Suana-巣穴-The Burrow/ Torukoburo-トルコ風呂-The Cat House
Sept 18, 2016 3:50:52 GMT -7
Post by Anri of the Grass on Sept 18, 2016 3:50:52 GMT -7
Suana-巣穴-The Burrow
Torukoburo-トルコ風呂-The Cat House
Ofisu-オフィス-The Office
Torukoburo-トルコ風呂-The Cat House
Ofisu-オフィス-The Office
Basic Information:
The Building is separated into three different floors to try to encourage people with all different tastes to come to mingle. The third floor is off-limits unless stated otherwise by the current kage. Any working Players/ NPCs will be posted at the bottom of this section.
Huge thanks to Snowflake Thank you bro!
Layout:
Exterior:
The entrance leads through a long hall into the storage room.
The storage room leads to the first common area, the lobby.
The lobby has three doors, one to the basement "Suana-巣穴-The Burrow -Basement"
a double door, to "Torukoburo-トルコ風呂-The Cat House -Ground Floor", and a door leading to "Ofisu-オフィス-The Office-Top Floor".
The storage room leads to the first common area, the lobby.
The lobby has three doors, one to the basement "Suana-巣穴-The Burrow -Basement"
a double door, to "Torukoburo-トルコ風呂-The Cat House -Ground Floor", and a door leading to "Ofisu-オフィス-The Office-Top Floor".
Exterior:
The outer entrance of The Cathouse/Burrow is a glorious white wooden metal door.The walls are a perfect display of masonry with basic red bricks, and white gated windows to prevent any and all attempts of forced entry. During the day the face of the building glows in the sun, drawing attention to it with natural lights. During the night time the light system glows shines light with a slow color change only noticeable to those who stare at it for hours.
The stairs up to the front door are made from a mix of stone for the steps and metal for the railings.The building is a favorite for locals, which why it is always guarded with two ninja, one bouncer, and constantly guarded by having the guard post built into the gatehouse. When the door is shut the front courtyard is set up into a massive stage for live, full band performances.
The courtyard itself is luxurious and enclosed by beautifully trimmed hedges. Statues of previous idol's stand by the street on opposite sides of the entrance. Benches, trimmed with gold and made of wood, scattered around the perimeter of the inner hedge walls. Outside the front door is a sign post set up for people to post messages about performances, prices, times, and anything else you would need to know for anything at the club.
Gatehouse
Rank: "C"
Type: Main, Room, 0.5 Stronghold Space, Craftsman Room
Effect: A house or enclosure near a gateway.
Special: ---
Drawback: ---
Description: This space usually serves as a primary entrance into the stronghold (or one of many entrances). As its name suggests, the gatehouse includes a gate (and a drawbridge, if stationed adjacent to a moat). Defense can be enhanced with a portcullis. Most gatehouses are fortified with a barbican, guard post, or both.
Limit: Must be created by a Construction Crafter.
Cost: 5,000 Ryo
Guard Post
Rank: "C"
Type: Main, Room, 0.5 Stronghold Space, Craftsman Room
Effect: A small building for the soldiers who are protecting a place.
Special: ---
Drawback: ---
Description: This component allows guards to keep watch upon the surrounding environs. If part of the exterior wall, it includes free arrow slits instead of a window.
Limit: Must be created by a Construction Crafter.
Cost: 5,000 Ryo
Courtyard, Luxury
Rank: "S"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: An unroofed area that is completely or mostly enclosed by the walls of a large building.
Special: ---
Drawback: ---
Description: This well-appointed courtyard is paved entirely with smoothly cut flagstones. A massive fountain forms the centerpiece, in which water pours endlessly from a masterfully carved statue dedicated to the higher power of the builder’s choice. Statuary is placed tastefully throughout the area, and cushioned benches (usually of iron or fine wood trimmed with gold) are scattered about the place. At the builder’s option, such a courtyard can be roofed, although this should be at least 20 feet above the floor. The roof can be made of reinforced glass, wood, or whatever. Anyway, portions of the roof can be screwed open to let in fresh air and sunshine, or closed to keep out inclement weather. Purchase this component multiple times if you want a larger courtyard.
