Kisame Aburame 3|3
Jul 23, 2012 10:18:07 GMT -7
Post by Kisame Aburame on Jul 23, 2012 10:18:07 GMT -7
Basic Information
Name: Kisame Aburame
Bloodlimit: None
Height: 5'1"
Weight: 85 lbs
Age: 11
Gender: Male
Alignment: Lawful Evil
Birth Country: Wind
Village: Sand
Special:
TaiJutsu Specialist
Medical Specialist
GenJutsu Non-Specialist
Clan Non-Specialist
Weapons
Primary Weapon:
Sword, Longsword (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: A Sword with a blade between 3 feet to 4. These weapons range from any types of blades such as the long Sword, the Falchion, Katana, Tachi, Jian, Rapier, the Scimitr, the Shinai, and Waster. Any of these weapons or any weapon that fits within the length is considered as a long sword.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo
Secondary Items:
Non-Weapon Items
None
Character Depth
Personality: He is very dark, he lurks among the shadows and sticks to himself. This is because of his loneliness. (See Background) He does not have many friends, as he believes he can't get to close to anyone. This explains some of the emotional problems he has as many seek to be his friend. If others get emotional, he get's emotional, and since he declines friendships, others get emotional.
He grew up on his own, so he learns to be crafty. As he steals to provide for himself, he isn't very trustworthy. When he gets in emotional moments, instead of getting sad, he gets angry. He takes his anger out on either himself or objects around him. Inside he is a sweet boy, so he does not hurt anyone unless he has too. (It is also part of the lawful evil code)
He is not cheerful any time, whether in training, sleeping or eating. He does enjoy the thrill of running through the desert, watching as many people starve and suffer through the elements. As he is lawful evil, he sometimes provide them with scraps of his food. They appreciate what he does at times, (Some of the times that he sees people like that, he treats them badly.) but he just ignores them if they try to thank him.
He is very moody, one minute he will be helping the starving, the other he'll be robbing a wagon. Sometimes he just finds a shady area and shoves his face in his legs. He keeps a journal to attempt to write his thoughts and stay calm.
Appearance:
Kisame's Appearance
Brown, shaggy hair. It is slightly spiked in the back. You could say it looked somewhat like Shikamaru's hair. Sort of a squared head. You can see the jawline of him, as he has a sculpted head. Regularly shaped nose and small lips.
Calm, brown eyes - With bushy eyebrows. Tanned skin, as he lives in the sun. (Village of sand) Skinny and tall, most of his weight is muscle. He has large feet, which makes it hard for him to get the right size pairs for his sandals. Since he never had the right size shoes/sandals, his toes normally stick out of the footwear is on him. (If there open at the toes)
His legs are long and skinny, but he can still run at full speed on them. The clothing he wears when out and about is ragged. It is baggy on him also, as it is not his size. He has a blue belt around his waist that represents the village of sand. (There is a symbol) This belt also has a loophole where his katana's sheath is kept.
His katana's appearance
The sheath concealing his katana is a bunch of dusty old brown pieces of cloth. Some pieces are longer than the other, so some of the edges of them dangle in mid-air. The katana itself is 4 feet long. It's blade has specs of dust and sand on it - as sand/dust is blown around whenever his sword is drawn. The katana's hilt was also ragged and dirty. The handle was also made of brown cloth and rags. The pommel (The weight on the top of the handle) was a circle. In this circle was the symbol for the village of sand engraved on it.
Background:
Past
Kisame's mother died giving birth to him. His father raised him until Kisame turned 2. Desert bandits raided his house and murdered his father. He was taken by these bandits and was raised by them. These bandits did not treat him well, as they didn't for any other child kidnapped. (There were several other children kidnapped and raised as bandits)
Once he turned 10 he knew how to fight, steal, and survive. He was strong enough at that time to escape the bandit's hideout. He then fled to the market area of the village of sand. He slept wherever he wished, ate what he could find, and kept to himself. Many felt bad for Kisame, being all alone and living wherever life brought him. Some tried to take him under their wing, but he refused. He is currently the age of 11. He is determined to seek out more in-depth training and find the bandits that killed his father.
