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Post by zenoske1ryu on Nov 30, 2010 10:06:22 GMT -7
area a 200 x 200 meter field in the land of fire, around the area are several large rocks.
Yūkimaru was standing in the dead center of the field facing a young boy, for some reason the boy had came to Yūkimaru’s training area and interrupted his training. Yūkimaru was wearing a short t-shirt and track suit bottoms, around his waist was his katana along with his butt bag. On his back was his gourd, it was about 4 feet in size.
[blue]“What brings you here?”[/blue] asked Yūkimaru as he watched the boy, his hand ready to grab his katana at any time it needed to
The blond boy would happen upon a field of some sort, riddled with huge rocks the size of a full grown man. It wasn't every day he happened upon a place like this so it was peculiar.
As he'd thought this, he checked the top of his head and placed the goggles that rested in his hair over his eyes. The switch that would turn it to heat vision would be clicked and he would spot the person before they did him. Placing the goggles back upon his hair with a single hand, Rhydas stopped in place, twenty metres away from the person.
The person seemed to spot him and asked him a simple question. In response, Rhydas shrugged and answered with a "I dunno. I'm just a traveller. But maybe you could help me with something."
Flashing a quick pattern that would only take him a second to complete, Rhydas would ignore the beginnings of rain that would appear from the cloudless sky.
Suiton: Oxyhydro Conversion Technique Rank: "B" Skill: Ninjutsu Effect: Converts oxygen and hydrogen in the air into water. Special: Automatic when performing a water jutsu. Drawback: It is easy to exceed your chakra level when creating large amounts of chakra- the amount of water needed will automatically be created when you cast a water jutsu when you are not around a water source. Therefore, if you cast a technique and you do not have enough chakra to cast both the technique and create the amount of water necessary, user is incapable of making the technique work. Description: After spending a large amount of time utilizing water techniques, the Water Shinobi begins to understand the true composition of water. They use this to such an effect that they can create water out of nothing. This is automatic when casting a water jutsu and there is no water source. Be honorable when creating techniques. A small bottle of Water does not have enough substance to create a clone. Limit: Must have 500 training points into techniques that focus only on Suiton no Jutsu. Once you have obtained 500 training points in Suiton techniques, they gain this technique automatically.
Seigyoku Nousho Chouin (Sapphire Calligraphy Sealing) Rank: B Skill: Ninjutsu Effect: Allows an alternative to handseal. Special: -- Drawback: The calligraphy must be perfect, thus if the user is interrupted during the process, the user's hand becomes extremely numbed and unusable for thirty minutes (300 posts or next thread) Description: A different method to perform techniques other than the usage of hand seals is granted to the user. The user places chakra onto the finger, which bursts into blue, water-like flame, and writes kanji in mid-air, letting the blue flame trace the kanji into visibility. The kanji is the main name of the technique, which is executed normally. Works only on water techniques and can replace hand seals. The Seigyoku Nousho Chouin must be written on the body, normally on the chest or either palm, for it to have any effect what-so-ever on the property of the water when used as armor. Limit: Must have Water Release.
Ochiru Ame no Jutsu (Falling Rain Technique) Rank: "D", "C", "B", "A", "S" Skill: Ninjutsu Effect: User creates rainfall Special: "Handseals" Drawback: Nothing besides continous mana drain. Description: "D" - User uses chakra to throw water either summoned through her Kuchiyose technique or water randomly lying around into the air and suspended there for a few turns, dependant on how much chakra User uses. "C" - User uses chakra to throw water either summoned through her Kuchiyose techniques or water randomly lying around into the air and is suspended there for a few turns, dependant on how much chakra User uses. More water is able to be thrown into the air for less chakra and suspended into the air for less chakra. The use of the rat hand sign can cause the technique to repeat itself. "B" - User uses chakra to throw water either summoned through her Kuchiyose techniques or water randomly lying around into the air and is suspended there for a few turns, dependant on how much chakra User uses. More water is able to be thrown into the air for less chakra and suspended into the air for less chakra. The use of the rat hand sign can cause the technique to repeat itself for less chakra. Repeated technique flies higher into the air and falls down slower once the water is unsuspended. "A" - User uses chakra to throw water either summoned through her Kuchiyose techniques or water randomly lying around into the air and is suspended there for a few turns, dependant on how much chakra User uses. More water is able to be thrown into the air for less chakra and suspended into the air for less chakra. The use of the rat hand sign can cause the technique to repeat itself for less chakra. Repeated technique flies higher into the air and falls down slower once the water is unsuspended. At this point, User no longer needs to have a water source for this technique. Water will fall from the air and follow the same rules as the aforementioned levels of the technique. Very small amount of chakra is necessary for the continued rainfall. "S" - User uses chakra to throw water either summoned through her Kuchiyose techniques or water randomly lying around into the air and is suspended there for a few turns, dependant on how much chakra User uses. More water is able to be thrown into the air for less chakra and suspended into the air for less chakra. The use of the rat hand sign can cause the technique to repeat itself for less chakra. Repeated technique flies higher into the air and falls down slower once the water is unsuspended. At this point, User no longer needs to have a water source for this technique. Water will fall from the air and follow the same rules as the aforementioned levels of the technique. At this stage, water will fall continously from the sky until User cancels the technique. Next to no chakra is needed to continue the rain. Limit: Water Release
Post by zenoske1ryu on Nov 30, 2010 10:43:50 GMT -7
the young boy looked as if he would be skilled. so Yūkimaru wouldn't need to go easy on him, by the way the rain had started it could be assumed that the boy was a water user but what other skills would he have ? Yūkimaru would have to tread lightly in this fight, as the boy was only 20 meters away and could be skilled in Taijustu for all he knew.
