Malice Kai - The Rare Disease
Nov 21, 2012 0:44:51 GMT -7
Post by dokuoftheplants on Nov 21, 2012 0:44:51 GMT -7
Basic Information
Name: Malice Kai
Bloodlimit: N/A
Height: "5'6'ft"
Weight: 130lb
Age: 15
Visual Age: 95
Gender: Male
Alignment: Chaotic Evil
Birth Country: Land Of Tea
Village: Sound
Special:
TaiJutsu Specialist
Ninjutsu Specialist
Clan Non-Specialist
Genjutsu Non-Specialist
Weapons
Primary Weapon:
30 lb Draw Composite Bow (Overview)
Rank: "C"
Type: Main, Weapon, Bow
Effect: A bow made from disparate materials laminated together, usually applied under tension for greater power while having a smaller normal size.
Special: ---
Drawback: The animal glue traditionally used can lose strength in humid conditions and be quickly ruined by submersion.
Description: Normally small bows to be used on mounts and chariots but have great hitting power due to the design. A 30 lb Draw Composite Bow is able to shoot an average arrow at speeds of 46 mps with the accuracy of the user's ability. Any Specialist is able to use this kind of bow.
Limit: Capable of being bought in any Hunting Shop.
Cost: 4,000 Ryo
Secondary Items:
Quiver:
Backpack Quiver (Small) (Overview) (1x)
Rank: "C"
Type: Main, Slot Holder, Holds 15 Slot worth of Arrows or Bolts, Quiver
Effect: A Backpack Quiver strapped against both shoulders.
Special: ---
Drawback: ---
Description: There are also archery quivers that are designed to be carried on your back like a backpack. The fletchings of the arrows are typically exposed so that you can retrieve them better. Although backpack archery quivers are suitable for hunting purposes, you won't be able to sit down in the field with them on your back. You may also have trouble reaching around to your back to retrieve your arrows. Can hold up to 15 Quiver Slots of Arrows or Bolts (150 Total).
Limit: Can be bought at any Hunting Shop.
Cost: 5,500 Ryo
Arrow:
Arō (Arrow) (15x)
Rank: "C"
Type: Secondary, Weapon, 10 per Quiver Slot, Arrow
Effect: A long thin missile pointed at one end and usually with feathers at the other, fired from a bow.
Special: ---
Drawback: Somewhat easy to break. Somewhat easy to lose if not used properly.
Description: Picture The arrow is an item that measures to be a good two-and-a-half to three feet in length with a centimeter diameter. Arrows created from carbon fiber or out of hard, sturdy yet dynamic wood. Created to be completely smooth the Arrow is divided into three parts. The Arrowhead, the deadly part of the arrow used to puncture the skin using a sharp Arrowhead. The shaft of the arrow is used for distance. Traditional arrow shafts are made from lightweight wood, bamboo or reeds, while modern shafts may be made from aluminum or carbon fiber reinforced plastic used to let the arrow sail without completely collapsing to the floor. The Fletching is the part that gives the arrow the speed and extra power in distance by allowing the arrow better control of moving in a straight line. All three is needed to better the arrow, to give it the power needed to take down game. The arrow is created using the knowledge of aerodynamics.
Limit: Can be bought at any Hunting Shop.
Cost: 100 Ryo per Arrow; 1,000 Ryo per Quiver Slot
ArrowHead:
Broad Head Point Arrowhead (15x)
Rank: "C"
Type: Secondary, Weapon, 10 per Slot, Arrowhead
Effect: Arrowhead to cause the most amount of damage and highest amount of piercing ability.
Special: ---
Drawback: Difficult to remove, can rip flesh when coming out.
Description: Picture Broadheads were used for war and are still used for hunting. Medieval broadheads could be made from steel, sometimes with hardened edges. They usually have two to four sharp blades that cause massive bleeding in the victim. Their function is to deliver a wide cutting edge so as to kill as quickly as possible by cleanly cutting major blood vessels, and cause further trauma on removal. They are expensive, damage most targets, and are usually not used for practice.
