Senju Himura
Aug 17, 2017 11:00:10 GMT -7
Post by mansion on Aug 17, 2017 11:00:10 GMT -7
Basic Information
Name: Senju Himura
Bloodlimit: n/a
Height: 5'10
Weight: 185
Age: 15
Gender: Male
Alignment: Chaotic Good
Birth Country: Land of Grass
Village: Kusagakure
Clan Specialist
Ikebana
Zassou
Tai Non Specialist:
Scroll: Map: Known World
Rank: "B"
Type: Main, Book, Scroll, Map
Effect: A map of any of the world's main continuous expanses of land.
Special: ---
Drawback: ---
Description: Known World; entire Known World. Known World Map's dimensions are 40 inches by 24 inches. Known World Maps list the Continents, Nations, and City Capitals, of those Nations that reside within the Known World. The Known World Map also states the Oceans, Bays, and Near By Islands associated to the Known World. The Maps may be folded and can fit inside Map Holders found in Vests.
Limit: These items may be bought inside any Book Shop.
Cost: 3,000 Ryo Each
Campion(10x)
Location: Special
Preperation: The plants have to be picked on the 20th day of every month, nothing else.
Special: Grow only in the greenhouses of the Ikebana clan; The greenhouses are guarded carefully, it’s nearly impossible for anyone outside the clan to get their hands on the plants.
Description: Again a shamrock-like plant, with four inch x inch white leaves; Like the other Hana plants, they grow every season, the plants can be picked on the 20th day of each month. Campion leaves recover chakra. To recover fully from using a different-ranked techniques, the user has to eat a certain amount of leaves:
D-Ranked: 10
C-Ranked: 20
B-Ranked: 50
A-Ranked: 80
S-Ranked: 100
Drawback: If the user eats the leaves too fast or too many at the same time, they’ll get a terrible stomach ache in a minute, a pain that makes them curl up on the ground; There’s no way someone could even stand in this state; The pain will last for half an hour, unless a S- Rafflesia is used to cure it. Only two leaves at the same time, pause of a second, then two again...
One Slot Per Bag.
Cost: 200 Ryo per bag (five leaves in each bag)
B Rank - Rafflesia(5x)
Location: Special
Preparation: Drying the leaves takes three months and after this the leaves have to be mixed with Silene juice; Amount of both leaves and juice depends on the ‘Rank’ of the antidote. The antidotes are prepared and ready for use when they’re sold.
Special: Grow only in the greenhouses of the Ikebana clan; The greenhouses are guarded carefully, it’s nearly impossible for anyone outside the clan to get their hands on the plants.
Description: Much like the Silene with their inch x inch leaves, but the shamrock looking Rafflesia plants are black and they have four leaves. The plants, like Silene, grow every season, the leaves are ready to be picked on the 15th day of each month. After the leaves are mixed with Silene juice, the antidote will be thick, black liquid, but easy to drink. Depending on their preparation, the antidotes are divided to Ranks D-S; at least D-Ranked antidote for D-Ranked Poison, C-Ranked for C-Ranked and so on; “There isn’t a poison the S-Ranked Rafflesia can’t counteract,” the Ikebana say.
One slot per vial.
Drawback:
Cost: D-Rafflesia: 100 Ryo ; C-Rafflesia: 300 Ryo ; B-Rafflesia: 1000 Ryo ; A-Rafflesia: 3000 Ryo ; S-Rafflesia: 6000 Ryo Per Vial.
Multi-Tool (Overview) - Slot
Rank: "A"
Type: Secondary, 4 per Slot, Gadget, Survival, Tool
Effect: A multi-tool is a portable, versatile hand tool that combines several individual tool functions in a single grip or in the shape of a credit card.
Special: ---
Drawback: ---
Description: Picture This device contains several different screws, a knife blade, or two, can opener, bottle opener, file, short ruler, scissors, tweezers, and wire cutters. The whole thing unfolds into a handy pair of pliers. A multipurpose tool can lessen the penalty for making crafting and lockpicking checks without appropriate tools to -10 instead of the normal -20. The tool is useful for certain tasks, as determined by the Game Master, but may not be useful in all situations.
