Those who do not learn from history. . . [M|O]
Apr 27, 2015 23:26:12 GMT -7
Post by Molokai on Apr 27, 2015 23:26:12 GMT -7
HISTORICAL TALES
Rank: D
IIC Length: Two days
Difficulty: Easy
Objective: Gather information of the past Amegakure and local current affairs.
Description: While inside Ame no Kuni, gather information from traders, farmers, local establishments, and even fellow shinobi about the past Amegakure no Sato. To do this merely find those who were around back in the time of the second Amekage up to the point of the latest and gather information of those separate time periods. Training Current Affairs and History, Local (Ame no Kuni), are allowed and in fact promoted. Return your concise reports to the Assistant in the lobby of Amekage Tower.
Reward: 3,750 Ryo +100 for every level of a skill mastered (novice to average, average to advanced, etc.)
Rank: D
IIC Length: Two days
Difficulty: Easy
Objective: Gather information of the past Amegakure and local current affairs.
Description: While inside Ame no Kuni, gather information from traders, farmers, local establishments, and even fellow shinobi about the past Amegakure no Sato. To do this merely find those who were around back in the time of the second Amekage up to the point of the latest and gather information of those separate time periods. Training Current Affairs and History, Local (Ame no Kuni), are allowed and in fact promoted. Return your concise reports to the Assistant in the lobby of Amekage Tower.
Reward: 3,750 Ryo +100 for every level of a skill mastered (novice to average, average to advanced, etc.)
History, Local (Ame no Kuni)
Rank: "E"
Skill: Skill
Effect: The character with this skill is a storehouse of facts about the history of a region the size of a Country.
Special: ---
Drawback: ---
Description: The character with this skill is a storehouse of facts about the history of a region the size of a Country. For example, the character will know when the ruined tower on the hill was built and who built it (and what happened to him). He knows what great heroes and villains fought and fell at the old battlefield and what great treasure is supposed to be kept in a local temple. He knows how the mayor of the next town miraculously grew hair on his balding pate. A GM can provide information about local sites and events as the user requests it when pertaining to an Event. Furthermore, the user can try to retell these events as entering stories. Once the subject is chosen, they can attempt a skill check and, if successful, add that tale to their repertoire. The character can tell these stories to entertain others, however, telling stories to hostile beings is probably not going to do any good. If user has 25 or more Ranks in History, Local (Specific Country) user gains a Synergy Bonus +10 to Evidence Analysis to Profile, and gain Information on people. If user has 25 or more Ranks in Culture user gains a Synergy Bonus +10 to History pertaining to the Culture. Each time learned user gets 5 die roll to increase the skill.
Limit: ---
Rank: "E"
Skill: Skill
Effect: The character with this skill is a storehouse of facts about the history of a region the size of a Country.
Special: ---
Drawback: ---
Description: The character with this skill is a storehouse of facts about the history of a region the size of a Country. For example, the character will know when the ruined tower on the hill was built and who built it (and what happened to him). He knows what great heroes and villains fought and fell at the old battlefield and what great treasure is supposed to be kept in a local temple. He knows how the mayor of the next town miraculously grew hair on his balding pate. A GM can provide information about local sites and events as the user requests it when pertaining to an Event. Furthermore, the user can try to retell these events as entering stories. Once the subject is chosen, they can attempt a skill check and, if successful, add that tale to their repertoire. The character can tell these stories to entertain others, however, telling stories to hostile beings is probably not going to do any good. If user has 25 or more Ranks in History, Local (Specific Country) user gains a Synergy Bonus +10 to Evidence Analysis to Profile, and gain Information on people. If user has 25 or more Ranks in Culture user gains a Synergy Bonus +10 to History pertaining to the Culture. Each time learned user gets 5 die roll to increase the skill.
Limit: ---
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After leaving the Amekage tower, Turin kept his head down and listened to the drum roll of the rain splattering on his hood. With him he had his crossbow, with all of its modifications, folded up and hidden under his jacket, on the small of his back. His full quiver was on his left hip and also tucked far enough back that his jacket hid it. Hidden in various places both in his jacket and his shirt were his back-up knives, nineteen in total. His goal now was to somehow find out more about what had been going on in the village, and if he was being perfectly honest with himself he wasn't immediately flooded with ideas how. Thinking on this as he walked, he allowed the feeling of the faint chill and the sound of his splashing feet to center him so he could think more clearly.