Yūkimaru picked out two senbon from his butt bag, and throw them at the boy his chakra would be infused with them but the boy would have no way of knowing that, the senbon was heading for the boys chest. directly after that he started on some hand seals
Charged Projectile Rank: D Skill: Ninjutsu Effect: Charges a metal throwing projectile with lightning adding lightning damage. Special: --- Drawback: Can only do enough to slightly numb and paralyze (Only for a quarter of a post), if the user tries to make it stronger, it will end up backfiring and paralyzing their hand. Can only charge up to 5 slots at once Description: The user holds as many kunai/shuriken, or metal projectile for that matter, as they can, up to 5 slots in their hands, and charges them with electricity. Extra lightning damage is added which will slightly paralyze or numb. The projectiles will shock the opponent weakly even if they don't make contact, but at least come close to. Limit: Lightning release.
Extra lightning damage is added which will slightly paralyze or numb. The projectiles will shock the opponent weakly even if they don't make contact, but at least come close to.
Because its raining right now, I'd at least guess that the effects of that jutsu would affect you. You don't have the lightning mastery yet after-all.
Watching as the teenager quickly drew something from his pocket, Rhydas had no choice but to deduce that this was an attack. Another quick pattern was weaved within the air just as his enemy threw the items and as soon as he touched upon the ground, the needles had crossed more than half the distance between them. However, a large wave of water instantly rose from the ground itself and flew forward, completely ignoring the charged senbon, rendering them useless as they fell to the ground. The wave continued on it's way towards the person.
Once this was accomplished, Rhydas formed another pattern straight after the first and finished it within a second or two. A large bird of water was formed besides the blond and with his finger still aglow as he dropped it to his side, Rhydas nodded his head towards the male. The bird unleashed it's wings and flew over to the teenager.
Suiton: Chiisaimizubakahatsu (Tiny Water Explosion) Rank: “D” Type: Ninjutsu Effect: Creates a small wave of water that rushes towards an opponent. Special: "Handseals" Drawback: N/A Description: The user performs the handseals described in special. There, they release chakra into the water and send a small tidal wave (about five feet tall) towards the opponent. The water moves at a speed of about ten miles per hour, so a direct hit from the water can be painful, but not life-threatening. Limit: Water Release
Suiton: Rikkido no Tori (Water Style: Liquid Bird) Rank: C Rank Skill: Ninjutsu Effect: Creates a large bird, larger than the user, of water. Special: "Handseals" Drawback: The bird cannot do damage. Description: Creates a bird of water. The water acts as normal water, save for it being in the shape of a bird. It has chakra around its wings, enabling it to fly. If it were to give or take a hit, the water would act as normal water, and go to the area of lesser pressure, around the hit. The user can send chakra to whichever body part touches the bird, and use it to ride and fly. Must maintain the handseal for the technque. Limit: Must know Suiton no Jutsu (Water Release). Must know Fuuton no Jutsu (Wind Release). Must have a water source.
Last Edit: Nov 30, 2010 11:02:33 GMT -7 by zenoske1ryu
Post by zenoske1ryu on Nov 30, 2010 11:11:11 GMT -7
Yūkimaru recived a small shock from the attack, but it didn't stop him from contining his hand seals. Yūkimaru ran forward and jumped over the small wave closing the distance to 10 meters then he unleashed his attack chain lightning. the speed of the attack would proberly make it impossable for the boy to dodge.
