Crisis Control Clinic [IC]
Dec 25, 2016 20:36:04 GMT -7
Post by Deleted on Dec 25, 2016 20:36:04 GMT -7
[enter]
Claire had wealth, and power. Living with Gosei Kazeraikou, these things will come naturally sooner or later. But she knew. Deep down she knew, she had too much of one and not enough of the other.
But she could spend the former, here in the hospital, to obtain the latter. It wasn't entirely natural, and there would be cost to it besides the monetary, but she was willing to do whatever it took.
Buying - 125 Haggle - Projected Cost 225,000
Total Augmentation Points - 30/30
Augmentation Expulsion - Radio Receiver
Rank: "A"
Type: Augmentation
Effect: An Augmentation most Doctors learn in order to remove Augmentations.
Special: To perform: Special; Duration: Permanent
Drawback: ---
Description: For Roleplaying Purposes a person may run into an Augmentation they no longer like, or never wanted in the first place. This is an Augmentation that removes other Augmentations. The time it takes to perform this Augmentation is equivalent to the time it took to perform the Augmentation now being removed. The target gains all used Augmentation Ritual Points from the Ritual removed. If the Augmentation removed happens to be a Drawback the user loses the Augmentation Ritual Points gained from the Drawback.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 35,000 Ryo Performing Price: 26,000 Ryo
Combat Fear
Rank: "C"
Type: Augmentation
Effect: Due to a chemical imbalance in the user's brain, they are gripped by an inexplicable fear whenever they face a dangerous or frightened situation.
Special: To perform: 3 hour; Duration: Permanent
Drawback: ---
Description: Neutral - Drawback - Gives Back 4 Augmentation Points. Before combat starts, user makes a Will Save (15). If the user fails the Will Save, user is shaken for the rest of the encounter.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 9,000 Ryo Performing Price: 2,000 Ryo
Nightmares
Rank: "C"
Type: Augmentation
Effect: User's mind is wracked by horrible nightmares, making it impossible for them to sleep without confronting the demons of their own Augmentation.
Special: To perform: 3 hour; Duration: Permanent
Drawback: ---
Description: Neutral - Drawback - Gives Back 4 Augmentation Points. Each day user must make a Will save (15) or suffer the effects of horrible nightmares caused by the Augmentation. On any day that the user fails this Will Save, they suffer a -1 moral to Saves and -5 to Checks due to their inability to get a good night's sleep. User cannot choose Sleepless if they have Nightmares.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 9,000 Ryo Performing Price: 2,000 Ryo
Uncontrollable Rage
Rank: "C"
Type: Augmentation
Effect: User's body produces far too much testosterone and adrenaline, making it impossible to keep their anger from getting the better of them.
Special: To perform: 3 hour; Duration: Permanent
Drawback: ---
Description: Neutral - Drawback - Gives Back 4 Augmentation Points. Whenever the user encounters a character who's attitude toward them that is not Helpful, the user must make a Will Save or attack that character. The Save of the save is based on the character's attitude. Friendly is 5, Indifferent is 10, Unfriendly is 15, and Hostile is 20.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 9,000 Ryo Performing Price: 2,000 Ryo
Material Allergy - Cold Iron
Rank: "C"
Type: Augmentation
Effect: An allergy that affects the user by negating Damage Reduction and reducing the target's movement by 1.
Special: To perform: 3 hour; Duration: Permanent
Drawback: ---
Description: Neutral - Drawback - Gives Back 5 Augmentation Points. The user suffers a reaction to an ordinary substance, such as a material. So long as they are in contact with the substance (breathing, touching, eating, etc.) they will suffer adverse effects. If a successful attack is made against the user with the allergy they will lose a Movement for the round. The user also loses any Damage Reduction that would normally shield against an attack. Before picking grabbing the Allergy Augmentation the user may choose from the list: Clay, Plastic, Iron, Specific Plant, Silver or Gold, Leather, Specific Material, Specific Animal, Bone and Ivory, and Specific Drug. May be chosen once. User may grab more Allergies for Roleplay purposes however it does not give any extra benefits.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 9,000 Ryo Performing Price: 2,000 Ryo
Thin Skin
Rank: "C"
Type: Augmentation
Effect: User is more susceptible to harm.
Special: To perform: 12 hour; Duration: Permanent
Drawback: ---
Description: Internal - Drawback - Gives Back 5 Augmentation Points. User takes an additional 5 Armour Damage to all types of attacks.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 9,000 Ryo Performing Price: 2,000 Ryo
Luminous Eyes
Rank: "C"
Type: Augmentation
Effect: Target's eyes glow faintly, generating an eerie colored light at the Target's discretion.