Limit: Can be bought at any Hunting Shop.
Cost: 33 Ryo per Arrowhead; 330 Ryo per Slot
Fletching:
Razor Blade Fletching (15x)
Rank: "C"
Type: Secondary, Weapon, 10 per Slot, Arrow Fletching
Effect: Fletching is the aerodynamic stabilization of arrows or darts with materials, each piece of which is referred to as a fletch.
Special: ---
Drawback: ---
Description: Flight archers may use razor blades for fletching, in order to reduce air resistance by increasing the distance of an arrow by 10 meters.
Cost: 33 Ryo per Fletching; 330 Ryo per Slot
Character Depth
Personality:
[Self-Strategist]
Malice is those types of characters that just think to themselves every time they are in a battle situation, training, eating, and even sleeping. Malice is brilliant when it comes to fighting anyone that is of same rank or higher than he is. When it comes to the different type of terrain that Malice can fight in, his favorite is the forest terrain. Malice chooses the forest terrain out of all other terrains because it’s not too hot or too cold to battle in.
[Over Protective]
Malice is those types of characters that are very protective when it comes to personal items. The reason why he became so protective with his items was because of his younger brother that died right in front of his own eyes. Malice protected his little brother but moments later his brother died of severe wounds. This is also part of the reason why Malice is evil. Malice has never been the same ever since he lost his younger brother
[Animal Abuser]
Malice is those types of characters that are animal abusers. This personal trait was gained due to him being abused by both of his parents. Malice used to love animals with a strong passion in his heart to one day save those animals. Now it’s just a faint memory in his head that will remain there and slowly fade away.
[Over Eater]
Malice is those types of characters that eat constantly. However, Malice eats so much due to his great lost and food helps him get rid of that pain in his chest. Malice loves to eat sushi, ramen, veggies, fruits and many more. Malice never gains a single pound due to him high metabolism.
[Nail Biter]
Malice is those types of characters that bite their nails when it comes to being nervous, worried, or just a personal habit of his. Malice sometimes bites his thumb when it comes to thinking of a strategy on the battle field. Malice sometimes replaces nail biting with a tooth pick which sometimes works. Malice still enjoys biting his nails and spitting them out without him caring who is watching.
Appearance:
(since he has the disease, he looks like an old man)
[Oversized High Collar Robe][Main]
The black high collar robe is the standard uniform that Malice wears when he is traveling, battling, or in a formal place. The black high collar covers his mouth efficiently and well hidden to wear no one can see his lips move when having a conversation with others. The robe itself is oversized on his ectomorph body structure which doesn’t show his physical muscles at all but they are there. The robe itself has four pockets which can hide small objects inside of it. Two outside of the robe near the waistline and two on the inside of the robe near the ribcage area.
[Tight Tactical Vest]
The loose tactical vest is the standard uniform that Malice wears when he is traveling, battling, or in a formal place. The loose tactical vest holds 8 items that are scroll length and 2 additional holders. The tactical vest is the dark red in which covers the full torso from the chest all the way down to the waistline. The tactical vest covers the back starting from the upper back shoulders to the waistline. The tactical vest later was enhanced by Malice himself, adding a neck guard to both sides of the neck. The neck guard also is the same exact color as the vest itself.
[Bow[Main]
The bow is inside his robe, strapped on his back where the tactical vest is laying at. The bow is kept well hidden and only revealed when it combat or when he is training. The bow was slightly enhance by him painting it full black.
[QuiverBag
The quiver bag is located on his back with the arrows hidden with the bag remaining closed until he is in combat or training purposes. The arrows were also enhance by him painting the arrowheads a dark red with the shaft being painted black. The quiver bag doesn't disturb the bow at all or cause any disruption to the bow.
