Kusagakure Gates
Jan 24, 2017 22:07:30 GMT -7
Post by DJ Loki on Jan 24, 2017 22:07:30 GMT -7
Kusagakure Gates
(Created by Takeuchi)
(Created by Takeuchi)
Surrounding Kusagakure no Sato is a an unbroken wooden wall, twenty five feet tall and hidden within a dense forest. The wall has no visible gate on it, instead there is a large hidden door set into a hill within the forest. The hidden door is in the design of an old, man-made cobblestone waterfall that dried up a long time ago. One of the loose stones on the side is really a combination lock and when moved in the correct pattern causes the dried up waterfall opens up enough to allow wagons through. Just inside of this gate is a Gatehouse where a person must present their name and headband or form of entry permission to the guards on duty. One of the guards is an Onigami boy who specializes in making use of illusions to misdirect and mislead others while another is a Kamyuja with Dyslexia who has a series of knives on his person that he is quite skilled with.
After going past the first checkpoint the tunnel continues on until a mid guard post is reached where a person must sign in or out with the date, time, and purpose of their entry or departure of the village which is co-signed by an attending guard. At this point is also a barracks where guards on forty eight hour shifts may sleep in shifts as necessary. The guards at this point vary and this is the point where shinobi who take missions for Gate duty are positioned. The final checkpoint is another Gatehouse, this one just inside of the walls of Kusagakure no Sato. At this final checkpoint when entering the village you once again state your name and present a headband or form of entry permission to the guards on duty.
The guards at this post are Futakongo that remain almost constantly conjoined, with three swords at their waist for one to use while the other has a Mastery over the Water and Wood releases. Each of the three checkpoints possess two holding cells for a total of six in order to detain those who may cause trouble for further questioning.
Rules:
-Kage Approval needed.
Barracks
Rank: "C"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: A room dedicated to hold multiple people in a single large room.
Special: ---
Drawback: ---
Description: This open room contains up to 10 simple wood beds with mattresses. A small footlocker sits at the end of each bed for personal belongings. This component includes a privy, though it need not be attached or adjacent to the barracks itself. A barracks can hold 10 people (usually guards or soldiers). If you need a greater capacity, you can purchase this component multiple times. If you want a higher class of quarters for officers, purchase bedroom components instead.
Limit: Must be created by a Construction Crafter.
Cost: 4,000 Ryo
Gatehouse x2
Rank: "C"
Type: Main, Room, 0.5 Stronghold Space, Craftsman Room
Effect: A house or enclosure near a gateway.
Special: ---
Drawback: ---
Description: This space usually serves as a primary entrance into the stronghold (or one of many entrances). As its name suggests, the gatehouse includes a gate (and a drawbridge, if stationed adjacent to a moat). Defense can be enhanced with a portcullis. Most gatehouses are fortified with a barbican, guard post, or both.
Limit: Must be created by a Construction Crafter.
Cost: 5,000 Ryo
Guard Post
Rank: "C"
Type: Main, Room, 0.5 Stronghold Space, Craftsman Room
Effect: A small building for the soldiers who are protecting a place.
Special: ---
Drawback: ---
Description: This component allows guards to keep watch upon the surrounding environs. If part of the exterior wall, it includes free arrow slits instead of a window.
Limit: Must be created by a Construction Crafter.
Cost: 5,000 Ryo
Prison Cell x6
Rank: "C"
Type: Main, Room, 0.5 Stronghold Space, Craftsman Room
Effect: A cell in a prison, in which a prisoner is locked.
Special: ---
Drawback: ---
Description: This cell includes iron shackles on the walls and hay mattresses strewn about. You can shackle up to six Medium-size prisoners in a communal cell. Alternatively, you can replace the communal cell with independent jail cells. In this arrangement, each prison cell component includes two to four small cells each capable of holding one or two Medium-size creatures. If you need a greater capacity, purchase this component multiple times. The standard prison cell comes with six sets of manacles with wretched locks capable of binding a Medium-size creature (May Purchase better Locks). A Small creature takes up half the space in a prison cell as a Medium-size creature. Manacles for Small creatures cost the same as for Medium-size creatures. Tiny and smaller creatures take up one-fourth the space, and their manacles cost 10 times normal. A Large creature takes up twice the space of a Medium-size creature, and a Huge creature four times the space. (Must Purchase Larger Manacles if needed). Generally, you can’t keep Gargantuan or larger creatures in a simple prison cell, though by buying enough components you could get a large enough space.
Limit: Must be created by a Construction Crafter.
Cost: 5,000 Ryo
Rank: "C"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: A room dedicated to hold multiple people in a single large room.
Special: ---
Drawback: ---
Description: This open room contains up to 10 simple wood beds with mattresses. A small footlocker sits at the end of each bed for personal belongings. This component includes a privy, though it need not be attached or adjacent to the barracks itself. A barracks can hold 10 people (usually guards or soldiers). If you need a greater capacity, you can purchase this component multiple times. If you want a higher class of quarters for officers, purchase bedroom components instead.
Limit: Must be created by a Construction Crafter.
Cost: 4,000 Ryo
Gatehouse x2
Rank: "C"
Type: Main, Room, 0.5 Stronghold Space, Craftsman Room
Effect: A house or enclosure near a gateway.
Special: ---
Drawback: ---
Description: This space usually serves as a primary entrance into the stronghold (or one of many entrances). As its name suggests, the gatehouse includes a gate (and a drawbridge, if stationed adjacent to a moat). Defense can be enhanced with a portcullis. Most gatehouses are fortified with a barbican, guard post, or both.
Limit: Must be created by a Construction Crafter.
Cost: 5,000 Ryo
Guard Post
Rank: "C"
Type: Main, Room, 0.5 Stronghold Space, Craftsman Room
Effect: A small building for the soldiers who are protecting a place.
Special: ---
Drawback: ---
Description: This component allows guards to keep watch upon the surrounding environs. If part of the exterior wall, it includes free arrow slits instead of a window.
Limit: Must be created by a Construction Crafter.
Cost: 5,000 Ryo
Prison Cell x6
Rank: "C"
Type: Main, Room, 0.5 Stronghold Space, Craftsman Room
Effect: A cell in a prison, in which a prisoner is locked.
Special: ---
Drawback: ---
Description: This cell includes iron shackles on the walls and hay mattresses strewn about. You can shackle up to six Medium-size prisoners in a communal cell. Alternatively, you can replace the communal cell with independent jail cells. In this arrangement, each prison cell component includes two to four small cells each capable of holding one or two Medium-size creatures. If you need a greater capacity, purchase this component multiple times. The standard prison cell comes with six sets of manacles with wretched locks capable of binding a Medium-size creature (May Purchase better Locks). A Small creature takes up half the space in a prison cell as a Medium-size creature. Manacles for Small creatures cost the same as for Medium-size creatures. Tiny and smaller creatures take up one-fourth the space, and their manacles cost 10 times normal. A Large creature takes up twice the space of a Medium-size creature, and a Huge creature four times the space. (Must Purchase Larger Manacles if needed). Generally, you can’t keep Gargantuan or larger creatures in a simple prison cell, though by buying enough components you could get a large enough space.
Limit: Must be created by a Construction Crafter.
Cost: 5,000 Ryo