Jin Tai (Finished)
Jan 4, 2016 20:48:26 GMT -7
Post by jintai on Jan 4, 2016 20:48:26 GMT -7
Basic Information
Name: Jin Tai
Bloodlimit:
Height: 5'7
Weight: 150
Age: 16
Gender: Male
Alignment: Neutral True
Birth Country: Land of Wind
Village: Sand
Special: Tai Master
Primary Weapon:
Crossbow, Rifle - 50 lb. Draw (Overview)
Rank: "C"
Type: Main, Piercing, Crossbow
Effect: Large crossbow with long distance used by snipers.
Special: ---
Drawback: ---
Description: A Tier 1 Crossbow. A Two-Handed Weapon. These weapons do +16 Amour Points of Weapon Damage. These weapons do an additional +1 Armour Points of Damage. The Range Increment of this weapon is 40 meters. May be used in Mounted Combat but not Reloaded. Takes 4 Movements to reload. These heavy-duty, powerful crossbows with a shoulder stock. These crossbows are the winners in distance shooting. Rifle Crossbows range in different sizes, however most are over 3 to 4 feet in length. Rifle Crossbows are large but are normally used for long range attacks such as sniping.
Limit: These items may be bought inside any Hunting Shop.
Cost: 9,000 Ryo
Rifle Crossbow Magazine (Medium) (Overview) (4)
Rank: "C"
Type: Main, Slot Holder, Holds 5 Slot worth of Bolts, Magazine
Effect: A specialized Magazine used for Rifle Crossbows to hold multiple bolts in order to cut down in reloading time.
Special: ---
Drawback: ---
Description: A metallic magazine used for Rifle Crossbows. Depending on the type of Rifle Crossbow these magazines may be attached to the top, or the bottom of the Rifle Crossbow. This magazine cuts down on the amount of reloading, and allows the user to perform various techniques that may need 2 or more consecutive shots. This Magazine may hold 5 slot worth of Bolts.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 900 Ryo
Secondary Items:
Arrowhead: Explosive (Overview) (20 Arrowheads)
Rank: "A"
Type: Secondary, 50 per Slot, Marksman, Ammunition, Arrowhead
Effect: A small arrowhead that releases a small explosive charge capable of killing within a small range.
Special: ---
Drawback: ---
Description: Picture These arrowheads are exploding arrowheads that are able to harm and kill opponents or just simply explode within a certain radius. Explosive arrowheads have a killing diameter of 1 meter, and a wounding diameter of 2 meters. The Arrowhead has 3 settings; Explode on contact, Explode 1 to 6 seconds after contact, Explode 1 to 6 seconds regardless of contact. The Range Increment Adjustment with this Arrowhead is equal to the weapon.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 7,500 Ryo per Slot, or 150 Ryo Each
Arrowhead: Blunt (Overview) (1 slot)
Rank: "C"
Type: Secondary, 20 per Slot, Marksman, Ammunition, Arrowhead
Effect: A blunt arrow used to knock an opponent out instead of killing.
Special: ---
Drawback: ---
Description: Picture These projectiles have blunt tips wrapped in leather instead of pointed arrowheads. They have a shorter range increment than normal arrows and deal nonlethal damage. The Range Increment Adjustment with this Arrowhead is -3 meters.
Limit: These types of items may be bought inside any Hunting Shop. The Range Increment Adjustment with this Arrowhead is equal to the weapon.
Cost: 660 Ryo per Slot, or 33 Ryo Each
Arrowhead: Watakusi (Overview) (1 slots)
Rank: "C"
Type: Secondary, 50 per Slot, Marksman, Ammunition, Arrowhead
Effect: A deadly piercing Arrowhead used to stick inside the opponent.
Special: ---
Drawback: ---
Description: Called the 'flesh terror' by its targets, this arrowhead is adorned with wickedly sloping sides which hook back towards the shaft to form jagged barbs. On a good hit, this arrowhead lodges itself deeply into the target, creating a wound which is difficult to treat which will quickly grow more severe if the arrowhead is not removed. Removing the arrowhead requires a successful First Aid: Healing Skill of 45—if the healer fails the target suffers additional damage from the wound as it continues to dig within the wound. The Range Increment Adjustment with this Arrowhead is -1 meters.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 1,650 Ryo per Slot, or 33 Ryo Each
Bolt (Overview) (15)
Rank: "C"
Type: Secondary, Weapon, 10 per Quiver Slot, Arrow
Effect: A quarrel or bolt is the term for the ammunition used in a crossbow.
