Zeth Zatachi [Gennin]
Oct 20, 2010 16:38:16 GMT -7
Post by Zeth Zatachi on Oct 20, 2010 16:38:16 GMT -7
Basic Info
Name- Zeth Zatachi
Alias- The Blood Lust Ninja
Bloodlimit- None
Height- 5 foot 9 inches
Weight- 120 pounds
Blood Type- AB+
Age- 19
Gender - Male
Alignment- Evil Chaotic
Birth Country- Land of Fire
Village- Kumo
Special- Major- Nin & Tai Minor- Gen & Clan
Weapons
Primary Weapon-
Zatachi Katana
Zatachi Katana
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: A heirloom to the Zatachi family, this three and a half foot katana has been used for almost 70 years, kept in mint condition. It's blade has seen many death's including the deaths of many great Zatachi, including Zeth's brother. It's long blade has lasted the generation and shows no signs of age, the handle was black with yellow striped cover, the guard was gold and in a dragon design as well as the weight.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: A heirloom to the Zatachi family, this three and a half foot katana has been used for almost 70 years, kept in mint condition. It's blade has seen many death's including the deaths of many great Zatachi, including Zeth's brother. It's long blade has lasted the generation and shows no signs of age, the handle was black with yellow striped cover, the guard was gold and in a dragon design as well as the weight.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo
Secondary Items-
Butt Bag (9/15 Slots)
9 slots- 18 Kunai
World Map
Character Depth
Personality
Zeth Zatachi is a 10 year old boy who mostly keeps to himself, kinda dark and doesnt talk to anyone who he doesnt care for. He ignores his feelings and only pays attention to whats going to make him stronger. As for friends, he doesnt want any, if it comes to the day he finds some that he can truly call friends then he will lay his life on the line for them.
He makes sport out of picking certain targets, hunting them down, and killing them slowly. He likes to targets those who kill without reason. He mostly hates being told what to do unless its by someone who is showing him the way to greater power of some sort.
He has a strange liking for bloodshed, it makes him lust for more making him a little more unstable when the bloodshed starts. Even the sight of his own blood can start a lust for more. Lastly, one of Zeth's main points in life, he never wants to fall in love, too him its a pointless waste of time and just gets in the way of power. He prefers to stay solo when it comes to anything from travailing to missions though he doesn't mind having a squad with him that he knows he can trust and wont back stab him. Zeth cares deeply for the katana that he keeps on his back and would rather die then let someone lay there fingers on it. He does not believe in good and evil, only strong and weak.
Appearance
Zeth's face shape is ovalish. His skin is snow white, his face is the same color. The only mark on his skin that sticks out is the scar shaped like a 6 pointed star. He has black mediam long hair, emo style, with dark red highlights running randomly. His right eye color is dark red, while his left eye is clear white. His lips are thin and colorless. He has a sorta small mouth and nose is remotly small and normal shaped.
He wears a black three layer jacket, its all a mixture of leather and silk. The first layer which only shows under his chin and down to the middle of his chest in a downward open area to show the zipper of it, the zipper is a cross with a circle in the middle which holds a "x" inside of that. The second layer comes out from under the first layer laping over his shoulders and down the rest of his body which from both sides of the hole that makes the zipper part visable has designs running down which has no certain meanings. The third layer comes from a little slit at the front end of the shoulders and it wraps around his whole back and bottom of his front, which is wrapped up with straps all over it holding the wole jacket close to his body.
His pants are of the same texture, black and are just normal, they go all the way down to his black boots and lap over the ankle parts of the boots. The boots are plain black leather with black laces. A hood which isn't attached to anything but a few straps in between the second and third layers of his jacket, comes out and can cover his whole head and hide his face. Along with a katana he always keeps on his back, wrapped in black blood covered cloth, its held to his back by the jacket straps. His ninja headband is tightly tied around his neck.
Background
Zeth Zatachi was born into a Hidden Leaf Village household of a mother, father, and two brothers. His mother, Katline Zatachi was a great friendly women, his father, Hogauchika Zatachi was a cold blooded murderer wanted by many. His two brothers, Igulius and Zinc Zatachi, Igulius went missing when he was 8 while Zeth was 6, his brother was a B ranked ninja of the Hidden Leaf Village, while his littler brother Zinc is only 5 now and nothing special. After his brother was killed in duty his family left to start a new in the Village Hidden in the Clouds. Zeth being born blind was slowing down the family on the way there, Hogachika snapped and lost self control. He pulled out a katana killing his wife and son right in front of Zeth. When his father came up to kill him...
"Boy, its your turn!" Hogauchika laughs while saying those words, which Zeth keeps with him for the rest of his life. Zeth looks up at his father, "Dad why, I heard mom and bro scream... and your laughing...why dad why?!" His father kneed down by his son's side, "Son, listen here, never ever ever question me. Not like you will ever have the chance to do it again!" He pulled back his fist and punched Zeth right in the right eye, breaking a blood vessel which filled his eye's color with redness, he suddenly noticed he could see out that one eye. His first sight was seeing his mom to his left, dead with a huge slice out of the right half of her body. Zeth looks over to his father, who is holding a blood covered katana, "Father, how could you?!?!" Zeth stands up and gets in a basic fighting osition, looking all around seeing the blood. He feels an urge of power go thought him, "All the blood..." His father runs at him holding the katana in the air ready to swing. Zeth runs over to his father's bags on the ground pulling out an exploding kunia. He throws it in the ground 5 feet in front of his father and watchs it explode, his father's body is gone when the smoke clears and the katana is laying on the ground 4 feet in front of him, blood still covering its blade. he walks over and picks it up then goes and sits next to his mother. He grabs the katana by the upper area of the blade and puts the tip against his right cheek, "Point one, Love only causes pain and dispare," he cuts a star point into his cheek, "point two, freiends die along with them so does time, time which could have been spent in many better ways," he cuts another point, "point three, family is only a illusion that holds you back from your tue destiny," another, "point four, power should be the only wanted desire for its the only thing that will make the last standing on this hate fuled world," another, "point five, villages are just obsticles to hold us back, they are the same as family," another, "point six, I will dedecate my life to fullfuilling my star's oaths, star closed." he makes the alst point which completes the star.
From that day on Zeth has followed his 'star' and his right eye never healed leaving him the ability to see out of that one eye. After the fall of his family members, he went on without a second glance, taking the katana with him, to the Village Hidden in the Clouds. Once there he found a small empty house which he stayed in during his days in the acadamy.
Techniques
Lightning
Release
Raiton no Jutsu (Lightning Release Skill) [Freebie]
Rank: "C"
Skill: NinJutsu
Effect: ---
Special: ---
Drawback: ---
Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Lightning. This means that any NinJutsu or specialized TaiJutsu that deals the Lightning Release will need this in order to be performed correctly.
Limit: ---
Rank: "C"
Skill: NinJutsu
Effect: ---
Special: ---
Drawback: ---
Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Lightning. This means that any NinJutsu or specialized TaiJutsu that deals the Lightning Release will need this in order to be performed correctly.
Limit: ---
Rank E
Setsuna Hibana(Instant Spark)
Rank: E
Skill: Ninjutsu
Effect: Creates a spark instantaneously at said target location
Special: Ox
Drawback: --
Description: The user focuses chakra at a certain point on the target and creates a small amount of friction in the air, sparking the area. This can be done almost instantaneously, but causes almost zero damage due to the small nature of the spark. It cannot cause paralysis or blindness, nor any other sort of damage. Usually a prank children use on each other like a game of tag, but with sparks for a small kick.
Limit: Lightning Release
Rank: E
Skill: Ninjutsu
Effect: Creates a spark instantaneously at said target location
Special: Ox
Drawback: --
Description: The user focuses chakra at a certain point on the target and creates a small amount of friction in the air, sparking the area. This can be done almost instantaneously, but causes almost zero damage due to the small nature of the spark. It cannot cause paralysis or blindness, nor any other sort of damage. Usually a prank children use on each other like a game of tag, but with sparks for a small kick.
Limit: Lightning Release
Rank D
Charged Projectile
Rank: D
Skill: Ninjutsu
Effect: Charges a metal throwing projectile with lightning adding lightning damage.
Special: ---
Drawback: Can only do enough to slightly numb and paralyze (Only for a quarter of a post), if the user tries to make it stronger, it will end up backfiring and paralyzing their hand. Can only charge up to 5 slots at once
Description: The user holds as many kunai/shuriken, or metal projectile for that matter, as they can, up to 5 slots in their hands, and charges them with electricity. Extra lightning damage is added which will slightly paralyze or numb. The projectiles will shock the opponent weakly even if they don't make contact, but at least come close to.
Limit: Lightning release.
Raiton - Rakurai Shuryuu (Lightning Style - Lightning Stream)
Rank: "D"- "C"
Skill: Ninjutsu
Effect: The user creates a steady stream of electricity against a single target.
Special: Ox - Monkey - Dog - Dragon
Drawback: "D" Rank require both hands. "C" Rank requires one hand.
Description: After forming the needed hand seals the user will create a fist sized orb of electricity and thrust it at a single target as a steady stream of electricity. At "D" Rank the lightning is only capable of knock a target back and inflict minor burns, and could reach a maximum range of 5 meters. At "C" Rank the lightning is able to cause first degree burns and numbness to the affected area, and reach a maximum range of 10 meters.
Limit: Lightning Release
Raiton: Hirameki no Jutsu (Lightning Flash)
Rank: D
Skill: Ninjutsu
Effect: Causes a blinding flash that can disorientate enemies (up to 10m)
Special: Rat
Drawback: ---
Description:The user holds the rat handseal and closes their eyes, gathering chakra into them. The user then opens them suddenly, and emits an extremely bright flash from their eyes that can temporarily blind and/or disorientate enemies. The blinding effect usually lasts one turn.
Limit: Lightning Release
Raiton – Raiu Karasu (Thunderstorm Raven)
Rank: D, C, B [D- 5 Ravens]
Skill: Ninjutsu.
Effect: Creates ravens of lightning to attack your opponent.
Special: Tiger, Dog, Tiger
Drawback: Must be learned multiple times in order to truly master. The swallows dissolve if they pass out of forty meters of the user.
Description: The user forms the hand seals, creating ravens of lightning around them. The ravens are roughly two feet in wingspan. The ravens are comprised of pure electricity, and discharge into a shock of electricity when they strike an object. Each swallow discharges with a D rank shock. The user can control the motions of the swallows completely. When first learned, the user is only capable of creating up to five ravens at a time. Each time learned, the user can create an additional five ravens. When the user attains to capability of creating fifty ravens, the technique increases to a C rank technique, allowing for an additional five per training as usual. When the user reaches the capability of creating one hundred twenty swallows, the training becomes B rank. The user can create two hundred swallows, total, before they max out.
Limit: Must have Lightning Release.
Kunai rashinban (Kunai compass).
Rank: “D” Rank.
Skill: Ninjutsu.
Effect: The user channels a little chakra in a kunai to make it point towards north.
Special: Bird and dragon.
Drawback: Have to know how to use a real compass, or else, the jutsu will be useless.
Description: By using the magnetic forces in the earth, a shinobi can use it to their advantage if they are lost. They lay a kunai on the ground, and channel a little chakra in it. The blade will then point towards the north, while the handle will point to south. This jutsu can be extremely useful when lost or if you don’t have a compass to use.
Limit: Has to know lightning release.
Rank: D
Skill: Ninjutsu
Effect: Charges a metal throwing projectile with lightning adding lightning damage.
Special: ---
Drawback: Can only do enough to slightly numb and paralyze (Only for a quarter of a post), if the user tries to make it stronger, it will end up backfiring and paralyzing their hand. Can only charge up to 5 slots at once
Description: The user holds as many kunai/shuriken, or metal projectile for that matter, as they can, up to 5 slots in their hands, and charges them with electricity. Extra lightning damage is added which will slightly paralyze or numb. The projectiles will shock the opponent weakly even if they don't make contact, but at least come close to.
Limit: Lightning release.
Raiton - Rakurai Shuryuu (Lightning Style - Lightning Stream)
Rank: "D"- "C"
Skill: Ninjutsu
Effect: The user creates a steady stream of electricity against a single target.
Special: Ox - Monkey - Dog - Dragon
Drawback: "D" Rank require both hands. "C" Rank requires one hand.
Description: After forming the needed hand seals the user will create a fist sized orb of electricity and thrust it at a single target as a steady stream of electricity. At "D" Rank the lightning is only capable of knock a target back and inflict minor burns, and could reach a maximum range of 5 meters. At "C" Rank the lightning is able to cause first degree burns and numbness to the affected area, and reach a maximum range of 10 meters.
Limit: Lightning Release
Raiton: Hirameki no Jutsu (Lightning Flash)
Rank: D
Skill: Ninjutsu
Effect: Causes a blinding flash that can disorientate enemies (up to 10m)
Special: Rat
Drawback: ---
Description:The user holds the rat handseal and closes their eyes, gathering chakra into them. The user then opens them suddenly, and emits an extremely bright flash from their eyes that can temporarily blind and/or disorientate enemies. The blinding effect usually lasts one turn.
Limit: Lightning Release
Raiton – Raiu Karasu (Thunderstorm Raven)
Rank: D, C, B [D- 5 Ravens]
Skill: Ninjutsu.
Effect: Creates ravens of lightning to attack your opponent.
Special: Tiger, Dog, Tiger
Drawback: Must be learned multiple times in order to truly master. The swallows dissolve if they pass out of forty meters of the user.
Description: The user forms the hand seals, creating ravens of lightning around them. The ravens are roughly two feet in wingspan. The ravens are comprised of pure electricity, and discharge into a shock of electricity when they strike an object. Each swallow discharges with a D rank shock. The user can control the motions of the swallows completely. When first learned, the user is only capable of creating up to five ravens at a time. Each time learned, the user can create an additional five ravens. When the user attains to capability of creating fifty ravens, the technique increases to a C rank technique, allowing for an additional five per training as usual. When the user reaches the capability of creating one hundred twenty swallows, the training becomes B rank. The user can create two hundred swallows, total, before they max out.
Limit: Must have Lightning Release.
Kunai rashinban (Kunai compass).
Rank: “D” Rank.
Skill: Ninjutsu.
Effect: The user channels a little chakra in a kunai to make it point towards north.
Special: Bird and dragon.
Drawback: Have to know how to use a real compass, or else, the jutsu will be useless.
Description: By using the magnetic forces in the earth, a shinobi can use it to their advantage if they are lost. They lay a kunai on the ground, and channel a little chakra in it. The blade will then point towards the north, while the handle will point to south. This jutsu can be extremely useful when lost or if you don’t have a compass to use.
Limit: Has to know lightning release.
Rank C
Raiton: Bu-ro Kusari (Lightning Style: Ball and Chain)
Rank: "C"
Skill: Ninjutsu
Effect: The user creates two electric orbs connected by an electric chain.
Special: Bird - Boar - Monkey - Rat
Drawback: Can only travel in a forward direction.
Description: Bu-ro Kusari is a Ninjutsu technique utilizing the Lightning Release. When the needed hand seals are formed, the user would curve both hands into cups and use his/her chakra to create an orb of electricity in each hand that are sizes of the user's fists. Between each orb is a one foot chain made of lightning. When used in a ranged attack, the chain grows by one foot per three feet traveled. If the attack makes contact with a solid object, the balls would swing around the object and use the chain to ensnare the object. Once caught, the orbs would collide and release their energies by sending a strong electric current throughout the object ensnared, resulting in damage to the nervous system which leaves the target stunned for two full rounds, while inflicting minor burns to exposed flesh.
Limit: Lightning Release
Vortex's Sphere
Rank: C Rank
Skill: Nin
Effect: The user makes a sphere of lightning in between their hand's, this is used for when the opponent comes at the user with a taijutsu move, The user cause the sphere of lightning to explode causing a sphere that is 10 meter's tall and 8 meter's wide. When the opponent hits the lightning sphere around the user they shocked and then blasted back.
Special: Hand Seals: {Dragon, Ram, Rabbit, Horse, Ox, Dragon, Snake, Ram, Rat)
Drawback: None
Description: Keeping their hands apart just a bit keeping their fingers curled a bit as the lightning start's to shoot out their fingers and start to form the sphere in between their hand's. The sphere starts to grow into about the size of a tennis ball. When the user fills the right time, they expand the sphere to cover the area around their body and striking the opponent sending them flying back.
Limit: Lightning Release Skill (Raiton no Jutsu)
Zeus's Bolt
Rank: C Rank
Skill: Nin
Effect: The user is able to make a three foot long lightning bolt in their hand which they can throw at that opponent.
Special: None
Drawback: None
Description: By focusing chakra in the center of the palm the use is able to send lightning from the center of the palm to make a three foot long lightning bolt in their hand which is able to be thrown like a javelin.
Limit: Lightning Release Skill (Raiton no Jutsu)
Raiton: Rakurai Naifu, 雷光: 落雷 刀, (Lightning Style: Thunderbolt Knives)
Rank: C
Skill: Ninjutsu.
Effect: The user creates lightning throwing knives.
Special: “Hand Seals”
Drawback: The knives have no defensive properties.
Description: The user forms the hand seals, focusing chakra into their hands. The user then molds the lightning chakra into the shape of throwing knives, thin and each about a foot long, handle included. The user can create up to six of these per use of this technique, held in the grooves between their fingers. These can then be thrown or used in close quarters if the user desires. These knives can cut like steel and give out shocks akin to severe first-degree burns. They cannot, however, block attacks. The knives have a maximum range of fifteen meters.
Limit: Must have Raiton.
Raiton: Raikou no Ken
Rank: C
Skill: Ninjutsu
Effect: Allows the user the ability to send small jolts of electricity into the opponent with every hand-strike and arm block for three turns. Can be used in conjunction with most Taijutsu that deal with hand-strikes.
Special: Snake
Drawback: May backfire if user attacks a water clone or other water type barrier etc.
Description: User takes in a very deep breath and holds the snake handsign briefly while their chakra is diverted to their arms. With every punch or other hand strike, the user's chakra is sent out into the opponent's body in a small burst that is electrified. It doesn't cause paralysis immediately, but the strikes do accumulate and it adds to the power of each strike. Basically, you hit harder and you shock as well. A smaller shock is sent out whenever the user blocks an attack with their arms. It is significantly less severe, but it does cause discomfort to the opponent.
Limit: Lightning Release
Rank: "C"
Skill: Ninjutsu
Effect: The user creates two electric orbs connected by an electric chain.
Special: Bird - Boar - Monkey - Rat
Drawback: Can only travel in a forward direction.
Description: Bu-ro Kusari is a Ninjutsu technique utilizing the Lightning Release. When the needed hand seals are formed, the user would curve both hands into cups and use his/her chakra to create an orb of electricity in each hand that are sizes of the user's fists. Between each orb is a one foot chain made of lightning. When used in a ranged attack, the chain grows by one foot per three feet traveled. If the attack makes contact with a solid object, the balls would swing around the object and use the chain to ensnare the object. Once caught, the orbs would collide and release their energies by sending a strong electric current throughout the object ensnared, resulting in damage to the nervous system which leaves the target stunned for two full rounds, while inflicting minor burns to exposed flesh.
Limit: Lightning Release
Vortex's Sphere
Rank: C Rank
Skill: Nin
Effect: The user makes a sphere of lightning in between their hand's, this is used for when the opponent comes at the user with a taijutsu move, The user cause the sphere of lightning to explode causing a sphere that is 10 meter's tall and 8 meter's wide. When the opponent hits the lightning sphere around the user they shocked and then blasted back.
Special: Hand Seals: {Dragon, Ram, Rabbit, Horse, Ox, Dragon, Snake, Ram, Rat)
Drawback: None
Description: Keeping their hands apart just a bit keeping their fingers curled a bit as the lightning start's to shoot out their fingers and start to form the sphere in between their hand's. The sphere starts to grow into about the size of a tennis ball. When the user fills the right time, they expand the sphere to cover the area around their body and striking the opponent sending them flying back.
Limit: Lightning Release Skill (Raiton no Jutsu)
Zeus's Bolt
Rank: C Rank
Skill: Nin
Effect: The user is able to make a three foot long lightning bolt in their hand which they can throw at that opponent.
Special: None
Drawback: None
Description: By focusing chakra in the center of the palm the use is able to send lightning from the center of the palm to make a three foot long lightning bolt in their hand which is able to be thrown like a javelin.
Limit: Lightning Release Skill (Raiton no Jutsu)
Raiton: Rakurai Naifu, 雷光: 落雷 刀, (Lightning Style: Thunderbolt Knives)
Rank: C
Skill: Ninjutsu.
Effect: The user creates lightning throwing knives.
Special: “Hand Seals”
Drawback: The knives have no defensive properties.
Description: The user forms the hand seals, focusing chakra into their hands. The user then molds the lightning chakra into the shape of throwing knives, thin and each about a foot long, handle included. The user can create up to six of these per use of this technique, held in the grooves between their fingers. These can then be thrown or used in close quarters if the user desires. These knives can cut like steel and give out shocks akin to severe first-degree burns. They cannot, however, block attacks. The knives have a maximum range of fifteen meters.
Limit: Must have Raiton.
Raiton: Raikou no Ken
Rank: C
Skill: Ninjutsu
Effect: Allows the user the ability to send small jolts of electricity into the opponent with every hand-strike and arm block for three turns. Can be used in conjunction with most Taijutsu that deal with hand-strikes.
Special: Snake
Drawback: May backfire if user attacks a water clone or other water type barrier etc.
Description: User takes in a very deep breath and holds the snake handsign briefly while their chakra is diverted to their arms. With every punch or other hand strike, the user's chakra is sent out into the opponent's body in a small burst that is electrified. It doesn't cause paralysis immediately, but the strikes do accumulate and it adds to the power of each strike. Basically, you hit harder and you shock as well. A smaller shock is sent out whenever the user blocks an attack with their arms. It is significantly less severe, but it does cause discomfort to the opponent.
Limit: Lightning Release
Rank B
Lightning Hound
Rank: B-rank
Skill: Ninjutsu
Effect: Creates a large hound out of electricity.
Special: Snake, Dragon, Rabbit, Bull, Dog, Rat, Snake, Dragon(Hold)
Drawback: Must hold the “Dragon” seal for as long as the jutsu is active. Must remain stationary. The hound materialized by this jutsu can only move 10 meters per movement. This jutsu can only be held 3 post, if held for too long then this the user will suffer burns causing elephantine pain to the arm used, and that arm will also become paralized for the remainder of battle. If the electric leash that is attached to the hound is interfered with so it doesn't have contact with the hound anymore, the jutsu is cancelled.