Limit: These items may be bought inside any Gadget Shop.
Cost: 8,000 Ryo per Slot, or 2,000 Ryo Each
Scroll: Tag, Explosive (Overview) x2
Rank: "S"
Type: Secondary, 80 per Slot, Book, Tag
Effect: Explosives Tags are scraps of paper inscribed with a Glyph of Warding.
Special: ---
Drawback: ---
Description: Explosives Tags are scraps of paper inscribed with a Glyph of Warding. Normally when they are infused with Chakra, they will explode after a set amount of time, remotely, or after being ignited by flame. The tags can be attached to a surface or wrapped around a weapon to be thrown at an opponent. They are very versatile and one of the basic tools. When an explosive tag is detonated remotely, a user tends to use the "Snake" handseal (Uses "E" Rank Chakra and Jutsu Handeals to perform). Similarly, when used remotely, explosive tags can be detonated in sequence, allowing them to be used to trap opponents. When Purchasing: Must designate the type of Explosive (Force, Fire, Cold, Sonic, Lightning, Acid, Negative, or Radiant). All Explosive Tags have a Glyph of Warding equal to Advanced Mastery in Warding Ritual Skill (Base Damage equals to 36 Armour Points of Damage). Must designate a password (if applicable), or exception (if applicable). Please look at Glyph of Warding for more information. Stronger Explosive Tags are created by Playable Characters who know the Glyph of Warding Ritual.
Limit: These items may be bought inside any Book Shop.
Cost: 860 Ryo Each.
Apparel
Himura is an excitable man with a boisterous personality. His favorite hobbies include meeting new comrades, engaging in friendly competition, and drinking. However, he is also headstrong and impulsive. He has a tendency to assume too much of the capability others and put loads of pressure on friends to succeed. Since a young age, he has struggled with others not reaching his high personal standard.
He has extreme personality shifts on the flip of a switch. While not bipolar, he has been known to go from laughing to sulking within the same moment. These shifts are almost always short lived. Many of his fellow shinobi and family members worried about this volatility when he became a shinobi. Whether his impulsive nature will serve as a detriment to his performance has yet to be seen.
Himura is the type to hold a grudge and rivalry for years at a time. His pride has also been fueled from a young age due to his natural talent. His pride combines with the will he inherited from his parents to form an individual that one would not want to have as a rival. Besides this, Himura's assumption of the capabilities of other leads him to fall prey to hero worship. If a shinobi prove themselves capable, the young Senju has difficulty shaking their image from his mind.
Himura tends to rely on a collection of button-down Hawaiian shirts and shirts with floral prints of different colors, almost all based on Earth tones. He almost always chooses to wear the navy-blue pants typically seen on the run of a mill shinobi to encourage ease of movement and easy access to ninja tools. To finish his attire, he relies on canvas plimsoll. His pouch is often hidden underneath his shirt and above his right buttock.
His body frame is thin as one would expect for a fifteen-year-old. The little muscle-mass he has is held close to the bone and there's little vasculature to be seen. The only give-away to his Zassou heritage are the surgical holes from the ritual. Perhaps the most obvious give-away to his duel heritage is the small hole right above his eyes.
Background
Himura had a healthy childhood when compared to fellow shinobi. Both parents were present and available for developmental milestones. He did not have an older brother that abused him or influenced him towards a certain way of thinking. Instead, his parents and siblings exposed him to literature and new ways of thinking. While his siblings each had a preference towards the clan abilities of one parent, Himura showed promise in mastering both. Oddly enough, his chakra developed into a much more offense oriented energy than either parent.
He underwent the Zassou ritual. His mother taught him the nature of the Ikebana's special plants and preparation rituals. The earliest he could enroll, Himura entered the ninja academy to become a genin. With the future success of his new family on the line, he has set his path on becoming a capable shinobi.