Ichiren Raikou (Chain Lightning) Rank: B rank Skill: Ninjutsu Effect: Release a devastating lightning stream that can chain up to the maximum of three opponents. Special: Handseals Drawback: Must be standing in place to perform. Description: After forming the last handseal, a stream of lightning will release in front of the user's hand and chain through the user's targets. The lightning is weaker after it chain through every opponent, the first opponent receive the full damage(B rank damage)of it, the lightning is still quite powerful when it touches the second opponent(C rank damage) but is not really powerful when it hits the last target(D rank damage). The lightning travels at the speed of 45 meter/second so it is quite hard to avoid. The first target must be in front of the user and the angle that ordinary human eyes can see when the lightning is released. The lightning can travel up to 30 meters so the distance between the user and the first target, the distance between the first target and the second target and the distance between the second target and the third target must be within the traveling range of the lightning for the jutsu to work. This jutsu has a radius of 40 meters, with the user being the mid-point of it; the lightning will not make it out of the radius. The user must hold the last handseal for the duration of the jutsu. Limit: Lightning Release Skill (Raiton no Jutsu)
The male leapt over the wave of water, which was pretty much expected in this situation and began handseals. Given that he'd used a weaker lightning technique, Rhydas felt it safe to assume that he was about to use a stronger one. Even though he had just shocked himself. In this rain, it doesnt matter how much lightning he used. As long as he wasn't a master of the element, he was putting himself in harms way. Type advantages mean nothing if a person doesn't know how to use it.
Rhydas cancelled his bird of water and moved on to another technique. Forming a quick pattern which would finish before the teen could finish his handseals, a bubble of water would enclose around his victim, should he be unable to escape. Likely a second or two before he could release his jutsu. Unfortunately for him, without the element under his full control and the water completely shrouding him, the teen would give himself an almighty shock. One that was far more powerful than the last. Not to mention once it ended, another, weaker one occurred. Then another of lesser strength after that.
With the finger still aglow for the water prison technique, Rhydas carefully approached the likely dead teenager. Once he was right in front of the bubble, Rhydas would look inside at the male for a second to see if he was still alive. Whether he was or not, the young water master would release the technique, allowing for the water prison to burst apart, and before he could even touch the ground, Rhydas would send a crushing punch into his chest. Flinging him back twenty-five metres and into one of the many boulders that littered the area. The force of the impact exploding the stone instantly.
Suiton: Koushou Suiro no Jutsu (Advanced Water Prison) Rank: “B” Type: Ninjutsu Effect: Traps the opponent within the Suiro no Jutsu without the needed effect of having one’s hands stuck within the technique. Special: Handseals Description: The user creates a large amount of water around the opponent’s feet that spreads upwards rapidly. The movement upwards is so rapid that escaping from it is next to impossible. Once trapped inside the water, the same rules of Suiro no Jutsu applies to the one trapped- the opponent is unable to move beyond a few centimeters inside of the water. The user must hold the Tiger seal for the prison to stay intact- however, they are capable of moving around and doing anything that doesn’t break the seal. Limit: Water Release Must know Suiro no Jutsu
Tetsu Tekken (Iron Fist) Rank: "C" Skill: TaiJutsu Effect: A Brawler's true capabilities is within his fists and legs. The Brawler is capable of hitting as if his fists were gauntlets themselves. They say a Brawler's punch is like being smacked by a bull and that is where these power attacks come to play. Those who get hit by a Brawler's Iron Fist feel a knock back effect depending on the user's class. Special: --- Drawback: The user is only capable of performing this attack so many times per day depending on how many times the user knows this technique as well as the Class level of the user. Description: When the user first learns this technique they are capable of performing this technique a total of five times per day as well as any other technique that is in conjunction of the Iron Fist. Every time this technique is learned the user is capable of performing this technique as well other techniques into conjunction one more time. This means that if a user learns this technique twice they are capable of performing this technique a total of six times. Depending on how well and how strong the user is by Class, the user is capable of performing the technique with devastating power. The higher the class is the more devastating the attack will be creating a more sufficient way of breaking one's bones. D Class - Five Meters Knock back C Class - Fifteen Meters Knock back B Class - Twenty Five Meters Knock back - 10% Chance Bones may Break A Class - Forty Meters Knock back - 30% Chance Bones may Break S Class - Sixty Meters Knock back - 50% Chance Bones may Break
Post by zenoske1ryu on Nov 30, 2010 11:42:06 GMT -7
the young boy looked as if he would be skilled. so Yūkimaru wouldn't need to go easy on him, by the way the rain had started it could be assumed that the boy was a water user but what other skills would he have ? Yūkimaru would have to tread lightly in this fight, as the boy was only 20 meters away and could be skilled in Taijustu for all he knew.
