Meeting new people [travelling, closed].
Nov 25, 2017 9:15:05 GMT -7
Post by Marii K. Kazeraikou on Nov 25, 2017 9:15:05 GMT -7
The female had just left the village. Inside her field pack was 6 kunais, a soldier pill, a gas mask [has filter B], 2 dokas, a six inch flashlight, 2 bloodclot pills, a wireless radio, 40 senbons, a lensatic compass, a rebar splint, a torsion wrench, a half-diamond pick, a hook pick, a ball pick, a rake pick, a glass cutter and 5 exploding pouches.
Her hip pouch contained 6 kunais, 15 hira shurikens, 2 smoke grenades, 2 hikari bombs, a multi-tool, 2 thermal capsules, 2 bloodclot pills, 11 exploding tags, 40 senbons, a pair of goggles with camera and the maps of Periander and Solon.
She took out the lensatic compass and the map of the continent she was at. Ice blue eyes studied the sky plus the paper in front of her.
'I think I have to go this way to get to the harbor. At least that's what the map says' concluded Marii. She had laid her formal garb in her field pack.
She had dyed her hair pistachio green and put on a pair of glasses. Her clothes consisted of a beige coat, a navy blue knitted sweater with a high-collared white T-shirt underneath, black jeans plus black combat boots.
Her headband was hidden inside her hip pouch. All in all, she looked like an average shinobi on a journey.
The young woman jumped from tree to tree in an attempt to reach the harbor. A ferry was going to Hi no Kuni quite soon.
'I hope I got the trail right. It's been a while since I've used it' thought the Raikage. She wondered how the other kages would be like.
Her hip pouch contained 6 kunais, 15 hira shurikens, 2 smoke grenades, 2 hikari bombs, a multi-tool, 2 thermal capsules, 2 bloodclot pills, 11 exploding tags, 40 senbons, a pair of goggles with camera and the maps of Periander and Solon.
She took out the lensatic compass and the map of the continent she was at. Ice blue eyes studied the sky plus the paper in front of her.
'I think I have to go this way to get to the harbor. At least that's what the map says' concluded Marii. She had laid her formal garb in her field pack.
She had dyed her hair pistachio green and put on a pair of glasses. Her clothes consisted of a beige coat, a navy blue knitted sweater with a high-collared white T-shirt underneath, black jeans plus black combat boots.
Her headband was hidden inside her hip pouch. All in all, she looked like an average shinobi on a journey.
The young woman jumped from tree to tree in an attempt to reach the harbor. A ferry was going to Hi no Kuni quite soon.
'I hope I got the trail right. It's been a while since I've used it' thought the Raikage. She wondered how the other kages would be like.
Jutsus used:
Ryuugan (Dragon eye).
Rank: “B” Rank.
Skill: Ninjutsu.
Effect: The power of the ryuugan doujutsu is unleashed, allowing the user to see the elements of lightning, air and water up to a certain distance and increase general seeing distance of one's eyes.
Special: ---
Drawback: Cannot see out of natural line of sight, takes a negligible amount of chakra to maintain. Cannot pierce genjutsu.
Description: The second stage of the Kazeraikou doujutsu forces a temporary change of the user's eyes. The iris and pupil of the eye become one and change to a color decided at the first awakening depending on their mood. The color is like a cloud and swirls around the user's eye when looking around. Small lines of white will flash across the eyes like lightning bolts and continually do so as long as the eye is active. Also a slight glow of the eyes illuminate in the dark at this point. With the second stage of the ryuugan doujutsu unleashed, it allows the user to see the elements of lightning, air and water up to one's viewing parameters. One's natural sight is also enhanced giving the capability of 4 x zoom capabilities. The user sees the elements as three new, vibrant, and opaque colors that mesh perfectly with their normal vision, giving the user the ability to see the three elements without hindering their normal vision in the slightest. Of course normal vision can hinder this special sight, as the user cannot see through walls or other things as normal.
Limit: Must be a Kazeraikou. Must have raiton, fuuton and suiton releases. Must have chibi ryuugan.
Skills used:
Direction sense. Level: Advanced [54/125].
Rank: “D” Rank.