Where to begin?
Begin at the end, he thought, what happened most recently?
How to find that out?
Just listen. People will talk about what is important to them.
If something had happened in the village recently that had an impact, there would be people talking about it in public places. That's how news spreads, people talking about it where others can overhear. Turin just needed to be in a position to overhear it. Now, where?
He knew of a park, a huge public park made mostly out of smooth, polished cement with a few covered pagodas and benches, all centered around the statue of Toshiro Mu, the man credited as being the architect who built the village. This park was frequented by the average and the mundane, the people who collectively knew everything without even realizing it. These people, their loose lips, their need to tell each other about what was happening in their lives, they are the ones to seek for information.
Upon arriving at the park, the rain had cleared temporarily. Despite Rain Country's reputation, it didn't literally always rain, and the momentary respite meant that the people who would normally be hunkered in the pagodas were out and about. As Turin walked between the different groups, listening and lip-reading, he filtered out the irrelevant nonsense about dogs or nosy neighbors, and one word caught his attention more than the others. . .
". . . execution?"
He had almost missed it. As he walked past a group of people chatting about how expensive this designer or something was, one of them changed the subject and the last word of the sentence piqued Turin's interest. Trying to nonchalantly find a reason to stop, he kept his ears tuned to the frequency of that particular conversation and sat on a nearby bench, making a big show of being relieved to have finally found a suitable seat. There he listened, and watched the mouths of those speaking to pick up on whatever his ears couldn't discern. It was a couple, presumably man and wife, park regulars by the look of them, sitting at one of the covered benches and talking at a relatively normal volume.
From the man who spoke first, Turin heard,
". . . ridiculous. . . girl. . . no threat."
Ridiculous, that girl was no threat. He filled in the blanks with his lip reading.
". . . she was!. . . traitor. . . totally deserved. . ."
Yeah she was! She was a traitor, and totally deserved it.
Came from his wife. Or, who Turin assumed was his wife.
". . .skinny. . . barely walk. . .killing. . .justice?"
She was so skinny she could barely walk. Is killing her really justice?
"Traitors. . . they deserve. . . matter. . . frail or weak. . .stronger. . . kill us all!"
Traitors don't get to live, they deserve to die. It doesn't matter if they're frail or weak, if she were stronger she'd kill us all!
"Maybe, but. . . took away her rights. . . do that to anyone. . . public execution. . . thought. . . moved past that."
Maybe, but did you hear how they took away her rights? If they could do that to her, they could do that to anyone. Besides, a public execution? I thought our society moved past that.
So, there was a public execution recently? Not only that, but apparently people were of mixed opinions about whether or not the one who died was even guilty.
". . . didn't even die!. . .came along. . . Councilman. . . pissed his pants. . . run off. . . and nobody even cared!. . . Sham." She didn't even die! Some guy came along and cut her loose, the Councilman just pissed his pants and let them run off! And nobody even cared! What a sham. As his voice raised in frustration, Turin could hear him more clearly.
What in the world even happened? Somebody was scheduled to be publicly executed, then someone else just pulled a daring rescue and nobody even gives a hoot? Whoever was supposed to die either wasn't that high of a priority, or somebody really wanted it covered up. Otherwise, wouldn't the apprehension of this pair of yahoos be on the mission board? There was clearly something up here, because why in the world would they schedule a public execution, the first one that Turin had ever heard of outside of his home town, and then just let them go in front of everyone?
He wanted to hear more, but upon seeing her husband getting all riled up the woman at the bench wisely changed the subject. With their usefulness dried up, Turin decided to relocate to the roof of a nearby building. There, he assembled his crossbow and trained the scope down on the park. It wasn't loaded, of course, he wasn't so stupid as to point a loaded weapon at a bunch of civilians, but from up there he could more quickly scan the conversations by reading lips. From his new vantage point, he quietly waited for anything out of the ordinary to catch his attention. . .