Post by "The Titan" Bartholomeus on Aug 24, 2015 22:14:56 GMT -7
~ "Law is not mine to be taken, but, a right, given to take it into my own hands. As a tool borrowed, I shall return it in as good, if not better condition." ~
Bartolomeus
"The Titan"
"The Titan"
~ "Bart means 'ploughman' in one language; 'from the barley farm' in another. I've been raised by both the barley farm and a ploughman. Bart is my rightful name." ~
Gender: Male
Age: 30
Height: 7'
Weight: 370 lbs
Born: Snow
Village: Snow
Alignment: Lawful Neutral
Taijutsu Master(Chakra Molding)
~FS
-Polearm
-Wrestling
-Armiger
~Misc.
-Armiger
-Artisan
Bartholomeus' Guandao
Polearm, Great (Overview)
Rank: "B"
Type: Main, Piercing, Staff/Spear
Effect: A very large polearm, made for hurting things, badly.
Special: ---
Drawback: Due to the weapon's size each technique performed while wielding this weapon takes up 3 movements. Unable to perform Techniques with 2 or more attacks per Movement.
Description: A Two-Handed Weapon. These weapons do +12 Amour Points of Damage. A great polearm is 18 inches longer than a polearm and is too large for a Medium-size creature to use with 2-hands correctly. A large creature could use a polearm with two hands and will not suffer any drawbacks while wielding the weapon. A creature may learn Weapon Specialization: Speed Training to remove the drawbacks of Movement restrictions. If the user learns Wield Oversized Weapon the user is able to wield the weapon 1-handed.
Limit: These items may be bought inside any Weapon Shop.
Cost: 13,000 Ryo
Secondary:
Cloak Type 3[15/15]
80x Caltrops[5 Slots]
10x Knives[5 Slots]
75x Marbles[5 Slots]
Cloak Type 3[15/15]
80x Caltrops[5 Slots]
10x Knives[5 Slots]
75x Marbles[5 Slots]
Cloak Type 3 (Overview)
Rank: "C"
Type: Main, Tailor, Slot Holder, Holds 15 Slots (15 for Items of Scroll Length), Cloak/Harness
Effect: A Cloak that holds an amount of items inside without giving a hint that the cloak may actually hold items inside.
Special: ---
Drawback: ---
Description: Picture A Harness and Cloak that attaches to one another. This harness is attached to the chest to be held up right that have long strips of leather reaching down to the cloak that attaches to the end of the cloak. Consider each strip to be a thick belt that attaches to the chest harness. Each harness has 5 pouches that holds 1/2 a slot each. These pouches are scroll length so they are able to hold knives, senbon, kunai and other items that are the same length as a scroll. This Cloak only has 6 belts that have a total of 15 slots to carry items inside. When hands are hidden inside user gains a +10 circumstance bonus to Sleight of Hand and Pick Pocket.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 1,700 Ryo
Caltrops (Overview)
Rank: "C" Rank
Type: Secondary, 16 per Slot, Piercing, Caltrops
Effect: A spiked device thrown on the ground to impede characters.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +1 Amour Points of Damage. The Range Increment of this weapon is 5 meters. A caltrop is a 4-pronged iron spike crafted so that one prong faces up no matter how the caltrop comes to rest. The user scatters caltrops on the ground in the hope that the opponent steps on them or at least forced to slow down to avoid them. 1 slot of caltrops cover an area 2 meter squared. Each time a creature moves into an area covered by caltrops or spends a round fighting while standing in an area, they may step on one. If the opponent steps on a caltrop the Caltrop deals 1 Armour Points of Damage, and the opponent's movements is reduced by 1/2 because its foot is wounded. This movement penalty lasts for 24 hours, or until the creature is treated with a First Aid: Healing Hard Check, or they are healed from minor wounds. A charging or running creature must immediately stop if it steps on a caltrop.
Limit: These items may be bought inside any Weapon Shop.
Cost: 1,600 Ryo per Slot, or 100 Ryo Each
Knife (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Piercing/Slashing, Knife
Effect: An instrument composed of a blade fixed into a handle, used for cutting or as a weapon.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +4 Amour Points of Damage. The Range Increment of this weapon is 5 meters. A knife has a blade that is about less than 1 foot in length. The user gains a +10 bonus on Sleight of Hand Skill to conceal a knife on their body.
Limit: These items may be bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.
Marbles (Large) (Overview)
Rank: "C" Rank
Type: Secondary, 15 per Slot, Bludgeoning, Ball
Effect: A small ball of colored glass or similar material used as a toy.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +2 Amour Points of Damage. The Range Increment of this weapon is 10 meters. The Range Increment of this weapon is 10 meters. Sphere weapons. Normally made from glass however they could be made out of harder materials such as steel. Commonly used as a toy, but also useful for checking slopes, or as a nondamaging alternative to caltrops. One Slot covers a 2 meter square area. Creatures moving through or fighting in the area could fall and remain prone for the rest of the round. Normally 1 (2.54 cm) to 3 inches (7.62 cm) in diameter.
Limit: These items may be bought inside any Weapon Shop.
Cost: 1,800 Ryo per Slot, or 120 Ryo Each.
Towering at 7 feet tall and as wide as a wagon, Bartolomeus defies all that most would relate with ‘ninja’. Harsh climates have dried his skin to a rough silvered tone.