Limit: Must be created by a Construction Crafter.
Cost: 300,000 Ryo
Rank: "C"
Type: Main, Room, 0.5 Stronghold Space, Craftsman Room
Effect: A house or enclosure near a gateway.
Special: ---
Drawback: ---
Description: This space usually serves as a primary entrance into the stronghold (or one of many entrances). As its name suggests, the gatehouse includes a gate (and a drawbridge, if stationed adjacent to a moat). Defense can be enhanced with a portcullis. Most gatehouses are fortified with a barbican, guard post, or both.
Limit: Must be created by a Construction Crafter.
Cost: 5,000 Ryo
Guard Post
Rank: "C"
Type: Main, Room, 0.5 Stronghold Space, Craftsman Room
Effect: A small building for the soldiers who are protecting a place.
Special: ---
Drawback: ---
Description: This component allows guards to keep watch upon the surrounding environs. If part of the exterior wall, it includes free arrow slits instead of a window.
Limit: Must be created by a Construction Crafter.
Cost: 5,000 Ryo
Courtyard, Luxury
Rank: "S"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: An unroofed area that is completely or mostly enclosed by the walls of a large building.
Special: ---
Drawback: ---
Description: This well-appointed courtyard is paved entirely with smoothly cut flagstones. A massive fountain forms the centerpiece, in which water pours endlessly from a masterfully carved statue dedicated to the higher power of the builder’s choice. Statuary is placed tastefully throughout the area, and cushioned benches (usually of iron or fine wood trimmed with gold) are scattered about the place. At the builder’s option, such a courtyard can be roofed, although this should be at least 20 feet above the floor. The roof can be made of reinforced glass, wood, or whatever. Anyway, portions of the roof can be screwed open to let in fresh air and sunshine, or closed to keep out inclement weather. Purchase this component multiple times if you want a larger courtyard.
Limit: Must be created by a Construction Crafter.
Cost: 300,000 Ryo
Interior,Storage Room/Lobby:
After being admitted by security, guests are escorted by another Kusagakure ninja to the Luxurious storage room. Filled with fancy lockers with the strongest locks so everyone's stuff stays safe. Egg shell white paint coats the walls and banners of current and recent events are hung on the walls above the lockers. This room is always guarded, completely lit, and offers very little seating since the guest should spend as little time as possible here, and less time worrying about it.
The main lobby is a large room filled with chairs, lights, plants and a basic hang out spot for those who don't want to stay in The Cat House or The Burrow. Marble floors shine in a checkered pattern, complimented by darker colored walls and furnishings. Dim lighting and 3 giant pure white chandeliers scream class, while the plants and modern design scream style. Waitresses and waiters alike stop in and out of here to make sure the guests are taken care of while they relax from the somewhat chaotic nature of the busy club.
Up the curved staircase is a small balcony overlooking the rest of the lobby that is still open to guests. But feet away 2 more Kusagakure shinobi guard a door for the 2nd floor office area, which is for employees and very important people only. This door is clearly marked and any attempts to pass the guards are doomed to fail as the door is always locked from the inside. This is only possible thanks to the guard duty that has been assigned, at least one person is always inside the room, to let those accepted or allowed inside.
The entrance to the Cat House is a set of huge, white painted wooden doors, clearly marked by a neon cyan sign labeled: Torukoburo-トルコ風呂-The Cat House -Ground Floor. These doors are left unguarded and lead into the heart of the nightclub. On the opposite wall there is a single, metal door, not completely out of character to appear in this place. Above it was an orange neon light that was labeled: Suana-巣穴-The Burrow -Basement. Underneath the staircase was a section set for the bathroom.
Storage, Luxury
Rank: "A"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: A room in which things are stored.
Special: ---
Drawback: ---
Description: This marble-floored room includes well-built shelves and fine-quality cabinets. The area has about 3,000 cubic feet of usable storage space. If you need a greater capacity, you can purchase this component multiple times. You can turn a storage space into a vault.
Limit: Must be created by a Construction Crafter.
Cost: 30,000 Ryo
Common Area, Fancy
Rank: "A"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: Describe a type of shared lounge, most often found in dormitories.
