Zae
Jan 2, 2010 8:12:38 GMT -7
Post by zae on Jan 2, 2010 8:12:38 GMT -7
Name: Zae
Age: 16
Height: 170cm
Weight: 95kg
Gender: Male
Alignment: Chaotic Good
Birth Country: Fire
Village: Sound
Special:
Secondary Weapons:
Primary Weapon:
Personality:
Appearance:
Bloodlimit: N/A
NinJutsu Techniques:
GenJutsu Techniques:
TaiJutsu Techniques:
History:
Age: 16
Height: 170cm
Weight: 95kg
Gender: Male
Alignment: Chaotic Good
Birth Country: Fire
Village: Sound
Special:
TaiJutsu Specialist
* Able to go into 6 Fighting Styles, May Master 4 Fighting Styles.
* Fighting Styles not mastering user may only go into it for 250 Training Points.
* May use 250 Training Points into Universal TaiJutsu.
NinJutsu Specialist
* Able to go into 6 Releases, May Master 4 Releases.
* Releases not mastering user may only go into it for 250 Training Points.
* May use 250 Training Points into Universal NinJutsu.
GenJutsu Non-Specialist
* Able to go into 4 Perceptions, May Master 2 Perceptions.
* Perceptions not mastering user may only go into it for 200 Training Points.
Clan Non-Specialist
* Able to go into 4 Clans, May Master 2 Clans.
* Clans not mastering user may only go into it for 200 Training Points.
Mythical Summoner x 4
* Must Sacrifice 1 Miscellaneous slot.
* Able to Summon one Mythical Family per Slot Sacrificed
Sealist x 1
* Must sacrifice 1 Miscellaneous slot.
* User normally may have one benefit seal, harmful seal, and a neutral seal.
* When gained, user may either get an additional Seal that is either harmful seal, benefit seal, or neutral seal.
* User may learn any type of seal they wish.
Secondary Weapons:
Starting Pouch(15)
Kunai
Kunai
Kunai
Kunai
Kunai
Shuriken(3)
Shuriken(3)
Shuriken(3)
Shuriken(3)
Shuriken(3)
Senbon(5)
Senbon(5)
Senbon(5)
Senbon(5)
Senbon(5)
Primary Weapon:
Great Sword (Overview)
Rank: "C"
Type: Main
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: Any bladed weapon that is longer then four feet, to even a whopping six and a half feet in length. weapons range from any types of blades such as the the Nodachi, the Great Sword, the Odachi, the Zanpacto. Any of these weapons or any weapon that fits within the length is considered as a long sword.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Personality:
Zae is a loyal shinobi, doing what he must to keep people safe. He is not afraid to keep to his ethics, even if that means confronting people he would otherwise not deal with. Zae's main moral is "If it doesn't want to kill me, I wont." He prefers to take missions undercover, to avoid making a scene, but if he has to fight, he will, with great ferocity. The one exception to this rule, though, is his father's killer. Zae will stop at nothing to find the man, or woman that did this. His utter hatred towards this person sometimes clouds his mind, causing him to make almost deadly mistakes. But it can also help him, sometimes being the only thing that drives him forward, when everything else is gone, that he must be strong enough to avenge his father.
Zae gets bored easily, and if he is not sleeping, he must be active. He does not really care for the law, especially if it is corrupted, but will not do anything bad if he doesnt have to. Because of his hyperactivity, Zae finds it hard to surround himself with lots of people, focussing on just two or three individuals to have as 'friends'.
Appearance:
Zae has long white hair, streaked with black. It falls down over one eye in the typical "emo" fashion. He has a sharp, defined face, and a light muscular body, with little to no fat on it. He is at the pinnacle of shinobi health, and prides himself for his fitness. Even though he is fairly well built, he is not hindered by his weight, being agile in his fighting style and movement. He walks almost cat-like, with springy, smooth movements, and has a habit of appearing next to people out of thin air.
Zae wears a white tunic that is fairly tight around the torso and arms, not tight enough to restrict movement, but not loose enough to get caught on anything. The bottom half of the tunic is long like a dress, but it splits in the middle and is enclosed, like a pair of loose trousers. These features give Zae comfortable yet funtional clothing, in which he can perform to the best of his ability.
Bloodlimit: N/A
NinJutsu Techniques:
Academy Ninjutsu
Fire
Katon no Jutsu (Fire Release Skill)
Rank: "C"
Skill: NinJutsu
Effect: ---
Special: ---
Drawback: ---
Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Fire. This means that any NinJutsu or specialized TaiJutsu that deals the Fire Release will need this in order to be performed correctly.
Limit: ---
Fire Style: Inferno Technique
Rank: "D"
Skill: Ninjutsu
Effect: Shoots small gout of flame towards the opponent.
Special: Ox, Monkey, Rabbit, Tiger
Drawback: Requires the user to exhale and keep their dominant hand cupped over their mouths. Once the user is out of breath of moves their hand, the technique falls.