Special: To perform: 2 hours; Duration: Permanent
Drawback: ---
Description: Internal - Takes up 0 Augmentation Points. The Target's eyes glow, but do not provide any illumination. At will, the Target may deactivate this Augmentation so as not to interfere with their hiding abilities in dark areas.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 12,000 Ryo Performing Price: 4,000 Ryo
Enhanced Metabolism
Rank: "B"
Type: Augmentation
Effect: Accelerated electrical impulses along your central nervous system have given you enhanced reaction times.
Special: To perform: 12 hours; Duration: Permanent
Drawback: User cannot take this Augmentation if they have the Lethargy drawback.
Description: Internal - Takes up 2 Augmentation Points. User gains a +1 Ritual bonus to movements.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 23,000 Ryo Performing Price: 17,000 Ryo
Hypersensitivity
Rank: "B"
Type: Augmentation
Effect: User is particularly sensitive to their surroundings.
Special: To perform: 3 hours; Duration: Permanent
Drawback:
Description: T Internal - akes up 3 Augmentation Points. User gains a +10 Ritual bonus to Observation checks. Also invisible opponents gain no advantages related to hitting the user in melee. Darkness and poor visibility in general reduces the user's movements to 3-quarters normal instead of 1-half.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 23,000 Ryo Performing Price: 17,000 Ryo
Redundant Organs
Rank: "B"
Type: Augmentation
Effect: User's body is equipped with various redundant systems.
Special: To perform: 3 hours; Duration: Permanent
Drawback: ---
Description: Internal - Takes up 3 Augmentation Points. Losing an organ is seldom fatal. User also gains a +10 Armour Points protection against Damage. Once this protection is gone the user must rest before it is re-applied.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 23,000 Ryo Performing Price: 17,000 Ryo
Skeletal Reinforcement
Rank: "A"
Type: Augmentation
Effect: User's bones become more resilient, allowing the user to withstand greater amounts of punishment.
Special: To perform: 12 hour; Duration: Permanent
Drawback: User cannot take this Augmentation Ritual if they have the Brittle Bones Drawback.
Description: Internal - Takes up 5 Augmentation Points. The user's Natural Armour is increased by +3. In addition, the damage the user takes from a fall is reduced by 25%. This Augmentation may stack with other Augmentation Rituals.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 35,000 Ryo Performing Price: 26,000 Ryo
Density Manipulation
Rank: "S"
Type: Augmentation
Effect: User is able to increase or decrease their density, granting them the following abilities.
Special: To perform: 12 hour; Duration: Permanent
Drawback: User may only use one of these at a time.
Description: Internal - Takes up 6 Augmentation Points. Reduce Density: Gain the ability to become incorporeal. Increase Density: User can gain Damage Reduction equal to 2 per Class Level. Furthermore this Damage Reduction stacks with any other form of Damage Reduction the user might already posses, including Techniques, Armour, Rituals, and Traits. User may use this ability a number of times equal to 2 per Class Level per day.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 48,000 Ryo Performing Price: 36,000 Ryo
Healing Touch
Rank: "S"
Type: Augmentation
Effect: User has developed the ability to stimulate the natural biological healing process such that their touch heals damage immediately.
Special: To perform: 3 hour; Duration: Permanent
Drawback: ---
Description: Internal - Takes up 6 Augmentation Points. By touching another creature, the user immediately can use Healing Hands (Moderate). When laying the hand upon a living creature, the user channels positive energy that cures Moderate wounds within the amount of time performing a "B" Rank technique in handseals. While curing Moderate wounds this technique brings higher wound levels down by 1 step. Since undead are powered by negative energy, this Jutsu deals damage to them instead of curing their wounds. User may use this technique a number of times per day equal to 2 per Class Level.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 48,000 Ryo Performing Price: 36,000 Ryo
Wings - Birdlike, White
Rank: "S"
Type: Augmentation
Effect: User sprouts a pair of birdlike or batlike wings.
Special: To perform: 6 hour; Duration: Permanent
Drawback: ---
Description: External - Takes up 6 Augmentation Points. User's wings grant a fly of Average Maneuverability. The eyes will become sharp and can withstand high-speeds which would damage the average human eye. They gain the ability to breathe at high velocities or altitudes and can cope with the reduced temperatures at high altitudes for prolonged periods of time. The wings strength is capable of being so strong it is said to break human limbs. The wings may stay hidden inside their back. It takes 2 movements to remove the wings.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 48,000 Ryo Performing Price: 36,000 Ryo
Claire had wealth, and power. Living with Gosei Kazeraikou, these things will come naturally sooner or later. But she knew. Deep down she knew, she had too much of one and not enough of the other.
