the use extremely low on chakra. When the clones are destroyed the user does not get a return in charka.
Description: The Kage Bushin is an Exact Replica of the user and can not in anyway be proven to be a copy not even by the most elite of jutsu. Unless taken to the test and actually harmed.
Limit: Must be an ANBU. Must be Chuunin in order to get this technique. Kage only is capable of allowing someone to learn.
Voice Capturing
Rank: C
Skill: Ninjutsu
Effect: ---
Special: Tiger; Snake; Dog; Ox; Monkey; Boar
Drawback: ---
Description: A technique which allows one to let someone else lose the ability to speak, scream or make any noise at all. Once effected one of the same rank cannot speak for 2 rounds. For every rank the target is lower than the caster it takes one extra turn for the jutsu to wear of. For every turn the target is above the users rank it takes one turn less to wear of.
Limit: ANBU only
Division: Owls, Falcons and Wolves Division.
Rank: C
Skill: Ninjutsu
Effect: ---
Special: Tiger; Snake; Dog; Ox; Monkey; Boar
Drawback: ---
Description: A technique which allows one to let someone else lose the ability to speak, scream or make any noise at all. Once effected one of the same rank cannot speak for 2 rounds. For every rank the target is lower than the caster it takes one extra turn for the jutsu to wear of. For every turn the target is above the users rank it takes one turn less to wear of.
Limit: ANBU only
Division: Owls, Falcons and Wolves Division.
Shinkei Zoufuku no Jutsu
Rank: B-ranked
Skill: Genjutsu
Effect: ---
Special: Rabbit; Snake; Tiger; Ox
Drawback: ---
Description: An advanced torture technique of the ANBU Wolves. This causes the sensitivity of the target's nerves to increase tenfold, such that the slight prick of a needle is felt like the stabbing of a knife. Used to physically break captives, the effect lasts for one hour and may be used consecutively. Skilled Wolves have learned through previous training how to keep their captive conscious, so the target remains awake and very much in pain. Given enough time, this technique can break the will of most shinobi. This technique can also be used in combat; the Wolf must touch his opponent, and the effect lasts only for 3 posts. The effect, however, is the same.
Limit:
Division: Wolves Division
Rank: B-ranked
Skill: Genjutsu
Effect: ---
Special: Rabbit; Snake; Tiger; Ox
Drawback: ---
Description: An advanced torture technique of the ANBU Wolves. This causes the sensitivity of the target's nerves to increase tenfold, such that the slight prick of a needle is felt like the stabbing of a knife. Used to physically break captives, the effect lasts for one hour and may be used consecutively. Skilled Wolves have learned through previous training how to keep their captive conscious, so the target remains awake and very much in pain. Given enough time, this technique can break the will of most shinobi. This technique can also be used in combat; the Wolf must touch his opponent, and the effect lasts only for 3 posts. The effect, however, is the same.
Limit:
Division: Wolves Division
_________
Name: Antlion Larva
Size: Normal: 5 feet tall, 4 feet long. Huge: 7 feet tall, 8 feet long
Rank: Normal: "C" Huge: "C"
Appearance: Antlion larva have massive jaw-like appendages over their mouths capable of crushing solid stone and bending steel. A large lower half and small head and covered with small, sharp hairs. Almost always found underground, in their funnel shaped traps with their pincers only visible. Once an Animal or human stumbles into their trap the more the target struggles, the faster they'll fall down into the Antlion's waiting jaws. Their traps have been known to measure up to 7 feet in diameter. After 3 weeks of cocooning themselves, they will change into carnivorous dragonfly-like insects. Sandlion larva are able to use the Saton release without knowing Fuuton release. They can also use Doton Jutsu deep underground where there are rocks and earth.
Release: Fuuton, Doton, Saton
Items: Entire Antlion larva body = 1,500 Ryo Huge = 2,000 Ryo
Jutsu:
All D rank Doton Jutsu.
Doton no Yoroi (Shield of Earth)
Rank: "C"
Skill: NinJutsu
Effect: A Thin like layer of earth is used to surround the user as a protection against on comping like attacks. The stronger the user is the stronger the technique becomes means the stronger the defense is to help the user.
Special: ---
Drawback: This Technique is ineffective against Lighting Techniques. The user becomes weighed down and is unable to perform fast movements such as the After Image technique.