Description: The user performs the handseals, energizing their hand and their esophagus with chakra. The user then cups their hand over their lips and exhales. The oxygen being expelled from the lungs combusts upon reaching the chakra from the hand, and the user blows it out a maximum of ten feet away. This is different from the Goukakyou no Jutsu in the fact that this comes out as a stream and not a fireball, and also different from the fact that once the user stops breathing out or moves their hand, the technique ends.
Limit: Fire Release
Lightning
Raiton no Jutsu (Lightning Release Skill)
Rank: "C"
Skill: NinJutsu
Effect: ---
Special: ---
Drawback: ---
Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Lightning. This means that any NinJutsu or specialized TaiJutsu that deals the Lightning Release will need this in order to be performed correctly.
Limit: ---
Vortex's Sphere
Rank: C Rank
Skill: Ninjutsu
Effect: The user makes a sphere of lightning in between their hand's, this is used for when the opponent comes at the user with a taijutsu move, The user cause the sphere of lightning to explode causing a sphere that is 10 meter's tall and 8 meter's wide. When the opponent hits the lightning sphere around the user they shocked and then blasted back.
Special: Hand Seals: Dragon, Ram, Rabbit, Horse, Ox, Dragon, Snake, Ram, Rat
Drawback: None
Description: Keeping their hands apart just a bit keeping their fingers curled a bit as the lightning start's to shoot out their fingers and start to form the sphere in between their hand's. The sphere starts to grow into about the size of a tennis ball. When the user fills the right time, they expand the sphere to cover the area around their body and striking the opponent sending them flying back.
Limit: Lightning Release Skill (Raiton no Jutsu)
Earth
Doton no Jutsu (Earth Release Skill)
Rank: "C"
Skill: NinJutsu
Effect: ---
Special: ---
Drawback: ---
Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Earth. This means that any NinJutsu or specialized TaiJutsu that deals the Earth Release will need this in order to be performed correctly.
Limit: ---
Doton Soushi no Jutsu (Rock Creation Technique)
Rank: "D" "C" "B" "A" "S"
Skill: NinJutsu
Effect: A technique where the user takes the time to formulate, or create Rock in order to use other types of techniques for great usages.
Special: "Handseals"
Drawback: Must be learned more and more in order to be capable of performing better, and capable of producing more Rock like formations for other types of techniques. Cannot be used on Sand
Description: What occurs is that the user takes the time to push down into the ground their own chakra. As the user does this the user takes the earth like materials found within the ground which is the components of soil as they begin to formulate and harden them all around in order to create harden rock like materials. The user may slam their hands against the ground in order to use this technique or just by pushing their chakra down to the ground. A user can gain the capability of grabbing onto the very ground and molding a piece of earth into a hardened like rock. The more the user learns and the higher the Difficulty class the user becomes the more they are capable of mastering this type of technique. When first learned the user is only capable of formulating rock into the size of their hand. When the user learns the "C" Rank, version this type increases to five meters in radius. Each time learned after that, the distance increases by ten meters giving a total distance of thirty-five meters in a radius distance. For each Difficulty class the User is the larger number this distance becomes. Each Difficulty class after C The distance increases by Ten meters. This means that if a user becomes S Rank in Difficulty Class and learns the S Rank Version of this technique the user is capable of formulating Rock within a Seventy-Five meters Radius.
Limit: Needs the Earth Release
Doton Senbon Soushi no Jutsu (Earth Senbon Creation Technique)
Rank: "D" "D" "D" "D" "C" "B"
Skill: Ninjutsu
Effect: Creates Senbon out of the earth and fires them at the opponent.
Special: "Hand Seals"
Drawback: Must be learned more and more in order to be capable of performing better, and capable of producing more Senbon. Cannot be used on Sand.
Description: Forming the handseals, the User begins to use the Earth Creation Technique to form Senbon in the ground wherever they choose. These Senbon can then fire from the ground at the same speed and strength as if someone had thrown it. These earthen Senbon are shaped like those that are sold in stores and are just as sharp. At D rank, this jutsu forms five Senbon wherever the caster wants. This can be five in different spots, or five all together. The D rank can be learned 4 times for 20 Senbon. Then this jutsu can be learned C rank for 10 more and then B rank for 20 more. Fifty Senbon (after learning 4 D, 1 C, and 1 B rank Jutsu) can be fired from all around the opponent, aimed wherever the caster chooses.
Limit: Needs the Earth Release, must have knowledge of Doton Soushi no Jutsu (Rock Creation Technique) "D" and "C"
Summon
Kuchiyose no Jutsu (Guugen Animaru) (Summoning Technique (Fabled Animal))
Rank: "D" "C" "B" "A" "S"
Skill: NinJutsu
Effect: A summoning technique that allows the Summoner to summon a Mystical Beast, or a Fabled Animal the same rank as the rank the user knows in the technique.
