Kage Residence [NDE]
Apr 5, 2016 1:08:01 GMT -7
Post by Father 'Suke on Apr 5, 2016 1:08:01 GMT -7
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Once house is complete a full description will be here.
Just as a forwarning this is the home of Yoshi [Lynx!] 's and Father 'Suke 's family. If you wish to come by please pm either one of us and we can sort it out but I do ask that it be after the house is complete.
Artisan Buffs[li]Circumstance Bonus Total: 222
- Workplace, Perfected: +80
- Construction, Fortification: +64
- Construction, Defense Works: +13
- Construction, Hasty Defense Works: +5
- Construction: Seige Works: +5
- Technical Path I: +25
- Tune Tools: +30
Necessary Data
- Workplace, Perfected
Rank: "S"
Type: Main, Room, 3 Stronghold Space, Craftsman Room
Effect: A Crafting Room dedicated for all kinds of Crafting other than Blacksmithing/Metalworking.
Special: ---
Drawback: ---
Description: This area resembles the basic workplace, but it has finer tools and equipment. When using the area for the appropriate purpose, it grants a +80 circumstance bonus on appropriate skills checks. There may be up to 6 people working in this area.
Limit: Must be created by a Construction Crafter.
Cost: 130,000 Ryo - Construction, Defense Works
Rank: "E" (5 TP at all times)
Skill: Skill
Effect: A character with this skill can construct anything for defense of a castle or town.
Special: ---
Drawback: ---
Description: A character with this skill can construct watch towers, walls, drawbridges, moats, barricades, and anything designed for defense of a castle or town. To put together or build a Components the user must purchase plans. Purchasing plans is half the price of the item's base cost (A base item that costs 10,000 Ryo will have plans that cost 5,000 Ryo. If an Item is rare (requires a die roll before finding said item) the die roll to purchase the plans is half than normal (Purchasing an item that has a 30% chance of finding will have a 15% chance of finding the plans to purchase). Look in the Artisan Index for more information. Each time learned user gets 2 die roll to increase the skill.
Limit: --- - Construction, Fortifications
Rank: "E" (5 TP at all times)
Skill: Skill
Effect: A character with this skill is able to construct fortresses and defensive earthen works.
Special: ---
Drawback: ---
Description: A character with this skill is able to construct fortresses and defensive earthen works, as well as walls and castles. To put together or build a Component the user must purchase plans. Purchasing plans is half the price of the item's base cost (A base item that costs 10,000 Ryo will have plans that cost 5,000 Ryo. If an Item is rare (requires a die roll before finding said item) the die roll to purchase the plans is half than normal (Purchasing an item that has a 30% chance of finding will have a 15% chance of finding the plans to purchase). Look in the Artisan Index for more information. Each time learned user gets 2 die roll to increase the skill.
Limit: --- - Construction, Hasty Defense Works
Rank: "E" (5 TP at all times)
Skill: Skill
Effect: This skill will enable a character to build barricades under extreme conditions.
Special: ---
Drawback: ---
Description: This skill will enable a character to build barricades under extreme conditions, using whatever material he can find, and when he must work quickly. His construction, although done hastily, will be sturdy and well built. A Game Master may require a skill check if the situation involve something more than hurried efforts. Look in the Artisan Index for more information. Each time learned user gets 2 die roll to increase the skill.
Limit: --- - Construction, Siege Works
Rank: "E" (5 TP at all times)
Skill: Skill
Effect: This skill makes a character an expert in constructing the weapons needed to lay siege to a castle or other fortified structure.
Special: ---
Drawback: ---
Description: This skill makes a character an expert in constructing the weapons needed to lay siege to a castle or other fortified structure. These include catapults and trebuchets. A user knowledgeable in the art of Siege Works Construction are able to put together such crafts, however are unable to design them. To put together or build a Siege Work the user must purchase plans. Purchasing plans is half the price of the item's base cost (A base item that costs 10,000 Ryo will have plans that cost 5,000 Ryo. If an Item is rare (requires a die roll before finding said item) the die roll to purchase the plans is half than normal (Purchasing an item that has a 30% chance of finding will have a 15% chance of finding the plans to purchase). Look in the Artisan Index for more information. Each time learned user gets 1 die roll to increase the skill.
Limit: --- - Technical Path I
Rank: "B"
Skill: Supplementary
Effect: User gains bonuses to certain skills and gain the ability to craft better to their specified Craft.
Special: ---
Drawback: ---
Description: The skills Observation, Disable Device, Forgery, and Lockpicking gain +5 and the user gains a +1 per Die roll. Next they also gain the ability to increases the speed of progress when crafting items. When determining the progress of work on an item, add +5 per Class Level to the skill when Crafting. The user can use one of any of the Artisan techniques in conjunction with item creation with no extra cost in time, or effort. So they can choose to add one Hidden Meaning, Fool’s Prerogative, or a Tame the Savage Breast ability to any item for free. Lastly the user also gains a +10 to their Appraisal and Skills to Decipher Scrolls, and also may learn Skill Focus on a different area of Craft to their primary one. The user may also learn Artisan Skill Bonus, Mastercraft, and all other Artisan Techniques in this second craft as much as in their first.
Limit: Must be an Artisan. Must choose Technical Path. - Tune Tools
Rank: "B"
Skill: Supplementary
Effect: An artisan may use their tools with better proficiency.
Special: ---
Drawback: ---
Description: If given materials sufficient to make improvised tools (Component) for their craft, the tools so improvised give no penalty to skill instead of the normal -40. If given a Basic Component for their art, they can spend an hour and hone them into implements that will grant a +10 circumstance bonus to the user's skill. If given Masterwork Component for their trade, they can use the same customization process to allow them to grant +15 circumstance bonus for their own use, though the tools in question will still only grant the normal bonuses to other individuals. For every additional quality the room will grant a +5 bonus while using the Component, giving a +30 for a Perfected Component.
Limit: Must be an Artisan.
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