Hitomu Arishu
Jan 29, 2013 20:29:03 GMT -7
Post by Hitomu Arishu on Jan 29, 2013 20:29:03 GMT -7
Using the 500 TP Gift from Christmas
Basic Information
Name: Hitomu Arishu
Bloodlimit: ---
Height: 6'0"
Weight: 188 lbs.
Age: 17
Gender: Male
Alignment: Good Neutral
Birth Country: Tsuchi no Kuni
Village: Iwagakure no Sato
Special:
- Doton no Jutsu
Taijutsu Specialist
- Meimei Undoushinkei
Clan Non-Specalist
- Arishu
Genjutsu Non-Specailist
- ---
Weapons
Primary Weapon:
Rank: C
Type: Main, Armor, Ant Container
Effect: Allows the user to store ants on their body.
Special: --
Drawback: --
Description: The ant armor is a tight-fitting, black body suit, that appears to be padded, with a number of small openings on the suit of armor. This padding is in fact layers upon layers of tubing, used to hold innumerable amounts of ants within it. Aside from that, the armor is about as protective as a wetsuit.
Limit: Must be of the Arishu Clan.
Cost: 4,000 Ryo. Members of the Clan may start with this.[/ul]
Secondary Items:
Rank: "C" Rank
Type: Secondary, 2 per Slot, Piercing/Slashing, Knife
Effect: A knife is any cutting edge or blade, handheld or otherwise, with or without a handle.
Special: ---
Drawback: ---
Description: The knife is conventionally wrought in ranges from 6 to 8 inches, with the average at 7 inches. Originally made of rock, flint, and obsidian; knives have evolved in construction as technology has with blades being made from bronze, copper, iron, steel, ceramics, and titanium. Many cultures have their unique version of the knife. Due to its role as humankind's first tool, certain cultures have attached spiritual and religious significance to the knife including the La Hu Si. There could be multiple kinds of knives such as throwing knives, curved knives, combat knives, or retractable knives.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.
Hira-Shuriken (Overview) [75]
Rank: "C" Rank
Type: Secondary, 15 per Slot, Piercing, Shuriken
Effect: Is a concealed weapon that is generally for throwing, and sometimes stabbing or slashing.
Special: ---
Drawback: ---
Description: Hira-shuriken is constructed from thin, flat plates of metal derived from a variety of sources including hishi-gane (coins), and kugi-nuki (carpentry tools), and generally resemble popular conceptions of shuriken. In modern popular culture, these are called "throwing stars" or "ninja stars". They often have a hole in the center and possess a fairly thin blade sharpened only at the tip. The holes derive from their source in items that had holes - old coins, washers, and nail-removing tools. This proved convenient for the shuriken user, as well, as the weapons could be strung on a string or dowel in the belt for transport, and the hole also had aerodynamic and weighting effects that aided the flight of the blade after it was thrown. There is a wide variety of forms of hira-shuriken and they are now usually identified by the number of points the blades possess.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo per Slot, or 100 Ryo Each.
Makibishi (Overview) [80]
Rank: "C" Rank
Type: Secondary, 16 per Slot, Piercing, Makibishi
Effect: Makibishi are small, sharp objects that are mostly used to prevent someone from walking from one side to another, since they would hurt their feet if they tried to pass it.
Special: ---
Drawback: ---
Description: When pursued by enemies, ninja would scatter makibishi on the ground. In ancient Japan, common footwear consisted of sandals made of straw, called zori, which offered relatively little protection against such hazards. Makibishi spines were often hooked, and occasionally grooved to allow for a light coat of poison, to increase the damage they dealt to those unfortunate enough to step on them and possibly result in death.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,600 Ryo per Slot, or 100 Ryo Each
Kunai (Overview) [6]
Rank: "C" Rank
Type: Secondary, 2 per Slot, Piercing/Slashing, Knife
Effect: A digging tool, a bit like a trowel. The blade was soft iron and unsharpened because the edges were used to smash plaster and wood, to dig holes and to pry. Also used as a knife.
Special: ---
Drawback: ---
Description: The kunai is conventionally wrought in ranges from 6 to 8 inches, with the average at 7 inches. The kunai was used by common folk as multi-purpose gardening tools and by workers of stone and masonry. The kunai is not a knife, but something more akin to a crowbar. The blade was soft iron and unsharpened because the edges were used to smash plaster and wood, to dig holes and to pry. Normally only the tip would have been sharpened. The uses to which a kunai was put would have destroyed any heat-treated and sharpened tool like a knife. There could be multiple kinds of kunais such as handless ones, or even double sided kunais as long as they are within the same length.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.
[/ul]
Non-Weapon Items
Rank: "C"
Type: Main, Tailor, Slot Holder, Holds 15 Slots (12 for Items of Scroll Length), Vest
Effect: A Tactical Vest is an item of personal armor that helps absorb the impact from projectiles and shrapnel from explosions, and is worn on the torso.
Special: ---
Drawback: ---
Description: The interior of both front panels have map pockets. On the left side holds 3 utility pouches 2 slots each that is 8 inches in length able to hold anything with the same length as scrolls. Above that are 2 smaller pouches that are 1/2 a slot each able to hold smaller items. On the right side is another 2 slots that are able to hold something of the same length as a scroll with 2 pouches that hold 1 slot each for smaller items. The back has 3 large slots to carry an item of the same length of a scroll. May be attached to a belt to add more slot components.
Limit: These types of items may be capable of being bought inside any Tailor Shop.
Cost: 5,500 Ryo[/ul]
Character Depth
Personality:
Despite his seriously stubborn nature, Hitomu possess an extreme amount of honor, refusing to kill an enemy who is already wounded, or isn't at full strength. Of course, if he is the reason why the enemy is wounded, he'll gladly finish them off. He won't attack an enemy whose back is turned, nor will he attack any women or children. However, if attacked by a woman or child under a situation that's kill-or-be killed, Hitomu will (reluctantly) go onto the attack.
Though Hitomu is quite an obstinate individual, with little regard for customs, even he can be respectful towards those who have earned respect, even if he's never met them. People such as Kage and high-ranking officials within villages gain his praise, acknowledging the work that was required to obtain that position. Admiring hard workers, the truly dedicated, and those who have a similar code of honor, Hitomu holds people like this in high esteem. He desires to find a rival, as a means to continuously improve his efforts in training.
Hitomu may posses some traits that differ from those of his clan, but he has a few things that have been passed down from his parents. Hitomu is a rather observant and analytic individual, picking apart his enemies tactics and strategies, and coming up with ways to counter them. He harbors great geological knowledge, having a keen sense of direction and of a few species of animals in quite a few habitats. Above all else, however, is his unwavering dedication towards the Arishu clan.[/ul]
Appearance:
Background: