Universal Shop
Feb 13, 2017 18:35:03 GMT -7
Post by Madame Loki on Feb 13, 2017 18:35:03 GMT -7
{Enter}
Loki returned to the shop but this time around she had a little more in mind in terms of what she wanted to buy. She went up to the shop keep and asked for a set of clothing. However, Loki was very exact in what she wanted, and the exact style. The shop keep would nod his head as he would begin to Show Loki what he had. After searching through what he had in stock, Loki found what she wanted. She would walk it back to the front and lay everything out in front of him. She had gotten herself a Celestial Mithral set.
Buying:
Apparel = 400
Armour = 538,000 ryo
Total = 538,400 ryo
Haggle = 130
Loki returned to the shop but this time around she had a little more in mind in terms of what she wanted to buy. She went up to the shop keep and asked for a set of clothing. However, Loki was very exact in what she wanted, and the exact style. The shop keep would nod his head as he would begin to Show Loki what he had. After searching through what he had in stock, Loki found what she wanted. She would walk it back to the front and lay everything out in front of him. She had gotten herself a Celestial Mithral set.
Buying:
Apparel = 400
Pouch, Half x4
Rank: "C"
Type: Main, Slot Holder, 1/2 Slot, Pouch
Effect: A long sized sheath/pouch capable of holding 1/2 of items of 8 inches in length. Normally used for a single knife/kunai.
Special: ---
Drawback: ---
Description: Picture Mostly made out of leather, or a hard material. The Half pouch is primarily made for knives, and kunai, however due to their length they can hold other extremely thin items with the same length as that of a Scroll Pouch. 2 Half Pouches take up 1 Pouch Slot when applying to Individual Integrated Fighting System apparel and other basic apparel. A perfect example would be senbon. Half Pouches may be sold individually and attached to belts or other strapped objects, or may be sold as part of Basic Clothing. Half Pouches may be strapped to body parts as well such as a boot or the wrist. Characters attempting to conceal an item in a half pouch gain a +20 circumstance bonus on their Sleight of Hand Check. Multiple Pouches may be purchased connected together.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 100 Ryo Each.
Rank: "C"
Type: Main, Slot Holder, 1/2 Slot, Pouch
Effect: A long sized sheath/pouch capable of holding 1/2 of items of 8 inches in length. Normally used for a single knife/kunai.
Special: ---
Drawback: ---
Description: Picture Mostly made out of leather, or a hard material. The Half pouch is primarily made for knives, and kunai, however due to their length they can hold other extremely thin items with the same length as that of a Scroll Pouch. 2 Half Pouches take up 1 Pouch Slot when applying to Individual Integrated Fighting System apparel and other basic apparel. A perfect example would be senbon. Half Pouches may be sold individually and attached to belts or other strapped objects, or may be sold as part of Basic Clothing. Half Pouches may be strapped to body parts as well such as a boot or the wrist. Characters attempting to conceal an item in a half pouch gain a +20 circumstance bonus on their Sleight of Hand Check. Multiple Pouches may be purchased connected together.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 100 Ryo Each.
Armour = 538,000 ryo
Shoulder Armour Piece (Overview)x2
Rank: "C"
Type: Main, Protection, Armour
Effect: Armour created to protect the shoulder of the wearer.
Special: ---
Drawback: ---
Description: Also known as the Pauldron. Pauldrons cover the shoulder area. They can also cover the armpit, and sometimes parts of the back and chest. These are connected to the Arm Armour Pieces to give larger protection. They typically consist of a single large dome-shaped piece to cover the shoulder, with multiple parts attached to it to defend the arm and upper shoulder. Armour Class: 5.
Limit: These items may be bought inside any Armour Shop.
Cost: 10,000 Ryo each.
Arm Armour Piece (Overview)x2
Rank: "A"
Type: Main, Protection, Armour
Effect: Armour created to protect the arm of the wearer.
Special: ---
Drawback: ---
Description: The Arm Armor can consist of 3 pieces. The Upper Cannon which is intended to protect the upper arms, the Lower Cannon which is intended to protect the lower arms, and the couter which is used to connect the two pieces together while protecting the elbow. Sometimes straps can be used to connect the upper and lower pieces together. Gauntlets are intended to protect the lower arm depending on the size; however that does not mean that the Arm Armour Piece cannot do so. Armour Class: 4.
Limit: These items may be bought inside any Armour Shop.
Cost: 12,000 Ryo each.
Torso Armour Piece (Overview)
Rank: "S"
Type: Main, Protection, Armour
Effect: Armour created to protect the torso of the wearer.
Special: ---
Drawback: ---
Description: A piece of armour that protects multiple parts of the body. The breastplate, as the name implies, this plate protects the upper chest area. The plackart is an armoured reinforcement covering the lower half of the breastplate. Depending on the design the plackart might cover nearly the entire breastplate. The fauld, armour usually composed of lames, which is attached to the breastplate which serves protection for the abdomen. Then finally the Tasset, solid armour plates or a skirt of lames hung from the fauld to cover the gap between the fauld and the thigh armour. Due to the size of Armour it will always have +50% more Armour Points of Special Material (Steel has 30 Armour Points; Steel Torso Armour Piece has 45 Armour Points). Armour Class: 6.
Limit: These items may be bought inside any Armour Shop.
Cost: 40,000 Ryo each.
Leg Armour Piece (Overview)x2
Rank: "C"
Type: Main, Protection, Armour
Effect: Armour created to protect the leg of the wearer.
Special: ---
Drawback: ---
Description: Sometimes worn as a skirt connected to the Torso Armour, the leg armour is meant to protect the upper legs. Another piece meant to protect the leg are the Schynbalds which were strapped to the lower legs however they did not enclose the lower leg; hence they are not greaves. The purpose of Leg Armour is to protect the upper leg, while wearing Greaves is used to protect the lower leg; however that does not mean that Leg Armour cannot protect both. Armour Class: 4.
