Kobayashi's Earth Training Dojo
Oct 29, 2009 13:27:46 GMT -7
Post by zethui on Oct 29, 2009 13:27:46 GMT -7
Wish List
* Doton Soushi no Jutsu (Rock Creation Technique)
Rank: "D" "C" "B" "A" "S"
Skill: NinJutsu
Effect: A technique where the user takes the time to formulate, or create Rock in order to use other types of techniques for great usages.
Special: "Handseals"
Drawback: Must be learned more and more in order to be capable of performing better, and capable of producing more Rock like formations for other types of techniques. Cannot be used on Sand
Description: What occurs is that the user takes the time to push down into the ground their own chakra. As the user does this the user takes the earth like materials found within the ground which is the components of soil as they begin to formulate and harden them all around in order to create harden rock like materials. The user may slam their hands against the ground in order to use this technique or just by pushing their chakra down to the ground. A user can gain the capability of grabbing onto the very ground and molding a piece of earth into a hardened like rock. The more the user learns and the higher the Difficulty class the user becomes the more they are capable of mastering this type of technique. When first learned the user is only capable of formulating rock into the size of their hand. When the user learns the "C" Rank, version this type increases to five meters in radius. Each time learned after that, the distance increases by ten feet giving a total distance of thirty-five meters in a radius distance. For each Difficulty class the User is the larger number this distance becomes. Each Difficulty class after C The distance increases by Ten meters. This means that if a user becomes S Rank in Difficulty Class and learns the S Rank Version of this technique the user is capable of formulating Rock within a Seventy-Five meters Radius.
Limit: Needs the Earth Release
* Doton: Rikujou Douyou no Jutsu (Earth: Ground Shaking Technique)
Rank: "D" Rank
Skill: NinJutsu
Effect: The user slams their hands against the ground as the user creates a miniature like earthquake in order to try and unbalance the enemy or opponents all around for a more of a deadly like attack.
Special: ---
Drawback: The user's hands must stay upon the ground at all time. When the user is capable of reaching "A" Class the knowledge of placing their hands onto the very ground becomes obsolete, and the user is capable of performing the technique without having their hands along the ground.
Description: As the user slams their hands against the ground, the user is capable of creating a miniature like earthquake along the ground. The ground rumbles lightly as the very earth moves in all directions in a fifteen-meter radius. Every time the user gains ranking in difficulty class the distance of the technique increases by ten meters.
Limit: Needs the Earth Release, Must have knowledge of Doton Soushi no Jutsu (Rock Creation Technique) "D"
* Doton: Tamaishi Danmaku (Earth Element: Pebble Barrage)
Rank: "D" Rank
Skill: NinJutsu
Effect: A simple technique used as a distraction in which the user uses a few hand seals concentrating along the chakra towards the ground. Doing so, the user takes the chakra and the rocks as they use the simple knowledge of the Doton Soushi no Jutsu (Rock Creation Technique) to push forth sending multiple small grape sized like pebbles towards the opponent.
Special: "Handseals"
Drawback: Depending of the rank the user knows of Doton Soushi no Jutsu (Rock Creation Technique) depends on how much pebbles the user is capable of pushing forth.
Description: Small like stones is created along the ground in pebble like form as they are pushed up along the ground and sent flying towards the very enemy or enemies depending on the type of distance the enemy or where the enemy is standing. This type of attack is somewhat of a basic like attack and is to be considered more of an annoyance when first learned by the basic form of Doton Soushi no Jutsu (Rock Creation Technique). When the user gains rank as well as Difficulty class of Doton Soushi no Jutsu (Rock Creation Technique) the technique of Doton: Tamaishi Danmaku (Earth Element: Pebble Barrage) becomes even more grand and more dangerous.
Limit: Needs the Earth Release, must have knowledge of Doton Soushi no Jutsu (Rock Creation Technique)
* Doton - Shinjuu Zanshu no Jutsu (Double Suicide Decapitation Technique)
Rank: "D" Rank
Skill: NinJutsu / TaiJutsu
Effect: A technique where the user hides within the ground for a brief moment to surprise attack the opponent from under ground.
Special: ---
Drawback: ---
Description: The user takes the time to push into the ground by using their Earth Release. The user pushes into the ground quickly so that to be used against the opponent later on. The user at this point cannot necessarily move within the ground at this moment, but the user does know by feel of when an opponent is right above. When an opponent is right under the user reaches up to take the opponent and drag them back down to the ground in one fell swoop without movement or notice. The opponent is unable to move for one post and the user is capable of slamming out of the ground with one movement.
Limit: Needs the Earth Release
* Deido Nohara no Jutsu (Mud Field)
Rank: D
Skill: Ninjutsu
Effect: Causes the area (10m x 10m) around the user, given that it is earth and stone, to become mud.
Special: Rat, Dog, Boar
Drawback: It does not work in certain environments, such as tile and metallic floors.
Description: After the hand signs are performed, the user slams his/her hands into the ground. If the environment allows it, the area around the user will become a thick and heavy mud. No chakra is required to maintain the state of the area.
Limit: Earth Release, Water Release
* Deido Hashira no Jutsu (Mud Pillar)
Rank: D
Skill: Ninjutsu
Effect: A pillar of mud fires out of a muddy area aimed from below a target. It reaches a max of 10 meters.
Special: Dog, Rat
Drawback: It needs mud in the area to be used.