Background:
The Kai’s Family History
The main history starts a few generations ago. Malice’s great great great grandpa and grandma were both shinobi of the snow village. Keniko was a leaf jounin shinobi in which he served under the hokage at that point in time. Keniko was the first of the family tree to be born with high chakra and also be born with a disease in which he grew up looking old rather than looking young. By the time he was 60, he looked like a young man in his 40’s. By gaining the high chakra at such a young age, he far exceeded most of the students in his class and also gained that disease as well. The disease is UN curable and the disease makes fatigue run quicker than most shinobi. Keniko died by his rival on the battle field when he was 65 years old. Keniko had a son, his name was Jeniko. Jeniko wasn’t born with the rare disease or high chakra at birth. Jeniko became a rogue shinobi when he was jounin at the age of 60 and met his fate on the battlefield. Furthering up the process, Malice was the oldest being a year apart from his younger brother. Malice was born with high chakra that also far exceeded anyone in his class and he also was born with the disease as well. Malice’s brother Ukin was not born with the disease or the high chakra. By the age of 10, Malice loved animals and most of all his little brother. During this era of Malice’s life. Two shinobi’s assassinated his parents and attempting to go to both Malice and Ukin. Malice was at school at this point in time and afterschool he went back home. Malice saw Ukin laying there terrified of the two shinobi that were about to approach him. Malice quickly got in the way of the shinobi’s kunai attack and took a stab to the stomach. Malice fell on the floor with the kunai while the little brother took several kicks to the jaw and stomach with a kunai ending his life afterwards. The two shinobi left while Malice went close to his brother and failed at protecting his brother a second time. Malice passed out and woke up in the hospital where he was the only survivor of his family and now he lives alone with no parents or little brother. Malice grew up really poor and to find out that the hospital bill was going to be completely free made him a bit happy. Malice refused to go into any foster home and decided to live on his own. Malice began training for those 5 years of his life on taijutsu alone.
Marksman Techniques:
Point Blank Shot
Rank: "D"
Skill: TaiJutsu/Supplementary
Effect: A technique that allows a user with great proficiency to attack opponents without worrying or fumbling at a distance of ten meters.
Special: ---
Drawback: ---
Description: With this technique the user is able to fight against opponents within a ten meter radius without the worry or fear of fumbling with their weapon. They gain the courage and ability to perform combat without much effort. This is a prerequisite technique for more popular techniques. What good is an Marksman if they are not ready to battle while in close range.
Limit: Must be a Marksman.
Precise Shot
Rank: "D"
Skill: TaiJutsu/Supplementary
Effect: When it comes to hand to hand combat, the user is able to bring in their bow and arrow into a melee attack without having any problems.
Special: ---
Drawback: ---
Description: Another prerequisite technique that brings the Marksman even closer to combat without fumbling or worry of using the weapon. The user is able to get at extreme close range while preparing their weapon and fire at the opponent with precise ability.
Limit: Must be a Marksman. Must know Point Blank Shot.
Ototon: Koemen (Sound Style: Voice Mask)
Rank: D
Skill: Ninjutsu
Effect: The user alters the sound of their voice.
Special: “Hand Seals”
Drawback: --
Description: The user forms the hand seals, channeling elementally recomposed Sound Chakra into their vocal chords. Whenever the user speaks, their voice will sound like the voice of another person. The user can use this to sound older, younger, even of a different gender or totally different voice tone. This technique lasts for five rounds, plus two for every difficulty class above D the user possesses.
Limit: Must have Ototon.
Hibiki Sakuran (Echo Confusion)
Rank: D
Skill: Ninjutsu
Effect: The user casts his voice in all directions.
Special: Handseals
Drawback: The user cannot perform hand seals while utilizing this technique.
Description: The user splits his vocal sound waves into many pieces, sending them rushing in all directions. Anyone tracking based on sound will be beset by the user's voice from all directions, concealing their true position.
Limit: Sound Release, Bo-karu Koukyoukyoku Chishiki D Rank.
Bo-karu Koukyoukyoku Chishiki (Vocal Symphony Knowledge)
Rank: D , C, B, A, S
Skill: Ninjutsu
Effect: Allows the user to use Gakushi Voice techniques.
Special: Handseals
Drawback: The user cannot perform hand seals when utilizing voice techniques.