Limit: These items may be bought inside any Armour Shop.
Cost: 17,000 Ryo each.
Mithral, Celestial x7
Rank: "S"
Type: Main, Mineral, Special Material
Effect: Special material used to create weapons of silver/good to damage against those weak against the same effects.
Special: ---
Drawback: ---
Description: Identification: Very Difficult; Hardness: 15; Armour Points/Inch: 30; Armour Class: -4. Celestial mithral is a form of mithral blessed by the divine power. It is a silvery, luminescent metal that is lighter than steel but just as hard. Celestial mithral has all the properties of mithral but celestial mithral weapons count as silver and good for the purpose of overcoming damage reduction, affecting regeneration, and vulnerability to silver and good. If a creature’s damage reduction can be overcome by silver and/or good, regeneration stops functioning due to a silver/good attack, and/or those vulnerable to silver/good takes half again as much damage (+50%) from a celestial mithral weapon (additional from techniques is not increased, but Weapon size does). Items not primarily of metal are not meaningfully affected by being partially made of this special material. Adding any Enhancement Seal to a celestial mithral weapon increases its price by 60,000 Ryo. This increase is applied the first time the item is enhanced, not once per ability added.
Limit: These items may be bought inside any Weapon Shop.
Cost: +60,000 Ryo per Weapon; +60,000 Ryo per Armour Piece/ +9,000 Ryo per Helmet.
Rank: "C"
Type: Main, Protection, Armour
Effect: Armour created to protect the shoulder of the wearer.
Special: ---
Drawback: ---
Description: Also known as the Pauldron. Pauldrons cover the shoulder area. They can also cover the armpit, and sometimes parts of the back and chest. These are connected to the Arm Armour Pieces to give larger protection. They typically consist of a single large dome-shaped piece to cover the shoulder, with multiple parts attached to it to defend the arm and upper shoulder. Armour Class: 5.
Limit: These items may be bought inside any Armour Shop.
Cost: 10,000 Ryo each.
Arm Armour Piece (Overview)x2
Rank: "A"
Type: Main, Protection, Armour
Effect: Armour created to protect the arm of the wearer.
Special: ---
Drawback: ---
Description: The Arm Armor can consist of 3 pieces. The Upper Cannon which is intended to protect the upper arms, the Lower Cannon which is intended to protect the lower arms, and the couter which is used to connect the two pieces together while protecting the elbow. Sometimes straps can be used to connect the upper and lower pieces together. Gauntlets are intended to protect the lower arm depending on the size; however that does not mean that the Arm Armour Piece cannot do so. Armour Class: 4.
Limit: These items may be bought inside any Armour Shop.
Cost: 12,000 Ryo each.
Torso Armour Piece (Overview)
Rank: "S"
Type: Main, Protection, Armour
Effect: Armour created to protect the torso of the wearer.
Special: ---
Drawback: ---
Description: A piece of armour that protects multiple parts of the body. The breastplate, as the name implies, this plate protects the upper chest area. The plackart is an armoured reinforcement covering the lower half of the breastplate. Depending on the design the plackart might cover nearly the entire breastplate. The fauld, armour usually composed of lames, which is attached to the breastplate which serves protection for the abdomen. Then finally the Tasset, solid armour plates or a skirt of lames hung from the fauld to cover the gap between the fauld and the thigh armour. Due to the size of Armour it will always have +50% more Armour Points of Special Material (Steel has 30 Armour Points; Steel Torso Armour Piece has 45 Armour Points). Armour Class: 6.
Limit: These items may be bought inside any Armour Shop.
Cost: 40,000 Ryo each.
Leg Armour Piece (Overview)x2
Rank: "C"
Type: Main, Protection, Armour
Effect: Armour created to protect the leg of the wearer.
Special: ---
Drawback: ---
Description: Sometimes worn as a skirt connected to the Torso Armour, the leg armour is meant to protect the upper legs. Another piece meant to protect the leg are the Schynbalds which were strapped to the lower legs however they did not enclose the lower leg; hence they are not greaves. The purpose of Leg Armour is to protect the upper leg, while wearing Greaves is used to protect the lower leg; however that does not mean that Leg Armour cannot protect both. Armour Class: 4.
Limit: These items may be bought inside any Armour Shop.
Cost: 17,000 Ryo each.
Mithral, Celestial x7
Rank: "S"
Type: Main, Mineral, Special Material
Effect: Special material used to create weapons of silver/good to damage against those weak against the same effects.
Special: ---
Drawback: ---
Description: Identification: Very Difficult; Hardness: 15; Armour Points/Inch: 30; Armour Class: -4. Celestial mithral is a form of mithral blessed by the divine power. It is a silvery, luminescent metal that is lighter than steel but just as hard. Celestial mithral has all the properties of mithral but celestial mithral weapons count as silver and good for the purpose of overcoming damage reduction, affecting regeneration, and vulnerability to silver and good. If a creature’s damage reduction can be overcome by silver and/or good, regeneration stops functioning due to a silver/good attack, and/or those vulnerable to silver/good takes half again as much damage (+50%) from a celestial mithral weapon (additional from techniques is not increased, but Weapon size does). Items not primarily of metal are not meaningfully affected by being partially made of this special material. Adding any Enhancement Seal to a celestial mithral weapon increases its price by 60,000 Ryo. This increase is applied the first time the item is enhanced, not once per ability added.
Limit: These items may be bought inside any Weapon Shop.
Cost: +60,000 Ryo per Weapon; +60,000 Ryo per Armour Piece/ +9,000 Ryo per Helmet.
Total = 538,400 ryo
Haggle = 130