Description: A thing layer of earth is used as a protection around the user. The layer makes the user seem a little more darker then usual but this type of technique takes up a lot of concentration, chakra and understanding. When attacked by certain attacks such as TaiJutsu attacks the feel of the attack seems less then that of normal. This technique is capable of protecting the user against two "D" Rank like attacks before the shield begins to break. For every Difficulty class the user increases the technique increases in strength allowing the user to withstand more. When the user gains to C Rank difficulty class the user can withstand Two "C" Ranks of Jutsus before they start to break within the user. When the user becomes a new difficulty of "B" then the user is capable of withstanding One "B" Ranks of Jutsus before they start to break within the user. When the user becomes a new difficulty class of "A" Rank the user is capable of withstanding One "A" Rank of Jutsus before they start to break within the user. When the user becomes "S" Difficulty class the user is capable of withstanding Two "A" Ranks of Jutsus before they start to break within the user
Limit: Needs the Earth Release
Rank: "C"
Skill: NinJutsu
Effect: A Thin like layer of earth is used to surround the user as a protection against on comping like attacks. The stronger the user is the stronger the technique becomes means the stronger the defense is to help the user.
Special: ---
Drawback: This Technique is ineffective against Lighting Techniques. The user becomes weighed down and is unable to perform fast movements such as the After Image technique.
Description: A thing layer of earth is used as a protection around the user. The layer makes the user seem a little more darker then usual but this type of technique takes up a lot of concentration, chakra and understanding. When attacked by certain attacks such as TaiJutsu attacks the feel of the attack seems less then that of normal. This technique is capable of protecting the user against two "D" Rank like attacks before the shield begins to break. For every Difficulty class the user increases the technique increases in strength allowing the user to withstand more. When the user gains to C Rank difficulty class the user can withstand Two "C" Ranks of Jutsus before they start to break within the user. When the user becomes a new difficulty of "B" then the user is capable of withstanding One "B" Ranks of Jutsus before they start to break within the user. When the user becomes a new difficulty class of "A" Rank the user is capable of withstanding One "A" Rank of Jutsus before they start to break within the user. When the user becomes "S" Difficulty class the user is capable of withstanding Two "A" Ranks of Jutsus before they start to break within the user
Limit: Needs the Earth Release
Sand Controlling
Rank: "D", "C", "B", "A" , "S"
Skill: NinJutsu
Effect: With this technique the user is capable of controlling sand within a certain distance. With this the user is capable of determining how well they are capable of using a technique, and how much the technique is worth. Without this as the starting basis the user is uncapable of using their Sand Techniques to their fullest potential.
Special: ---
Drawback: This is to be considered as a skill tree, each time the user learns a certain is the difference between how well the user is capable of using their technique and controlling sand within a longer and longer style of distance.
Description: The user pours their chakra into the ground along the sand. By doing so the user is capable of grabbing the Sand pushing it upwards, downwards, or even to the sides. When the user first starts off by learning the D Rank version of this technique the user is capable of controlling Sand within a Radius of Ten Meters. When the user learns the C rank the user is capable of controlling sand within the radius of Twenty Five Meters. When the user learns the B Rank version of the technique the user is capable of controlling sand within a radius of Fourty meters. When the user learns the A Rank version of this technique the user is capable of controlling Fifty Five Meters of Sand. Finally when the user is capable of learning the S Rank version of this technique the user is capable of controlling a distance of Seventy Five meters in Radius of Sand. If the user wishes to progress further they must learn in a B Ranking fashion to be capable of controlling an additional Five Meters.
Limit: Must have the Sand Release
Rank: "D", "C", "B", "A" , "S"
Skill: NinJutsu
Effect: With this technique the user is capable of controlling sand within a certain distance. With this the user is capable of determining how well they are capable of using a technique, and how much the technique is worth. Without this as the starting basis the user is uncapable of using their Sand Techniques to their fullest potential.
Special: ---
Drawback: This is to be considered as a skill tree, each time the user learns a certain is the difference between how well the user is capable of using their technique and controlling sand within a longer and longer style of distance.
Description: The user pours their chakra into the ground along the sand. By doing so the user is capable of grabbing the Sand pushing it upwards, downwards, or even to the sides. When the user first starts off by learning the D Rank version of this technique the user is capable of controlling Sand within a Radius of Ten Meters. When the user learns the C rank the user is capable of controlling sand within the radius of Twenty Five Meters. When the user learns the B Rank version of the technique the user is capable of controlling sand within a radius of Fourty meters. When the user learns the A Rank version of this technique the user is capable of controlling Fifty Five Meters of Sand. Finally when the user is capable of learning the S Rank version of this technique the user is capable of controlling a distance of Seventy Five meters in Radius of Sand. If the user wishes to progress further they must learn in a B Ranking fashion to be capable of controlling an additional Five Meters.
Limit: Must have the Sand Release
Daisan no Me (The Third Eye)
Rank: "D"
Skill: NinJutsu
Effect: A technique that allows the user the capability of using their sand to where they can create an eye. This eye of sand is used for spying purposes and information gathering purposes. A simple technique known within the Sand Regiments.