Description: The user fires a burst of mud out of a muddy area. This technique is not very damaging and was designed to impair or stall a target so the user can close in on them. It can be used in tandem with the Deido Sakana no Jutsu.
Limit: Earth Release
* Senbonzakura (千本桜, lit. A Thousand Cherry Blossoms)
Rank: D. C. B. A. S.
Skill: Ninjutsu.
Effect: Raises small white petals from many cracks in the ground within the area (By Rank.)
Special: ---
Drawback: Requires the Hands of the user to be upon the Hilt of the Blade for Six Seconds after the Handseals, "Dog", "Serpent", and "Tiger", allowing a Good Amount of Petals to be Risen. Requires Constant Chakra Flow from the User to the Blade in that Six Seconds, leaving the user immobilized.
Description: The user must first, Stab their blade into the Ground, causing many crevices in the ground in a circle. Depending on Rank. D rank has a 2-meter radius, C rank has a 5-meter radius, B rank has a 15-meter radius, A rank has a 20-meter radius, and S rank has a 30-meter radius. This Technique acts as the medium for other techniques involving the many White Petals that rise from the crevices. These White Petals are many minerals in the ground, bunched together to take on a Cherry Blossom Petal. Then it is covered in a coating of chakra to give it a White Appearance and a light glow. Pushing chakra into the blade, small chakra petals form under the cracks, rising up into the air. How much the petals are capable of rising depends on the rank. The D Rank is 3 Meters. C Ranks is 5 Meters. B Rank is 8 Meters. A Rank is 10 Meters. S Rank is 12 Meters. Each Petal is One Inch in diameter. The amount of Petals increases by a different amount each rank. D Rank has Seventy-Five. C Rank has One Hundred and Fifty Petals. B Rank Has Two Hundred Twenty Five. A Rank has Three Hundred. In addition, S Rank has Five Hundred. The User can control the petals to a certain extend using wind currents (with the Fuuton Release). These currents are pushed down, over the sword and under the earth, where the are shot up from under the cracks. Then they can he pushed around using those currents. I.E: Gather up all the petals in one area within the crack circle diameter, make them circle slowly or quickly around you or anything else, make them go up, go down, Ect.
Limit: Doton Release. Fuuton Release. Blade Weapon
* Doton Senbon Soushi no Jutsu (Earth Senbon Creation Technique)
Rank: "D" "D" "D" "D" "C" "B"
Skill: Ninjutsu
Effect: Creates Senbon out of the earth and fires them at the opponent.
Special: "Hand Seals"
Drawback: Must be learned more and more in order to be capable of performing better, and capable of producing more Senbon. Cannot be used on Sand.
Description: Forming the handseals, the User begins to use the Earth Creation Technique to form Senbon in the ground wherever they choose. These Senbon can then fire from the ground at the same speed and strength as if someone had thrown it. These earthen Senbon are shaped like those that are sold in stores and are just as sharp. At D rank, this jutsu forms five Senbon wherever the caster wants. This can be five in different spots, or five all together. The D rank can be learned 4 times for 20 Senbon. Then this jutsu can be learned C rank for 10 more and then B rank for 20 more. Fifty Senbon (after learning 4 D, 1 C, and 1 B rank Jutsu) can be fired from all around the opponent, aimed wherever the caster chooses.
Limit: Needs the Earth Release, must have knowledge of Doton Soushi no Jutsu (Rock Creation Technique) "D" and "C"
* Tsuchi funshutsu no Jutsu (Earth spewing Technique)
Rank: “E” "D" “C” “B” “A” “S”
Skill: NinJutsu
Effect: A technique where the user takes a deep breath then spits out earth from his/her body, this can be used as a source for other jutsu or it can be used as a projectile.
Special: Bird, dragon, snake, tiger, ram, horse
Drawback: N/A
Description: The user holds the dragon seal and takes a deep breath expanding his rib cage but instead of oxygen, earth is exhaled. He will only spit out half his body weight of earth then the chakra from his body will then increase the mass according to the level of the jutsu. For a reason it is generally used to create earth where there is none, to allow the ninja to use other earth based jutsu. The earth is in a form of liquefied mud though after a few seconds of being in the open atmosphere it will harden into a natural, solid soil. The radius, speed and the amount of damage of earth varies at each rank. E rank = Half your body mass. D rank = four meter. C rank = ten meters. B = twenty meters. A rank = thirty meters. S rank = Fifty meters
Limit: Needs the Earth Release
* Doton: Ba-di-Kawaii no Jutsu (Earth Release: Art of the Pretty Birdies)
Rank: "D" Rank
Skill: Ninjutsu
Effect: Creates up to five birds made out of earth that fly towards the opponent and attempt to inflict damage equivalent to kunai.
Special: "Hand Seals"
Drawback: The technique must be relearned a number of times in order to make a large amount of birdies. The technique is fairly easy to dodge.
Description: After performing the required handseals, the user is then capable of channeling chakra into the earth. For each time that the user has learned this technique, they become capable of creating up to five birds of the user's choice, made out of stone. These birds have sharpened beaks and are used to attack the opponent, moving at the same speed as the normally thrown kunai as well as dealing approximately the same amount of damage. The technique is only capable of being learned up to a maximum of ten times.
Limit: Must have Doton Soushi "D" Rank. Must know Doton no Jutsu.