Present
He sought out training and has found it. He has been trained some by Karami, and currently being trained by guards and other strong ninja in the village of sand. He has learned his techniques from Karami. He is a taijutsu master, and he uses melee weapons. Every once and a while, he seeks Karami's dojo to learn more. As of now, he is gathering information on the bandits.
Karami:
Karmami is the taijutsu master in the village of sand. This is where Kisame learns most of his taijutsu. Some of the other ninja, particularly a girl named Sori were Medical Specialists. That is how he learned to specialize in medicine.
Techniques
All of them are C rank techniques.
Freebies (Stances)
Fighting Styles
Name: Kisame Aburame
Bloodlimit: None
Height: 5'1"
Weight: 85 lbs
Age: 11
Gender: Male
Alignment: Lawful Evil
Birth Country: Wind
Village: Sand
Special:
TaiJutsu Specialist
- Able to go into 6 Fighting Styles, May Master 4 of the 6 Fighting Styles.
- Fighting Styles not mastering user may only go into it for 250 Training Points.
- May use 250 Training Points into Universal TaiJutsu.
Medical Specialist
- Able to go into 6 Medical Forms, May Master 4 of the 6 Medical Forms. (Medical, Herbalist, Animalist, Dian Xue Shu, Sensory, Soulcaster)
- As a Medical Specialist, user goes into the 6 Medical Forms without sacrificing the needed requirements like Clans, or Fighting Styles. However use may not sacrifice Requirements in order to fully master everything. In order to Master more user must sacrifice Grand Master.
- May use 250 Training Points into Universal NinJutsu.
- May not be a NinJutsu Specialist while being a Medical Specialist.
GenJutsu Non-Specialist
- Able to go into 4 Perceptions, May Master 2 Perceptions.
- Perceptions not mastering user may only go into it for 200 Training Points.
Clan Non-Specialist
- Able to go into 4 Clans, May Master 2 Clans.
- Clans not mastering user may only go into it for 200 Training Points.
Weapons
Primary Weapon:
- Katana x1
Sword, Longsword (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: A Sword with a blade between 3 feet to 4. These weapons range from any types of blades such as the long Sword, the Falchion, Katana, Tachi, Jian, Rapier, the Scimitr, the Shinai, and Waster. Any of these weapons or any weapon that fits within the length is considered as a long sword.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo
Secondary Items:
- Butt Bag Type 1 (Overview)
Rank: "C"
Type: Main, Tailor, Slot Holder, Holds 15 Slots (15 for Items of Scroll Length), Bag
Effect: A waist pack worn with the pouch in back.
Special: ---
Drawback: ---
Description: Picture A pack worn at the back along a belt at the waist. Water repellent collar with drawstring pack with quick release closures attached to 1 inch cinch straps and a top carry handle. It has a vented bottom with keeper clips to attach to the belt, or straps to wrap around a belt. The compartment has the dimensions Height of 10.25 inches Width of 10.5 inches and Depth of 7 inches. The interior holds 15 slots of scroll length as well as main objects that fit in the same dimensions. Normally extra clothes is held in this spot as well as other non combative supplies.
Limit: These types of items may be capable of being bought inside any Tailor Shop.
Cost: 5,500 Ryo
- Kunai x2
- Kunai x2
- Kunai x2
- Kunai x2
- Kunai x2
- Marbles (Small) x50
- Marbles (Small) x50
- Knife x2
- Knife x2
- Knife x2
- Knife x2
- Hira-Shuriken x15
- Hira-Shuriken x15
- Grenade: Smoke x1
- Grenade: Smoke x1
Non-Weapon Items
None
Character Depth
Personality: He is very dark, he lurks among the shadows and sticks to himself. This is because of his loneliness. (See Background) He does not have many friends, as he believes he can't get to close to anyone. This explains some of the emotional problems he has as many seek to be his friend. If others get emotional, he get's emotional, and since he declines friendships, others get emotional.