Special: ---
Drawback: ---
Description: Picture A bolt is a shafted projectile that is shot with a crossbow. A bolt tends to be smaller than an arrow and tend to be heavier than an arrow. Bolts length tend to range between 40 cm (16 in) to 55 cm (22 in). The Range Increment of a bolt depends on the 3 parts that make up an Bolt. Every Bolt must have 3 part: an Arrowhead, a Shaft, and a Fletching. The Range Increment Adjustment with this item is dependent on the 3 parts.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 1,000 Ryo per Quiver Slot, or 100 Ryo Each
Arrowhead: Togari-Ya (Overview) (10 slots)
Rank: "C"
Type: Secondary, 15 per Slot, Marksman, Ammunition, Arrowhead
Effect: A long, thin, but powerful Arrowhead used to bypass Armour.
Special: ---
Drawback: ---
Description: Picture Long, thin and extremely strong, this arrowhead is designed to pierce heavy armour. Though it causes less damage than a standard arrowhead, its ability to drive through thick protection makes it invaluable against the heavier armour often seen upon the battlefield. This Arrowhead can bypass 10 Hardness from Armour. The Range Increment Adjustment with this Arrowhead is -3 meters.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 495 Ryo per Slot, or 33 Ryo Each
Shaft: Basic (Overview)(15)
Rank: "C"
Type: Secondary, 10 per Quiver Slot, Marksman, Ammunition, Shaft
Effect: A basic shaft used for all normal Arrows or Bolts.
Special: ---
Drawback: ---
Description: The shaft is the primary structure element of the arrow, to which the other components are attached. Traditional arrow shafts are made from lightweight wood, bamboo or reeds, while modern shafts may be made from aluminium, carbon fibre reinforced plastic, or composite materials. Composite shafts are typically made from an aluminium core wrapped with a carbon fibre outer. The Range Increment Adjustment with this Shaft is equal to the weapon.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 340 Ryo per Slot, or 34 Ryo Each
Fletching: Feather (Overview)(15)
Rank: "C"
Type: Secondary, 10 per Slot, Marksman, Ammunition, Arrowhead
Effect: Fletching involves the making of arrows and bolts. They are attached at the end of a Shaft.
Special: ---
Drawback: ---
Description: The Fletching is designed for the ends of an arrow or a bolt. Fletchings are traditionally made from feathers (often from a goose or turkey) and are bound to the shaft. Many Fletching come in different designs. Some examples are the straight fletching, the helical fletching, and the Flu-flu Fletching. The Range Increment Adjustment with this fletching is equal to the weapon.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 330 Ryo per Slot, or 33 Ryo Each
Non-Weapon Items
Utility Belt Type 2 (Overview)
Rank: "C"
Type: Main, Tailor, Slot Holder, Holds 15 Slots (0 for Items of Scroll Length), Harness
Effect: A Belt comprised with multiple vertical clips attached to a belt for easy access and easy removal.
Special: ---
Drawback: ---
Description: Picture, Picture Composed of a Kevlar strap and metal buckle, lined with rubber lacing on the back, the utility belt houses 13 Single Speed Loader pouches, which vertically clip onto the outside of the belt. The buckle itself contains a miniature camera and two-way radio. A secondary compartment behind the length of the belt is used to house 1 slot supply of hira-shurikens. Near the buckle is a modified Speed Loader Pouch that holds 1 slot of Thermal Capsules. The Speed Loader is modified to always keep a Thermal Capsule ready and when one is used another comes in place. Each of the 13 Speed Loader pouches contains various tools integral to what would be needed for the mission ahead, and are interchangeable with other Speed Loader pouches depending on the needs for the mission.
Limit: These type of items may be bought inside any Tailor Shop.
Crossbow Scope ( 1 Scope)
Rank: "C"
Type: Secondary, 2 per Slot, Gadget, Surveillance, Spectacles
Effect: A telescope mounted on a Crossbow, etc, used for sighting
Special: ---
Drawback: ---
Description: A scope is a modified non-refracting telescope used to magnify the images of distant objects by passing light through a series of lenses and sometimes prisms; the use of prisms results in a lightweight telescope. If a Monocular has a zoom of 5 it brings objects 5 times closer through vision. The basic vision before adding a Zooming Vision capability is 5. When adding the basic Zooming Vision, it will bring it up to 10. Monocular has enough carrying capacity for 4 types of Surveillance Vision. Does not fit in Scroll size Slots.
Limit: These items may be bought inside any Gadget Shop.
