Contemplation in the Clouds (Training Thread)
Nov 17, 2016 20:50:49 GMT -7
Post by Ryutatsu "Sakurai Sword" on Nov 17, 2016 20:50:49 GMT -7
0/5
Blacksmithing/Metalworking
Rank: "E"
Skill: Skill
Effect: A character with the Blacksmithing Skill is capable of making simple tools and implements from iron and steel.
Special: ---
Drawback: --
Description: Use of this skill requires a forge with a coal-fed fire and bellows, as well as a hammer and anvil. The character cannot make Armour or most Weapons, (he needs the appropriate skill fort hat) but can craft crowbars, grappling hooks, horseshoes, nails, hinges, plows, and most other iron objects. The list above gives examples of Mastery Level and what the character can do. Look in Task Skills thread found in the Skills and Traits Index for more information. Each time learned user gets 5 die roll to increase the skill.
Limit: ---
Able Learner
Rank: "C"
Skill: Social Trait
Effect: The user has great aptitude for learning.
Special: ---
Drawback: ---
Description: When learning a skill, the skill states how many times a die roll may be applied to show how much they learned within that skill. Example, when a user learns "Botany" they gain 5 die rolls. This "trait" increases the amount of die rolls by 1.5 rounded to the highest number at 1 die roll per learning, however any number higher than 1 die roll is rounded down. For example: User learns Botany and gains 5 die rolls. With this Trait they will gain 7 die rolls. However if a user learns Lockpicking they normally get 1 die roll, however with this Trait they will gain 2 die rolls.
Limit: Must start with Character; replaces 2 Freebies.
"Okay, boyo grab those tongs and flip the metal so it heats evenly. The best teacher is diving right in. Your my assistant and I will tell you when your off unless you Kage calls for you." The old man had a serious tone of voice as he directed Ryutatsu to the basics of moving around the lumps of metal. As he showed him how to move the metal, The old man was telling him what each tool was called and how it was used.
Ryutatsu was learning a lot about the basics of manipulating metal the usual way for those of not of his blood. He figured he could probably move the stuff easier with his blood limit but the education was worth doing all the moving the hard way. The old man oversaw each and every part of the process as he heated and cooled a lump of metal, shaping it a bit by bit every cycle.
It seemed to Ryutatsu that every art or craft was made up of patterns of movement. In the metalworking the pattern was the constant heating and cooling cycles with hitting the metal into shape as it was red hot. He was learning the process by the method of seeing then doing with the old man as his instructor. It was a involved process to change something with little value into a deadly work of art.
Blacksmithing/Metalworking
Rank: "E"
Skill: Skill
Effect: A character with the Blacksmithing Skill is capable of making simple tools and implements from iron and steel.
Special: ---
Drawback: --
Description: Use of this skill requires a forge with a coal-fed fire and bellows, as well as a hammer and anvil. The character cannot make Armour or most Weapons, (he needs the appropriate skill fort hat) but can craft crowbars, grappling hooks, horseshoes, nails, hinges, plows, and most other iron objects. The list above gives examples of Mastery Level and what the character can do. Look in Task Skills thread found in the Skills and Traits Index for more information. Each time learned user gets 5 die roll to increase the skill.
Limit: ---
Able Learner
Rank: "C"
Skill: Social Trait
Effect: The user has great aptitude for learning.
Special: ---
Drawback: ---
Description: When learning a skill, the skill states how many times a die roll may be applied to show how much they learned within that skill. Example, when a user learns "Botany" they gain 5 die rolls. This "trait" increases the amount of die rolls by 1.5 rounded to the highest number at 1 die roll per learning, however any number higher than 1 die roll is rounded down. For example: User learns Botany and gains 5 die rolls. With this Trait they will gain 7 die rolls. However if a user learns Lockpicking they normally get 1 die roll, however with this Trait they will gain 2 die rolls.
Limit: Must start with Character; replaces 2 Freebies.
"Okay, boyo grab those tongs and flip the metal so it heats evenly. The best teacher is diving right in. Your my assistant and I will tell you when your off unless you Kage calls for you." The old man had a serious tone of voice as he directed Ryutatsu to the basics of moving around the lumps of metal. As he showed him how to move the metal, The old man was telling him what each tool was called and how it was used.
Ryutatsu was learning a lot about the basics of manipulating metal the usual way for those of not of his blood. He figured he could probably move the stuff easier with his blood limit but the education was worth doing all the moving the hard way. The old man oversaw each and every part of the process as he heated and cooled a lump of metal, shaping it a bit by bit every cycle.
It seemed to Ryutatsu that every art or craft was made up of patterns of movement. In the metalworking the pattern was the constant heating and cooling cycles with hitting the metal into shape as it was red hot. He was learning the process by the method of seeing then doing with the old man as his instructor. It was a involved process to change something with little value into a deadly work of art.