Description: By manipulating lightning chakra into the dominant hand, the user can make the lightning expand to can create the form of a hound to attack his opponent from a distance while still connected to the user’s hand through a bolt of lightning. The user then manipulates the technique to attack the chosen target. This jutsu has a maximum range of 70 meters. The hound only has 3 movements per turn.
Limit: Must have the Lightning Release.
Rank: B-rank
Skill: Ninjutsu
Effect: Creates a large hound out of electricity.
Special: Snake, Dragon, Rabbit, Bull, Dog, Rat, Snake, Dragon(Hold)
Drawback: Must hold the “Dragon” seal for as long as the jutsu is active. Must remain stationary. The hound materialized by this jutsu can only move 10 meters per movement. This jutsu can only be held 3 post, if held for too long then this the user will suffer burns causing elephantine pain to the arm used, and that arm will also become paralized for the remainder of battle. If the electric leash that is attached to the hound is interfered with so it doesn't have contact with the hound anymore, the jutsu is cancelled.
Description: By manipulating lightning chakra into the dominant hand, the user can make the lightning expand to can create the form of a hound to attack his opponent from a distance while still connected to the user’s hand through a bolt of lightning. The user then manipulates the technique to attack the chosen target. This jutsu has a maximum range of 70 meters. The hound only has 3 movements per turn.
Limit: Must have the Lightning Release.
Wind
Fuuton no Jutsu [Freebie]
Rank: "C"
Skill: NinJutsu
Effect: ---
Special: ---
Drawback: ---
Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Wind. This means that any NinJutsu or specialized TaiJutsu that deals the Wind Release will need this in order to be performed correctly.
Limit: ---
Futon: Kazepusshu
Rank: D
Skill: Taijutsu
Effect: When the user pushes out with there palm, creates a small funnel of air that can push the opponent back or over, but it causes little if any pain. This however can be a very annoying jutsu.
Special: --
Drawback: --
Description: The user quickly gathers a small amount of chakra to there hand and pushes it outward with there palm as a small funnel/gust of air blows out with enough force to push the opponent back or off balance.
Limit: Must have Wind Release.
Rank: "C"
Skill: NinJutsu
Effect: ---
Special: ---
Drawback: ---
Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Wind. This means that any NinJutsu or specialized TaiJutsu that deals the Wind Release will need this in order to be performed correctly.
Limit: ---
Futon: Kazepusshu
Rank: D
Skill: Taijutsu
Effect: When the user pushes out with there palm, creates a small funnel of air that can push the opponent back or over, but it causes little if any pain. This however can be a very annoying jutsu.
Special: --
Drawback: --
Description: The user quickly gathers a small amount of chakra to there hand and pushes it outward with there palm as a small funnel/gust of air blows out with enough force to push the opponent back or off balance.
Limit: Must have Wind Release.
Fire
Katon no Jutsu (Fire Release Skill) [Freebie]
Rank: "C"
Skill: NinJutsu
Effect: ---
Special: ---
Drawback: ---
Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Fire. This means that any NinJutsu or specialized TaiJutsu that deals the Fire Release will need this in order to be performed correctly.
Limit: ---
Fire Style: Fire Bolt Technique
Rank: D
Skill: Ninjutsu
Effect: Shoots a very small ball of fire, no larger than a foot in diameter, towards a target.
Special: Rat, Ram, Tiger, extension of one hand
Drawback: When the seals are over, the user extends their hands, shooting the ball of fire from their fingertips, which after repeated use (3 or more times), causes singeing which can slow down the speed of which a user can perform handseals or other finger movements.
Description: The user performs the handseals, converting chakra within the hands into heat energy. The hands are then pointed towards a target and a small bolt of fire, no larger than a foot in diameter, leaves the hand and flies rapidly towards the opponent.
Limit: Fire Release
Rank: "C"
Skill: NinJutsu
Effect: ---
Special: ---
Drawback: ---
Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Fire. This means that any NinJutsu or specialized TaiJutsu that deals the Fire Release will need this in order to be performed correctly.
Limit: ---
Fire Style: Fire Bolt Technique
Rank: D
Skill: Ninjutsu
Effect: Shoots a very small ball of fire, no larger than a foot in diameter, towards a target.
Special: Rat, Ram, Tiger, extension of one hand
Drawback: When the seals are over, the user extends their hands, shooting the ball of fire from their fingertips, which after repeated use (3 or more times), causes singeing which can slow down the speed of which a user can perform handseals or other finger movements.
Description: The user performs the handseals, converting chakra within the hands into heat energy. The hands are then pointed towards a target and a small bolt of fire, no larger than a foot in diameter, leaves the hand and flies rapidly towards the opponent.
Limit: Fire Release
BK:
Universal
Seigan no Kamae and Chudan no Kamae
Rank: "E"
Skill: TaiJutsu
Effect: Two basic stances used in the art of swordsmanship.
Special: ---
Drawback: ---
Description: Seigan no Kamae, Chudan no Kamae The Seigan and Chudan no Kamae are similar in every aspect when it comes to looking at the opponent, having their feet placed down upon the floor, as well as the amount of pressure they have between both of their legs. The user keeps their right or left foot forward having their toes pointing forwards. Their opposite foot is shaped in an "L" shaped keeping their legs in equal motion. Their feet are perpendicular from one another as face forward their feet and legs are in shoulder width apart. This is used as a basic formation to where the user can move from either defensive, or defensive movements. For the Seigan no Kamae stance has their hands relaxed, grasped against the handle of the blade in question. The sword is pointing in a forty five degree angle as their arms are relaxed, hands close towards his hips as one would wait and relax. For the Chudan no Kamae the user keeps the same foot work as that of Seigan but their hands is brought up towards chest level as the sword that they hold is slightly more gripped proof. The sword is pointed forward as the blade is pointed down towards the ground. These stances are mostly known for parrying and blocking, as well as making quick attacks upon the opponent.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint
Tenchi Hasso no Kamae and Fudo no Kamae
Rank: "E"
Skill: TaiJutsu
Effect: Two basic stances used in the art of swordsmanship.
Special: ---
Drawback: ---
Description: Tenchi Hasso no Kamae , Fudo no Kamae , The Tenchi Hasso and Fudo no Kamae are similar to that of closely towards that of Seigan and Chudan no Kamae to where the footing is quite similar. The user keeps their right or left foot forward having their toes pointing forwards. Their opposite foot is shaped in an "L" shaped keeping their legs in equal motion. Their feet are perpendicular from one another as face forward their feet and legs are in shoulder width apart. With the Tenchi Hasso no Kamae the user holds the sword more closely towards their sides. The body is slightly slanted a little more as the user holds the sword tightly. This is mostly used for a defensive form of the stance as the user keeps the sword pointing upwards. For Fudo no Kamae the user uses this stance in more of an offensive form. The user would face the opponent as their arms are raised up holding the hilt of the blade. The sword is slanted in a diagonal form but the user keeps this stance and holds it tightly. This stance is mostly used for attacks that deal with downward strikes, but as well as the type of movements for confusing the enemy with sliding attacks.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint
Hiryu no Kamae and Chosui no Kamae
Rank: "E"
Skill: TaiJutsu
Effect: Two basic stances used in the art of swordsmanship.
Special: ---
Drawback: ---
Description: Hiryu no Kamae , Chosui no Kamae , The two stances known as Hiryu and Chosui no Kamae keep the same concept as that of the other stances within the past such as Tenchi Hasso no Kamae, Fudo no Kamae, Seigan no Kamae and Chudan no Kamae to where the user keeps their right or left foot forward having their toes pointing forwards. Their opposite foot is shaped in an "L" shaped keeping their legs in equal motion. Their feet are perpendicular from one another as face forward their feet and legs are in shoulder width apart. The two stances are both mirrored against one another, as both stances have their attacking arm, the arm that is the same as the leg that is forward at the base of the hilt, while the other arm is at the end of the hilt. The sword is pointing downwards almost touching the ground as the arm is held straight holding the sword in a forty five degree angle downwards.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint
Kasumigakure no Kamae
Rank: "E"
Skill: TaiJutsu
Effect: A basic stances used in the art of swordsmanship.
Special: ---
Drawback: ---
Description: Kasumigakure no Kamae , A stance that is completely different than that of all the others. The footing is different than any other stance, the posture is completely different as well. The user will start in the basic form where one leg would be further forward from the body of the user while the other leg would be along the back of the body. The user would turn sideways by keeping this same form, and slide the back leg further backwards. As the user does this the user takes the time to raise his arms up in a defensive manner as the blade of the sword is pointing upwards. The sword is slightly higher than that of the user's head as they hold one arm along the front end of the hilt, and the other hand holding the back end of the hilt.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint
Muso no Kamae, Uranami no Kamae, Roppo Kuji no Kamae and Dato no Kamae
Rank: "D"
Skill: TaiJutsu
Effect: Four basic stances used in the art of swordsmanship.
Special: ---
Drawback: ---
Description: Muso no Kamae , Uranami no Kamae , Roppo Kuji no Kamae , Dato no Kamae , This stance is four in one. Each one is slightly different in some sort of way, but the legging position, the position where their balance will stay pure will always be the exact same. What is used within this stance is for mostly attack style forms. Each stance is different in its own way as each is same in every way as well. The feet for all four stances are the same. The user's left leg, or right leg will be forward and the knee would be bent in almost a ninety degree form. The back leg will be placed far back, about a foot or two past the shoulder along the upper body. For Muso no Kamae their hands are upwards holding their sword as the forward arm that is the same as the leg as it is holding the end of the sword. The user holds the front end of the sword with the other arm. The sword is then pointing towards the back of the body as the blade is pointing upwards. The sword is rested gently against the bicep of the back arm as the user holds the sword carefully. For Uranami the user keeps the sword along their chest area as it is pointing backwards of the body. The sword is pointing downwards slightly as the upper body is slanted forward. The Roppo Kuji holds the sword the same way as the sword is more slanted almost touching the ground. The sword is pointing backwards as well, and the user keeps the blade downwards. The final position is the Dato no Kamae is slightly more different than that of the others. What occurs is that the user holds the sword up high in the air with the back arm as the arm is held straight backwards away from the body. The forward arm is shot forward in a straight form, as the user keeps this position having their leg and upper body in a straight form in a diagonal form.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint
Jissenetoku (Combat Perception)
Rank: "C", "B", "A", "S"
Skill: TaiJutsu
Effect: By analyzing and keeping an eye on the opponent's shoulder and foot work the user is able to predict movements and grab a feel of when attacks are going to come by making the Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint a more proficient fighter.
Special: ---
Drawback: The user is only capable of predicting movements’ one rank below then what they have learned. The user is only capable of predicting movements that are TaiJutsu Based. Any other type of movements cannot be predicted.
Description: The way this technique works is that the user observes certain points of areas of the opponent's body such as the shoulders, thighs, and hips. Since attacks are focused on these points they are capable of making educational guesses towards points of contact that may occur within these certain points. This type of technique is a study where the user is capable of watching an opponent's movements for a brief moment of time predicting TaiJutsu techniques. When the user first learns this technique they are capable of predicting techniques of "D" Rank capability. When the user learns the "B" Rank version of this technique they are only capable of predicting techniques of "C" Rank capability. When the user learns the "A" Rank version of this technique they are only capable of predicting techniques of "B" Rank capability. When the user learns the "S" Rank version of this technique they are only capable of predicting techniques of "A" Rank capability.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint
Kokoromanako (Mind's Eye)
Rank: "D", "C", "B", "A", "S"
Skill: TaiJutsu
Effect: By fighting on and on, a user becomes more proficient when an attack may come by. This happens usually when the user becomes unable to see the attack. However by being in combat for so much they can feel when an attack is coming making them less able to be flanked.
Special: ---
Drawback: The user may only learn this technique by the class that they are. This means that in order to learn the "C" Rank version they must be "C" Class, if they wish to learn the "B" Rank version they must be "B" Class.
Description: A technique where the subconscious mind, where the subconscious body reacts just as they are attacked while flanked or while their back is turn. The body reacts in such a way to where they are capable of withstanding so much. This technique makes it where the User is incapable of being surprised attacked, a sudden second sense kicks in as their body screams out to them yelling at them telling them to move, duck, dodge or anything else within that manner. This works on whenever they are being attacked. This technique however has a major flaw. The user is capable of dodging only whenever the opponent's class is equal or lower to that of the rank of the technique they know. This means that a "D" Class user that knows this technique cannot use this against an opponent that is "C" Class or higher.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint
Gosei:
Gosei Ryuu: Ryusen (Dragon Strike)
Rank: "C", "B", "A"
Skill: TaiJutsu
Effect: This technique is a range technique that sends a force wave attack in a line at far off distances to cut those far away.
Special: ---
Drawback: ---
Description: A simple technique and the basic technique that must be learned before going into the more advanced techniques of Gosei Ryuu. The user slashes their sword with such strength and fierce force that a blade of force is shocked out with the blade knocking into whoever stands in its way capable of cutting capabilities as if it were a regular sword. When first learned this technique is only as strong as if a user was stricken by a simple bat. When the user learns the next rank, the "B" rank, the force feels like the user was cut like an actual sword. When the user learns the last rank, the highest rank, "A" rank" the force cannot be stopped by a block. The best option is to dodge. Depending on the user's class level depends on the strength of the technique.
"D" Class - Fifteen Meter Cone
"C" Class - Twenty Meter Cone
"B" Class - Thirty Five Meter Cone
"A" Class - Fifty Five Meter Cone
S Class - Eighty Meter Cone
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know all Stances.
Gosei Ryuu: Itenryusen (Moving Dragon Strike)
Rank: "C"
Skill: TaiJutsu
Effect: A technique is similar to Gosei Ryuu: Ryusen (Dragon Strike) however the force of the attack bypasses, or redirects around the first object hit smashing into the target behind.
Special: ---
Drawback: Distance is half to what Gosei Ryuu: Ryusen (Dragon Strike) is capable.
Description: A technique developed for hostage situations. A user performs Gosei Ryuu: Ryusen (Dragon Strike). When Gosei Ryuu: Ryusen (Dragon Strike) is struck the wave of force misses the first person or object while it redirects, smacking into a target directly behind. This can be used at conjunctions for buildings and other objects as well. Depending on the user's knowledge of Gosei Ryuu: Ryusen (Dragon Strike) depends on the strength of they are able to perform in this technique. Depending on the user's Class depends on the distance of Gosei Ryuu: Ryusen (Dragon Strike) divided by two for Gosei Ryuu: Itenryusen (Moving Dragon Strike) distance.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Ryusen (Dragon Strike)
Gosei Ryuu: Doryūsen (Earth Dragon Strike)
Rank: "C"
Skill: TaiJutsu
Effect: This technique is a range technique that sends debris flying at the enemy from a powerful sword strike to the ground.
Special: ---
Drawback: ---
Description: User relies on raising his sword high into the air. User slams sword onto the ground. The force of the attack becomes so great it launches a mass amount of debris to those in front. The strength of the technique is so fierce that when the sword lands on the floor, the debris is shot up into the air of close to 3 meters. The distance of the technique however depends on the user's class level.
"D" Class - Travels 10 Meters
"C" Class - Travels 15 Meters
"B" Class - Travels 20 Meters
"A" Class - Travels 30 Meters
"S" Class - Travels 40 Meters
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Ryusen (Dragon Strike)
Gosei Ryuu: Ryūtsuisen (Dragon Hammer Strike)
Rank: "C"
Skill: TaiJutsu
Effect: This technique is a sword-drop technique delivered from above, targeting the crown of the head or the shoulder of the adversary.
Special: ---
Drawback: ---
Description: The key to the technique lays in the height gained from the user’s jump and the free-fall, which is applied to the sword to multiply the force of the sword-stroke. If the user misses, the opponent will be forced to endure a force attack that occupies after the initial attack breaking up the ground shooting off a wave of force towards oncoming opponents in a cone effect. Depending on the user's class level depends on the strength of the technique.
"D" Class - 5 Meter Cone
"C" Class - 10 Meter Cone
"B" Class - 15 Meter Cone
"A" Class - 25 Cone
"S" Class - 35 Cone
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Ryusen (Dragon Strike)
Gosei Ryuu: Ryūshōsen (Soaring Dragon Flight)
Rank: "C"
Skill: TaiJutsu
Effect: This technique was originally a move meant to utilize the edge of the sword, cutting the adversary below while aiming for the jaw and/or the pit of the stomach jumping on the air.
Special: ---
Drawback: ---
Description: The key to this technique lays in jumping power, utilizing it to its fullest. The user jumps and performs an upward jumping attack where he slashes upwards from beneath an opponent. Main target is the neck. If the user misses, the force of the attack follows with a range forced attack launching a wave of force to the opponent in a cone effect. The effect of the cone is shot up outwards from the user's body vertically in the same direction as the sword moving horizontally away from the user's body. Depending on the user's class level depends on the strength of the technique.
"D" Class - 5 Meter Cone
"C" Class - 10 Meter Cone
"B" Class - 15 Meter Cone
"A" Class - 25 Cone
"S" Class - 35 Cone
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Ryusen (Dragon Strike)
Gosei Ryuu: Ryūkansen (Dragon Spiral Strike)
Rank: "C"
Skill: TaiJutsu
Effect: This technique is a move which takes advantage of centripetal force to accelerate the draw of the blade while simultaneously avoiding the adversary's assault, shifting directly into a counterattack.
Special: ---
Drawback: ---
Description: When attacked straight on, the user spins to avoid the attack. Using the motion of the dodge, a strike is immediacy made afterwards to hit the opponent's side. A user can simply rotate their body while performing this attack as well. If an opponent attack attacks along the right the user jukes to the right making a full spin while avoiding the attack delivering a blow with the sword along the side. If the user misses the sword releases an amount of air pressure that is the width of the blade, while the length increases the further it travels. Strength Depends on user's knowledge in Gosei Ryuu: Ryusen (Dragon Strike). Depending on the user's class level depends on the strength of the technique.
"D" Class - Travels 10 Meters
"C" Class - Travels 15 Meters
"B" Class - Travels 20 Meters
"A" Class - Travels 30 Meters
"S" Class - Travels 40 Meters
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Ryusen (Dragon Strike)
Gosei Ryuu: Ka-ryūsen (Air Dragon Strike)
Rank: "C"
Skill: TaiJutsu
Effect: A technique used to impede opponents at a distance.
Special: ---
Drawback: ---
Description: Another form concept of forcing energy by a single swing. Instead of cutting, the user can swing their blade into more of a force like blow. This technique is shot out in a wave, but expanded into a wall. This wall momentarily slows an opponent down by giving them the push. When the user first learns this technique as a “D” Class ninja the user is able to send a shock wave of sheer force in the distance of 10 meters capable of giving a knock back of 5 meters away from the 10 meter region. For every class level the user may be higher than that of “D” Class the technique increases at a distance of 5 meters giving it a total of 30 meters, with a knock back of 15 meters past the initial shockwave point. This technique is able to counter against thrown and other projectile weapons, as well as running opponents.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Ryusen (Dragon Strike)
Gosei Ryuu: Battōjutsu (Art of Drawing the Blade)
Rank: "B"
Skill: TaiJutsu
Effect: Stance with right foot placed in front of left, pressing the blade of the sheathed sword against the curve of the sheath, which increases draw speed. The drawing of the blade is the same motion used for the attack.
Special: ---
Drawback: It is an all-or-nothing attack where missing the target results in the user being completely vulnerable.
Description: A strong attach where the user quickly unsheathes their blade with an attack in a single motion. This is a slashing sideways type of attack. User stands with the right food in front of the left. User holds the sheathe of the blade with one hand and the other lays lightly on the handle of the sword. With a fluent motion the user takes hold of the blade and un-draws the sword with an attack. A strong attack that is capable of unleashing "A" Rank of slashing power. Gosei Ryuu: Battōjutsu (Art of Drawing the Blade) may be used with Gosei Ryuu: Ryusen (Dragon Strike) at the same time.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Ryusen (Dragon Strike)
Gosei Ryuu: Battōjutsu Soryūsen (Art of Sword-drawing, Double Dragon Strike)
Rank: "C"
Skill: TaiJutsu
Effect: As Battōjutsu (Art of Drawing the Blade), but with a follow-up attack utilizing the sheath as its secondary strike. This second swing covers the period of vulnerability left after a normal battōjutsu.
Special: ---
Drawback: ---
Description: A variation technique. The user does not have their sword attached to their belt but holds the whole sword with one hand near where the sheath begins, just a few inches away from the hilt of the sword. The user then performs the Gosei Ryuu: Battōjutsu (Art of Drawing the Blade) technique however continues to swing as they swing the sheathe as well aiming to slam into the opponent with a smaller amount of destructive force that is equal to this rank's technique. It is a less destructive technique, however it helps negate the drawback that Gosei Ryuu: Battōjutsu (Art of Drawing the Blade) comes with.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Battōjutsu (Art of Drawing the Blade)
Gosei Ryuu: Battōjutsu Hiryūsen (Art of Sword-drawing, Flying Dragon Strike)
Rank: "C"
Skill: TaiJutsu
Effect: This projectile sword-technique uses centrifugal force and the user's hand (more precisely, the thumb) to shoot the sword from inside the sheath, allowing them to strike at adversaries outside the sword's reach. The culmination of centrifugal force and hand strength makes the accuracy of the strike all the more efficient, enabling the swordsman to strike regions on the adversary such as the middle of the forehead.
Special: ---
Drawback: ---
Description: Somewhat of a laughable technique. The user holds the sword still in the sheathe. with one hand while the thumb barely against the hilt of the blade. With this technique the user is able to flick their thumb unsheathing the sword into the opponent while the blade is not fully unsheathed. This technique is capable of launching the opponent 5 meters into the distance. This technique is used knock extremely close encounters away from the user.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Battōjutsu (Art of Drawing the Blade)
Gosei Ryuu: Ryūmeisen (Dragon Howl Strike)
Rank: "C"
Skill: TaiJutsu
Effect: When the sword hilt connects with the sheath, the god-speed sheathing produces a sonic boom that temporarily stuns an opponent's auditory nerve, impairing their hearing and equilibrium.
Special: ---
Drawback: ---
Description: The user sheaths their blade with such speed that when the hilt connects with the beginning of the sheath it emits a strong sonic wave that temporarily stuns an opponent's auditory nerve, impairing their hearing, and messes with their equilibrium disrupting their balance. When the user learns this technique it is only capable of emitting the sound within a distance of 5 meters radius as it may disrupt balance and hearing impairment for an amount of 2 rounds. For each class level the user is higher than "D" Class the distance increases 5 meters in diameter however the amount of rounds of displacement does not increase.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Battōjutsu (Art of Drawing the Blade)
Gosei Ryuu: Battōjutsu Jinsokukire (Art of Sword-drawing, Rapid Slash)
Rank: "A"
Skill: TaiJutsu
Effect: Quickly charge towards an enemy, thrusting your sword deep into them followed by a barrage of forceful attacks.
Special: ---
Drawback: ---
Description: The user rushes at the opponent with great speed. The user then quickly unsheathes their sword performing a strong variation of Gosei Ryuu: Battōjutsu (Art of Drawing the Blade) with a mixture of Gosei Ryuu: Ryusen (Dragon Strike) and Gosei Ryuu: Battōjutsu Hogosha Kai (Art of Sword-drawing, Juggernaut Cut) all at once. When the user launches the attack and unsheathes the sword whether they hit the opponent or not a wave of force is accompanied with the unsheathing from where the user ran. Within the distance of 15 meters the force lashes out from behind the opponent capable of cutting the opponent who is within the 15 meters, and 2 meters around as the force slashes in blinding speed all around from behind the user. This technique was created in case the user misses the first initial attack.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Battōjutsu (Art of Drawing the Blade)
Gosei Ryuu: Shiraha Dori (Drawn Sword Guard)
Rank: "C"
Skill: TaiJutsu
Effect: A defensive technique where the enemy's sword is stopped by using the bare hands.
Special: ---
Drawback: User must be careful or else they could get harmed quite severely.
Description: A simple defensive technique. This technique allows the user to be able to time an attack with great precision enabling the user to slam their hands together stopping a blade attack with their bare hands.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Ryusen (Dragon Strike)
Rank: "C", "B", "A"
Skill: TaiJutsu
Effect: This technique is a range technique that sends a force wave attack in a line at far off distances to cut those far away.
Special: ---
Drawback: ---
Description: A simple technique and the basic technique that must be learned before going into the more advanced techniques of Gosei Ryuu. The user slashes their sword with such strength and fierce force that a blade of force is shocked out with the blade knocking into whoever stands in its way capable of cutting capabilities as if it were a regular sword. When first learned this technique is only as strong as if a user was stricken by a simple bat. When the user learns the next rank, the "B" rank, the force feels like the user was cut like an actual sword. When the user learns the last rank, the highest rank, "A" rank" the force cannot be stopped by a block. The best option is to dodge. Depending on the user's class level depends on the strength of the technique.
"D" Class - Fifteen Meter Cone
"C" Class - Twenty Meter Cone
"B" Class - Thirty Five Meter Cone
"A" Class - Fifty Five Meter Cone
S Class - Eighty Meter Cone
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know all Stances.
Gosei Ryuu: Itenryusen (Moving Dragon Strike)
Rank: "C"
Skill: TaiJutsu
Effect: A technique is similar to Gosei Ryuu: Ryusen (Dragon Strike) however the force of the attack bypasses, or redirects around the first object hit smashing into the target behind.
Special: ---
Drawback: Distance is half to what Gosei Ryuu: Ryusen (Dragon Strike) is capable.
Description: A technique developed for hostage situations. A user performs Gosei Ryuu: Ryusen (Dragon Strike). When Gosei Ryuu: Ryusen (Dragon Strike) is struck the wave of force misses the first person or object while it redirects, smacking into a target directly behind. This can be used at conjunctions for buildings and other objects as well. Depending on the user's knowledge of Gosei Ryuu: Ryusen (Dragon Strike) depends on the strength of they are able to perform in this technique. Depending on the user's Class depends on the distance of Gosei Ryuu: Ryusen (Dragon Strike) divided by two for Gosei Ryuu: Itenryusen (Moving Dragon Strike) distance.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Ryusen (Dragon Strike)
Gosei Ryuu: Doryūsen (Earth Dragon Strike)
Rank: "C"
Skill: TaiJutsu
Effect: This technique is a range technique that sends debris flying at the enemy from a powerful sword strike to the ground.
Special: ---
Drawback: ---
Description: User relies on raising his sword high into the air. User slams sword onto the ground. The force of the attack becomes so great it launches a mass amount of debris to those in front. The strength of the technique is so fierce that when the sword lands on the floor, the debris is shot up into the air of close to 3 meters. The distance of the technique however depends on the user's class level.
"D" Class - Travels 10 Meters
"C" Class - Travels 15 Meters
"B" Class - Travels 20 Meters
"A" Class - Travels 30 Meters
"S" Class - Travels 40 Meters
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Ryusen (Dragon Strike)
Gosei Ryuu: Ryūtsuisen (Dragon Hammer Strike)
Rank: "C"
Skill: TaiJutsu
Effect: This technique is a sword-drop technique delivered from above, targeting the crown of the head or the shoulder of the adversary.
Special: ---
Drawback: ---
Description: The key to the technique lays in the height gained from the user’s jump and the free-fall, which is applied to the sword to multiply the force of the sword-stroke. If the user misses, the opponent will be forced to endure a force attack that occupies after the initial attack breaking up the ground shooting off a wave of force towards oncoming opponents in a cone effect. Depending on the user's class level depends on the strength of the technique.
"D" Class - 5 Meter Cone
"C" Class - 10 Meter Cone
"B" Class - 15 Meter Cone
"A" Class - 25 Cone
"S" Class - 35 Cone
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Ryusen (Dragon Strike)
Gosei Ryuu: Ryūshōsen (Soaring Dragon Flight)
Rank: "C"
Skill: TaiJutsu
Effect: This technique was originally a move meant to utilize the edge of the sword, cutting the adversary below while aiming for the jaw and/or the pit of the stomach jumping on the air.
Special: ---
Drawback: ---
Description: The key to this technique lays in jumping power, utilizing it to its fullest. The user jumps and performs an upward jumping attack where he slashes upwards from beneath an opponent. Main target is the neck. If the user misses, the force of the attack follows with a range forced attack launching a wave of force to the opponent in a cone effect. The effect of the cone is shot up outwards from the user's body vertically in the same direction as the sword moving horizontally away from the user's body. Depending on the user's class level depends on the strength of the technique.
"D" Class - 5 Meter Cone
"C" Class - 10 Meter Cone
"B" Class - 15 Meter Cone
"A" Class - 25 Cone
"S" Class - 35 Cone
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Ryusen (Dragon Strike)
Gosei Ryuu: Ryūkansen (Dragon Spiral Strike)
Rank: "C"
Skill: TaiJutsu
Effect: This technique is a move which takes advantage of centripetal force to accelerate the draw of the blade while simultaneously avoiding the adversary's assault, shifting directly into a counterattack.
Special: ---
Drawback: ---
Description: When attacked straight on, the user spins to avoid the attack. Using the motion of the dodge, a strike is immediacy made afterwards to hit the opponent's side. A user can simply rotate their body while performing this attack as well. If an opponent attack attacks along the right the user jukes to the right making a full spin while avoiding the attack delivering a blow with the sword along the side. If the user misses the sword releases an amount of air pressure that is the width of the blade, while the length increases the further it travels. Strength Depends on user's knowledge in Gosei Ryuu: Ryusen (Dragon Strike). Depending on the user's class level depends on the strength of the technique.
