Training
Jul 7, 2017 12:42:27 GMT -7
Post by Cadoc on Jul 7, 2017 12:42:27 GMT -7
Breath of the East Wind
Rank: "A"
Skill: TaiJutsu
Effect: The user's ability to disperse their Chakras into the air around themselves grants them new and potent abilities.
Special: ---
Drawback: ---
Description: By taking 1 point of Spring Time of Youth Points burn as a movement equal to Jutsu in Handseals, the user can subtly enhance or diminish the effects of natural winds within 3 meters, centered on themselves. Within the area, natural (but not Chakra) wind effects are either increased or decreased by 1 step in intensity. The maximum wind force the user can affect with this Jutsu is based on their Class Level ("C" Class - Light; "B" Class - Moderate; "A" Class - Strong; "S" Class - Severe). This effect always moves with the user. Duration is 5 hours per Class Level. By taking 4 points of Spring Time of Youth Points burn as a movement equal to Jutsu, the user can tread on air as if walking on solid ground. Moving upward is similar to walking up a hill. The maximum upward or downward angle possible is 45 degrees. A strong wind (21+ miles per hour) can push the subject along or hold it back. Duration of the technique is 50 minutes per Class Level. If the duaration ends, the subject floats downward for 20 meters per round for 1d6 rounds. If the target reaches the ground in the amount of time no damage is applied, however if they continue to fall the user will fall from gravity. This ability cannot be used to affect anyone other than the user. Finally, the user can take 5 points of Spring Time of Youth Points burn as a full round movement to summon up the power of the tempest, the user directs a current of forceful winds where they please. This Jutsu creates a 2 meter diameter and a 60 meter line of wind-the direction of the wind is away from the user's direction when they perform this Jutsu, and remains constant in that direction for the duration of 5 rounds per Class Level. Creatures caught in a river of wind take 20 Armour Points of nonlethal damage and are knocked prone. When the user uses this ability they can choose to disperse their physical form and become one with a roaring current of air, instantly transporting themselves to any area within the abilities area of effect.
Limit: Must be a practitioner of The Eight Celestial Gates. Must be a practitioner of the Vayist Philosophy.
Rank: "A"
Skill: TaiJutsu
Effect: The user's ability to disperse their Chakras into the air around themselves grants them new and potent abilities.
Special: ---
Drawback: ---
Description: By taking 1 point of Spring Time of Youth Points burn as a movement equal to Jutsu in Handseals, the user can subtly enhance or diminish the effects of natural winds within 3 meters, centered on themselves. Within the area, natural (but not Chakra) wind effects are either increased or decreased by 1 step in intensity. The maximum wind force the user can affect with this Jutsu is based on their Class Level ("C" Class - Light; "B" Class - Moderate; "A" Class - Strong; "S" Class - Severe). This effect always moves with the user. Duration is 5 hours per Class Level. By taking 4 points of Spring Time of Youth Points burn as a movement equal to Jutsu, the user can tread on air as if walking on solid ground. Moving upward is similar to walking up a hill. The maximum upward or downward angle possible is 45 degrees. A strong wind (21+ miles per hour) can push the subject along or hold it back. Duration of the technique is 50 minutes per Class Level. If the duaration ends, the subject floats downward for 20 meters per round for 1d6 rounds. If the target reaches the ground in the amount of time no damage is applied, however if they continue to fall the user will fall from gravity. This ability cannot be used to affect anyone other than the user. Finally, the user can take 5 points of Spring Time of Youth Points burn as a full round movement to summon up the power of the tempest, the user directs a current of forceful winds where they please. This Jutsu creates a 2 meter diameter and a 60 meter line of wind-the direction of the wind is away from the user's direction when they perform this Jutsu, and remains constant in that direction for the duration of 5 rounds per Class Level. Creatures caught in a river of wind take 20 Armour Points of nonlethal damage and are knocked prone. When the user uses this ability they can choose to disperse their physical form and become one with a roaring current of air, instantly transporting themselves to any area within the abilities area of effect.
Limit: Must be a practitioner of The Eight Celestial Gates. Must be a practitioner of the Vayist Philosophy.
There were three paths, three philosophies: Akasin, Sineater, and Vayist. Once one dedicated their life towards one particular path there was no known way of turning back, each had their own distinct strengths and weaknesses, Yoko knew that she did not want to go the path of a Sineater, not only did she not share their beliefs but to her their abilities were best suited to a tank front line warrior, not something that Yoko wished to do.
Yoko had faced an internal battle other which path to take the Akasin or the Vayist, she could see merits in both paths, both series of techniques seemed to align with what she wanted to accomplish. Yoko could see some interesting applications of the light-based techniques, to augment her stealth arts. But at its core she eventually settled on the Vayist techniques. This path was far more chaotic, or rather structured chaos, its practitioners seemed to allow people to do whatever their inner motivations were, you wanted to be a dancing tea cup, go ahead and be one.
This was akin to Yoko’s own view of how things should be. We should not be limited by an external influence, providing you do not deny others that same right. Yoko was all for people doing whatever they wanted, providing that something did not supress the rights of others, in short, she was some kind of ninja liberal. The Vayists were of a similar nature free flowing like the wind, so Yoko had to simply adopt this ideology and start to replicate their techniques.