Special: ---
Drawback: When the user uses this technique they are unable to use one of their eyes. Reasons for this is because they need to be capable of seeing and the mind is unable to process so many images. Lack of better words the user litterally uses his own eye to see by using Sand. When the user learns this very technique the user is however only capable of using this technique within the distance of how well he is capable of controlling Sand.
Description: The user creates a simple eye that is in the color of brown. The sand is condensed to the point it solidifies and looks like that of an eye. The user keeps a small string of sand that is lined with chakra in order to allow the user to still see.
Limit: Must have the Sand Release, Must know Sand Control.
Rank: "D"
Skill: NinJutsu
Effect: A technique that allows the user the capability of using their sand to where they can create an eye. This eye of sand is used for spying purposes and information gathering purposes. A simple technique known within the Sand Regiments.
Special: ---
Drawback: When the user uses this technique they are unable to use one of their eyes. Reasons for this is because they need to be capable of seeing and the mind is unable to process so many images. Lack of better words the user litterally uses his own eye to see by using Sand. When the user learns this very technique the user is however only capable of using this technique within the distance of how well he is capable of controlling Sand.
Description: The user creates a simple eye that is in the color of brown. The sand is condensed to the point it solidifies and looks like that of an eye. The user keeps a small string of sand that is lined with chakra in order to allow the user to still see.
Limit: Must have the Sand Release, Must know Sand Control.
Quote Doujou Kirikae no Jutsu (Soil Conversion Technique)
Rank: "C" , "B", "A", "S"
Skill: NinJutsu
Effect: When the user does not have sand for them to use in a vast amount for Jutsus the user is capable of taking what sand that they do have to convert materials around them to create more sand. Depending on the type of rank the user is capable of learning this the user is capable of converting different types of material. The higher the rank is the stronger the material the user can convert. When first learned the user is capable of using components from the ground of soft soil to transform into sand. The user is capable of converting two meters of Sand per post when they learn the C Rank version of this technique. When the user learns the B Rank version of this technique the user is capable of transforming small rocks into sand and is capable of creating sand within three meters per round. When the user learns the A Rank version of this technique the user is capable of transforming hard rock into sand and is capable of converting within four meters per round. The S Rank version allows the user to convert sand from concrete and even weak metals into sand as well as the capability of converting sand within five meters.
Special: ---
Drawback: The largest drawback is that it takes time to be capable of doing such a thing as well as it takes an abundance amount of chakra in order to perform this technique. This technique should be used only if the user needs to use as a last chance for a large move. Also the user must know certain ranks of Sand Control in order to go into this tree.
Description: ---
Limit: Must have the Sand Release. To Learn C Rank user must know C Rank Sand Control. In order to learn B Rank the usr must know B Rank Sand Control. In order to learn A Rank the user must know A Rank Sand Control. In order to learn S Rank the user must know S Rank Sand Control.
Rank: "C" , "B", "A", "S"
Skill: NinJutsu
Effect: When the user does not have sand for them to use in a vast amount for Jutsus the user is capable of taking what sand that they do have to convert materials around them to create more sand. Depending on the type of rank the user is capable of learning this the user is capable of converting different types of material. The higher the rank is the stronger the material the user can convert. When first learned the user is capable of using components from the ground of soft soil to transform into sand. The user is capable of converting two meters of Sand per post when they learn the C Rank version of this technique. When the user learns the B Rank version of this technique the user is capable of transforming small rocks into sand and is capable of creating sand within three meters per round. When the user learns the A Rank version of this technique the user is capable of transforming hard rock into sand and is capable of converting within four meters per round. The S Rank version allows the user to convert sand from concrete and even weak metals into sand as well as the capability of converting sand within five meters.
Special: ---
Drawback: The largest drawback is that it takes time to be capable of doing such a thing as well as it takes an abundance amount of chakra in order to perform this technique. This technique should be used only if the user needs to use as a last chance for a large move. Also the user must know certain ranks of Sand Control in order to go into this tree.
Description: ---
Limit: Must have the Sand Release. To Learn C Rank user must know C Rank Sand Control. In order to learn B Rank the usr must know B Rank Sand Control. In order to learn A Rank the user must know A Rank Sand Control. In order to learn S Rank the user must know S Rank Sand Control.
_______
Name: Antlion Adult
Size: Normal: 3 feet tall, 5 feet long. Huge: 5 feet tall, 8 feet long
Rank: Normal: "D" Rank Huge: "C" Rank
Appearance: Long and sleek, the antlion adult looks like a dragonfly. It's 4 sets of wings that are it's means of using Fuuton Jutsu, they are also considered as a Fan. With it's 6 legs it is able to land and preform Fuuton jutsu as well as in flight. Extremely protective of it's eggs and young, the antlion adult will attack anything they see as a threat and feed it to their young by dropping them into their traps. The wings are easily plucked off by a shinobi of mediocre strength. Their eyes contain a powerful adhesive that is revered as the strongest, best quality glue to most craftsmen.
