Thanks for all the good times! [thanksgiving]
Nov 24, 2016 16:36:40 GMT -7
Post by Father 'Suke on Nov 24, 2016 16:36:40 GMT -7
Last chance roll
Solus
Where are you? You try looking about for landmarks, trying to gain your bearings, but it fails. Wait! A map! It’s nailed to a sign nearby, but unfortunately it is a map of the entire world and the ‘you are here’ sticker has fallen off. Oh well, at least you are one map richer, it looks to be of a nice quality too.
Doc
You stumbled upon an old building. Its uses only known to some who are of the knowledge of who once owned it. A note is left be the old gatekeeper who watched the front entrance to this ancient place: "I quit! Nobody shows up to tell me what is going on anymore. If you run into one of the old captives running loose it wasn't me you hear! The keys to everything are in top left desk cabinet in Asurgoth's Office. Do whatever you want with the place Nobody works here anymore!" Didn’t you just pass a moving company? They can relocate this for you. What you do with the prisoners is your problem.
Solus
Where are you? You try looking about for landmarks, trying to gain your bearings, but it fails. Wait! A map! It’s nailed to a sign nearby, but unfortunately it is a map of the entire world and the ‘you are here’ sticker has fallen off. Oh well, at least you are one map richer, it looks to be of a nice quality too.
Scroll: Map: Known World (Good Quality)
Rank: "B"
Type: Main, Book, Scroll, Map
Effect: A map of any of the world's main continuous expanses of land.
Special: ---
Drawback: ---
Description: Known World; entire Known World. Known World Map's dimensions are 40 inches by 24 inches. Known World Maps list the Continents, Nations, and City Capitals, of those Nations that reside within the Known World. The Known World Map also states the Oceans, Bays, and Near By Islands associated to the Known World. The Maps may be folded and can fit inside Map Holders found in Vests.
Limit: These items may be bought inside any Book Shop.
Cost: 3,000 Ryo Each
Rank: "B"
Type: Main, Book, Scroll, Map
Effect: A map of any of the world's main continuous expanses of land.
Special: ---
Drawback: ---
Description: Known World; entire Known World. Known World Map's dimensions are 40 inches by 24 inches. Known World Maps list the Continents, Nations, and City Capitals, of those Nations that reside within the Known World. The Known World Map also states the Oceans, Bays, and Near By Islands associated to the Known World. The Maps may be folded and can fit inside Map Holders found in Vests.
Limit: These items may be bought inside any Book Shop.
Cost: 3,000 Ryo Each
Doc
You stumbled upon an old building. Its uses only known to some who are of the knowledge of who once owned it. A note is left be the old gatekeeper who watched the front entrance to this ancient place: "I quit! Nobody shows up to tell me what is going on anymore. If you run into one of the old captives running loose it wasn't me you hear! The keys to everything are in top left desk cabinet in Asurgoth's Office. Do whatever you want with the place Nobody works here anymore!" Didn’t you just pass a moving company? They can relocate this for you. What you do with the prisoners is your problem.
Prison Cell
Rank: "C"
Type: Main, Room, 0.5 Stronghold Space, Room
Effect: A cell in a prison, in which a prisoner is locked.
Special: ---
Drawback: ---
Description: This cell includes iron shackles on the walls and hay mattresses strewn about. You can shackle up to six Medium-size prisoners in a communal cell. Alternatively, you can replace the communal cell with independent jail cells. In this arrangement, each prison cell component includes two to four small cells each capable of holding one or two Medium-size creatures. If you need a greater capacity, purchase this component multiple times. The standard prison cell comes with six sets of manacles with wretched locks capable of binding a Medium-size creature (May Purchase better Locks). A Small creature takes up half the space in a prison cell as a Medium-size creature. Manacles for Small creatures cost the same as for Medium-size creatures. Tiny and smaller creatures take up one-fourth the space, and their manacles cost 10 times normal. A Large creature takes up twice the space of a Medium-size creature, and a Huge creature four times the space. (Must Purchase Larger Manacles if needed). Generally, you can’t keep Gargantuan or larger creatures in a simple prison cell, though by buying enough components you could get a large enough space.
Limit: Must be created by a Construction Crafter.
Cost: 5,000 Ryo
Torture Chamber
Rank: "A"
Type: Main, Room, 1 Stronghold Space, Room
Effect: A room in which torture is inflicted
Special: ---
Drawback: ---
Description: All sorts of pain-inducing devices fill this dark chamber, including an iron maiden, a rack, thumbscrews, vises, and so on. Wall-mounted shackles allow the torturer to dangle victims from chains, and a lockable cage in the center can hold a single Medium-size prisoner between sessions. A fireplace allows heating of brands, while a barrel of water stands nearby for extinguishing flames.
Limit: Must be created by a Construction Crafter.
Cost: 30,000 Ryo
Guard Post
Rank: "C"
Type: Main, Room, 0.5 Stronghold Space, Guard Post
Effect: A small building for the soldiers who are protecting a place.
Special: ---
Drawback: ---
Description: This component allows guards to keep watch upon the surrounding environs. If part of the exterior wall, it includes free arrow slits instead of a window.
Limit: Must be created by a Construction Crafter.
Cost: 5,000 Ryo
Rank: "C"
Type: Main, Room, 0.5 Stronghold Space, Room
Effect: A cell in a prison, in which a prisoner is locked.
Special: ---
Drawback: ---
Description: This cell includes iron shackles on the walls and hay mattresses strewn about. You can shackle up to six Medium-size prisoners in a communal cell. Alternatively, you can replace the communal cell with independent jail cells. In this arrangement, each prison cell component includes two to four small cells each capable of holding one or two Medium-size creatures. If you need a greater capacity, purchase this component multiple times. The standard prison cell comes with six sets of manacles with wretched locks capable of binding a Medium-size creature (May Purchase better Locks). A Small creature takes up half the space in a prison cell as a Medium-size creature. Manacles for Small creatures cost the same as for Medium-size creatures. Tiny and smaller creatures take up one-fourth the space, and their manacles cost 10 times normal. A Large creature takes up twice the space of a Medium-size creature, and a Huge creature four times the space. (Must Purchase Larger Manacles if needed). Generally, you can’t keep Gargantuan or larger creatures in a simple prison cell, though by buying enough components you could get a large enough space.
Limit: Must be created by a Construction Crafter.
Cost: 5,000 Ryo
Torture Chamber
Rank: "A"
Type: Main, Room, 1 Stronghold Space, Room
Effect: A room in which torture is inflicted
Special: ---
Drawback: ---
Description: All sorts of pain-inducing devices fill this dark chamber, including an iron maiden, a rack, thumbscrews, vises, and so on. Wall-mounted shackles allow the torturer to dangle victims from chains, and a lockable cage in the center can hold a single Medium-size prisoner between sessions. A fireplace allows heating of brands, while a barrel of water stands nearby for extinguishing flames.
Limit: Must be created by a Construction Crafter.
Cost: 30,000 Ryo
Guard Post
Rank: "C"
Type: Main, Room, 0.5 Stronghold Space, Guard Post
Effect: A small building for the soldiers who are protecting a place.
Special: ---
Drawback: ---
Description: This component allows guards to keep watch upon the surrounding environs. If part of the exterior wall, it includes free arrow slits instead of a window.
Limit: Must be created by a Construction Crafter.
Cost: 5,000 Ryo