* Doton: Hiyakumo no Jutsu (Earth Release: Art of the Leaping Spider)
Rank: "D" Rank
Skill: Ninjutsu
Effect: Creates up to five small spiders that, upon command of the user, will leap into the air and fly towards the opponent, spinning and using their legs in order to inflict damage similar to the shuriken.
Special: "Hand Seals"
Drawback: The technique must learned multiple times in order to deal a lot of damage. Can be easily dodged.
Description: By performing the required handseals, the user will channel chakra into the ground. From the ground will rise a number of spiders of any type of the user's choice. The number of spiders capable of being created is equal to five times per every time that the user has this technique learned, with a maximum of ten times capable of being relearned. The spiders, once created, will await the user's command to attack, the "Tiger" seal, in which case the spiders will leap into the air towards the target, spinning rapidly and using speeds equivalent to the normally thrown shuriken in order to deal damage similar to that of the shuriken.
Limit: Must have Doton Soushi "D" Rank. Must have Doton no Jutsu.
* Doton: Turikki-Usagi no Jutsu (Earth Release: Art of the Tricky Rabbit)
Rank: "D" Rank
Skill: Ninjutsu
Effect: Creates up to five small rabbits that, upon being struck, will quickly dissipate into a muddy mess.
Special: "Hand Seals"
Drawback: The amount of mud capable of being released is only the size of the body. Must hold the Rabbit handseal for the duration of the technique.
Description: A ninjutsu technique utilizing the mud techniques of the Earth Release, Turikki-Usagi is used in order to make the field more dangerous for the opponent. By performing the required handseals, the user will create a number of small rabbits from the mud around them, perhaps half a foot in height minus the ears, with a maximum number of five rabbits per time that this technique has been relearned. The technique can only be learned a maximum of ten times. Then, the rabbits will move around at the user's whim, and, upon the user's command or forceful impact against something, will quickly become nothing but a puddle of mud.
Limit: Must know Deido Nohara. Must have the Earth Release.
* Doton: Ninami no Deido no Jutsu (Earth Release: Art of the Double Wave of Mud)
Rank: "D" Rank
Skill: Ninjutsu
Effect: Creates two small waves of mud that attempt to splash at the opponent and then harden themselves into rock.
Special: "Hand Seals"
Drawback: The opponent is capable of dodging in three ways, and the attack is not stealthy. Does not discriminate between friend or foe. Must have a mud source.
Description: A tricky Mud-type attack developed originally by shinobi of Iwagakure no Sato, the Nanami no Deido creates two one-meter tall, a half meter thick, waves of mud that attempt to splash towards the opponent from the left and to the right of their position. The wave creation is fairly noisy at the sound of the rising bubbles, making the attack capable of being dodged normally fairly easily. The waves appear eight meters from the opponent, and move at a speed of two meters a second. When the two mud waves make contact, they will instantly begin to harden, attempting to trap whatever was inside.
Limit: Must have Doton Soushi "D" Rank. Must have Deido Nohara. Must have Doton no Jutsu.
* Doton: Deido Kawarimi no Jutsu (Earth Release: Art of the Mud Replacement)
Rank: "D" Rank
Skill: Ninjutsu
Effect: Causes the user to swap place with a mass of mud near them.
Special: Ram
Drawback: Only capable of being used with mud. May only travel a maximum of ten meters from the original spot. Cannot be used more than three times in a thread.
Description: An advancement of the replacement technique utilizing Deido Nohara as the catalyst, the user will quickly perform a singular handseal in order to quickly escape from their current position. Swapping places instantly with a mass of mud, the user is capable of appearing away from their location, in the same location as the mud that had been used, a maximum of ten meters from the user's original location.
Limit: Must have Deido Nohara. Must have Doton on Jutsu. Must know Kawarimi no Jutsu.
* Doton: Deido Kakuhan no Jutsu (Earth Release: Art of the Mud Whip)
Rank: "D" Rank
Skill: Ninjutsu
Effect: Creates a four meter long whip out of mud that is kept from spilling everywhere by the user's chakra.
Special: "Hand Seals"
Drawback: Only lasts for five turns. If striking something incredibly solid or defensible, the whip will break.
Description: A weapon formulating technique that utilizes the mud from the Deido Nohara series of techniques. Channeling chakra along a four meter long strand of mud, the user becomes capable of creating a whip out of the mud that is flexible. The user's chakra coats the edges of the strand, ensuring that the mud being used for the technique does not escape from leaking or striking a solid surface.
Limit: Must have Deido Nohara. Must have Doton Soushi "D" Rank. Must have Doton no Jutsu.
* Doton: Ashibumishi no Jutsu (Earth Release: Art of the Stepping Stone)
Rank: "D" Rank
Skill: Ninjutsu
Effect: Creates up to five small circular, hardened bits of ground for the user to walk in.
Special: "Hand Seals"
Drawback: Requires that there be an earth source for the technique.
Description: A Ninjutsu technique that is more supplementary in nature, Doton: Ashibumishi no Jutsu allows the user to create up to five stepping stones around them. These stepping stones are hardened and condensed rock, and can be used just about anywhere that the user has earth to work with. The technique can be used to avoid dangerous landscape situations, such as burning lava or mud. Each stepping stone is capable of reaching only a foot in height from its original growing position, and they can be spaced, at maximum, six inches from another stepping stone. The stepping stone is circular in shape and can be no longer than a foot in diameter.
Limit: Must know Doton Soushi "D" Rank. Must have Doton no Jutsu.