Yūkimaru picked out two senbon from his butt bag, and throw them at the boy his chakra would be infused with them but the boy would have no way of knowing that, the senbon was heading for the boys chest. directly after that he started on some hand seals
your turn
Yūkimaru recived a small shock from the attack, but it didn't stop him from contining his hand seals. Yūkimaru ran forward and jumped over the small wave closing the distance to 10 meters then he unleashed his attack chain lightning. the speed of the attack would proberly make it impossable for the boy to dodge.
Last Edit: Nov 30, 2010 11:42:29 GMT -7 by zenoske1ryu
Extra lightning damage is added which will slightly paralyze or numb.
but it didn't stop him from contining his hand seals
Unfortunately for you, as dictated by the technique, it would stop you from performing those handseals of yours. Paralysis or numb basically means your hands will be rendered useless for a period of time meaning those handseals of yours will be stopped.
Yūkimaru ran forward and jumped over the small wave closing the distance to 10 meters then he unleashed his attack chain lightning
Drawback: Must be standing in place to perform.
According to your post, you state that you were capable of moving at the same time as your performing of the technique when it clearly states that you cannot. This is why I'm thinking that you would have started the seals after you jumped the wave as the movement is not allowed.
IF I'm right, which I'm sure I am. (I haven't looked at your new bio yet) Leaping over my wave of water would have cost you at least a second in itself. Not enough time for you to have started the seals again and unleash the jutsu in the same turn. Since it apparently takes you more than six seconds. Being a D rank tai spec and all.
Reason for Editing: And even if you were able to start the handseals before jumping over the wave and then launch it, I can perform handseals in less than half the time you can. A little searching showed me, I can perform a B rank in roughly three seconds. So with the water prison being my first move that turn, I'd still have it finished before you finished your chain lightning.
Last Edit: Nov 30, 2010 12:13:29 GMT -7 by zenoske1ryu
Post by zenoske1ryu on Nov 30, 2010 12:48:12 GMT -7
As Yūkimaru jumped over the wave he would be forced to stop the hand seals, as he landed he was engulfed in bubbles, because of this he wouldn’t make any hand seals to continue the ninjustu as it would be pointless. After a few moments Yūkimaru was released from the water, it had not caused any damage as he had held his breath for the duration of the technique. But when he was released from the technique he was met with a powerful punch from the boy sending him crashing in to a stone causing a large cloud of dust.
The attack had damaged Yukimaru’s back but he wasn’t ready to give up yet he drew some senbon(5) and threw them at the boy. The large cloud of dust caused by the breaking of the stone would hide his movements and the senbon. When he throw the senbon he got up and started to run to his left, covered by the dust he began to encircle the boy.
Last Edit: Nov 30, 2010 12:48:42 GMT -7 by zenoske1ryu
The cloud of dust that spread about the area ensures that Rhydas could no longer see his opponent. And with those injuries of his, it was unlikley that he'd be capable of moving very far. But just to be sure, he placed the M.P.G goggles over his eyes and flicked the switch for heat vision. His target was moving... namely, reaching for something.
Something was flicked in Rhydas' direction, and he could only really see it as weapons. Since there was no other reason for him to do so. A roll to the right was performed to dodge the weapons and Rhydas watched as the teenager began to run in an arc around him.
A roll of the eyes from the blond was all that was needed and with that, Rhydas picked up a nearby rock, one that was roughly the size of his fist and chucked it at the stranger, aiming for his legs. His knees to be specific.