Special: "Handseals"
Drawback: ---
Description: Picture 1-A; Picture 1-B, Picture 1-A; Picture 1-B A technique that allows the user to summon up a Fabled Beast. The beast are summoned by signing a Blood Pact with the animal Summons. User is able to summon any creature of the same rank as the user learns the Technique. The user performs the hand seals needed and slams their hands into the ground to summon the creatures needed. There are different ways to summon a Mystical Creature. Some use Tattoos as a medium, while some do it normally by slamming their hand into the ground. In order to summon something “D” Rank, user must learn “D” Rank Kuchiyose no Jutsu (Guugen Animaru) (Summoning Technique (Fabled Animal)). In order to summon something “C” Rank, user must learn “C” Rank Kuchiyose no Jutsu (Guugen Animaru) (Summoning Technique (Fabled Animal)). In order to summon something “B” Rank, user must learn “B” Rank Kuchiyose no Jutsu (Guugen Animaru) (Summoning Technique (Fabled Animal)). This continues on till “S”
Limit: Must be a Summoner, Must Sign a Bloodpact.
GenJutsu Techniques:
N/A
TaiJutsu Techniques:
Academy Taijutsu
Sunshin
Shunshin no Jutsu, 瞬身の術, (Body Flicker Technique)
Rank: "C" Rank
Type: NinJutsu/TaiJutsu
Effect: A High speed movement technique where a user moves from one point to another as if appearing to teleport in a short distance in almost untraceable speeds. User moves in 10 meters
Special: ---
Drawback Able to use 3 times a day when first learned. Each time learned after first time user is able to use it one more time. If user uses it passes the number capable, leg muscles cramp dramatically and user is unable to move till medical treatment. May only be used on the ground in a straight line whether facing forward or away.
Description: This jutsu is a high-speed movement technique, allowing a ninja to move short distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination. When used this technique does not take up any movements. However a user may only use this technique equal to half the amount of their movements per round rounding down. Thus 3 movements user may use it only once per round. 15 movements user may use it 7 times per round without it taking up a movement.
Limit: User must have a Character.
Oto Shunshin no Jutsu (Sound Body Flicker)
Rank: "C"
Skill: NinJutsu/TaiJutsu
Effect: A High speed movement technique where a user moves from one point to another as if appearing to teleport in a short distance in almost untraceable speeds. User moves in 10 meters
Special: ---
Drawback May only use so many times as user knows Shunshin no Jutsu, 瞬身の術, (Body Flicker Technique). Unable to learn multiple times since it runs off of Shunshin no Jutsu, 瞬身の術, (Body Flicker Technique).
Description: Allows the user to transport from one place to another, in a fluster of notes and music. Depending on which gender you are, the notes are different colors. If you are female, the notes will be pink. If you are male, the notes will be red. Nothing to dramatic occurs as the user simply does it within arm's length of the user. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination. When used this technique does not take up any movements. However a user may only use this technique equal to half the amount of their movements per round rounding down. Thus 3 movements user may use it only once per round. 15 movements user may use it 7 times per round without it taking up a movement.
Limit: Must know Shunshin no Jutsu, 瞬身の術, (Body Flicker Technique), To Start user must be in The Hidden Village of Sound.
History:
Zae was born in the Hidden Leaf Village, by his mother, Tsuru, and his father, Matsuo, but soon after they moved to Otogakure, the Hidden Village of Sound with permission of the Hokage. From as soon as he could walk he was schooled in the the art of the Shinobi.
Ever since he was two, Zae has had a soft spot for the kunai, shuriken, and senbon. They presented so many possibilities, so versatile, and yet you could just slip one up your sleeve and the mission would be done. In Zae's opinion, throwing weapons were the most efficient and effective weapons one could have.
Only a few days after he graduated from Ninja Academy Zae decided to go out of the village to have some fun wearing his new headband. He was running through the forest when he was struck behind the knee with a senbon. He saw a flicker of movement, and suddenly a shuriken came whirling out of the dense foliage. Just before he was hit, he used substituion jutsu, and the shuriken sunk into the log. He ran as fast as he could, with the needle sticking out of his leg. His assailant followed, occasonally hurling a kunai or shuriken in Zae's direction. He managed to dodge most, but just as he exited the forest, his arm was sliced deeply by another kunai. Zae was angry. He turned around, sending a flurry of shuriken and kunai into the forest, his arms a blur. He scuttled back into the city, thinking the assassin had gone. He was about to walk through the gates when *ching!* Zae winced, turning around. There he saw his father, white faced, a sliver of blood running down his mouth.
"Son," he said, "never... let this... happen... to anyone..." And he crumpled on the floor, a single senbon protruding from the back of his head.
"NO! NOOOO! FATHER! WHY!? WHY!? GRRRAHH!!! I WILL FIND YOU!!! I WILL HUNT YOU DOWN!!!" and then Zae fell to the floor, exhausted from running and lack of blood. The last thing he heard was his mother, screaming, crying that her two men had died... Then black.
Zae woke up the next day in hospital, his mother staring over him, and all Zae managed to say was, "I'm not dead, Ma."