metal question
Jun 12, 2018 17:11:43 GMT -7
Post by Starnaess on Jun 12, 2018 17:11:43 GMT -7
Support Issue: Basic Rules
The Issue:
Umbrite
First it says "a forged item" then later it says "any umbrite item" get +15 circumstance bonus against an observer observation - however right after it says x armor piece. does this mean only armor pieces get that bonus? or is it all items and thats just a mistake?
The Issue:
Umbrite
Rank: "B"
Type: Main, Mineral, Special Material
Effect: Special material capable of bending light, making the target easier to hide.
Special: ---
Drawback: ---
Description: Identification: Difficult; Hardness: 12; Armour Points/Inch: 30; Armour Class: -2. Non Magnetic Material. Umbrite is a dark, dense metal of surprising hardness. While umbrite is no match for the hardness of mithral or adamantine, it is stronger than steel and easily among the most durable metals known. Beyond its capable performance as a metal, umbrite is remarkable for its light-absorbing qualities. Umbrite seemingly absorbs light at a slow rate, causing shadows around it to deepen considerably. In fact, veins of umbrite are often located by noting areas incurring a sudden loss of light. Strangely, umbrite is a relatively new discovery, having first been written about within the last 200 years. When the first reports of this material were made, they were dismissed as hallucinations produced by the subterranean gases. This may be one reason umbrite has remained unknown for so long. Umbrite is only found during mining operations for other ores or rare gems, and even more curiously, only in the deepest and darkest locales where few civilized folk venture. One sage has theorized that umbrite may well be a new material. Its appearance and location may be linked with the little-known fact that it only appears near large concentrations of the strange radiations that are said to grow through the underworld. Other learned folk have speculated that umbrite might be seepage from the plane of shadow. Many agree with this theory, since umbrite is only found in places of deepest darkness. Miners have long maintained that umbrite is an unlucky material and bodes ill. Stories abound of miners disappearing frequently after a vein of umbrite has been uncovered. Miners have considered it a nuisance material for decades, since until recently it was impossible to forge umbrite into any useful product. The underdark civilizations have begun vying to learn this secret and, more importantly, to gain control of umbrite mines of their own. Umbrite-forged items are immensely expensive. A forged umbrite item weighing 1 pound or more retains much of its light-absorbing properties. While wielding any umbrite item of 1 pound or more, the user gains a +15 circumstance bonus against an Observer’s Observation check per Armour Piece. Shadows around them seem to be deeper and darker. This affects a 2-meter area around the wielder and does not extend to others.
Limit: These items may be bought inside any Weapon Shop.
Cost: x5 Ryo per Item.
Type: Main, Mineral, Special Material
Effect: Special material capable of bending light, making the target easier to hide.
Special: ---
Drawback: ---
Description: Identification: Difficult; Hardness: 12; Armour Points/Inch: 30; Armour Class: -2. Non Magnetic Material. Umbrite is a dark, dense metal of surprising hardness. While umbrite is no match for the hardness of mithral or adamantine, it is stronger than steel and easily among the most durable metals known. Beyond its capable performance as a metal, umbrite is remarkable for its light-absorbing qualities. Umbrite seemingly absorbs light at a slow rate, causing shadows around it to deepen considerably. In fact, veins of umbrite are often located by noting areas incurring a sudden loss of light. Strangely, umbrite is a relatively new discovery, having first been written about within the last 200 years. When the first reports of this material were made, they were dismissed as hallucinations produced by the subterranean gases. This may be one reason umbrite has remained unknown for so long. Umbrite is only found during mining operations for other ores or rare gems, and even more curiously, only in the deepest and darkest locales where few civilized folk venture. One sage has theorized that umbrite may well be a new material. Its appearance and location may be linked with the little-known fact that it only appears near large concentrations of the strange radiations that are said to grow through the underworld. Other learned folk have speculated that umbrite might be seepage from the plane of shadow. Many agree with this theory, since umbrite is only found in places of deepest darkness. Miners have long maintained that umbrite is an unlucky material and bodes ill. Stories abound of miners disappearing frequently after a vein of umbrite has been uncovered. Miners have considered it a nuisance material for decades, since until recently it was impossible to forge umbrite into any useful product. The underdark civilizations have begun vying to learn this secret and, more importantly, to gain control of umbrite mines of their own. Umbrite-forged items are immensely expensive. A forged umbrite item weighing 1 pound or more retains much of its light-absorbing properties. While wielding any umbrite item of 1 pound or more, the user gains a +15 circumstance bonus against an Observer’s Observation check per Armour Piece. Shadows around them seem to be deeper and darker. This affects a 2-meter area around the wielder and does not extend to others.