Niwaka Kengeki (Improvised Weapons) Rank: "C" Skill: TaiJutsu Effect: Anyone is capable of using anything they have around them, however a Brawler is capable of using anything around them with more of a devastating capability. With this technique a Brawler may pick up a chair and hurl it towards an enemy sending them flying back, or slamming a table into a fighter crushing bones. (See description for more Detail.) Special: --- Drawback: Must be an odd object like furniture, or kitchen utensils, anything that is not necessarily defined as a weapon. Description: A Brawler is capable of using anything around them as a weapon. They are capable of using odd objects as if it was part of them. There is no such thing as proficiency towards that of the Brawler capabilities. A brawler is capable of taking hold of anything and using it as a weapon. Imagine a brawler hitting an opponent with a beer bottle thy fly back meters into the distance, or taking hold of a chair, slamming them so hard into the ground it breaks bones. This, is what this technique does. This technique is not as strong as punches and such as that, however it is best to never be in a bar brawl with a Brawler. The higher the class is the more devastating the attack will be creating a more sufficient way of breaking one's bones. This works for small objects that are from one foot to approximately three feet in length. When an object is from three feet to six feet in size the distance and capability magnifies by times 1.5. When the object is any larger then six feet the distance and capability magnifies by times 2. D Class - 5 Meters Knock back C Class - 10 Meters Knock back B Class - 20 Meters Knock back - 10% Chance Bones may Break A Class - 40 Knock back - 30% Chance Bones may Break S Class - 50 Meters Knock back - 50% Chance Bones may Break
Post by zenoske1ryu on Nov 30, 2010 13:20:55 GMT -7
OOC: could you give me a bit of advice after my posts, like were I’ve went wrong or what I could do better, it would be appreciated.
As the stone was fairly large and Yūkimaru saw him pick it up it was easy to dodge from the twenty five meter distance between them. A change in past was all that was need for the dodge to be a success. Yūkimaru started to close the radius of the circle until he reacted the boy throwing a jab at his face
* Upright Stance Rank: "E" Skill: TaiJutsu Effect: A Basic upright stance used in boxing. Special: --- Drawback: --- Description: Picture To adopt an Upright Stance, you should stand with your legs roughly shoulder-width apart. Your back foot should be about half a step behind your front foot. If your dominant boxing hand is your right hand, your left foot will lead. Lift your right heel off the ground by about 3 inches and point both feet inward (although do not exaggerate this movement). If you lift your heel too far off the ground, or turn your feet too far inward, you will become unbalanced. As a test, imagine someone pushing you from any direction. In a properly balanced stance, you should be able to maintain an upright position and not fall to the ground or sway from side to side. To increase the stability of your stance, keep your knees and hips slightly bent but make sure your back is straight. Your lead fist (which will be your left fist if your dominant boxing hand is your right hand) should be positioned vertically at eye level, approximately six inches away from your face. Your right fist should be positioned next to your chin, with your elbow held against your ribcage. This is good defensive positioning and will effectively protect your body. Whilst watching televised boxing matches, you may have noticed the boxers tapping their cheeks with their hands. This repetitive action acts as a reminder to keep fists up at all times and is especially important as the match progresses and energy levels drop. To further protect yourself from blows from your opponent, keep your chin pressed against your chest. Punches to the jaw often cause knock-outs, so it is essential to keep this stance throughout the boxing match. Limit: Must learn in a gym that teaches Bokushingu (Boxing)
* The Jab Rank: "D" Skill: TaiJutsu Effect: A quick, straight punch thrown with the lead hand from the guard position. Special: --- Drawback: --- Description: Picture Stand with your feet hip distance apart. Step your right foot back 18-24 inches with the weight of your right leg on the ball of your foot (right heel is somewhat elevated and the knees are slightly bent). Bring your right fist close to your right cheek bone and your left fist slightly in front of it about jaw height. Pull your elbows in towards your ribs so that they line up somewhat below your fists. Push off of the ball of the right foot, bend the left knee slightly and start to extend the left hand in a pushing type motion (there should be a subtle rotation as your left hand goes forward your right shoulder moves back). You may also rotate the fist so that when it reaches the desired destination your left palm will be facing down. Retract the left hand as fast as you extended it and return to the original position. Remember before punching relax the hand, snap it forward and clinch before making contact. Do your best to strike with the first two knuckles and keep your wrist in neutral position upon impact. Aim six to eight inches beyond your target. Extend the arm only about 90-95 percent. Keep your chin tucked down toward your chest--this protects your jaw from exposure to being hit. Bring your hand back as fast as you throw it. Move your head on an angle as you throw the punch. Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Last Edit: Nov 30, 2010 13:21:35 GMT -7 by zenoske1ryu
I'll first do my move then I'll critique yours. How's that sound? xD
The stone had missed him completely. Probably because the dust hadn't completely covered him from view. He was sure that the dust would have worked both ways. But whatever, he'd have plenty more chances like that later on. His finger rose into the air once again, covered in the familiar glow of blue fire and draw more kanji in the air. The symbol this time would be for a jutsu he barely used. Once he was finished, a small pack of wolves would be fully formed and would chase after his target whom was attempting to charge him with a punch.