Release: Fuuton
Items: Wings: 500 Ryo a set, Legs: 100 Ryo a set, Eyes: (fully intact) (set) 2,000 Ryo, Egg sack: 500.
Jutsu:
All "D" rank Fuuton Jutsu.
Fuuton: Ranboukazenenten (Violent Wind Twisting)
Rank: C
Skill: Ninjutsu
Effect: The user spins on their heels three times, each spin releasing a violent burst of wind from all directions that is used to repel incoming attacks or push enemies away from them.
Special: Bird, Dog, Rabbit, Tiger
Drawback: The user can become dizzy after this attack, slowing their reaction times.
Description: The user performs the handseals and then applies chakra to their feet. They thin spin on their heels a total of three times. Each spin releases a violent burst of air that extends about eight feet out. This burst of air is used to displace incoming projectiles and possibly jutsu, depending on the opposing jutsu’s strength and element. (i.e. water or fire would be easy to disperse versus earth which would be difficult due to weight and density). This jutsu is also used to knock opponents who come to close to the user away from them. The user is capable of going into D rank training as many times as they want, each time increasing the number of their spins by one and thus the number of air bursts by one.
Limit: Fuuton no Jutsu
Rank: C
Skill: Ninjutsu
Effect: The user spins on their heels three times, each spin releasing a violent burst of wind from all directions that is used to repel incoming attacks or push enemies away from them.
Special: Bird, Dog, Rabbit, Tiger
Drawback: The user can become dizzy after this attack, slowing their reaction times.
Description: The user performs the handseals and then applies chakra to their feet. They thin spin on their heels a total of three times. Each spin releases a violent burst of air that extends about eight feet out. This burst of air is used to displace incoming projectiles and possibly jutsu, depending on the opposing jutsu’s strength and element. (i.e. water or fire would be easy to disperse versus earth which would be difficult due to weight and density). This jutsu is also used to knock opponents who come to close to the user away from them. The user is capable of going into D rank training as many times as they want, each time increasing the number of their spins by one and thus the number of air bursts by one.
Limit: Fuuton no Jutsu
Fuuton: Kamisorikaze (Wind Release: Razor Wind)
Rank: C
Skill: Ninjutsu
Effect: Creates a small dome, about teen feet in a diameter, similar to the Kamataichi (Cutting Wind) technique, just in a much smaller, centralized area.
Special: Rat, Rabbit, Horse, Dragon, Monkey, Dog, slamming hand onto the ground.
Drawback: Effects allies caught within it as well.
Description: The user performs the handseals and them slams their right hand onto the ground. Immediately, a burst of wind extends outwards, forming a dome of violently spinning and twisting wind, similar to the kamataichi (Cutting Wind) technique, except that this is in a smaller, more centralized area. This effect lasts until the user takes their hand off of the ground or one turn, whichever occurs first.
Limit: Fuuton no Jutsu
Rank: C
Skill: Ninjutsu
Effect: Creates a small dome, about teen feet in a diameter, similar to the Kamataichi (Cutting Wind) technique, just in a much smaller, centralized area.
Special: Rat, Rabbit, Horse, Dragon, Monkey, Dog, slamming hand onto the ground.
Drawback: Effects allies caught within it as well.
Description: The user performs the handseals and them slams their right hand onto the ground. Immediately, a burst of wind extends outwards, forming a dome of violently spinning and twisting wind, similar to the kamataichi (Cutting Wind) technique, except that this is in a smaller, more centralized area. This effect lasts until the user takes their hand off of the ground or one turn, whichever occurs first.
Limit: Fuuton no Jutsu
Futon: Meimei Hei
Rank: C
Skill: Ninjutsu
Effect: Creates an invisible wall of high pressure air anywhere on the battlefield. Multiples ones can be placed creating for an extremely good defense and a confusing time for opponents who keep running into walls.
Special: Peformed with the Bird handseal
Drawback: Can be seen through by Byakuugen and Sharingan.
Description: The user creates the bird handseal and pushes outward creating the wall. This is useful for a quick defense when an opponent is runing towards you or to scatter around the battlefield to trap or confuse then opponent.
Limit: Must have wind release.
Rank: C
Skill: Ninjutsu
Effect: Creates an invisible wall of high pressure air anywhere on the battlefield. Multiples ones can be placed creating for an extremely good defense and a confusing time for opponents who keep running into walls.
Special: Peformed with the Bird handseal
Drawback: Can be seen through by Byakuugen and Sharingan.
Description: The user creates the bird handseal and pushes outward creating the wall. This is useful for a quick defense when an opponent is runing towards you or to scatter around the battlefield to trap or confuse then opponent.
Limit: Must have wind release.