Description: This technique is the user's ability to combine their chakra with the vibrations emanating from their vocal cords, creating the unique voice techniques. In order to be able to perform a Voice technique, the user must have this technique of a corresponding rank. Thus, if they want to learn a D Rank Voice technique, they must have Bo-karu Koukyoukyoku Chishiki D Rank. C Rank is required for C Rank techniques, and so on.
Limit: Sound Release
Freebies:
Close Stance
Rank: "E"
Skill: TaiJutsu/Supplementary
Effect: Gives stable support base, Gives good alignment of the arm and shoulder in direct line to the target.
Special: ---
Drawback: ---
Description: One of the four stances a user may learn as they are able to learn just one if they wish. Reduces string clearance, so string may strike against body. Tends to make Marksman lean away from target and overdraw the arrow. A closed stance. The shooting line is straddled and weight is evenly distributed among both feet. Left foot is moved forward a few inches so a heel-toe alignment exists between the left and right feet respectively.
Limit: Must be a Marksman.
Oto no Jutsu (Sound Release Skill)
Rank: "C"
Skill: NinJutsu
Effect: ---
Special: ---
Drawback: ---
Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Sound. This means that any NinJutsu or specialized TaiJutsu that deals the Sound Release will need this in order to be performed correctly.
Limit: ---
Oblique Stance
Rank: "E"
Skill: TaiJutsu/Supplementary
Effect: Gives the greatest amount of clearance for the bowstring when arrows is released. Body is in total equilibrium. Target can be seen clearly.
Special: ---
Drawback: ---
Description: One of the four stances a user may learn as they are able to learn just one if they wish. Hard to maintain, so mainly used by expert Marksman. Some elite Marksman use the oblique stance. In this stance the Marksman places his/her toe of the left foot nearest the target on a line and pivoting the left foot forty-five-degrees to the target. The heel of the right foot is then placed in line with the toe of the left foot. This allows the bow arm to remain in a position where there will be optimum clearance of the bowstring when the arrow is released. The target should be seen clearly while using the oblique stance.
Limit: Must be a Marksman.
Name: Malice Kai
Bloodlimit: N/A
Height: "5'6'ft"
Weight: 130lb
Age: 15
Visual Age: 95
Gender: Male
Alignment: Chaotic Evil
Birth Country: Land Of Tea
Village: Sound
Special:
TaiJutsu Specialist
Ninjutsu Specialist
Clan Non-Specialist
Genjutsu Non-Specialist
Weapons
Primary Weapon:
30 lb Draw Composite Bow (Overview)
Rank: "C"
Type: Main, Weapon, Bow
Effect: A bow made from disparate materials laminated together, usually applied under tension for greater power while having a smaller normal size.
Special: ---
Drawback: The animal glue traditionally used can lose strength in humid conditions and be quickly ruined by submersion.
Description: Normally small bows to be used on mounts and chariots but have great hitting power due to the design. A 30 lb Draw Composite Bow is able to shoot an average arrow at speeds of 46 mps with the accuracy of the user's ability. Any Specialist is able to use this kind of bow.
Limit: Capable of being bought in any Hunting Shop.
Cost: 4,000 Ryo
Secondary Items:
Quiver:
Backpack Quiver (Small) (Overview) (1x)
Rank: "C"
Type: Main, Slot Holder, Holds 15 Slot worth of Arrows or Bolts, Quiver
Effect: A Backpack Quiver strapped against both shoulders.
Special: ---
Drawback: ---
Description: There are also archery quivers that are designed to be carried on your back like a backpack. The fletchings of the arrows are typically exposed so that you can retrieve them better. Although backpack archery quivers are suitable for hunting purposes, you won't be able to sit down in the field with them on your back. You may also have trouble reaching around to your back to retrieve your arrows. Can hold up to 15 Quiver Slots of Arrows or Bolts (150 Total).
Limit: Can be bought at any Hunting Shop.