Limit: These items may be bought inside any Weapon Shop.
Cost: x5 Ryo per Item.
First it says "a forged item" then later it says "any umbrite item" get +15 circumstance bonus against an observer observation - however right after it says x armor piece. does this mean only armor pieces get that bonus? or is it all items and thats just a mistake?
Anti-Gravitic Ore
Rank: "B"
Type: Main, Mineral, Special Material
Effect: Special material that reduces armour class significantly, adds 50% to range increment to weapons and treats all weapon sizes as 1 size smaller.
Special: ---
Drawback: ---
Description: Identification: Average; Hardness: 10; Armour Points/Inch: 20; Armour Class: -4. Non Magnetic Material. Anti-gravitic ore is a rare form of iron that seems to resist the world’s gravitational pull. Working this ore into metal armor and weapons is extremely difficult due to the ore's behavior during smithing, so smiths usually blend the ore with normal iron to help keep it from pushing off an anvil or workbench. The resulting material is as tough as anything crafted from iron and it can be tempered into steel just as raw iron can. However, it is extremely lightweight, making it easier to move around in armor and to wield or throw weapons. A thrown weapon or ammunition crafted from this metal increases the range increment by 50%. Melee weapons made from anti-gravitic ore are lighter, so one-handed melee weapons are treated as light weapons, and two-handed weapons are treated as one-handed weapons. This does not affect the ability to wield a one-handed or two-handed weapon with two hands.
Limit: These items may be bought inside any Weapon Shop.
Cost: +85 Ryo per Arrowhead/Bullet; +500 Ryo per Secondary Weapon; +4,000 Ryo per Weapon; +16,000 Ryo per Armour Piece/+2,400 Ryo per Helmet
Link:
Rank: "B"
Type: Main, Mineral, Special Material
Effect: Special material that reduces armour class significantly, adds 50% to range increment to weapons and treats all weapon sizes as 1 size smaller.
Special: ---
Drawback: ---
Description: Identification: Average; Hardness: 10; Armour Points/Inch: 20; Armour Class: -4. Non Magnetic Material. Anti-gravitic ore is a rare form of iron that seems to resist the world’s gravitational pull. Working this ore into metal armor and weapons is extremely difficult due to the ore's behavior during smithing, so smiths usually blend the ore with normal iron to help keep it from pushing off an anvil or workbench. The resulting material is as tough as anything crafted from iron and it can be tempered into steel just as raw iron can. However, it is extremely lightweight, making it easier to move around in armor and to wield or throw weapons. A thrown weapon or ammunition crafted from this metal increases the range increment by 50%. Melee weapons made from anti-gravitic ore are lighter, so one-handed melee weapons are treated as light weapons, and two-handed weapons are treated as one-handed weapons. This does not affect the ability to wield a one-handed or two-handed weapon with two hands.
Limit: These items may be bought inside any Weapon Shop.
Cost: +85 Ryo per Arrowhead/Bullet; +500 Ryo per Secondary Weapon; +4,000 Ryo per Weapon; +16,000 Ryo per Armour Piece/+2,400 Ryo per Helmet
Link:
So first it says adds range increment to "weapons" then later on it states only thrown and ammunition - which is true?
also first it states all weapon are treated as 1 size smaller - then it states only melee weapon - which is true?