He grew up on his own, so he learns to be crafty. As he steals to provide for himself, he isn't very trustworthy. When he gets in emotional moments, instead of getting sad, he gets angry. He takes his anger out on either himself or objects around him. Inside he is a sweet boy, so he does not hurt anyone unless he has too. (It is also part of the lawful evil code)
He is not cheerful any time, whether in training, sleeping or eating. He does enjoy the thrill of running through the desert, watching as many people starve and suffer through the elements. As he is lawful evil, he sometimes provide them with scraps of his food. They appreciate what he does at times, (Some of the times that he sees people like that, he treats them badly.) but he just ignores them if they try to thank him.
He is very moody, one minute he will be helping the starving, the other he'll be robbing a wagon. Sometimes he just finds a shady area and shoves his face in his legs. He keeps a journal to attempt to write his thoughts and stay calm.
Appearance:
Kisame's Appearance
Brown, shaggy hair. It is slightly spiked in the back. You could say it looked somewhat like Shikamaru's hair. Sort of a squared head. You can see the jawline of him, as he has a sculpted head. Regularly shaped nose and small lips.
Calm, brown eyes - With bushy eyebrows. Tanned skin, as he lives in the sun. (Village of sand) Skinny and tall, most of his weight is muscle. He has large feet, which makes it hard for him to get the right size pairs for his sandals. Since he never had the right size shoes/sandals, his toes normally stick out of the footwear is on him. (If there open at the toes)
His legs are long and skinny, but he can still run at full speed on them. The clothing he wears when out and about is ragged. It is baggy on him also, as it is not his size. He has a blue belt around his waist that represents the village of sand. (There is a symbol) This belt also has a loophole where his katana's sheath is kept.
His katana's appearance
The sheath concealing his katana is a bunch of dusty old brown pieces of cloth. Some pieces are longer than the other, so some of the edges of them dangle in mid-air. The katana itself is 4 feet long. It's blade has specs of dust and sand on it - as sand/dust is blown around whenever his sword is drawn. The katana's hilt was also ragged and dirty. The handle was also made of brown cloth and rags. The pommel (The weight on the top of the handle) was a circle. In this circle was the symbol for the village of sand engraved on it.
Background:
Past
Kisame's mother died giving birth to him. His father raised him until Kisame turned 2. Desert bandits raided his house and murdered his father. He was taken by these bandits and was raised by them. These bandits did not treat him well, as they didn't for any other child kidnapped. (There were several other children kidnapped and raised as bandits)
Once he turned 10 he knew how to fight, steal, and survive. He was strong enough at that time to escape the bandit's hideout. He then fled to the market area of the village of sand. He slept wherever he wished, ate what he could find, and kept to himself. Many felt bad for Kisame, being all alone and living wherever life brought him. Some tried to take him under their wing, but he refused. He is currently the age of 11. He is determined to seek out more in-depth training and find the bandits that killed his father.
Present
He sought out training and has found it. He has been trained some by Karami, and currently being trained by guards and other strong ninja in the village of sand. He has learned his techniques from Karami. He is a taijutsu master, and he uses melee weapons. Every once and a while, he seeks Karami's dojo to learn more. As of now, he is gathering information on the bandits.
Karami:
Karmami is the taijutsu master in the village of sand. This is where Kisame learns most of his taijutsu. Some of the other ninja, particularly a girl named Sori were Medical Specialists. That is how he learned to specialize in medicine.
Techniques
All of them are C rank techniques.
- Yaibasattou (Blade Rush)
Rank: C
Skill: Taijutsu
Special: ---
Effect: In Description
Drawback: Leaves back exposed, if the enemy can get to it that is. Heavy on chakra usage. Can only be used 5 times a day
Description: The user gathers chakra into their bladed weapon of choice and then dashes forward for about 5-10 meters with the blade pointed outward. The chakra is released in a burst that flies outward from the blade in a cone shape. Aside from the impact of the blade, the chakra involved causes the enemy to be knocked backward, breaking through most defenses. Even if the strike is blocked, the force of the chakra will usually push an opponent back, leaving them open.
Limit: Must have a bladed weapon equipped - Spiral Slam
Rank: C rank short range offensive(0-5m)
Skill: TaiJutsu
Effect: A spinning slam attack performed with the user's legs.