But she could spend the former, here in the hospital, to obtain the latter. It wasn't entirely natural, and there would be cost to it besides the monetary, but she was willing to do whatever it took.
Buying - 125 Haggle - Projected Cost 225,000
Total Augmentation Points - 30/30
Augmentation Expulsion - Radio Receiver
Rank: "A"
Type: Augmentation
Effect: An Augmentation most Doctors learn in order to remove Augmentations.
Special: To perform: Special; Duration: Permanent
Drawback: ---
Description: For Roleplaying Purposes a person may run into an Augmentation they no longer like, or never wanted in the first place. This is an Augmentation that removes other Augmentations. The time it takes to perform this Augmentation is equivalent to the time it took to perform the Augmentation now being removed. The target gains all used Augmentation Ritual Points from the Ritual removed. If the Augmentation removed happens to be a Drawback the user loses the Augmentation Ritual Points gained from the Drawback.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 35,000 Ryo Performing Price: 26,000 Ryo
Combat Fear
Rank: "C"
Type: Augmentation
Effect: Due to a chemical imbalance in the user's brain, they are gripped by an inexplicable fear whenever they face a dangerous or frightened situation.
Special: To perform: 3 hour; Duration: Permanent
Drawback: ---
Description: Neutral - Drawback - Gives Back 4 Augmentation Points. Before combat starts, user makes a Will Save (15). If the user fails the Will Save, user is shaken for the rest of the encounter.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 9,000 Ryo Performing Price: 2,000 Ryo
Nightmares
Rank: "C"
Type: Augmentation
Effect: User's mind is wracked by horrible nightmares, making it impossible for them to sleep without confronting the demons of their own Augmentation.
Special: To perform: 3 hour; Duration: Permanent
Drawback: ---
Description: Neutral - Drawback - Gives Back 4 Augmentation Points. Each day user must make a Will save (15) or suffer the effects of horrible nightmares caused by the Augmentation. On any day that the user fails this Will Save, they suffer a -1 moral to Saves and -5 to Checks due to their inability to get a good night's sleep. User cannot choose Sleepless if they have Nightmares.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 9,000 Ryo Performing Price: 2,000 Ryo
Uncontrollable Rage
Rank: "C"
Type: Augmentation
Effect: User's body produces far too much testosterone and adrenaline, making it impossible to keep their anger from getting the better of them.
Special: To perform: 3 hour; Duration: Permanent
Drawback: ---
Description: Neutral - Drawback - Gives Back 4 Augmentation Points. Whenever the user encounters a character who's attitude toward them that is not Helpful, the user must make a Will Save or attack that character. The Save of the save is based on the character's attitude. Friendly is 5, Indifferent is 10, Unfriendly is 15, and Hostile is 20.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 9,000 Ryo Performing Price: 2,000 Ryo
Material Allergy - Cold Iron
Rank: "C"
Type: Augmentation
Effect: An allergy that affects the user by negating Damage Reduction and reducing the target's movement by 1.
Special: To perform: 3 hour; Duration: Permanent
Drawback: ---
Description: Neutral - Drawback - Gives Back 5 Augmentation Points. The user suffers a reaction to an ordinary substance, such as a material. So long as they are in contact with the substance (breathing, touching, eating, etc.) they will suffer adverse effects. If a successful attack is made against the user with the allergy they will lose a Movement for the round. The user also loses any Damage Reduction that would normally shield against an attack. Before picking grabbing the Allergy Augmentation the user may choose from the list: Clay, Plastic, Iron, Specific Plant, Silver or Gold, Leather, Specific Material, Specific Animal, Bone and Ivory, and Specific Drug. May be chosen once. User may grab more Allergies for Roleplay purposes however it does not give any extra benefits.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 9,000 Ryo Performing Price: 2,000 Ryo
Thin Skin
Rank: "C"
Type: Augmentation
Effect: User is more susceptible to harm.
Special: To perform: 12 hour; Duration: Permanent
Drawback: ---
Description: Internal - Drawback - Gives Back 5 Augmentation Points. User takes an additional 5 Armour Damage to all types of attacks.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 9,000 Ryo Performing Price: 2,000 Ryo
Luminous Eyes
Rank: "C"
Type: Augmentation
Effect: Target's eyes glow faintly, generating an eerie colored light at the Target's discretion.
