Orihime Yamanaka
Mar 2, 2012 19:37:48 GMT -7
Post by Small Lady on Mar 2, 2012 19:37:48 GMT -7
Name:Orihime Yamanaka
Alias: "The Flower, Small Lady, Lady Orihime, Hime"
BloodLimit: N/A
Height: 5'2ft
Weight:108lbs, 49kg
Age: 16yrs of Age
Gender: Female
Alignment: Neutral Good
-To a neutral good being, life and the assurance of other creatures' rights take precedence over all else. This is not to say that this character will have an aversion to taking another's life when faced with a choice between an attacker's and his own, however. Neutral good beings also believe that law and chaos are merely tools to use in bringing life, prosperity, and happiness to all deserving creatures. Neither numbers nor individual concerns have any bearing on decisions regarding the needs and rights of any given creature. In other words, in the view of a neutral good being, rarely will either the needs of the many or the personal desires of an individual outweigh the needs of any other creature. All life is given even-handed treatment. As with all alignments neutral with respect to law and chaos, self-reliance is a cornerstone of a neutral good being's personality. In a crunch, neutral good characters trust in themselves and in no other individual or group. This doesn't mean they can't make friends and develop trusting relationships with others, however. Neutral good beings aren't normally as independent as chaotic good beings, and they can cooperate in groups. But they won't always trust a group to be more effective than they could be themselves.
Alias: "The Flower, Small Lady, Lady Orihime, Hime"
BloodLimit: N/A
Height: 5'2ft
Weight:108lbs, 49kg
Age: 16yrs of Age
Gender: Female
Alignment: Neutral Good
-To a neutral good being, life and the assurance of other creatures' rights take precedence over all else. This is not to say that this character will have an aversion to taking another's life when faced with a choice between an attacker's and his own, however. Neutral good beings also believe that law and chaos are merely tools to use in bringing life, prosperity, and happiness to all deserving creatures. Neither numbers nor individual concerns have any bearing on decisions regarding the needs and rights of any given creature. In other words, in the view of a neutral good being, rarely will either the needs of the many or the personal desires of an individual outweigh the needs of any other creature. All life is given even-handed treatment. As with all alignments neutral with respect to law and chaos, self-reliance is a cornerstone of a neutral good being's personality. In a crunch, neutral good characters trust in themselves and in no other individual or group. This doesn't mean they can't make friends and develop trusting relationships with others, however. Neutral good beings aren't normally as independent as chaotic good beings, and they can cooperate in groups. But they won't always trust a group to be more effective than they could be themselves.
Birth Country: Land of Moon
Current Residency: Village Hidden in the Sound
[/color]Current Residency: Village Hidden in the Sound
Specialist Overview
Medical Specialist
- Will of Kratos (Future)
- Sensory (Future)
Genjutsu Specialist
- Figment Perception [Not Learned Yet]
- Phantasm Perception [Not Learned Yet]
Non-Clan Specialist
- Yamanaka Clan
Non-Ninjutsu Specialist
[/u]- Sound Release
- Earth Release [Not Learned]
- Wind Release
Misc.
- Mythical Summoner (Future)
Weapons
Primary Weapon
Gauntlet (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing/Slashing, Gauntlet
Effect: Single-handed weapons not resembling a straight dagger blade. Usually wielded without wrist action. Often protects the forearm.
Special: ---
Drawback: ---
Description: Single-handed weapons not resembling a straight dagger blade. Usually wielded without wrist action. Often protects the forearm. Examples of Gauntlets are Brass Knuckles, Cestus, Gauntlets, and others that resemble as such.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Secondary Weapon
Butt Bag Type 1 (Overview)
Rank: "C"
Type: Main, Tailor, Slot Holder, Holds 15 Slots (15 for Items of Scroll Length), Bag
Effect: A waist pack worn with the pouch in back.
Special: ---
Drawback: ---
Description: Picture A pack worn at the back along a belt at the waist. Water repellent collar with drawstring pack with quick release closures attached to 1 inch cinch straps and a top carry handle. It has a vented bottom with keeper clips to attach to the belt, or straps to wrap around a belt. The compartment has the dimensions Height of 10.25 inches Width of 10.5 inches and Depth of 7 inches. The interior holds 15 slots of scroll length as well as main objects that fit in the same dimensions. Normally extra clothes is held in this spot as well as other non combative supplies.
Limit: These types of items may be capable of being bought inside any Tailor Shop.
Cost: 5,500 Ryo
100 ml Syringe 6x (2 Slot's)
Rank: "C"
Type: Secondary, 2 per slot, Syringe, Medical Container
Effect: A medical instrument used to inject fluids into the body or draw them from it.
Special: ---
Drawback: Easy to break.
Description: This syringe holds 100 ml of liquid inside that may be pumped into an object. The syringe may be self pumping, or have a pump to push in. The dimensions are 1.94 by 1.34 inches wide, while the intake is 6.775 inches long. The outside nipple connected to the intake is 0.155 inches with a needle of 1.5 inches. It is recommended to keep the needle covered with a rubber hard plastic nozzle.
Limit: These types of items may be capable of being bought inside any Hospital or Medical Center.
Cost: 1,200 Ryo per Slot, or 600 Ryo Each.
100 ml Vial 3x (1 Slot)
Rank: "C"
Type: Secondary, 3 per slot, Vial, Medical Container
Effect: A relatively large glass vessel or bottle, especially used to store medication as liquids, powders or in other forms like capsules.
Special: ---
Drawback: Easy to break.
Description: Picture A glass bottle that may hold up to 100 ml of contents. It has the dimensions of 52 millimeters in diameter by 95 millimeters (2.05 inches x 3.74 inches). This bottle may hold a variety of objects from liquids, to powders, to small capsules, to even gasses.
Limit: These types of items may be capable of being bought inside any Hospital or Medical Center.
Cost: 1,200 Ryo per Slot, or 400 Ryo Each.
Blood Clot Pill 9x (3 Slot's)
Rank: “C”
Type: Secondary "3" Per Slot
Effect: A pill that stops bleeding and accelerates the red blood system.
Special: ---
Drawback: ---
Description: The pill is about 1/2 in diameter about roughly the size of a regular Marble, the color of the pill is a bit darken from all the different herbs that were mixed into it. The pill is able to activate somewhat of a chemical reaction in the body that will trigger the Thrombus or also commonly know as (Blood Clot) is the final product of the blood coagulation step in hemostasis a very important part (the cessation of blood loss from a damaged vessel). A thrombus in a large blood vessel will decrease blood flow through the vessel that has been damage. So that the blood will then thicken and form a clot of blood cells and fibrin strands to stop the bleeding when blood vessel is severed.
Limit: Found in Any Hospital Shop
Cost: 500 Each
Grenade: Sting 5x ( 5 Slot's)
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A non lethal grenade that is used to sting and subdue an opponent without causing major harm.
Special: ---
Drawback: May harm the user if not thrown right.
Description: Sting grenades are based on the design of the fragmentation grenade. Instead of using a metal casing to produce shrapnel, they are made using two spheres of hard rubber. The space between the two spheres is then filled with many small, hard rubber balls. Upon detonation, the subject is incapacitated by the blunt force of the projectiles. This makes sting grenades ideal for containing small groups of rowdy prisoners, providing a shooting opportunity when a suspect is hiding behind cover, or in allowing SWAT teams to clear small rooms. The sting grenade has a radius damage of 15 meters. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each
Grenade: Smoke 4x [4 Slot's]
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A Grenade that gives off thick smoke when it explodes; used to make a smoke screen or to mark a position.
Special: ---
Drawback: May harm the user if not thrown right.
Description: Smoke grenades are used as ground-to-ground or ground-to-air signaling devices, target or landing zone marking devices, and screening devices for unit movement. The body is a sheet-steel cylinder with emission holes in the top and bottom. These allow the smoke to be released when the grenade is ignited. Two main types exist, colored smoke (for signaling) and screening smoke. It fills an area radius of 15 meters with thick smoke. The smoke may come in different colors if the user wishes. Different color smoke could be used for information value if need. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each
Rank: "C"
Type: Main, Tailor, Slot Holder, Holds 15 Slots (15 for Items of Scroll Length), Bag
Effect: A waist pack worn with the pouch in back.