The water wolves would converge on their target fairly easily and quickly given that he helped close the distance by approaching. Even going as far as jumping over one another and the rocks around the area to get to him faster. With the glowing finger still aglow in his hand, Rhydas watched from ten metres away as one wolf attempted to bite at the teenager's calves, another attempted to tackle him to the ground with a jump from behind, one crossed in front of him and launched itself for his throat and another attempted to grab one of his arms in it's teeth.
Suiton: Mizu Urufu Pakku no Jutsu (Water Release: Water Wolf Pack Technique) Rank: “B” Rank Skill: Ninjutsu, Offensive Effect: Creates a pack of five wolves made from condensed water that rush towards an opponent, intent on attacking it. Special: Handseals Drawback: Must have a water source. User must maintain the Tiger seal to keep the wolves in shape. Description: The user performs the handseals, ending with and holding the Tiger handseal. From the water rapidly rise five regular-sized wolves made of condensed, chakra-hardened water. These wolves rush towards an opponent, or multiple opponents, based on the user’s whim, and aim to attack. If they are attacking on a water source, then when they are hit, they regenerate themselves. If not, then once hit, they act like a Mizu Bunshin and are dispelled. If at any time the user breaks hold of the Tiger seal, then the wolves will dissolve into a puddle of water. Limit: Water Release
Asthe stone was fairly large and Yūkimaru saw him pick it up it was easy to dodge from the twenty five meter distance between them. A change in past was all that was need for the dodge to be a success. Yūkimaru started to close the radius of the circle until he reacted the boy throwing a jab at his face
All I can say here is, don't attempt to attack an opponent face on who is more adept at nin and tai than yourself. That throw with the kunai was a good idea, but if I were you, I'd have tried for the chain lightning again, using the rocks or dust cloud as cover.
Last Edit: Nov 30, 2010 13:43:45 GMT -7 by zenoske1ryu
Movement 1 Yukimaru would immerge from the dust he could see that the buy was writing something in s he threw 10 senbon at him in a horizontal line. This would hit the boy in the right side of his body and cause severe pain, as the senbon would remain in making movement harder for him. This would also affect the boys writing ability and make the technique unaffective
Movement 2 – 4 Yukimaru then moved in close to the boy throw a hard jabs at the boys face from his boxing stance.
As the stone was fairly large and Yūkimaru saw him pick it up it was easy to dodge from the twenty five meter distance between them. A change in past was all that was need for the dodge to be a success. Yūkimaru started to close the radius of the circle until he reacted the boy throwing a jab at his face
Movement 1 Yukimaru would immerge from the dust he could see that the buy was writing something in s he threw 10 senbon at him in a horizontal line. This would hit the boy in the right side of his body and cause severe pain, as the senbon would remain in making movement harder for him. This would also affect the boys writing ability and make the technique unaffective
Movement 2 – 4 Yukimaru then moved in close to the boy throw a hard jabs at the boys face from his boxing stance.
The both of your posts contrast and contradict one another. And you completely ignored my attack.
Basically what you have to understand is that everything you do, and everything I agree to actually does happen. So when I mentioned in my posts that you dodged the rock and attempted to approach me, that means it was successful. Now for you to suddenly go back and change the past is simply god-modding to suit the situation to your advantage. Not to mention, you cannot go back and interrupt something that was agreed upon by both parties. That's not how an interrupt works. I'm no expert, but this is what I've learned over the entire year of being here.
I understand that you meant to interrupt me, but in some cases, it might be a good idea to say what happens should your opponent decide to state that your interrupt was unsuccessful like I'm basically saying here. Something like "should his opponent's seals be successful, he would leap back a good ten metres and reach for more senbon" or something to that effect. Basically something that enables you to come up smelling like roses and also to set you up for next turn. Basically a dodges followed by a counter or possible counter.
Now in a situation like this, I'd be able to call a critical hit on you, meaning because you ignored my attack completely, you would suffer damage. Life threatening. Or anything else I feel like within reason. In this case, I'd be able to say that my wolves did cause damage to you. But since you asked for this to be a learning process, I'll leave the crit hit and just allow for you to post again.
Post by zenoske1ryu on Nov 30, 2010 15:09:52 GMT -7
As Yūkimaru approached the boy five wolfs would appear and be coming towards him, Yūkimaru took this to mean that he was posting some kind of a threat to the boy as he was trying to slow him down. Yūkimaru drew his katana. Yūkimaru span around on the spot cutting the wolf that was trying to tackle him as he continued to spin he slashed the one behind him and the one heading for his legs when he had completed one full rotation he used his sword flip himself into the air as he spun the combination of the katana and the wire would slash the other wolves that tried to attack his arms and throat. Yūkimaru would land on one knee a dart forward towards the boy throwing some more senbon as he got up.
As Yūkimaru approached the boy five wolfs would appear and be coming towards him, Yūkimaru took this to mean that he was posting some kind of a threat to the boy as he was trying to slow him down. Yūkimaru drew his katana. Yūkimaru span around on the spot cutting the wolf that was trying to tackle him as he continued to spin he slashed the one behind him and the one heading for his legs when he had completed one full rotation he used his sword flip himself into the air as he spun the combination of the katana and the wire would slash the other wolves that tried to attack his arms and throat. Yūkimaru would land on one knee a dart forward towards the boy throwing some more senbon as he got up.
That was a really good post. You attacked and defended yourself all at the same time and covered any and all possible exploits I could possibly have made during and after the attack. It also sets you up for what you could possibly do next. Not to mention the small amount of character development. Helps others to get a feel for your character and his thoughts, feelings, ect.
However, me being me, I do love my interrupts. So watch what happens here.
The three wolves that were the first to attack were sliced apart, becoming nothing more than mere puddles amongst the rain. Rhydas continued to watch calmly from a safe distance away.
he used his sword flip himself into the air
The two wolves that had watched their brethren be bested by the sword knew that a either repositioning themselves would be best or even a new type of attack would work. Either way, the decided to move. Dodging the various whips from the attack, the two wolves would leap into the air, headed for the teenager the moment he had finished his attack and decided to land.
Form both sides they would attack, using the rapidly decreasing momentum from the males spin to give them an advantage as he'd likely be unaware of their intention. Not to mention he would be slightly disoriented by the spin.
The puddles of water littered across the ground would reform almost as instantly as they had fallen, as per the technique and watched what was happening. The would strike as soon as the teen would land.
How would he get out of this?
In situations like these, its best to think outside the box. Not to mention, although your post was perfect, there is always something you could add that can be used to help you out. There is always a chance for you to defend yourself. Even if you cannot see it.
Also, it helps to have a target in mind for when your attacking. There are some situations that don't call for it, but there are others that do. For instance, if you were to attack in all directions with that whip, you'd have even forced me to stop my technique and react accordingly.
The pains of being Divine. Bringing the world under her power building a base of resources. Money. Tools. And that meant travel. Kyuusaisha Shiel had complete faith that Fate would guide her in the right direction. In other words, she was atrociously lost.
Chaos had a distinct feeling, a crecendo of noise that lacked the intention and organisation of measured practice. A roar of water, an oddly localized rainfall, screams both natural and not. But Nature was a funny thing, often being designed just perfectly for certain situations. A greater purpose was intended for this circular segment of the planet - a purpose meant for her use.
She was, after all, the Messiah, and this was a natural arena. A clear zone among the trees and brush, perfectly encircled by boulders, keeping much of the water within its boundaries. She would sit atop one to the southeast of the current conflict, around fifty meters from the center.
She couldn't see well, but obviously the winner of this clash would be a more useful tool than the loser. If she could sway both to her goals all the better. Though likely one would die. They almost always did. Only Fate could determine the outcome, it was predestined.
Post by Poëtische Rechtvaardigheid on Dec 1, 2010 5:12:14 GMT -7
-Enter- Aneko crouched at one of the northeast watching the battle unfold. She grinned quietly then silently she took out a Kunai. then making a clone she sent it out to see what they would do with another person on the battle or was this a sparr? she couldn't tell.
Bunshin no Jutsu (Clone Skill) Rank: "E" Skill: GenJutsu Effect: This technique creates intangible clones of the user. The clones are simply illusions and will dissipate when they come into contact with something. Special: Tiger, Boar, Ox, Dog or Ram, Snake, Tiger. Drawback: The illusions can be seen through Chakra seeing techniques. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.). Description: Bunshin no Jutsu creates a clone of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Like Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these clones will simply disappear if come into contact, but unlike Kage Bunshin, they are substanceless, and thus cannot do any damage. These Clones may be moved around freely and easily to the user's wish. Limit: Universal Academy technique, must have a perception.