Cost: 5,500 Ryo
Arrow:
Arō (Arrow) (15x)
Rank: "C"
Type: Secondary, Weapon, 10 per Quiver Slot, Arrow
Effect: A long thin missile pointed at one end and usually with feathers at the other, fired from a bow.
Special: ---
Drawback: Somewhat easy to break. Somewhat easy to lose if not used properly.
Description: Picture The arrow is an item that measures to be a good two-and-a-half to three feet in length with a centimeter diameter. Arrows created from carbon fiber or out of hard, sturdy yet dynamic wood. Created to be completely smooth the Arrow is divided into three parts. The Arrowhead, the deadly part of the arrow used to puncture the skin using a sharp Arrowhead. The shaft of the arrow is used for distance. Traditional arrow shafts are made from lightweight wood, bamboo or reeds, while modern shafts may be made from aluminum or carbon fiber reinforced plastic used to let the arrow sail without completely collapsing to the floor. The Fletching is the part that gives the arrow the speed and extra power in distance by allowing the arrow better control of moving in a straight line. All three is needed to better the arrow, to give it the power needed to take down game. The arrow is created using the knowledge of aerodynamics.
Limit: Can be bought at any Hunting Shop.
Cost: 100 Ryo per Arrow; 1,000 Ryo per Quiver Slot
ArrowHead:
Broad Head Point Arrowhead (15x)
Rank: "C"
Type: Secondary, Weapon, 10 per Slot, Arrowhead
Effect: Arrowhead to cause the most amount of damage and highest amount of piercing ability.
Special: ---
Drawback: Difficult to remove, can rip flesh when coming out.
Description: Picture Broadheads were used for war and are still used for hunting. Medieval broadheads could be made from steel, sometimes with hardened edges. They usually have two to four sharp blades that cause massive bleeding in the victim. Their function is to deliver a wide cutting edge so as to kill as quickly as possible by cleanly cutting major blood vessels, and cause further trauma on removal. They are expensive, damage most targets, and are usually not used for practice.
Limit: Can be bought at any Hunting Shop.
Cost: 33 Ryo per Arrowhead; 330 Ryo per Slot
Fletching:
Razor Blade Fletching (15x)
Rank: "C"
Type: Secondary, Weapon, 10 per Slot, Arrow Fletching
Effect: Fletching is the aerodynamic stabilization of arrows or darts with materials, each piece of which is referred to as a fletch.
Special: ---
Drawback: ---
Description: Flight archers may use razor blades for fletching, in order to reduce air resistance by increasing the distance of an arrow by 10 meters.
Cost: 33 Ryo per Fletching; 330 Ryo per Slot
Character Depth
Personality:
[Self-Strategist]
Malice is those types of characters that just think to themselves every time they are in a battle situation, training, eating, and even sleeping. Malice is brilliant when it comes to fighting anyone that is of same rank or higher than he is. When it comes to the different type of terrain that Malice can fight in, his favorite is the forest terrain. Malice chooses the forest terrain out of all other terrains because it’s not too hot or too cold to battle in.
[Over Protective]
Malice is those types of characters that are very protective when it comes to personal items. The reason why he became so protective with his items was because of his younger brother that died right in front of his own eyes. Malice protected his little brother but moments later his brother died of severe wounds. This is also part of the reason why Malice is evil. Malice has never been the same ever since he lost his younger brother
[Animal Abuser]
Malice is those types of characters that are animal abusers. This personal trait was gained due to him being abused by both of his parents. Malice used to love animals with a strong passion in his heart to one day save those animals. Now it’s just a faint memory in his head that will remain there and slowly fade away.
[Over Eater]
Malice is those types of characters that eat constantly. However, Malice eats so much due to his great lost and food helps him get rid of that pain in his chest. Malice loves to eat sushi, ramen, veggies, fruits and many more. Malice never gains a single pound due to him high metabolism.
[Nail Biter]
Malice is those types of characters that bite their nails when it comes to being nervous, worried, or just a personal habit of his. Malice sometimes bites his thumb when it comes to thinking of a strategy on the battle field. Malice sometimes replaces nail biting with a tooth pick which sometimes works. Malice still enjoys biting his nails and spitting them out without him caring who is watching.