* Doton: Deido Yakiire no Jutsu (Earth Release: Art of the Mud Hardening)
Rank: "D" Rank
Skill: Ninjutsu
Effect: Hardens the mud around the user instantly into rock capable of being used with other Doton no Jutsu techniques.
Special: "Hand Seals"
Drawback: The distance for the technique is limited to the user's knowledge of Doton Soushi.
Description: Another tricky technique meant to be used against opponents who have found their feet stuck within the depths of the mud. By channeling their chakra throughout the ground, the user can instantly return any mud created by Deido Nohara into solid rock, which is then capable of being used for other Doton no Jutsu. The technique serves two purposes; to catch the unwary and to return to the field to a more advantageous area for the user.
Limit: Must know Deido Nohara. Must have Doton no Jutsu.
* Daichi Kangoku No Jutsu (Earth Prison Technique)
Rank: "D","C","B"
Skill: Ninjutsu
Effect: Raises Earth in a circle radius around the person of the user's choice. It can have a maximum base diameter of 3 meters.
Special: Hanseals, Hold Rabbit
Drawback: The earth prison is not closed at the top, so it is possible for the victim to escape.
Description: Earth rises up around the targeted person quickly to a maximum height of 10 feet, trapping them inside. At D rank this technique is little more then a distraction or simple defense, only able to absorb a simple "D" ranked attack before it crumbles. Only the part that is attacked will collapse, unless the structural integrity of the entire prison is compromised. At C rank it becomes much harder and resists attacks better, but with persistence victim can break free (1 C rank). At B rank the prison is extremely hard and thick, made of solid rock. It is very difficult to break and will reflect most ninjutsu techniques back upon the victim. Although this attack is only B ranked, its is extremely tough and will stand up to most jutsu, including all B ranked techniques. Piercing jutsu will be most effective in breaking the wall.
Limit: Earth release, C rank requires rock creation "C", B rank requires rock creation "B".
* Kangoku Nobebou (Prison Bars)
Rank: "D"
Skill: Ninjutsu
Effect: Prison bars seal the top opening of the earth prison.
Special: "Handseals"
Drawback: Can only be used on an existing earth prison after it has been created.
Description: In order to seal an opponent into an earth prison, you must bar up the escape hole. These bars grow out of the existing walls right at the top opening of the prison and do not appear instantly. They are made out of the same strength material as the rest of the prison that has already been created.
Limit: Earth Release, must know Daichi Kangoku.
* Ijou Nobebou Ochiiru (Surrounding Bars of Entrapment)
Rank: "D" "C"
Skill: Ninjutsu
Effect: Bars of earth will grow out of the walls inside of an earth prison, further trapping the enemy and hindering movement.
Special: "Handseals", place your hand on the outside of the prison.
Drawback: You must keep your hand pressed against the outside of the prison so that they jutsu will be accurate and successful.
Description: In order to seal the movements of an opponent that has been trapped by the earth prison it is possible to create bars inside the prison that will restrict movement and prevent escape. You must press your hand against the side after performing the handseals and multiple bars of earth will grow at once, each attempting to complete a solid connection between walls that would provide less space for the enemy to move and with enough bars could completely restrict their movement. These bars each grow at about half the speed of a thrown kunai. Multiple bars are created at once and more can continue to be created until the user is satisfied that the enemy's movement has been properly restricted. At D rank the bars can only withstand the force of one D ranked attack before breaking. At C rank the durability improves to one C ranked attack before breaking, and the bars grow a bit faster.
Limit: Earth Release, must know Daichi Kangoku.
* Rock Shatter
Rank: “D”
Skill: Ninjutsu
Effect: Allows user to break rocks apart into sharp shards.
Special: Snake, Dog, Boar
Drawback: Can only be used after another jutsu that creates pebbles or small rocks in some shape or form.
Description: After using a technique to create rocks and pull them up out of the ground, the user can break them into smaller pieces, each sharp and dangerous. This is not an explosion, but simply a breaking apart of existing rocks. For this technique to work the rocks cannot exceed 1 meter in diameter. You are only capable of breaking rocks that are within the range limited by your rock creation.
Limit: Earth Release
* Deido Soushi no Jutsu (Ninja Art: Mud Creations)
Rank: D, C, B, A, S
Skill: Ninjutsu
Effect: Creates animals out of mud.
Special: "Handseals"
Drawback: The animals can be destroyed with attacks that are one rank lower than their rank or higher
Description: Once the handseals are finished three animals will be created out of the mud around the user. The type of animals depends on the technique's rank. The D version lets the user to create Rabbits or animals of similar size. The C version lets the user to create Dogs or animals of similar size. The B version lets the user to create Lions or animals of similar size. The A version lets the user to create Bears or animals of similar size. The S version lets the user to create Elephants or animals of similar size. One can only create one animal at a time. The animals can only travel up to ten meters away from the user. This technique can only be used once each two turns.
Limit: Must know Earth Release. Must have mud around. Must know Doton: Deido Bunshin no Jutsu (Earth Release: Mud Clone Technique)
* Mud Birth.
Rank: D, C, B, A
Skill: Ninjutsu, Passive.
Effect: Increases the number of creations that the user can create at once.
Special: ---
Drawback: ---
Description: Increases the number of animals the user can create at once. The user can learn the D rank four times, the C rank three times, the B rank twice and the A rank once. Each time learned the user increases the number of animals create of that rank by one. Each rank only affects their respective rank.