Special: No hand seals are required for TaiJutsu.
Drawback: Target must be in the air to perform this technique.
Description: When the opponent is airborne, the user will leap into the air, placing their feet on the foe's shoulders and, "grabbing" the enemy's head with their leg strength, they will spin in the air and perform a quick flip to launch the foe at the ground, in a downward spiraling motion.
Limit: Universal TaiJutsu Technique - Ninpou: Kage Ito Shuriken no Jutsu (Ninja Art: Shadow Thread Shuriken Technique)
Rank: C Rank
Skill: Taijutsu
Effect: Attaches a wire to the Shuriken which remains extremely hard to see.
Special: -
Drawback: -
Description: When throwing the Shuriken, the user can opt for a small sleight of hand trick and tie the end of a length of wire to it. Only the very faintest of hand movements could possibly give this away, but in the heat of the moment it looks as though nothing was done. The wire remains mostly invisible, though those with eye enhancements may have a higher chance at seeing it.
Limit: Universal. - Ninpou: Kage Shuriken no Jutsu (Ninja Art: Shadow Shuriken Technique)
Rank: C Rank
Skill: Taijutsu
Effect: Throws a hidden, second Shuriken along with the first.
Special: -
Drawback: -
Description: Throwing two Shuriken at the same time, the user delays the second one thrown by a fraction, causing it to trail behind and at a different angle or height from the one originally thrown. This causes it to "hide" behind the original Shuriken, and can catch a foe by suprise. Must be learned twice if wishes to use with abnormally large Shuriken.
Limit: Universal. - Updraft
Rank: C rank short range offensive(0-5m)
Skill: TaiJutsu
Effect: A three hit combo attack designed to knock a foe into the air and keep them there momentarily.
Special: No hand seals are required to perform TaiJutsu
Drawback: None
Description: The user rushes an opponent and performs a very fast back flip, aiming to kick the foe in the chin with one leg, then in the torso with the other to knock them into the air, followed by a swift uppercut to the chin or torso, depending on whether the foe dodged the first part of the attack, or whether they're in the air already. The speed of this technique is higher than normal because the momentum of a full speed run is transferred into the back flip, then into the upper cut; however it is C ranked because of the speed, and the skill required to maintain the momentum through the movements.
Limit: Universal TaiJutsu Technique
Freebies (Stances)
- Iaijutsu Stance
Rank: E Rank
Effect: Allows the use of Iaijutsu Forms.
Special: None
Drawbacks: None
Description: The practitioner moves into a bow stance, their main hand resting over the hilt of the sword without gripping it, and their offhand resting just under the hilt on the sheath; they stand slightly crouched, able to easily move to a kneeling of standing position for their forms.
Restrictions: Must have a Senpai/Sensei of a Kenjutsu Dojo to learn. - Battojutsu Stance
Rank: E Rank
Effect: Allows the use of Battojutsu forms
Special: None
Drawbacks: None
Description: The practitioner moves into a bow stance, their main hand gripping the hilt of the sword and their offhand resting half way down the sheath; they stand slightly crouched, able to easily move to a kneeling of standing position for their forms.
Restrictions: Must have a Senpai/Sensei of a Kenjutsu Dojo to learn. - Kasumigakure no Kamae
Rank: "E"
Skill: TaiJutsu
Effect: A basic stances used in the art of swordsmanship.
Special: ---
Drawback: ---
Description: Kasumigakure no Kamae , A stance that is completely different than that of all the others. The footing is different than any other stance, the posture is completely different as well. The user will start in the basic form where one leg would be further forward from the body of the user while the other leg would be along the back of the body. The user would turn sideways by keeping this same form, and slide the back leg further backwards. As the user does this the user takes the time to raise his arms up in a defensive manner as the blade of the sword is pointing upwards. The sword is slightly higher than that of the user's head as they hold one arm along the front end of the hilt, and the other hand holding the back end of the hilt.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint
Fighting Styles
- Kenjutsu
- Burēdono Kenseiji
- Tensora