Special: ---
Drawback: ---
Description: This room features polished stone or wood floors with comfortable benches. The walls bear impressive murals and sound-dampening curtains. It might serve as a waiting room, a general meeting area, or an all-purpose room. Purchase this component multiple times if you want a larger common area.
Limit: Must be created by a Construction Crafter.
Cost: 30,000 Ryo
Bath, Luxury
Rank: "S"
Type: Main, Room, 2 Stronghold Space, Craftsman Room
Effect: A luxury bathroom with fancy accessories.
Special: ---
Drawback: ---
Description: The ultimate in bathing luxury, this room features a tub large enough for two or three people to bathe in, plus a large fireplace for heating both the room and the water necessary for a warm bath. Two chamber pots with padded and upholstered leather chairs are here. Servants empty these on a regular basis. An intricately carved cabinet holds a variety of thick towels, and a handsome wardrobe full of fine dressing gowns stands nearby. A gilt-framed, three-fold, fulllength mirror takes up one corner, and another mirror sits above a gorgeous, polished grooming desk. The screen in this bathroom features intricately carved woods and the finest silks. Fine stuffed chairs are scattered about the place. The dressing table features three gilt-framed mirrors and the finest in grooming products, including aromatic perfumes, gilt-handled brushes, and so on. The walls are adorned with fine art, often of people bathing in large bath houses, in a river or lake, or at a beach.
Limit: Must be created by a Construction Crafter.
Cost: 100,000 Ryo
As the name implies, it is located on the bottom floor. The Burrow is a recreation of a classic speakeasy, with any drink one could imagine. Offset yellow walls with odd designs, brown carpet with yellow patterns placed in it litter the floor while the elegance of the bar calls ones eye directly to it. Comfortable couches and coffee tables trimmed with gold are placed neatly in a few corners of the room. The long bar is accompanied by 20 seats at the bar. In case of an overflow the room is fit with a comfortable lounge area. In a door behind the bar lies the kitchen for the entire building, equipped with an iron stove and all the common and not so common necessities of a kitchen.
The main lobby is a large room filled with chairs, lights, plants and a basic hang out spot for those who don't want to stay in The Cat House or The Burrow. Marble floors shine in a checkered pattern, complimented by darker colored walls and furnishings. Dim lighting and 3 giant pure white chandeliers scream class, while the plants and modern design scream style. Waitresses and waiters alike stop in and out of here to make sure the guests are taken care of while they relax from the somewhat chaotic nature of the busy club.
Up the curved staircase is a small balcony overlooking the rest of the lobby that is still open to guests. But feet away 2 more Kusagakure shinobi guard a door for the 2nd floor office area, which is for employees and very important people only. This door is clearly marked and any attempts to pass the guards are doomed to fail as the door is always locked from the inside. This is only possible thanks to the guard duty that has been assigned, at least one person is always inside the room, to let those accepted or allowed inside.
The entrance to the Cat House is a set of huge, white painted wooden doors, clearly marked by a neon cyan sign labeled: Torukoburo-トルコ風呂-The Cat House -Ground Floor. These doors are left unguarded and lead into the heart of the nightclub. On the opposite wall there is a single, metal door, not completely out of character to appear in this place. Above it was an orange neon light that was labeled: Suana-巣穴-The Burrow -Basement. Underneath the staircase was a section set for the bathroom.
Storage, Luxury
Rank: "A"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: A room in which things are stored.
Special: ---
Drawback: ---
Description: This marble-floored room includes well-built shelves and fine-quality cabinets. The area has about 3,000 cubic feet of usable storage space. If you need a greater capacity, you can purchase this component multiple times. You can turn a storage space into a vault.
Limit: Must be created by a Construction Crafter.
Cost: 30,000 Ryo
Common Area, Fancy
Rank: "A"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: Describe a type of shared lounge, most often found in dormitories.
Special: ---
Drawback: ---
Description: This room features polished stone or wood floors with comfortable benches. The walls bear impressive murals and sound-dampening curtains. It might serve as a waiting room, a general meeting area, or an all-purpose room. Purchase this component multiple times if you want a larger common area.
Limit: Must be created by a Construction Crafter.
Cost: 30,000 Ryo
Bath, Luxury
Rank: "S"
Type: Main, Room, 2 Stronghold Space, Craftsman Room
Effect: A luxury bathroom with fancy accessories.
Special: ---
Drawback: ---
Description: The ultimate in bathing luxury, this room features a tub large enough for two or three people to bathe in, plus a large fireplace for heating both the room and the water necessary for a warm bath. Two chamber pots with padded and upholstered leather chairs are here. Servants empty these on a regular basis. An intricately carved cabinet holds a variety of thick towels, and a handsome wardrobe full of fine dressing gowns stands nearby. A gilt-framed, three-fold, fulllength mirror takes up one corner, and another mirror sits above a gorgeous, polished grooming desk. The screen in this bathroom features intricately carved woods and the finest silks. Fine stuffed chairs are scattered about the place. The dressing table features three gilt-framed mirrors and the finest in grooming products, including aromatic perfumes, gilt-handled brushes, and so on. The walls are adorned with fine art, often of people bathing in large bath houses, in a river or lake, or at a beach.
Limit: Must be created by a Construction Crafter.
Cost: 100,000 Ryo
The Burrow:
As the name implies, it is located on the bottom floor. The Burrow is a recreation of a classic speakeasy, with any drink one could imagine. Offset yellow walls with odd designs, brown carpet with yellow patterns placed in it litter the floor while the elegance of the bar calls ones eye directly to it. Comfortable couches and coffee tables trimmed with gold are placed neatly in a few corners of the room. The long bar is accompanied by 20 seats at the bar. In case of an overflow the room is fit with a comfortable lounge area. In a door behind the bar lies the kitchen for the entire building, equipped with an iron stove and all the common and not so common necessities of a kitchen.
Kitchen, Fancy
Rank:"S"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: A room or area where food is prepared and cooked.
Special: ---
Drawback: ---
Description: This well-appointed kitchen features an iron stove, complete with cooking griddle on top and oven beneath, and cast-iron cookware (8 Jug (Overview)), 4 Large Pitcher (Overview)). The scullery keeps cleaning solutions in addition to other supplies. The flooring is often of polished wood or rough tile. Good food fills the well-stocked pantry. Meals for up to 30 can be made in this place. If you need a greater capacity, purchase this kitchen multiple times. Cooking/Baking checks made within this kitchen receive a +10 circumstance bonus.
Limit: Must be created by a Construction Crafter.
Cost: 120,000 Ryo
Tavern, Luxury
Rank: "S"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: An establishment for the sale of beer and other drinks to be consumed on the premises, sometimes also serving food.
Special: ---
Drawback: ---
Description: This breathtaking library of libations features the finest drinks of all sorts, and it even offers gourmet meals by way of the stronghold’s kitchen—or one of its own if you care to attach it. It has a marble-topped bar, upholstered chairs, and tables covered with the finest linens and the best place settings. Gorgeous decorations festoon the walls, including art from the best known painters in the land. The cost of this component does not include any food or drink. The tavern can seat up to 20 people. If you need a greater capacity, you can purchase this component multiple times.
Limit: Must be created by a Construction Crafter.
Cost: 200,000 Ryo
Common Area, Fancy
Rank: "A"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: Describe a type of shared lounge, most often found in dormitories.
Special: ---
Drawback: ---
Description: This room features polished stone or wood floors with comfortable benches. The walls bear impressive murals and sound-dampening curtains. It might serve as a waiting room, a general meeting area, or an all-purpose room. Purchase this component multiple times if you want a larger common area.
Limit: Must be created by a Construction Crafter.
Cost: 30,000 Ryo
Rank:"S"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: A room or area where food is prepared and cooked.
Special: ---
Drawback: ---
Description: This well-appointed kitchen features an iron stove, complete with cooking griddle on top and oven beneath, and cast-iron cookware (8 Jug (Overview)), 4 Large Pitcher (Overview)). The scullery keeps cleaning solutions in addition to other supplies. The flooring is often of polished wood or rough tile. Good food fills the well-stocked pantry. Meals for up to 30 can be made in this place. If you need a greater capacity, purchase this kitchen multiple times. Cooking/Baking checks made within this kitchen receive a +10 circumstance bonus.
Limit: Must be created by a Construction Crafter.
Cost: 120,000 Ryo
Tavern, Luxury
Rank: "S"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: An establishment for the sale of beer and other drinks to be consumed on the premises, sometimes also serving food.
Special: ---
Drawback: ---
Description: This breathtaking library of libations features the finest drinks of all sorts, and it even offers gourmet meals by way of the stronghold’s kitchen—or one of its own if you care to attach it. It has a marble-topped bar, upholstered chairs, and tables covered with the finest linens and the best place settings. Gorgeous decorations festoon the walls, including art from the best known painters in the land. The cost of this component does not include any food or drink. The tavern can seat up to 20 people. If you need a greater capacity, you can purchase this component multiple times.
Limit: Must be created by a Construction Crafter.
Cost: 200,000 Ryo
Common Area, Fancy
Rank: "A"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: Describe a type of shared lounge, most often found in dormitories.
Special: ---
Drawback: ---
Description: This room features polished stone or wood floors with comfortable benches. The walls bear impressive murals and sound-dampening curtains. It might serve as a waiting room, a general meeting area, or an all-purpose room. Purchase this component multiple times if you want a larger common area.
Limit: Must be created by a Construction Crafter.
Cost: 30,000 Ryo
Torukoburo-トルコ風呂-The Cat House:
Torukoburo is the hottest night club around right now. The close to no lighting compliments the dark purples and like blues used in the rooms furniture and electronic light systems. Equipped with a dance floor, performing stage, DJ booth, bar and lounging areas, light systems, dance poles, water fountain. Those who come here are bound to have fun if they like loud music and dancing for hours. This is the main attraction for most people as it almost always has a live performance.
The bar, on the same wall as the entrance is normally always packed with people. The large area makes the bar look tiny, but when one gets close to it they can see how weird perception can be. Guards stand watch around the perimeters to make sure no one gets too intoxicated and hurt themselves or other. On the same wall, but other side of the entrance is a luxurious shop build into the wall to keep the room open.
Torukoburo is the hottest night club around right now. The close to no lighting compliments the dark purples and like blues used in the rooms furniture and electronic light systems. Equipped with a dance floor, performing stage, DJ booth, bar and lounging areas, light systems, dance poles, water fountain. Those who come here are bound to have fun if they like loud music and dancing for hours. This is the main attraction for most people as it almost always has a live performance.
The bar, on the same wall as the entrance is normally always packed with people. The large area makes the bar look tiny, but when one gets close to it they can see how weird perception can be. Guards stand watch around the perimeters to make sure no one gets too intoxicated and hurt themselves or other. On the same wall, but other side of the entrance is a luxurious shop build into the wall to keep the room open.
Common Area, Fancy
Rank: "A"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: Describe a type of shared lounge, most often found in dormitories.
Special: ---
Drawback: ---
Description: This room features polished stone or wood floors with comfortable benches. The walls bear impressive murals and sound-dampening curtains. It might serve as a waiting room, a general meeting area, or an all-purpose room. Purchase this component multiple times if you want a larger common area.
Limit: Must be created by a Construction Crafter.
Cost: 30,000 Ryo
Tavern, Luxury
Rank: "S"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: An establishment for the sale of beer and other drinks to be consumed on the premises, sometimes also serving food.
Special: ---
Drawback: ---
Description: This breathtaking library of libations features the finest drinks of all sorts, and it even offers gourmet meals by way of the stronghold’s kitchen—or one of its own if you care to attach it. It has a marble-topped bar, upholstered chairs, and tables covered with the finest linens and the best place settings. Gorgeous decorations festoon the walls, including art from the best known painters in the land. The cost of this component does not include any food or drink. The tavern can seat up to 20 people. If you need a greater capacity, you can purchase this component multiple times.
Limit: Must be created by a Construction Crafter.