Limit: Must know Deido Soushi no Jutsu (Ninja Art: Mud Creations).
Rank: "D" "C" "B" "A" "S"
Skill: NinJutsu
Effect: A technique where the user takes the time to formulate, or create Rock in order to use other types of techniques for great usages.
Special: "Handseals"
Drawback: Must be learned more and more in order to be capable of performing better, and capable of producing more Rock like formations for other types of techniques. Cannot be used on Sand
Description: What occurs is that the user takes the time to push down into the ground their own chakra. As the user does this the user takes the earth like materials found within the ground which is the components of soil as they begin to formulate and harden them all around in order to create harden rock like materials. The user may slam their hands against the ground in order to use this technique or just by pushing their chakra down to the ground. A user can gain the capability of grabbing onto the very ground and molding a piece of earth into a hardened like rock. The more the user learns and the higher the Difficulty class the user becomes the more they are capable of mastering this type of technique. When first learned the user is only capable of formulating rock into the size of their hand. When the user learns the "C" Rank, version this type increases to five meters in radius. Each time learned after that, the distance increases by ten feet giving a total distance of thirty-five meters in a radius distance. For each Difficulty class the User is the larger number this distance becomes. Each Difficulty class after C The distance increases by Ten meters. This means that if a user becomes S Rank in Difficulty Class and learns the S Rank Version of this technique the user is capable of formulating Rock within a Seventy-Five meters Radius.
Limit: Needs the Earth Release
* Doton: Rikujou Douyou no Jutsu (Earth: Ground Shaking Technique)
Rank: "D" Rank
Skill: NinJutsu
Effect: The user slams their hands against the ground as the user creates a miniature like earthquake in order to try and unbalance the enemy or opponents all around for a more of a deadly like attack.
Special: ---
Drawback: The user's hands must stay upon the ground at all time. When the user is capable of reaching "A" Class the knowledge of placing their hands onto the very ground becomes obsolete, and the user is capable of performing the technique without having their hands along the ground.
Description: As the user slams their hands against the ground, the user is capable of creating a miniature like earthquake along the ground. The ground rumbles lightly as the very earth moves in all directions in a fifteen-meter radius. Every time the user gains ranking in difficulty class the distance of the technique increases by ten meters.
Limit: Needs the Earth Release, Must have knowledge of Doton Soushi no Jutsu (Rock Creation Technique) "D"
* Doton: Tamaishi Danmaku (Earth Element: Pebble Barrage)
Rank: "D" Rank
Skill: NinJutsu
Effect: A simple technique used as a distraction in which the user uses a few hand seals concentrating along the chakra towards the ground. Doing so, the user takes the chakra and the rocks as they use the simple knowledge of the Doton Soushi no Jutsu (Rock Creation Technique) to push forth sending multiple small grape sized like pebbles towards the opponent.
Special: "Handseals"
Drawback: Depending of the rank the user knows of Doton Soushi no Jutsu (Rock Creation Technique) depends on how much pebbles the user is capable of pushing forth.
Description: Small like stones is created along the ground in pebble like form as they are pushed up along the ground and sent flying towards the very enemy or enemies depending on the type of distance the enemy or where the enemy is standing. This type of attack is somewhat of a basic like attack and is to be considered more of an annoyance when first learned by the basic form of Doton Soushi no Jutsu (Rock Creation Technique). When the user gains rank as well as Difficulty class of Doton Soushi no Jutsu (Rock Creation Technique) the technique of Doton: Tamaishi Danmaku (Earth Element: Pebble Barrage) becomes even more grand and more dangerous.
Limit: Needs the Earth Release, must have knowledge of Doton Soushi no Jutsu (Rock Creation Technique)
* Doton - Shinjuu Zanshu no Jutsu (Double Suicide Decapitation Technique)
Rank: "D" Rank
Skill: NinJutsu / TaiJutsu
Effect: A technique where the user hides within the ground for a brief moment to surprise attack the opponent from under ground.
Special: ---
Drawback: ---
Description: The user takes the time to push into the ground by using their Earth Release. The user pushes into the ground quickly so that to be used against the opponent later on. The user at this point cannot necessarily move within the ground at this moment, but the user does know by feel of when an opponent is right above. When an opponent is right under the user reaches up to take the opponent and drag them back down to the ground in one fell swoop without movement or notice. The opponent is unable to move for one post and the user is capable of slamming out of the ground with one movement.
Limit: Needs the Earth Release
* Deido Nohara no Jutsu (Mud Field)
Rank: D
Skill: Ninjutsu
Effect: Causes the area (10m x 10m) around the user, given that it is earth and stone, to become mud.
Special: Rat, Dog, Boar
Drawback: It does not work in certain environments, such as tile and metallic floors.
Description: After the hand signs are performed, the user slams his/her hands into the ground. If the environment allows it, the area around the user will become a thick and heavy mud. No chakra is required to maintain the state of the area.
Limit: Earth Release, Water Release
* Deido Hashira no Jutsu (Mud Pillar)
Rank: D
Skill: Ninjutsu
Effect: A pillar of mud fires out of a muddy area aimed from below a target. It reaches a max of 10 meters.
Special: Dog, Rat
Drawback: It needs mud in the area to be used.
Description: The user fires a burst of mud out of a muddy area. This technique is not very damaging and was designed to impair or stall a target so the user can close in on them. It can be used in tandem with the Deido Sakana no Jutsu.