"D" Class - Travels 10 Meters
"C" Class - Travels 15 Meters
"B" Class - Travels 20 Meters
"A" Class - Travels 30 Meters
"S" Class - Travels 40 Meters
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Ryusen (Dragon Strike)
Gosei Ryuu: Ka-ryūsen (Air Dragon Strike)
Rank: "C"
Skill: TaiJutsu
Effect: A technique used to impede opponents at a distance.
Special: ---
Drawback: ---
Description: Another form concept of forcing energy by a single swing. Instead of cutting, the user can swing their blade into more of a force like blow. This technique is shot out in a wave, but expanded into a wall. This wall momentarily slows an opponent down by giving them the push. When the user first learns this technique as a “D” Class ninja the user is able to send a shock wave of sheer force in the distance of 10 meters capable of giving a knock back of 5 meters away from the 10 meter region. For every class level the user may be higher than that of “D” Class the technique increases at a distance of 5 meters giving it a total of 30 meters, with a knock back of 15 meters past the initial shockwave point. This technique is able to counter against thrown and other projectile weapons, as well as running opponents.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Ryusen (Dragon Strike)
Gosei Ryuu: Battōjutsu (Art of Drawing the Blade)
Rank: "B"
Skill: TaiJutsu
Effect: Stance with right foot placed in front of left, pressing the blade of the sheathed sword against the curve of the sheath, which increases draw speed. The drawing of the blade is the same motion used for the attack.
Special: ---
Drawback: It is an all-or-nothing attack where missing the target results in the user being completely vulnerable.
Description: A strong attach where the user quickly unsheathes their blade with an attack in a single motion. This is a slashing sideways type of attack. User stands with the right food in front of the left. User holds the sheathe of the blade with one hand and the other lays lightly on the handle of the sword. With a fluent motion the user takes hold of the blade and un-draws the sword with an attack. A strong attack that is capable of unleashing "A" Rank of slashing power. Gosei Ryuu: Battōjutsu (Art of Drawing the Blade) may be used with Gosei Ryuu: Ryusen (Dragon Strike) at the same time.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Ryusen (Dragon Strike)
Gosei Ryuu: Battōjutsu Soryūsen (Art of Sword-drawing, Double Dragon Strike)
Rank: "C"
Skill: TaiJutsu
Effect: As Battōjutsu (Art of Drawing the Blade), but with a follow-up attack utilizing the sheath as its secondary strike. This second swing covers the period of vulnerability left after a normal battōjutsu.
Special: ---
Drawback: ---
Description: A variation technique. The user does not have their sword attached to their belt but holds the whole sword with one hand near where the sheath begins, just a few inches away from the hilt of the sword. The user then performs the Gosei Ryuu: Battōjutsu (Art of Drawing the Blade) technique however continues to swing as they swing the sheathe as well aiming to slam into the opponent with a smaller amount of destructive force that is equal to this rank's technique. It is a less destructive technique, however it helps negate the drawback that Gosei Ryuu: Battōjutsu (Art of Drawing the Blade) comes with.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Battōjutsu (Art of Drawing the Blade)
Gosei Ryuu: Battōjutsu Hiryūsen (Art of Sword-drawing, Flying Dragon Strike)
Rank: "C"
Skill: TaiJutsu
Effect: This projectile sword-technique uses centrifugal force and the user's hand (more precisely, the thumb) to shoot the sword from inside the sheath, allowing them to strike at adversaries outside the sword's reach. The culmination of centrifugal force and hand strength makes the accuracy of the strike all the more efficient, enabling the swordsman to strike regions on the adversary such as the middle of the forehead.
Special: ---
Drawback: ---
Description: Somewhat of a laughable technique. The user holds the sword still in the sheathe. with one hand while the thumb barely against the hilt of the blade. With this technique the user is able to flick their thumb unsheathing the sword into the opponent while the blade is not fully unsheathed. This technique is capable of launching the opponent 5 meters into the distance. This technique is used knock extremely close encounters away from the user.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Battōjutsu (Art of Drawing the Blade)
Gosei Ryuu: Ryūmeisen (Dragon Howl Strike)
Rank: "C"
Skill: TaiJutsu
Effect: When the sword hilt connects with the sheath, the god-speed sheathing produces a sonic boom that temporarily stuns an opponent's auditory nerve, impairing their hearing and equilibrium.
Special: ---
Drawback: ---
Description: The user sheaths their blade with such speed that when the hilt connects with the beginning of the sheath it emits a strong sonic wave that temporarily stuns an opponent's auditory nerve, impairing their hearing, and messes with their equilibrium disrupting their balance. When the user learns this technique it is only capable of emitting the sound within a distance of 5 meters radius as it may disrupt balance and hearing impairment for an amount of 2 rounds. For each class level the user is higher than "D" Class the distance increases 5 meters in diameter however the amount of rounds of displacement does not increase.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Battōjutsu (Art of Drawing the Blade)
Gosei Ryuu: Battōjutsu Jinsokukire (Art of Sword-drawing, Rapid Slash)
Rank: "A"
Skill: TaiJutsu
Effect: Quickly charge towards an enemy, thrusting your sword deep into them followed by a barrage of forceful attacks.
Special: ---
Drawback: ---
Description: The user rushes at the opponent with great speed. The user then quickly unsheathes their sword performing a strong variation of Gosei Ryuu: Battōjutsu (Art of Drawing the Blade) with a mixture of Gosei Ryuu: Ryusen (Dragon Strike) and Gosei Ryuu: Battōjutsu Hogosha Kai (Art of Sword-drawing, Juggernaut Cut) all at once. When the user launches the attack and unsheathes the sword whether they hit the opponent or not a wave of force is accompanied with the unsheathing from where the user ran. Within the distance of 15 meters the force lashes out from behind the opponent capable of cutting the opponent who is within the 15 meters, and 2 meters around as the force slashes in blinding speed all around from behind the user. This technique was created in case the user misses the first initial attack.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Battōjutsu (Art of Drawing the Blade)
Gosei Ryuu: Shiraha Dori (Drawn Sword Guard)
Rank: "C"
Skill: TaiJutsu
Effect: A defensive technique where the enemy's sword is stopped by using the bare hands.
Special: ---
Drawback: User must be careful or else they could get harmed quite severely.
Description: A simple defensive technique. This technique allows the user to be able to time an attack with great precision enabling the user to slam their hands together stopping a blade attack with their bare hands.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Gosei Ryuu: Ryusen (Dragon Strike)
Genkai
Genkai Ryuu: Indeian no Kamae (Indian Stance)
Rank: "E"
Skill: TaiJutsu
Effect: A Stance where user is sitting s a rest position supported by the buttocks or thighs where the torso is more or less upright.
Special: ---
Drawback: ---
Description: A Stance used within the Genkai Ryuu KenJutsu used for a setup of other attacks. Some of the attacks are more supplementary, or a setup for more devastating attacks. A common cross-legged position is with the lower legs folded towards the body, crossing each other at the ankle or calf, with both ankles on the floor, sometimes with the feet tucked under the knees or thighs.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint
Genkai Ryuu: Kenjoutou (Sword Pogo)
Rank: "E"
Skill: TaiJutsu
Effect: A technique that allows the user to balance them self on the hilt and blade of the sword as the sword is propped on the floor standing straight up.
Special: ---
Drawback: ---
Description: A simple stance like technique used within the Genkai Ryuu KenJutsu. The user is able to balance him on the hilt of the sword as the blade is placed perpendicular by a floor.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint, Must know Genkai Ryuu: Kenjoutou (Sword Pogo)