Appearance:
(since he has the disease, he looks like an old man)
[Oversized High Collar Robe][Main]
The black high collar robe is the standard uniform that Malice wears when he is traveling, battling, or in a formal place. The black high collar covers his mouth efficiently and well hidden to wear no one can see his lips move when having a conversation with others. The robe itself is oversized on his ectomorph body structure which doesn’t show his physical muscles at all but they are there. The robe itself has four pockets which can hide small objects inside of it. Two outside of the robe near the waistline and two on the inside of the robe near the ribcage area.
[Tight Tactical Vest]
The loose tactical vest is the standard uniform that Malice wears when he is traveling, battling, or in a formal place. The loose tactical vest holds 8 items that are scroll length and 2 additional holders. The tactical vest is the dark red in which covers the full torso from the chest all the way down to the waistline. The tactical vest covers the back starting from the upper back shoulders to the waistline. The tactical vest later was enhanced by Malice himself, adding a neck guard to both sides of the neck. The neck guard also is the same exact color as the vest itself.
[Bow[Main]
The bow is inside his robe, strapped on his back where the tactical vest is laying at. The bow is kept well hidden and only revealed when it combat or when he is training. The bow was slightly enhance by him painting it full black.
[QuiverBag
The quiver bag is located on his back with the arrows hidden with the bag remaining closed until he is in combat or training purposes. The arrows were also enhance by him painting the arrowheads a dark red with the shaft being painted black. The quiver bag doesn't disturb the bow at all or cause any disruption to the bow.
Background:
The Kai’s Family History
The main history starts a few generations ago. Malice’s great great great grandpa and grandma were both shinobi of the snow village. Keniko was a leaf jounin shinobi in which he served under the hokage at that point in time. Keniko was the first of the family tree to be born with high chakra and also be born with a disease in which he grew up looking old rather than looking young. By the time he was 60, he looked like a young man in his 40’s. By gaining the high chakra at such a young age, he far exceeded most of the students in his class and also gained that disease as well. The disease is UN curable and the disease makes fatigue run quicker than most shinobi. Keniko died by his rival on the battle field when he was 65 years old. Keniko had a son, his name was Jeniko. Jeniko wasn’t born with the rare disease or high chakra at birth. Jeniko became a rogue shinobi when he was jounin at the age of 60 and met his fate on the battlefield. Furthering up the process, Malice was the oldest being a year apart from his younger brother. Malice was born with high chakra that also far exceeded anyone in his class and he also was born with the disease as well. Malice’s brother Ukin was not born with the disease or the high chakra. By the age of 10, Malice loved animals and most of all his little brother. During this era of Malice’s life. Two shinobi’s assassinated his parents and attempting to go to both Malice and Ukin. Malice was at school at this point in time and afterschool he went back home. Malice saw Ukin laying there terrified of the two shinobi that were about to approach him. Malice quickly got in the way of the shinobi’s kunai attack and took a stab to the stomach. Malice fell on the floor with the kunai while the little brother took several kicks to the jaw and stomach with a kunai ending his life afterwards. The two shinobi left while Malice went close to his brother and failed at protecting his brother a second time. Malice passed out and woke up in the hospital where he was the only survivor of his family and now he lives alone with no parents or little brother. Malice grew up really poor and to find out that the hospital bill was going to be completely free made him a bit happy. Malice refused to go into any foster home and decided to live on his own. Malice began training for those 5 years of his life on taijutsu alone.
Marksman Techniques:
Point Blank Shot
Rank: "D"
Skill: TaiJutsu/Supplementary
Effect: A technique that allows a user with great proficiency to attack opponents without worrying or fumbling at a distance of ten meters.
Special: ---
Drawback: ---
Description: With this technique the user is able to fight against opponents within a ten meter radius without the worry or fear of fumbling with their weapon. They gain the courage and ability to perform combat without much effort. This is a prerequisite technique for more popular techniques. What good is an Marksman if they are not ready to battle while in close range.
