Good, Neutral
Jan 31, 2010 21:33:11 GMT -7
Post by 👺 Usiel on Jan 31, 2010 21:33:11 GMT -7
Neutral Good
Equivalent alignment in other game systems: Scrupulous (Palladium), Road of Humanity (Vampire), Light Side (Star Wars), Good (Warhammer).[/ul]
The Ten Neutral Good Commandments
Ten Neutral Good Sins
The Neutral Good Adventurer
The following actions are honorable for this alignment:
The following actions are dishonorable for this alignment:
Neutral Good and Society
A neutral good government rarely influences the residents of the community other than to help them when they are in need. Neutral good societies tend to adopt whatever government seems most expedient at the moment. A particular form of government lasts as long as the ruler or dynasty in power can maintain it. Transfers of power are usually marked by shifts in government, though these are often bloodless coups. There is a certain apathy about politics and government. Adventurers are treated the same as everyone else.[/ul]
Neutral Good and Other Alignments
Neutral Good vs. Chaotic Good
Neutral Good vs. True Neutral
Neutral Good, Lawful Good, and Chaotic Good
The Philosophy of Neutral Good
Equivalent alignment in other game systems: Scrupulous (Palladium), Road of Humanity (Vampire), Light Side (Star Wars), Good (Warhammer).[/ul]
The Ten Neutral Good Commandments
Ten Neutral Good Sins
The Neutral Good Adventurer
The following actions are honorable for this alignment:
- Allowing a disarmed enemy to pick up his weapon
- Allowing the enemy to attack first
- Defeating a superior opponent
- Perpetrate humiliating prank on enemy
- Picking up the funeral expenses of someone you slew in combat
- Refusing medical treatment for the good of the party
- Saving the life of another at great risk to own self
- Taking an arrow or hit for someone else
- Taking prisoners
The following actions are dishonorable for this alignment:
- Accused of crime (innocent or not)
- Attacking an unarmed or obviously inferior opponent
- Being taken prisoner
- Convicted of a crime
- Defeated by an inferior opponent
- Delivering death blow to a helpless opponent
- Desecrating an enemy's corpse
- Dirty fighting
- Falsely claiming the 'bragging rights' that belong to another or outright lying
- Fleeing a battle that's obviously going poorly
- Fleeing a fight with a superior opponent
- Fleeing a fight with an equal opponent
- Killing a host who has provided you food or shelter
- Neglecting to properly bury a member of one's own race
- Rash or improper social behavior
- Refusing a fair contest/challenge
- Surrendering
- Taunting an enemy into fighting
- Treason
- Unjustly slaying a prisoner or unarmed opponent who has yielded
- Walking away from a challenge
Neutral Good and Society
- Values his family, but will not heed their requests necessarily.
- Will provide for friends, and expects to be repaid in some manner.
- Does not seek positions of authority over others.
- Fits in with their society.
- Supports their nation.
- Supports the law when advantageous to do so.
- Is not concerned with politics, most likely.
- Will keep his word.
- Will take risks if the benefits are great.
- Will not want to disappoint his family.
- Will support their family even if it means personal discomfort.
- Will never betray a friend and enjoys having close friends.
- Considers the needs of the community in personal life.
- Will give his life in defense of his community.
- Will take actions to aid others during times of crisis, even if unprofitable to do so.
- Believes everyone should be treated fairly and kindly.
- Feels guilt when he commits a wrongdoing and will seek to right his wrong.
- Uses wealth to help others who are less fortunate.
A neutral good government rarely influences the residents of the community other than to help them when they are in need. Neutral good societies tend to adopt whatever government seems most expedient at the moment. A particular form of government lasts as long as the ruler or dynasty in power can maintain it. Transfers of power are usually marked by shifts in government, though these are often bloodless coups. There is a certain apathy about politics and government. Adventurers are treated the same as everyone else.[/ul]
Neutral Good and Other Alignments
Neutral Good vs. Chaotic Good
Neutral Good vs. True Neutral
Neutral Good, Lawful Good, and Chaotic Good
The Philosophy of Neutral Good