Cost: 200,000 Ryo
Shop, Luxury
Rank: "S"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: A building or part of a building where goods or services are sold; a store.
Special: ---
Drawback: ---
Description: This marble-floored shop speaks of wealth, both from your side of the counter and that of your customers. A large display window shows off special items, and inside, custom-built locked cases display your wares. Customers can sip from fine wines you offer them while shopping, or rest in stuffed leather chairs when they tire. You sell only the finest merchandise here, and your prices are as high as your stellar quality. Though the shop includes some storage, you may choose to abut this space with a larger storage area. Alternatively, you can combine this component with a storage component to create a bank or moneychangers. Usually, these storage spaces are secured with fortified walls, locks, traps, or wondrous architecture.
Limit: Must be created by a Construction Crafter.
Cost: 160,000 Ryo
Rank: "A"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: Describe a type of shared lounge, most often found in dormitories.
Special: ---
Drawback: ---
Description: This room features polished stone or wood floors with comfortable benches. The walls bear impressive murals and sound-dampening curtains. It might serve as a waiting room, a general meeting area, or an all-purpose room. Purchase this component multiple times if you want a larger common area.
Limit: Must be created by a Construction Crafter.
Cost: 30,000 Ryo
Tavern, Luxury
Rank: "S"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: An establishment for the sale of beer and other drinks to be consumed on the premises, sometimes also serving food.
Special: ---
Drawback: ---
Description: This breathtaking library of libations features the finest drinks of all sorts, and it even offers gourmet meals by way of the stronghold’s kitchen—or one of its own if you care to attach it. It has a marble-topped bar, upholstered chairs, and tables covered with the finest linens and the best place settings. Gorgeous decorations festoon the walls, including art from the best known painters in the land. The cost of this component does not include any food or drink. The tavern can seat up to 20 people. If you need a greater capacity, you can purchase this component multiple times.
Limit: Must be created by a Construction Crafter.
Cost: 200,000 Ryo
Shop, Luxury
Rank: "S"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: A building or part of a building where goods or services are sold; a store.
Special: ---
Drawback: ---
Description: This marble-floored shop speaks of wealth, both from your side of the counter and that of your customers. A large display window shows off special items, and inside, custom-built locked cases display your wares. Customers can sip from fine wines you offer them while shopping, or rest in stuffed leather chairs when they tire. You sell only the finest merchandise here, and your prices are as high as your stellar quality. Though the shop includes some storage, you may choose to abut this space with a larger storage area. Alternatively, you can combine this component with a storage component to create a bank or moneychangers. Usually, these storage spaces are secured with fortified walls, locks, traps, or wondrous architecture.
Limit: Must be created by a Construction Crafter.
Cost: 160,000 Ryo
Ofisu-オフィス-The Office:
The office area is very minimalist, modest room used to get work done. It comes equipped with a computer and a personal bar, fancy furnishings and various other tiny perks that come with a night club office.The green walls and natural light from the window cause this room to feel like a juxtaposition compared to the rest of the club.
The office area is very minimalist, modest room used to get work done. It comes equipped with a computer and a personal bar, fancy furnishings and various other tiny perks that come with a night club office.The green walls and natural light from the window cause this room to feel like a juxtaposition compared to the rest of the club.
Study/Office, Fancy
Rank: "A"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: A study is a room in a house which is used for paperwork, computer work, or reading.
Special: ---
Drawback: ---
Description: Much like the basic office/study, this room comes with furnishings of a higher quality. The floor is usually polished wood or smooth stone. The polished wood or stone-floored room includes a few upholstered chairs for visitors.
Limit: Must be created by a Construction Crafter.
Cost: 25,000 Ryo
Rank: "A"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: A study is a room in a house which is used for paperwork, computer work, or reading.
Special: ---
Drawback: ---
Description: Much like the basic office/study, this room comes with furnishings of a higher quality. The floor is usually polished wood or smooth stone. The polished wood or stone-floored room includes a few upholstered chairs for visitors.
Limit: Must be created by a Construction Crafter.
Cost: 25,000 Ryo
Rules:
1). No fighting in this thread.
2). More rules will come for missions and such.
2). More rules will come for missions and such.