Limit: Earth Release
* Senbonzakura (千本桜, lit. A Thousand Cherry Blossoms)
Rank: D. C. B. A. S.
Skill: Ninjutsu.
Effect: Raises small white petals from many cracks in the ground within the area (By Rank.)
Special: ---
Drawback: Requires the Hands of the user to be upon the Hilt of the Blade for Six Seconds after the Handseals, "Dog", "Serpent", and "Tiger", allowing a Good Amount of Petals to be Risen. Requires Constant Chakra Flow from the User to the Blade in that Six Seconds, leaving the user immobilized.
Description: The user must first, Stab their blade into the Ground, causing many crevices in the ground in a circle. Depending on Rank. D rank has a 2-meter radius, C rank has a 5-meter radius, B rank has a 15-meter radius, A rank has a 20-meter radius, and S rank has a 30-meter radius. This Technique acts as the medium for other techniques involving the many White Petals that rise from the crevices. These White Petals are many minerals in the ground, bunched together to take on a Cherry Blossom Petal. Then it is covered in a coating of chakra to give it a White Appearance and a light glow. Pushing chakra into the blade, small chakra petals form under the cracks, rising up into the air. How much the petals are capable of rising depends on the rank. The D Rank is 3 Meters. C Ranks is 5 Meters. B Rank is 8 Meters. A Rank is 10 Meters. S Rank is 12 Meters. Each Petal is One Inch in diameter. The amount of Petals increases by a different amount each rank. D Rank has Seventy-Five. C Rank has One Hundred and Fifty Petals. B Rank Has Two Hundred Twenty Five. A Rank has Three Hundred. In addition, S Rank has Five Hundred. The User can control the petals to a certain extend using wind currents (with the Fuuton Release). These currents are pushed down, over the sword and under the earth, where the are shot up from under the cracks. Then they can he pushed around using those currents. I.E: Gather up all the petals in one area within the crack circle diameter, make them circle slowly or quickly around you or anything else, make them go up, go down, Ect.
Limit: Doton Release. Fuuton Release. Blade Weapon
* Doton Senbon Soushi no Jutsu (Earth Senbon Creation Technique)
Rank: "D" "D" "D" "D" "C" "B"
Skill: Ninjutsu
Effect: Creates Senbon out of the earth and fires them at the opponent.
Special: "Hand Seals"
Drawback: Must be learned more and more in order to be capable of performing better, and capable of producing more Senbon. Cannot be used on Sand.
Description: Forming the handseals, the User begins to use the Earth Creation Technique to form Senbon in the ground wherever they choose. These Senbon can then fire from the ground at the same speed and strength as if someone had thrown it. These earthen Senbon are shaped like those that are sold in stores and are just as sharp. At D rank, this jutsu forms five Senbon wherever the caster wants. This can be five in different spots, or five all together. The D rank can be learned 4 times for 20 Senbon. Then this jutsu can be learned C rank for 10 more and then B rank for 20 more. Fifty Senbon (after learning 4 D, 1 C, and 1 B rank Jutsu) can be fired from all around the opponent, aimed wherever the caster chooses.
Limit: Needs the Earth Release, must have knowledge of Doton Soushi no Jutsu (Rock Creation Technique) "D" and "C"
* Tsuchi funshutsu no Jutsu (Earth spewing Technique)
Rank: “E” "D" “C” “B” “A” “S”
Skill: NinJutsu
Effect: A technique where the user takes a deep breath then spits out earth from his/her body, this can be used as a source for other jutsu or it can be used as a projectile.
Special: Bird, dragon, snake, tiger, ram, horse
Drawback: N/A
Description: The user holds the dragon seal and takes a deep breath expanding his rib cage but instead of oxygen, earth is exhaled. He will only spit out half his body weight of earth then the chakra from his body will then increase the mass according to the level of the jutsu. For a reason it is generally used to create earth where there is none, to allow the ninja to use other earth based jutsu. The earth is in a form of liquefied mud though after a few seconds of being in the open atmosphere it will harden into a natural, solid soil. The radius, speed and the amount of damage of earth varies at each rank. E rank = Half your body mass. D rank = four meter. C rank = ten meters. B = twenty meters. A rank = thirty meters. S rank = Fifty meters
Limit: Needs the Earth Release
* Doton: Ba-di-Kawaii no Jutsu (Earth Release: Art of the Pretty Birdies)
Rank: "D" Rank
Skill: Ninjutsu
Effect: Creates up to five birds made out of earth that fly towards the opponent and attempt to inflict damage equivalent to kunai.
Special: "Hand Seals"
Drawback: The technique must be relearned a number of times in order to make a large amount of birdies. The technique is fairly easy to dodge.
Description: After performing the required handseals, the user is then capable of channeling chakra into the earth. For each time that the user has learned this technique, they become capable of creating up to five birds of the user's choice, made out of stone. These birds have sharpened beaks and are used to attack the opponent, moving at the same speed as the normally thrown kunai as well as dealing approximately the same amount of damage. The technique is only capable of being learned up to a maximum of ten times.
Limit: Must have Doton Soushi "D" Rank. Must know Doton no Jutsu.
* Doton: Hiyakumo no Jutsu (Earth Release: Art of the Leaping Spider)
Rank: "D" Rank
Skill: Ninjutsu
Effect: Creates up to five small spiders that, upon command of the user, will leap into the air and fly towards the opponent, spinning and using their legs in order to inflict damage similar to the shuriken.