Special: To perform: 2 hours; Duration: Permanent
Drawback: ---
Description: Internal - Takes up 0 Augmentation Points. The Target's eyes glow, but do not provide any illumination. At will, the Target may deactivate this Augmentation so as not to interfere with their hiding abilities in dark areas.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 12,000 Ryo Performing Price: 4,000 Ryo
Enhanced Metabolism
Rank: "B"
Type: Augmentation
Effect: Accelerated electrical impulses along your central nervous system have given you enhanced reaction times.
Special: To perform: 12 hours; Duration: Permanent
Drawback: User cannot take this Augmentation if they have the Lethargy drawback.
Description: Internal - Takes up 2 Augmentation Points. User gains a +1 Ritual bonus to movements.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 23,000 Ryo Performing Price: 17,000 Ryo
Hypersensitivity
Rank: "B"
Type: Augmentation
Effect: User is particularly sensitive to their surroundings.
Special: To perform: 3 hours; Duration: Permanent
Drawback:
Description: T Internal - akes up 3 Augmentation Points. User gains a +10 Ritual bonus to Observation checks. Also invisible opponents gain no advantages related to hitting the user in melee. Darkness and poor visibility in general reduces the user's movements to 3-quarters normal instead of 1-half.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 23,000 Ryo Performing Price: 17,000 Ryo
Redundant Organs
Rank: "B"
Type: Augmentation
Effect: User's body is equipped with various redundant systems.
Special: To perform: 3 hours; Duration: Permanent
Drawback: ---
Description: Internal - Takes up 3 Augmentation Points. Losing an organ is seldom fatal. User also gains a +10 Armour Points protection against Damage. Once this protection is gone the user must rest before it is re-applied.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 23,000 Ryo Performing Price: 17,000 Ryo
Skeletal Reinforcement
Rank: "A"
Type: Augmentation
Effect: User's bones become more resilient, allowing the user to withstand greater amounts of punishment.
Special: To perform: 12 hour; Duration: Permanent
Drawback: User cannot take this Augmentation Ritual if they have the Brittle Bones Drawback.
Description: Internal - Takes up 5 Augmentation Points. The user's Natural Armour is increased by +3. In addition, the damage the user takes from a fall is reduced by 25%. This Augmentation may stack with other Augmentation Rituals.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 35,000 Ryo Performing Price: 26,000 Ryo
Density Manipulation
Rank: "S"
Type: Augmentation
Effect: User is able to increase or decrease their density, granting them the following abilities.
Special: To perform: 12 hour; Duration: Permanent
Drawback: User may only use one of these at a time.
Description: Internal - Takes up 6 Augmentation Points. Reduce Density: Gain the ability to become incorporeal. Increase Density: User can gain Damage Reduction equal to 2 per Class Level. Furthermore this Damage Reduction stacks with any other form of Damage Reduction the user might already posses, including Techniques, Armour, Rituals, and Traits. User may use this ability a number of times equal to 2 per Class Level per day.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 48,000 Ryo Performing Price: 36,000 Ryo
Healing Touch
Rank: "S"
Type: Augmentation
Effect: User has developed the ability to stimulate the natural biological healing process such that their touch heals damage immediately.
Special: To perform: 3 hour; Duration: Permanent
Drawback: ---
Description: Internal - Takes up 6 Augmentation Points. By touching another creature, the user immediately can use Healing Hands (Moderate). When laying the hand upon a living creature, the user channels positive energy that cures Moderate wounds within the amount of time performing a "B" Rank technique in handseals. While curing Moderate wounds this technique brings higher wound levels down by 1 step. Since undead are powered by negative energy, this Jutsu deals damage to them instead of curing their wounds. User may use this technique a number of times per day equal to 2 per Class Level.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 48,000 Ryo Performing Price: 36,000 Ryo
Wings - Birdlike, White
Rank: "S"
Type: Augmentation
Effect: User sprouts a pair of birdlike or batlike wings.
Special: To perform: 6 hour; Duration: Permanent
Drawback: ---
Description: External - Takes up 6 Augmentation Points. User's wings grant a fly of Average Maneuverability. The eyes will become sharp and can withstand high-speeds which would damage the average human eye. They gain the ability to breathe at high velocities or altitudes and can cope with the reduced temperatures at high altitudes for prolonged periods of time. The wings strength is capable of being so strong it is said to break human limbs. The wings may stay hidden inside their back. It takes 2 movements to remove the wings.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 48,000 Ryo Performing Price: 36,000 Ryo