The Barren land Smhoney vs Ryko
Jan 11, 2022 14:32:34 GMT -7
Post by luin on Jan 11, 2022 14:32:34 GMT -7
Kinamo stood in the center of the burned down village with his arms folded. Black ash and death were the impressions left on it since the war. Kinamo stood what would be the center of the village as it had a single road cutting straight through it. The road itself was 3m in width and about 50m in length. He stood 25m at the center in the fork in the road as to his left was the town-hall the only intact building left. The town-hall was at least 20m in height and 20m in length being 10m in width. The road leading to it was 5m in length and the same width as the rest of the road.Debris was lined on the entirety of each side with a river to the right or west side of town.
The river being 15m from the central road from his position. The river was only 6m deep and 3m wide running for miles. Past the river and around the village was open plains. Kinamo shirtless wore only his Mist headband around his forehead. His grey pants and blue shinobi boots completed his outift. He had been in charge of guarding this checkpoint for the past few weeks on his own. Taking down whoever stood in his way after the Mist liberated this village. Anyone was a target and he would eliminate them with his full strength. The Hoshigaki shall prevail.
Supplementary
Same no Seirei (Spirit of the Shark)
Rank: “C” Rank
Skill: Passive
Effect: Dramatically increases the user’s chakra pool.
Special: A passive ability that is always active. Must have had the Same no Gishiki put upon the body.
Drawback: The user must start with this technique if taking the ritual upon birth. Chakra control remains unaffected.
Description: One of the two Same no Isei, or Powers of the Shark, the Same no Seirei (Spirit of the Shark) allows the user to obtain a dramatically larger chakra pool than they would normally have. The amount that the chakra pool increases is dependent upon the user’s specialties and their Difficulty Class.
Taijutsu/Ninjutsu Specialist
At “D” Rank, the Taijutsu/Ninjutsu Specialist Combo will gain a chakra pool equivalent to a “D” Ranked Ninjutsu Master.
At “C” Rank, the Taijutsu/Ninjutsu Specialist Combo will gain a chakra pool equivalent to a “C” Ranked Ninjutsu Master.
At “B” Rank, the Taijutsu/Ninjutsu Specialist Combo will gain a chakra pool equivalent to a “B” Ranked Ninjutsu Master.
At “A” Rank, the Taijutsu/Ninjutsu Specialist Combo will gain a chakra pool equivalent to an “A” Ranked Ninjutsu Master.
At “S” Rank, the Taijutsu/Ninjutsu Specialist Combo will gain a chakra pool equivalent to a “S” Ranked Ninjutsu Master.
Taijutsu Master
At “D” Rank, the Taijutsu Master Specialist will gain a chakra pool equivalent to a “D” Ranked Ninjutsu Specialist.
At “C” Rank, the Taijutsu Master Specialist will gain a chakra pool equivalent to a “C” Ranked Ninjutsu Specialist.
At “B” Rank, the Taijutsu Master Specialist will gain a chakra pool equivalent to a “B” Ranked Ninjutsu Specialist.
At “A” Rank, the Taijutsu Master Specialist will gain a chakra pool equivalent to an “A” Ranked Ninjutsu Specialist.
At “S” Rank, the Taijutsu Master Specialist will gain a chakra pool equivalent to a “S” Ranked Ninjutsu Specialist.
Limit: Must have Same no Gishiki.
Same no Ryoku (Strength of the Shark)
Rank: “C” Rank
Skill: Passive
Effect: Greatly increases the user’s brute physical strength.
Special: A passive ability that is always active. Must have had the Same no Gishiki put upon the body.
Drawback: The user must start with this technique if taking the ritual upon birth. All other physical aspects, such as speed, are not affected.
Description: One of the two Same no Isei, or Powers of the Shark, Same no Ryoku (Strength of the Shark) is a passive ability that greatly increases the user’s brute strength. The muscles have become greatly enhanced and are capable of performing much greater actions of lifting and overpowering the opponent. The strength gained is dependent upon the user’s Specialist choice and Difficulty Class.