Special: "Hand Seals"
Drawback: The technique must learned multiple times in order to deal a lot of damage. Can be easily dodged.
Description: By performing the required handseals, the user will channel chakra into the ground. From the ground will rise a number of spiders of any type of the user's choice. The number of spiders capable of being created is equal to five times per every time that the user has this technique learned, with a maximum of ten times capable of being relearned. The spiders, once created, will await the user's command to attack, the "Tiger" seal, in which case the spiders will leap into the air towards the target, spinning rapidly and using speeds equivalent to the normally thrown shuriken in order to deal damage similar to that of the shuriken.
Limit: Must have Doton Soushi "D" Rank. Must have Doton no Jutsu.
* Doton: Turikki-Usagi no Jutsu (Earth Release: Art of the Tricky Rabbit)
Rank: "D" Rank
Skill: Ninjutsu
Effect: Creates up to five small rabbits that, upon being struck, will quickly dissipate into a muddy mess.
Special: "Hand Seals"
Drawback: The amount of mud capable of being released is only the size of the body. Must hold the Rabbit handseal for the duration of the technique.
Description: A ninjutsu technique utilizing the mud techniques of the Earth Release, Turikki-Usagi is used in order to make the field more dangerous for the opponent. By performing the required handseals, the user will create a number of small rabbits from the mud around them, perhaps half a foot in height minus the ears, with a maximum number of five rabbits per time that this technique has been relearned. The technique can only be learned a maximum of ten times. Then, the rabbits will move around at the user's whim, and, upon the user's command or forceful impact against something, will quickly become nothing but a puddle of mud.
Limit: Must know Deido Nohara. Must have the Earth Release.
* Doton: Ninami no Deido no Jutsu (Earth Release: Art of the Double Wave of Mud)
Rank: "D" Rank
Skill: Ninjutsu
Effect: Creates two small waves of mud that attempt to splash at the opponent and then harden themselves into rock.
Special: "Hand Seals"
Drawback: The opponent is capable of dodging in three ways, and the attack is not stealthy. Does not discriminate between friend or foe. Must have a mud source.
Description: A tricky Mud-type attack developed originally by shinobi of Iwagakure no Sato, the Nanami no Deido creates two one-meter tall, a half meter thick, waves of mud that attempt to splash towards the opponent from the left and to the right of their position. The wave creation is fairly noisy at the sound of the rising bubbles, making the attack capable of being dodged normally fairly easily. The waves appear eight meters from the opponent, and move at a speed of two meters a second. When the two mud waves make contact, they will instantly begin to harden, attempting to trap whatever was inside.
Limit: Must have Doton Soushi "D" Rank. Must have Deido Nohara. Must have Doton no Jutsu.
* Doton: Deido Kawarimi no Jutsu (Earth Release: Art of the Mud Replacement)
Rank: "D" Rank
Skill: Ninjutsu
Effect: Causes the user to swap place with a mass of mud near them.
Special: Ram
Drawback: Only capable of being used with mud. May only travel a maximum of ten meters from the original spot. Cannot be used more than three times in a thread.
Description: An advancement of the replacement technique utilizing Deido Nohara as the catalyst, the user will quickly perform a singular handseal in order to quickly escape from their current position. Swapping places instantly with a mass of mud, the user is capable of appearing away from their location, in the same location as the mud that had been used, a maximum of ten meters from the user's original location.
Limit: Must have Deido Nohara. Must have Doton on Jutsu. Must know Kawarimi no Jutsu.
* Doton: Deido Kakuhan no Jutsu (Earth Release: Art of the Mud Whip)
Rank: "D" Rank
Skill: Ninjutsu
Effect: Creates a four meter long whip out of mud that is kept from spilling everywhere by the user's chakra.
Special: "Hand Seals"
Drawback: Only lasts for five turns. If striking something incredibly solid or defensible, the whip will break.
Description: A weapon formulating technique that utilizes the mud from the Deido Nohara series of techniques. Channeling chakra along a four meter long strand of mud, the user becomes capable of creating a whip out of the mud that is flexible. The user's chakra coats the edges of the strand, ensuring that the mud being used for the technique does not escape from leaking or striking a solid surface.
Limit: Must have Deido Nohara. Must have Doton Soushi "D" Rank. Must have Doton no Jutsu.
* Doton: Ashibumishi no Jutsu (Earth Release: Art of the Stepping Stone)
Rank: "D" Rank
Skill: Ninjutsu
Effect: Creates up to five small circular, hardened bits of ground for the user to walk in.
Special: "Hand Seals"
Drawback: Requires that there be an earth source for the technique.
Description: A Ninjutsu technique that is more supplementary in nature, Doton: Ashibumishi no Jutsu allows the user to create up to five stepping stones around them. These stepping stones are hardened and condensed rock, and can be used just about anywhere that the user has earth to work with. The technique can be used to avoid dangerous landscape situations, such as burning lava or mud. Each stepping stone is capable of reaching only a foot in height from its original growing position, and they can be spaced, at maximum, six inches from another stepping stone. The stepping stone is circular in shape and can be no longer than a foot in diameter.
Limit: Must know Doton Soushi "D" Rank. Must have Doton no Jutsu.