Limit: Must be a Marksman.
Precise Shot
Rank: "D"
Skill: TaiJutsu/Supplementary
Effect: When it comes to hand to hand combat, the user is able to bring in their bow and arrow into a melee attack without having any problems.
Special: ---
Drawback: ---
Description: Another prerequisite technique that brings the Marksman even closer to combat without fumbling or worry of using the weapon. The user is able to get at extreme close range while preparing their weapon and fire at the opponent with precise ability.
Limit: Must be a Marksman. Must know Point Blank Shot.
Ototon: Koemen (Sound Style: Voice Mask)
Rank: D
Skill: Ninjutsu
Effect: The user alters the sound of their voice.
Special: “Hand Seals”
Drawback: --
Description: The user forms the hand seals, channeling elementally recomposed Sound Chakra into their vocal chords. Whenever the user speaks, their voice will sound like the voice of another person. The user can use this to sound older, younger, even of a different gender or totally different voice tone. This technique lasts for five rounds, plus two for every difficulty class above D the user possesses.
Limit: Must have Ototon.
Hibiki Sakuran (Echo Confusion)
Rank: D
Skill: Ninjutsu
Effect: The user casts his voice in all directions.
Special: Handseals
Drawback: The user cannot perform hand seals while utilizing this technique.
Description: The user splits his vocal sound waves into many pieces, sending them rushing in all directions. Anyone tracking based on sound will be beset by the user's voice from all directions, concealing their true position.
Limit: Sound Release, Bo-karu Koukyoukyoku Chishiki D Rank.
Bo-karu Koukyoukyoku Chishiki (Vocal Symphony Knowledge)
Rank: D , C, B, A, S
Skill: Ninjutsu
Effect: Allows the user to use Gakushi Voice techniques.
Special: Handseals
Drawback: The user cannot perform hand seals when utilizing voice techniques.
Description: This technique is the user's ability to combine their chakra with the vibrations emanating from their vocal cords, creating the unique voice techniques. In order to be able to perform a Voice technique, the user must have this technique of a corresponding rank. Thus, if they want to learn a D Rank Voice technique, they must have Bo-karu Koukyoukyoku Chishiki D Rank. C Rank is required for C Rank techniques, and so on.
Limit: Sound Release
Freebies:
Close Stance
Rank: "E"
Skill: TaiJutsu/Supplementary
Effect: Gives stable support base, Gives good alignment of the arm and shoulder in direct line to the target.
Special: ---
Drawback: ---
Description: One of the four stances a user may learn as they are able to learn just one if they wish. Reduces string clearance, so string may strike against body. Tends to make Marksman lean away from target and overdraw the arrow. A closed stance. The shooting line is straddled and weight is evenly distributed among both feet. Left foot is moved forward a few inches so a heel-toe alignment exists between the left and right feet respectively.
Limit: Must be a Marksman.
Oto no Jutsu (Sound Release Skill)
Rank: "C"
Skill: NinJutsu
Effect: ---
Special: ---
Drawback: ---
Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Sound. This means that any NinJutsu or specialized TaiJutsu that deals the Sound Release will need this in order to be performed correctly.
Limit: ---
Oblique Stance
Rank: "E"
Skill: TaiJutsu/Supplementary
Effect: Gives the greatest amount of clearance for the bowstring when arrows is released. Body is in total equilibrium. Target can be seen clearly.
Special: ---
Drawback: ---
Description: One of the four stances a user may learn as they are able to learn just one if they wish. Hard to maintain, so mainly used by expert Marksman. Some elite Marksman use the oblique stance. In this stance the Marksman places his/her toe of the left foot nearest the target on a line and pivoting the left foot forty-five-degrees to the target. The heel of the right foot is then placed in line with the toe of the left foot. This allows the bow arm to remain in a position where there will be optimum clearance of the bowstring when the arrow is released. The target should be seen clearly while using the oblique stance.
Limit: Must be a Marksman.