Ninjutsu/Taijutsu Specialist
At “D” Rank, the Ninjutsu/Taijutsu Specialist Combo will have the physical strength of a “D” Rank Taijutsu Master.
At “C” Rank, the Ninjutsu/Taijutsu Specialist Combo will have the physical strength of a “C” Rank Taijutsu Master.
At “B” Rank, the Ninjutsu/Taijutsu Specialist Combo will have the physical strength of a “B” Rank Taijutsu Master.
At “A” Rank, the Ninjutsu/Taijutsu Specialist Combo will have the physical strength of an “A” Rank Taijutsu Master.
At “S” Rank, the Ninjutsu/Taijutsu Specialist Combo will have the physical strength of a “S” Rank Taijutsu Master.
Taijutsu Master
At “D” Rank, the Taijutsu Master Specialist will have the physical strength of a “C” Rank Taijutsu Master.
At “C” Rank, the Taijutsu Master Specialist will have the physical strength of a “B” Rank Taijutsu Master.
At “B” Rank, the Taijutsu Master Specialist will have the physical strength of an “A” Rank Taijutsu Master.
At “A” Rank, the Taijutsu Master Specialist will have the physical strength of a “S” Rank Taijutsu Master.
At “S” Rank, the Taijutsu Master Specialist will have the physical strength of two “S” Ranked Taijutsu Masters.
Limit: Must have Same no Gishiki.
Suichuu Binkatsu (Underwater Alacrity)
Rank: "C" Rank
Skill: Passive
Effect: Allows the user to move underwater just as well as they would above it.
Special: Passive ability that is always active.
Drawback: N/A
Description: The Hoshigaki Clan are very much used to fighting underwater; their whole fighting style is based upon flooding the field and then forcing the opponent to fight underwater, where the user will have the advantage. Because of their constant fighting underwater, they've learned how to move and manipulate their own bodies while submerged, making them terribly difficult opponents to match when they're in their element. This ability, once learned, allows the user to fight with grace and ease underwater, to the very point that it seems like they were fighting naturally above it.
Limit: Must have Same no Gishiki.
Kowai Shiryoku (Frightening Eyesight)
Rank: "C" Rank
Skill: Passive
Effect: Allows the user to have naturally enhanced eyesight in both the day and the night.
Special: Passive ability that is always active.
Drawback: As with all forms of enhanced senses, they are also more susceptible to their perspective weaknesses.
Description: Sharks have amazing eyesight. Since they often swim the depths of the ocean, where it is dark and what little light that comes through the water is distorted, their ability to perceive minor changes is particularly excellent. Members of the clan learn to mimic these enhanced perceptions, able to peer through the darkest of night as if it were noon and the ability to notice subtle changes like the fluttering of a specific leaf in the wind.
Limit: Must have Same no Gishiki.
Uncanny Dodge
Rank: "B"
Skill: Supplementary
Effect: The user is no longer be flat-footed.
Special: –-
Drawback: –-
Description: The user can react to danger before their senses would normally allow them to do so. They cannot be caught flat-footed, nor do they lose any Defensive benefits if the attacker is invisible. The user still loses their Defensive benefits if they are immobilized. A user with this ability can still lose their Defensive Abilities if an opponent successfully uses a feint attack. If the user already knows Uncanny Dodge from a different source, they may automatically learn Improved Uncanny Dodge.
Limit: Must learn from a Master of Goutetsu (Roaring Iron)
Improved Uncanny Dodge
Rank: "A"
Skill: Supplementary
Effect: The user can no longer be flanked.
Special: –-
Drawback: –-
Description: This defense denies an opponent the ability to sneak attack the character by flanking them, unless the opponent has at least 4 more Class Points than the target does.
Limit: Must learn from a Master of Goutetsu (Roaring Iron). Must know Uncanny Dodge.
Fortitude: 7 Will: 4 Ap:128 Seals: 60 Movements: 8 Spring time: 5 Base Tai: 10ap
Impact-L
Int:0 Mgt:5 Per:0 Ag:0 Chr:0 Tgh:o Lck:0