Cost: 3,000 Ryo per Slot, or 1,500 Ryo Each
Character Depth
Personality: Jin is a seemingly quiet person but that is not the case.Jin is the silent type who doesn't generally express his mood through facial expressions but mainly through his actions. It tends to make him seem quite weird at times as he'll be acting hyperactive possibly with a face of stone making the whole situation awkward. Jin is naturally a kind person despite being selfish at heart. This part always is always conflicting making some decisions hard for him to make. Like to kill a enemy who helped him out or steal from someone who took care of him when he really needs it. But mostly in the end his own selfish nature takes over.
When Jin interacts with people he his is straight forward and to the point 87% of the time. It will seem as if he lacks any humanity at all but he is only this way with people he doesn't know on a personal basis. When he does no someone on a personal basis he is more open on his opinion and will keep up his natural cool demeanor and not be afraid to knock some sense in to them if he gets pissed off. Another part of Jin is his anger and since he is a man of action and few words he tends to get a little violent when he's angry. Jin is prone nearly going all out with killing intent if possible. Against his friends or allies just enough to make them double over but a enemy or someone who he doesn't know he's not afraid to kill them even.In actual combat Jin is level headed and always trying to get the better of his opponent
Despite this evil side Jin is also very sweet and thoughtful to those close to him. While he may not dive to take a knife to them he would do all in his power avenge them and have their back all the way.However if it ever surely endangered his own life it's very possible he would leave them for death if need be even if it made him feel horrible on the inside. But to him rather their life then his. That is the carefree attitude Jin has and acts upon.
Appearance: Jin has mid length wild hair with two long bangs leading all the way down to his chin. The top half of his head is a dark brown while the other is pure black including his bangs. He has feline like eyes with a golden color and slit like irises. His skin is pale and he has sharp thin black eyebrows with a thin upturned pointed nose and rose pink lips. His head is small with a sharp chin and long neck. Jin's cheeks smoothly blend in to his chin without being sunken in nor popping out like people with high cheek bones do.
His body is the same pale color and is slender. His arms and legs are averagely long and he has average sized hips and shoulders. Jin's stomach is nicely built due to his training from being quite young.However it reduced from the once 6 pack in to a four. The muscles on his legs and arms are also finely defined but not to large or to small. Even with his skin tight suit the muscle definition can't be seen until taken off. Jin's hands are medium sized along with his feet that are callused and rough from certain parts of his training.
Over his nose and mouth he wears a black mask that has two white stripes in a X pattern half way down. The mask is connected to a black skin tight suit that he wears which ends with sleeves to his wrist and then his ankles.Over that he wears a lighter dark green colored jacket with a brown fur over the hood. Inside the jacket is a dark tank turtle neck which the hoodie of the jacket is attached to. He wears the basic shoes of a shinobi however his are a black in color instead of blue.
Background:
Jin Tai was born in the Hidden Village of the Sand by his father as his mother had died while giving birth to him. His father was your average chuunin and of course wanted his son to become a ninja as well and trained him from a young age. His father was a marksmen who was proficient with a rifle cross bow. Starting from age 5 while also being trained at the academy with the basic shinobi skills. Being a marksmen in training his father mainly focused on teaching him taijutsu as weaving seals wouldn't be necessary for a marksmen in his philosophy. Due to the constant training Jin never really learned to love, live or actually care and his emotions faded away from him as he kept up the training as it gradually came back. Interacting with the kids at the academy counteracted how he was when training balancing it out in a awkward way.
At the age of ten Jin was finally able to get the hang of being a marksmen with enough skill to become comfortable with the cross bow rifle and come as close as skill as his father. In celebration his father had left that same day to go on a simple escort mission. But on the way during the escort mission he died miraculously fending off a rouge jonin class ninja finishing him off with a well placed bolt through the skull. Unfortunately his father died due to poison which ended up killing him in the end. The body was brought back along with the cross bow rifle with a blood inscribed note on it. It read as follows "Son please surpass me and your own life and become strong." After the funeral was when he had the graduation ceremony and was finally a genin however took leave for a few years.
The span of time of this leave was 6 were he idly avoided taking any mission or becoming apart of a squad. He used this time to think and simply train his other skills handling small troubles around the village on his own for free. He even helped other shinobi practice. During this span of time he barely had picked up his father's cross brow not wanting anything of it. It was in this time of his coping he had changed in to the person he was today through much thinking and simply how he acted out life everyday. In this 6 year time span he figured out what he wanted to do and that was nothing more than become great.