Beady brown eyes are set in a countenance bared to the elements. Bart smiles lack actual happiness. Betraying a love for combat and intimidation. His hair is blue-black as ice at night. A billowing beard flows from his face onto his chest highlighted with the grays of stress and age.
Bartolomeus is not "The Titan" for just his height. His body ripples with the mass of a powerlifter. A bear in human anatomy. Which spares vanity for rolls of fat around the midsection. His legs are tree trunks meant to bear the strong motions of his polearm style.
Nature is his bounty. He adorns himself with furs and leather. Bartolomeus wraps his body in the grays of wolves, the whites of polar bears and black of the darkest leathers. All bound into an overcoat, gauntlets, boots and pants and waist faulds.
Those within Yukigakure have not seen him without his dire-wolf helm. A defining feature of Bartolomeus; Its icy eyes stare from above his brow. His countenance remains shrouded underneath it's snout. The remainder of its pelt wraps around his neck and shoulder area.
Personality:
Stubborn
With age comes a degree of stubbornness. Bartolomeus ways have made him, unmade him and remade him. Some young buck won’t come and tell him how we don’t hunt animals in the village. A level of ‘old-fashion’ radiates from him. Especially in his style of dress, whom most would think he’s heading back to the wilderness.
Blissful
To float from mediocrity to obscurity has made Bartolomeus humble and happy. He lost it all. A farm, friends, and toil. Is he happy? He’d seen how it drained his father dry. An odd contentment grew across his face, even as he sickened, he seemed assured he left the farm in capable hands. Bartolomeus took that as his happiness and sought his own after his death.
Stern
In charge of himself and only himself, ever. He extends his own insensitive, coarse manner of training and supervision outwards. It scares most. Coupled with his imposing stature, he’s had to scale it back to just having high standards of time and quality. Even without expressing his opinion, most know where he stands.
Diligent
An icy, hard-packed field; sickly animals and blunted tools never impeded him. BY the end of the day the farm was like any other outside of the tundra. ‘Completed’ worked like a switch. No matter the hardship it was ‘On’ before anyone rested. A job well done is often uttered with inches between his face and the dirt.
Benevolent
A clean life, wholesome endeavors, and a hundred miles between neighbors influenced his ways. He’s never strayed from righteousness and it’s kept him strong and striving. He believes all who do otherwise are crying for help. The strong willed are of a like mind to Bartolomeus. He extends a hand to those straying to evil. Bartolomeus assures that he has extra for those becoming desperate, including time and tips.
History:
That thunder heard about thirty miles from the capital. They say it's a god. But those who've sought this thundering knows it's that Bartolomeus, son of that barley farm out there. They say he's alone, or just him and his Da.
His mom died in birthing young Bartolomeus. If he's as born as big as he is now I could see why. Bart wasn't always that big; the ways of the farm its tools and hours upon hours of labor. They say, Bart pulled the plow when the horse went lame. I'd believe that, but he was still a child then.
What about that three years of blizzards? Took a toll on that farm. His Dad got sick. Bart had to come onto his own, then. Did he? For a while, after the blizzards the decision was made. Bart's Dad parceled the farm. A lot of takers, knowing how resilient the land is. Stand up guys, those new neighbors of theirs. They still tried to grow mainland produce out here. Bart wasn't stingy and shared his seeds. Wheat and barley. Mhmm... They roughed around, drank, and welcomed Bart.
Was only a teenager then wanted to fight more than his bit of work. Bet his money and lost it all. Bank wanted the last bit or the farm. Thought it wasn't worth it anymore and foreclosed. Bart had nowhere to go then grabbed his weapons and made fur armor. He knew they'd be people to claim their land. Jumpers, you know.
They came with papers claiming the land. But only met a giant in crude armor and a spear fashioned of tools. They'd come at night, he hadn't moved an inch. They snuck around, he met them with a scarecrow in his original spot. They waited, so did he. Even in a rough blizzard, he'd stood vigilant. They expected him to expire as the snow rise to his ankles then to his waist.
After these encounters, they came in peace. Why? They asked. "This is my land." He bashed his chest. "It is of my family. You can wave your papers and claim but I will not give it up!" They took it as a challenge, meeting him on the field every day for a month. Until, he did not appear. They searched, then, questioned his neighbors.
Saw him leave with a bundle before dawn. Dunno what's gonna happen to the farm." They found his father, who had died peacefully, in his bed.
After a week of wandering, Bart joined a mercenary company wielding his spear for whoever paid. He treated his comrades like kin. Wagering his life over all to complete a job. His devotion caught the ire of a jounin commander who invited him to join Yukigakure, their private military force. Bart joined and implement the way of ninja to his skillset.
~skills
Skill | Score | Rolls | Skill Level |
Intimidate | 50 | 11x[55] | Average |
Armourer | 45 | 10x[100] | Average |
Sense Motive | 43 | 10x[50] | Average |
Lore, Animal | 101 | 6x[30] | Master |
Leatherworking | 111 | 6x[30] | Master |
Blacksmithing/Metalworking | 107 | 5x[25] | Master |
Weaponsmithing | 59 | 10x[50] | Advanced |
Riding, Land | 101 | 5x[25] | Master |
Animal Empathy[Horses] | 100 | 5x[50] | Master |