Skill: Skill
Effect: There are people who always seem to know where they're going as if they had an inner compass.
Special:
Drawback: ---
Description: Can be learned by an animal. There are people who always seem to know where they're going as if they had an inner compass. The character with this skill is just such a person. They have an innate sense about which direction is north, south, east, west, etc. They need no compass. They also can read the stats and use them to navigate by, although they know nothing about navigating on the seas. They can read signs as well, using such information as the direction a river flows or which side a tree moss is growing on, in order to get a sense of where they are.
Advanced: Locate an area up to 15 miles away on verbal instructions only, cannot become lost if in possession of an accurate map
Look in task skills thread found in the skills and traits index for more information. Each time learned user gets 2 die roll to increase the skill.
Limit: ---
Acting. Level: Expert [77/125].
Rank: “E” Rank (5 TP at all times).
Skill: Skill.
Effect: Acting enables a character to skilfully portray various roles.
Special: ---
Drawback: ---
Description: Acting is most often used as a form of entertainment, though it can also be useful in aiding a disguise or pulling a scam. A skilled actor knows how to research their role in order to provide a realistic portrayal to include mannerisms, speech patterns, dialect or jargon. The acting skill also confers a cumulative 5% bonus (per level above unskilled) to disguise skill check rolls. The list below gives examples of mastery and what the character can do.
Expert: Can independently ‘invent’ a role such as a lord, member of a cult, wealthy merchant, etc. Can dress and act the part with such skill that she can pass as that person.
Each time learned user gets 1 die roll to increase the skill.
Limit: ---
Disguise. Level: Advanced [66/125].
Rank: “E” Rank (5 TP at all times).
Skill: Skill.
Effect: A person versed in the art of disguise can alter his appearance to be unrecognizable- even to his own mother.
Special: ---
Drawback: ---
Description: A user may choose to appear as the opposite sex, a larger person or possibly even a smaller person. There are, of course, common sense limits to this skill. A balding, fat, middle-aged male innkeeper is going to have one hell of a time disguising himself as a voluptuous female prostitute. In general, the following limitations apply: Height: +/- 25% of actual height. Weight: +/- 50% of actual weight. Sex: Male or female. Hair: Any color. Eyes: Any color. Complexion: Any color. Facial features: Highly mutable.
Advanced: Alter one’s apparent race.
Obviously, the ability to speak the language of the person you impersonate is not granted. The character may need to purchase clothes or materials depending on his disguise. Look in task skills thread found in the skills and traits index for more information. Each time learned user gets 1 die roll to increase the skill.
Limit: ---
Observation. Level: Advanced [58/125].
Rank: “E” Rank.
Skill: Skill.
Effect: This skill focuses certain powers of observation - sight, smell, hearing, and touch.
Special: ---
Drawback: ---
Description: Can be learned by an animal. A failed check indicates that the character is oblivious until the thing is pointed out to him. This skill is important for ferreting out advancing enemies or ambushes, generally real-time events and actions occurring, versus scrutiny, which covers static objects or areas. A game master may roll an observation skill check for a character any time there is an NPC, monster, event or happening that a character might notice, even if he did not specifically state that he is monitoring his surroundings. Characters are capable of noticing any event within their perception. Observation reveals only facts, not motivation. If user has 25 or more ranks in evidence analysis, user gains a synergy bonus +10 to observation. Each time learned user gets 1 die roll to increase the skill.
Limit: ---
Ryuugan (Dragon eye).
Rank: “B” Rank.
Skill: Ninjutsu.
Effect: The power of the ryuugan doujutsu is unleashed, allowing the user to see the elements of lightning, air and water up to a certain distance and increase general seeing distance of one's eyes.
Special: ---
Drawback: Cannot see out of natural line of sight, takes a negligible amount of chakra to maintain. Cannot pierce genjutsu.