Special: ---
Drawback: ---
Description: Picture A pack worn at the back along a belt at the waist. Water repellent collar with drawstring pack with quick release closures attached to 1 inch cinch straps and a top carry handle. It has a vented bottom with keeper clips to attach to the belt, or straps to wrap around a belt. The compartment has the dimensions Height of 10.25 inches Width of 10.5 inches and Depth of 7 inches. The interior holds 15 slots of scroll length as well as main objects that fit in the same dimensions. Normally extra clothes is held in this spot as well as other non combative supplies.
Limit: These types of items may be capable of being bought inside any Tailor Shop.
Cost: 5,500 Ryo
100 ml Syringe 6x (2 Slot's)
Rank: "C"
Type: Secondary, 2 per slot, Syringe, Medical Container
Effect: A medical instrument used to inject fluids into the body or draw them from it.
Special: ---
Drawback: Easy to break.
Description: This syringe holds 100 ml of liquid inside that may be pumped into an object. The syringe may be self pumping, or have a pump to push in. The dimensions are 1.94 by 1.34 inches wide, while the intake is 6.775 inches long. The outside nipple connected to the intake is 0.155 inches with a needle of 1.5 inches. It is recommended to keep the needle covered with a rubber hard plastic nozzle.
Limit: These types of items may be capable of being bought inside any Hospital or Medical Center.
Cost: 1,200 Ryo per Slot, or 600 Ryo Each.
100 ml Vial 3x (1 Slot)
Rank: "C"
Type: Secondary, 3 per slot, Vial, Medical Container
Effect: A relatively large glass vessel or bottle, especially used to store medication as liquids, powders or in other forms like capsules.
Special: ---
Drawback: Easy to break.
Description: Picture A glass bottle that may hold up to 100 ml of contents. It has the dimensions of 52 millimeters in diameter by 95 millimeters (2.05 inches x 3.74 inches). This bottle may hold a variety of objects from liquids, to powders, to small capsules, to even gasses.
Limit: These types of items may be capable of being bought inside any Hospital or Medical Center.
Cost: 1,200 Ryo per Slot, or 400 Ryo Each.
Blood Clot Pill 9x (3 Slot's)
Rank: “C”
Type: Secondary "3" Per Slot
Effect: A pill that stops bleeding and accelerates the red blood system.
Special: ---
Drawback: ---
Description: The pill is about 1/2 in diameter about roughly the size of a regular Marble, the color of the pill is a bit darken from all the different herbs that were mixed into it. The pill is able to activate somewhat of a chemical reaction in the body that will trigger the Thrombus or also commonly know as (Blood Clot) is the final product of the blood coagulation step in hemostasis a very important part (the cessation of blood loss from a damaged vessel). A thrombus in a large blood vessel will decrease blood flow through the vessel that has been damage. So that the blood will then thicken and form a clot of blood cells and fibrin strands to stop the bleeding when blood vessel is severed.
Limit: Found in Any Hospital Shop
Cost: 500 Each
Grenade: Sting 5x ( 5 Slot's)
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A non lethal grenade that is used to sting and subdue an opponent without causing major harm.
Special: ---
Drawback: May harm the user if not thrown right.
Description: Sting grenades are based on the design of the fragmentation grenade. Instead of using a metal casing to produce shrapnel, they are made using two spheres of hard rubber. The space between the two spheres is then filled with many small, hard rubber balls. Upon detonation, the subject is incapacitated by the blunt force of the projectiles. This makes sting grenades ideal for containing small groups of rowdy prisoners, providing a shooting opportunity when a suspect is hiding behind cover, or in allowing SWAT teams to clear small rooms. The sting grenade has a radius damage of 15 meters. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each
Grenade: Smoke 4x [4 Slot's]
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A Grenade that gives off thick smoke when it explodes; used to make a smoke screen or to mark a position.
Special: ---
Drawback: May harm the user if not thrown right.
Description: Smoke grenades are used as ground-to-ground or ground-to-air signaling devices, target or landing zone marking devices, and screening devices for unit movement. The body is a sheet-steel cylinder with emission holes in the top and bottom. These allow the smoke to be released when the grenade is ignited. Two main types exist, colored smoke (for signaling) and screening smoke. It fills an area radius of 15 meters with thick smoke. The smoke may come in different colors if the user wishes. Different color smoke could be used for information value if need. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each