Name: Senju Himura
Bloodlimit: n/a
Height: 5'10
Weight: 185
Age: 15
Gender: Male
Alignment: Chaotic Good
Birth Country: Land of Grass
Village: Kusagakure
Special:
Ninjutsu Specialist
Doton
Suiton
Mokuton
Clan Specialist
Ikebana
Zassou
Tai Non Specialist:
n/a
GenNon Specialist:
Equipment
Scroll: Map: Known World
Rank: "B"
Type: Main, Book, Scroll, Map
Effect: A map of any of the world's main continuous expanses of land.
Special: ---
Drawback: ---
Description: Known World; entire Known World. Known World Map's dimensions are 40 inches by 24 inches. Known World Maps list the Continents, Nations, and City Capitals, of those Nations that reside within the Known World. The Known World Map also states the Oceans, Bays, and Near By Islands associated to the Known World. The Maps may be folded and can fit inside Map Holders found in Vests.
Limit: These items may be bought inside any Book Shop.
Cost: 3,000 Ryo Each
Campion(10x)
Location: Special
Preperation: The plants have to be picked on the 20th day of every month, nothing else.
Special: Grow only in the greenhouses of the Ikebana clan; The greenhouses are guarded carefully, it’s nearly impossible for anyone outside the clan to get their hands on the plants.
Description: Again a shamrock-like plant, with four inch x inch white leaves; Like the other Hana plants, they grow every season, the plants can be picked on the 20th day of each month. Campion leaves recover chakra. To recover fully from using a different-ranked techniques, the user has to eat a certain amount of leaves:
D-Ranked: 10
C-Ranked: 20
B-Ranked: 50
A-Ranked: 80
S-Ranked: 100
Drawback: If the user eats the leaves too fast or too many at the same time, they’ll get a terrible stomach ache in a minute, a pain that makes them curl up on the ground; There’s no way someone could even stand in this state; The pain will last for half an hour, unless a S- Rafflesia is used to cure it. Only two leaves at the same time, pause of a second, then two again...
One Slot Per Bag.
Cost: 200 Ryo per bag (five leaves in each bag)
B Rank - Rafflesia(5x)
Location: Special
Preparation: Drying the leaves takes three months and after this the leaves have to be mixed with Silene juice; Amount of both leaves and juice depends on the ‘Rank’ of the antidote. The antidotes are prepared and ready for use when they’re sold.
Special: Grow only in the greenhouses of the Ikebana clan; The greenhouses are guarded carefully, it’s nearly impossible for anyone outside the clan to get their hands on the plants.
Description: Much like the Silene with their inch x inch leaves, but the shamrock looking Rafflesia plants are black and they have four leaves. The plants, like Silene, grow every season, the leaves are ready to be picked on the 15th day of each month. After the leaves are mixed with Silene juice, the antidote will be thick, black liquid, but easy to drink. Depending on their preparation, the antidotes are divided to Ranks D-S; at least D-Ranked antidote for D-Ranked Poison, C-Ranked for C-Ranked and so on; “There isn’t a poison the S-Ranked Rafflesia can’t counteract,” the Ikebana say.
One slot per vial.
Drawback:
Cost: D-Rafflesia: 100 Ryo ; C-Rafflesia: 300 Ryo ; B-Rafflesia: 1000 Ryo ; A-Rafflesia: 3000 Ryo ; S-Rafflesia: 6000 Ryo Per Vial.
Multi-Tool (Overview) - Slot
Rank: "A"
Type: Secondary, 4 per Slot, Gadget, Survival, Tool
Effect: A multi-tool is a portable, versatile hand tool that combines several individual tool functions in a single grip or in the shape of a credit card.
Special: ---
Drawback: ---
Description: Picture This device contains several different screws, a knife blade, or two, can opener, bottle opener, file, short ruler, scissors, tweezers, and wire cutters. The whole thing unfolds into a handy pair of pliers. A multipurpose tool can lessen the penalty for making crafting and lockpicking checks without appropriate tools to -10 instead of the normal -20. The tool is useful for certain tasks, as determined by the Game Master, but may not be useful in all situations.
Limit: These items may be bought inside any Gadget Shop.
Cost: 8,000 Ryo per Slot, or 2,000 Ryo Each
Scroll: Tag, Explosive (Overview) x2
Rank: "S"
Type: Secondary, 80 per Slot, Book, Tag
Effect: Explosives Tags are scraps of paper inscribed with a Glyph of Warding.
Special: ---
Drawback: ---
Description: Explosives Tags are scraps of paper inscribed with a Glyph of Warding. Normally when they are infused with Chakra, they will explode after a set amount of time, remotely, or after being ignited by flame. The tags can be attached to a surface or wrapped around a weapon to be thrown at an opponent. They are very versatile and one of the basic tools. When an explosive tag is detonated remotely, a user tends to use the "Snake" handseal (Uses "E" Rank Chakra and Jutsu Handeals to perform). Similarly, when used remotely, explosive tags can be detonated in sequence, allowing them to be used to trap opponents. When Purchasing: Must designate the type of Explosive (Force, Fire, Cold, Sonic, Lightning, Acid, Negative, or Radiant). All Explosive Tags have a Glyph of Warding equal to Advanced Mastery in Warding Ritual Skill (Base Damage equals to 36 Armour Points of Damage). Must designate a password (if applicable), or exception (if applicable). Please look at Glyph of Warding for more information. Stronger Explosive Tags are created by Playable Characters who know the Glyph of Warding Ritual.
Limit: These items may be bought inside any Book Shop.
Cost: 860 Ryo Each.
Apparel
Character Depth
Personality
Himura is an excitable man with a boisterous personality. His favorite hobbies include meeting new comrades, engaging in friendly competition, and drinking. However, he is also headstrong and impulsive. He has a tendency to assume too much of the capability others and put loads of pressure on friends to succeed. Since a young age, he has struggled with others not reaching his high personal standard.
He has extreme personality shifts on the flip of a switch. While not bipolar, he has been known to go from laughing to sulking within the same moment. These shifts are almost always short lived. Many of his fellow shinobi and family members worried about this volatility when he became a shinobi. Whether his impulsive nature will serve as a detriment to his performance has yet to be seen.
Himura is the type to hold a grudge and rivalry for years at a time. His pride has also been fueled from a young age due to his natural talent. His pride combines with the will he inherited from his parents to form an individual that one would not want to have as a rival. Besides this, Himura's assumption of the capabilities of other leads him to fall prey to hero worship. If a shinobi prove themselves capable, the young Senju has difficulty shaking their image from his mind.
Appearance
Himura fits the bill for an Ikebana clan member. His blue eyes peek out of his shoulder length red hair. His face has a rigid diamond shape to it, complete with sharp facial features and a clean disposition. In his eyes, one can easily see remarkable curiosity and pride.
Himura tends to rely on a collection of button-down Hawaiian shirts and shirts with floral prints of different colors, almost all based on Earth tones. He almost always chooses to wear the navy-blue pants typically seen on the run of a mill shinobi to encourage ease of movement and easy access to ninja tools. To finish his attire, he relies on canvas plimsoll. His pouch is often hidden underneath his shirt and above his right buttock.
His body frame is thin as one would expect for a fifteen-year-old. The little muscle-mass he has is held close to the bone and there's little vasculature to be seen. The only give-away to his Zassou heritage are the surgical holes from the ritual. Perhaps the most obvious give-away to his duel heritage is the small hole right above his eyes.
Background
Himura had a healthy childhood when compared to fellow shinobi. Both parents were present and available for developmental milestones. He did not have an older brother that abused him or influenced him towards a certain way of thinking. Instead, his parents and siblings exposed him to literature and new ways of thinking. While his siblings each had a preference towards the clan abilities of one parent, Himura showed promise in mastering both. Oddly enough, his chakra developed into a much more offense oriented energy than either parent.
He underwent the Zassou ritual. His mother taught him the nature of the Ikebana's special plants and preparation rituals. The earliest he could enroll, Himura entered the ninja academy to become a genin. With the future success of his new family on the line, he has set his path on becoming a capable shinobi.