Description: The second stage of the Kazeraikou doujutsu forces a temporary change of the user's eyes. The iris and pupil of the eye become one and change to a color decided at the first awakening depending on their mood. The color is like a cloud and swirls around the user's eye when looking around. Small lines of white will flash across the eyes like lightning bolts and continually do so as long as the eye is active. Also a slight glow of the eyes illuminate in the dark at this point. With the second stage of the ryuugan doujutsu unleashed, it allows the user to see the elements of lightning, air and water up to one's viewing parameters. One's natural sight is also enhanced giving the capability of 4 x zoom capabilities. The user sees the elements as three new, vibrant, and opaque colors that mesh perfectly with their normal vision, giving the user the ability to see the three elements without hindering their normal vision in the slightest. Of course normal vision can hinder this special sight, as the user cannot see through walls or other things as normal.
Limit: Must be a Kazeraikou. Must have raiton, fuuton and suiton releases. Must have chibi ryuugan.
Skills used:
Direction sense. Level: Advanced [54/125].
Rank: “D” Rank.
Skill: Skill
Effect: There are people who always seem to know where they're going as if they had an inner compass.
Special:
Drawback: ---
Description: Can be learned by an animal. There are people who always seem to know where they're going as if they had an inner compass. The character with this skill is just such a person. They have an innate sense about which direction is north, south, east, west, etc. They need no compass. They also can read the stats and use them to navigate by, although they know nothing about navigating on the seas. They can read signs as well, using such information as the direction a river flows or which side a tree moss is growing on, in order to get a sense of where they are.
Advanced: Locate an area up to 15 miles away on verbal instructions only, cannot become lost if in possession of an accurate map
Look in task skills thread found in the skills and traits index for more information. Each time learned user gets 2 die roll to increase the skill.
Limit: ---
Acting. Level: Expert [77/125].
Rank: “E” Rank (5 TP at all times).
Skill: Skill.
Effect: Acting enables a character to skilfully portray various roles.
Special: ---
Drawback: ---
Description: Acting is most often used as a form of entertainment, though it can also be useful in aiding a disguise or pulling a scam. A skilled actor knows how to research their role in order to provide a realistic portrayal to include mannerisms, speech patterns, dialect or jargon. The acting skill also confers a cumulative 5% bonus (per level above unskilled) to disguise skill check rolls. The list below gives examples of mastery and what the character can do.
Expert: Can independently ‘invent’ a role such as a lord, member of a cult, wealthy merchant, etc. Can dress and act the part with such skill that she can pass as that person.
Each time learned user gets 1 die roll to increase the skill.
Limit: ---
Disguise. Level: Advanced [66/125].
Rank: “E” Rank (5 TP at all times).
Skill: Skill.
Effect: A person versed in the art of disguise can alter his appearance to be unrecognizable- even to his own mother.
Special: ---
Drawback: ---
Description: A user may choose to appear as the opposite sex, a larger person or possibly even a smaller person. There are, of course, common sense limits to this skill. A balding, fat, middle-aged male innkeeper is going to have one hell of a time disguising himself as a voluptuous female prostitute. In general, the following limitations apply: Height: +/- 25% of actual height. Weight: +/- 50% of actual weight. Sex: Male or female. Hair: Any color. Eyes: Any color. Complexion: Any color. Facial features: Highly mutable.
Advanced: Alter one’s apparent race.
Obviously, the ability to speak the language of the person you impersonate is not granted. The character may need to purchase clothes or materials depending on his disguise. Look in task skills thread found in the skills and traits index for more information. Each time learned user gets 1 die roll to increase the skill.
Limit: ---
Observation. Level: Advanced [58/125].
Rank: “E” Rank.
Skill: Skill.
Effect: This skill focuses certain powers of observation - sight, smell, hearing, and touch.
Special: ---
Drawback: ---
Description: Can be learned by an animal. A failed check indicates that the character is oblivious until the thing is pointed out to him. This skill is important for ferreting out advancing enemies or ambushes, generally real-time events and actions occurring, versus scrutiny, which covers static objects or areas. A game master may roll an observation skill check for a character any time there is an NPC, monster, event or happening that a character might notice, even if he did not specifically state that he is monitoring his surroundings. Characters are capable of noticing any event within their perception. Observation reveals only facts, not motivation. If user has 25 or more ranks in evidence analysis, user gains a synergy bonus +10 to observation. Each time learned user gets 1 die roll to increase the skill.
Limit: ---