* Doton: Deido Yakiire no Jutsu (Earth Release: Art of the Mud Hardening)
Rank: "D" Rank
Skill: Ninjutsu
Effect: Hardens the mud around the user instantly into rock capable of being used with other Doton no Jutsu techniques.
Special: "Hand Seals"
Drawback: The distance for the technique is limited to the user's knowledge of Doton Soushi.
Description: Another tricky technique meant to be used against opponents who have found their feet stuck within the depths of the mud. By channeling their chakra throughout the ground, the user can instantly return any mud created by Deido Nohara into solid rock, which is then capable of being used for other Doton no Jutsu. The technique serves two purposes; to catch the unwary and to return to the field to a more advantageous area for the user.
Limit: Must know Deido Nohara. Must have Doton no Jutsu.
* Daichi Kangoku No Jutsu (Earth Prison Technique)
Rank: "D","C","B"
Skill: Ninjutsu
Effect: Raises Earth in a circle radius around the person of the user's choice. It can have a maximum base diameter of 3 meters.
Special: Hanseals, Hold Rabbit
Drawback: The earth prison is not closed at the top, so it is possible for the victim to escape.
Description: Earth rises up around the targeted person quickly to a maximum height of 10 feet, trapping them inside. At D rank this technique is little more then a distraction or simple defense, only able to absorb a simple "D" ranked attack before it crumbles. Only the part that is attacked will collapse, unless the structural integrity of the entire prison is compromised. At C rank it becomes much harder and resists attacks better, but with persistence victim can break free (1 C rank). At B rank the prison is extremely hard and thick, made of solid rock. It is very difficult to break and will reflect most ninjutsu techniques back upon the victim. Although this attack is only B ranked, its is extremely tough and will stand up to most jutsu, including all B ranked techniques. Piercing jutsu will be most effective in breaking the wall.
Limit: Earth release, C rank requires rock creation "C", B rank requires rock creation "B".
* Kangoku Nobebou (Prison Bars)
Rank: "D"
Skill: Ninjutsu
Effect: Prison bars seal the top opening of the earth prison.
Special: "Handseals"
Drawback: Can only be used on an existing earth prison after it has been created.
Description: In order to seal an opponent into an earth prison, you must bar up the escape hole. These bars grow out of the existing walls right at the top opening of the prison and do not appear instantly. They are made out of the same strength material as the rest of the prison that has already been created.
Limit: Earth Release, must know Daichi Kangoku.
* Ijou Nobebou Ochiiru (Surrounding Bars of Entrapment)
Rank: "D" "C"
Skill: Ninjutsu
Effect: Bars of earth will grow out of the walls inside of an earth prison, further trapping the enemy and hindering movement.
Special: "Handseals", place your hand on the outside of the prison.
Drawback: You must keep your hand pressed against the outside of the prison so that they jutsu will be accurate and successful.
Description: In order to seal the movements of an opponent that has been trapped by the earth prison it is possible to create bars inside the prison that will restrict movement and prevent escape. You must press your hand against the side after performing the handseals and multiple bars of earth will grow at once, each attempting to complete a solid connection between walls that would provide less space for the enemy to move and with enough bars could completely restrict their movement. These bars each grow at about half the speed of a thrown kunai. Multiple bars are created at once and more can continue to be created until the user is satisfied that the enemy's movement has been properly restricted. At D rank the bars can only withstand the force of one D ranked attack before breaking. At C rank the durability improves to one C ranked attack before breaking, and the bars grow a bit faster.
Limit: Earth Release, must know Daichi Kangoku.
* Rock Shatter
Rank: “D”
Skill: Ninjutsu
Effect: Allows user to break rocks apart into sharp shards.
Special: Snake, Dog, Boar
Drawback: Can only be used after another jutsu that creates pebbles or small rocks in some shape or form.
Description: After using a technique to create rocks and pull them up out of the ground, the user can break them into smaller pieces, each sharp and dangerous. This is not an explosion, but simply a breaking apart of existing rocks. For this technique to work the rocks cannot exceed 1 meter in diameter. You are only capable of breaking rocks that are within the range limited by your rock creation.
Limit: Earth Release
* Deido Soushi no Jutsu (Ninja Art: Mud Creations)
Rank: D, C, B, A, S
Skill: Ninjutsu
Effect: Creates animals out of mud.
Special: "Handseals"
Drawback: The animals can be destroyed with attacks that are one rank lower than their rank or higher
Description: Once the handseals are finished three animals will be created out of the mud around the user. The type of animals depends on the technique's rank. The D version lets the user to create Rabbits or animals of similar size. The C version lets the user to create Dogs or animals of similar size. The B version lets the user to create Lions or animals of similar size. The A version lets the user to create Bears or animals of similar size. The S version lets the user to create Elephants or animals of similar size. One can only create one animal at a time. The animals can only travel up to ten meters away from the user. This technique can only be used once each two turns.
Limit: Must know Earth Release. Must have mud around. Must know Doton: Deido Bunshin no Jutsu (Earth Release: Mud Clone Technique)
* Mud Birth.
Rank: D, C, B, A
Skill: Ninjutsu, Passive.
Effect: Increases the number of creations that the user can create at once.
Special: ---
Drawback: ---
Description: Increases the number of animals the user can create at once. The user can learn the D rank four times, the C rank three times, the B rank twice and the A rank once. Each time learned the user increases the number of animals create of that rank by one. Each rank only affects their respective rank.
Limit: Must know Deido Soushi no Jutsu (Ninja Art: Mud Creations).