Yeah Girl I like that~
Missions: D-8 C-6 B-0 A-0 S-0 Events: 1 | 14/24
Send all PMs to Main
Post by zenoske1ryu on Dec 1, 2010 11:52:08 GMT -7
During the spin in the air Yūkimaru released that he had not met any resistance like when he cut though the other wolfs this meant that he hadn’t cut them with this in mind when he landed he was prepared for their attack. He was slightly dizzy from the spins but wasn’t too bad he decided that the best tactic was to attack the boy himself so that the wolves would break. Yūkimaru swung the katana in the air sending the wire flying rapidly in a circle around his head to stop the wolves the reason being that he was close to the floor so that would be the most likely attack place. The wire would spread the wolves to bits. At the same time Yūkimaru would draw 5 senbon and throw them at the males direction the amount of senbon throw horizontally would make up for his dizziness and the boy wouldn’t be able to move as it would break his kanji sign.
Option A- (if the wolves break & jutsu does as well) After this Yūkimaru would charge forward and hide behind a rock 10 meters from the male. As he looked around to check if anything else came at him he would see the female ninja (Aneko)
Option B (wolves break but jutsu doesn’t) Yūkimaru would charge forward and swing with his katana’s wire forcing the boy to move and thus break the kanji
Option C (wolves don’t break) Yūkimaru would then do a forward role and use his hand as a base to spin around using his legs and sword as weapons damaging anything within 5 meters of him
OOC: Now that we're all here, I just want to say something before we begin. I am in no way an expert. Nor am I an RP teacher. In saying that, what I mean is that I am not the best RPer in the world and am by no means flawless. I'm only trying to help you guys out. By all means, if you think I missed something or if you have something better to put forward, then by all means feel free. I'm treating this as a test of such for myself. Anyway, without ado...
Rules:
1. The posting order is as follows; Sets, Aneko, Ryu then Rhydas. This is specifically so that you guys can have your turns without the flow of the practice being broken by me posting critique. With the critique coming after every round, it allows for you all to reflect and such.
2. This match vary between 3 v 1 or free-for-all. Whether you all choose to gang up on me or whether you decide to wing it, either way I'll critique your posts. No matter what you do.
3. Problems and questions should be kept to pm's or c-bawx only. This is so that the thread stays clear of any arguments that may ruin the thread. Trust me, this rule is necessary. Other than my critique on your posts, no OOC is allowed unless accompanied by an IC post.
4. Don't take things personally. If someone is constantly targeting you IC or says something you don't like. Ignore it, or take it to pm's. Even go as high as staff if you feel the need to, but that's why this rule is here, so that it won't ever come to that.
Once again, really nice post Ryu. I can see that you're putting more time and thought into your writing. And that's a good thing. The more you write, the more it flows. The more it flows, the more interesting and fun the fights become. Character development occurs, your writing skills improve and overall you become a better RPer. I believe I mentioned this in one of the posts above, but either way that's what we're looking to accomplish so keep it up.
Now about your post. When posting a response to someone else's move, it helps to look through carefully and make a note of the individual attacks they've made against you or another person. That way, you can counter appropriately.
In your post, you completely missed out the entire first part of my attack. Namely, the part where the two wolves that were still standing and attacked you in midair at the end of your spin. You didn't mention their attack, nor did you mention dodging it.
Once again, here, I'd be able to call a crit hit on you. But, learning process. So again, I'll leave it. Always concentrate on what your opponent has done first before you attempt a counter or reaction. It's good you understood what I said about scenarios that activate should a certain condition be bet, but make sure not to make it blatantly obvious to the enemy by saying "Situation A, Situation B, ect." In those situations you should probably go for things like this; "Should the technique dissipate; If the technique was cancelled"
Other than that, nice post.
As the teen landed upon the ground and twirled his whip around him as a last minute defence, Rhydas grew bored of the wolves technique once the last one was slain. Sighing as he cancelled the handseal, Rhydas simply leapt forward, over the senbon and landed fifteen metres away from his enemy in total.
Just when he was about to take the fight at close range, another would suddenly appear within his sights. And then another straight after, as determined by his heat vision. The genjutsu that the closer one had apparently used didn't even register within his mind as at the moment, he could pretty much only see heat signatures. Both seemed to be girls, and both seemed to be a fair distance away from both him and his current enemy. The girl hiding behind a rock, projecting the genjutsu clone was approximately thirty-five metres away. And the one who sat upon the rock was merely a total of fifty metres away.
At the moment, it was impossible to tell if the one furthest away was a threat, but the one at close range using the genjutsu seemed harmless. Though it wouldn't be smart of him to ignore her, he also felt he didn't need to pay so much attention to her. The other girl however, the distance made it difficult to determine the kind of person she was...
Turning back to his opponent with his sapphire blue eyes behind the veil of red that was within his goggles, Rhydas smiled.
"We have visitors."
Last Edit: Dec 1, 2010 13:03:18 GMT -7 by zenoske1ryu