Advent Calender 2014 - Day 7
Dec 8, 2014 2:38:03 GMT -7
Post by Gift Giver on Dec 8, 2014 2:38:03 GMT -7
The Bearer of Bad News
Is that a senbon in your pocket, or are you happy to see me? Actually it's 57 senbon, how'd they get in your pocket?
Senbon (Overview)
Rank: "B" Rank
Type: Secondary, 57 per Slot, Piercing, Senbon
Effect: Senbon are metal needles with a point at both ends. They often serve a medical purpose.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +2 Amour Points of Damage. The Range Increment of this weapon is 10 meters. Are weapons used for acupuncture. For this reason, senbon deal non-lethal damage.
Limit: These items may be bought inside any Weapon Shop.
Cost: 5,700 Ryo per Slot, or 100 Ryo Each.
You my friend. Just got lucky.
Vial 50 ml (Overview)
Rank: "C"
Type: Secondary, 16 per Slot, Container
Effect: A container that holds 1 Shot. Container can hold 50 ml of a substance.
Special: ---
Drawback: ---
Description: Picture A glass bottle that may hold up to 50 ml of contents. It has the dimensions of 43 millimeters in diameter by 73 millimeters (1.69 inches x 2.87 inches). This bottle may hold a variety of objects from liquids, to powders, to small capsules, to even gasses. A 50 ml vial may carry 1 dose of a mixture.
Limit: These types of items may be bought inside any Alchemist Shop.
Cost: 1,600 Ryo per Slot, or 100 Ryo Each
Silverthorn
Rank: Nearly Impossible, Small
Type: Herb, Mountain, All Seasons, Poison/Poison Cure
Effect: A very strong herb capable killing a man, or healing them.
Special: Preparation: 12 hours ; Duration: ---
Drawback: ---
Description: Silverthorn is a small thorny plant, white in color with red berries and silver thorns. Called Aelebera by the Hyuuga, this herb can function either as a poison or as an antidote to itself. It is found only by one lake located high in the mountains. For use as a poison the thorns must be crushed and boiled in oil over the course of a night, at which point, the resultant mixture may be smeared on the end of a weapon. When the weapon pierces its target, the poison will take effect killing the victim within 8 hours. There is no cure, except for the antidote outlined below. The only cure for this poison, is also made from the Silverthorn plant. The berries must be boiled in Absolute pure water, contained in a pure silver vessel, and the resultant mixture stored in a vial of absolutely pure glass until use. The liquid must be placed on the dying victims lips, where within 1/2 an hour, they will recover from the poisoning. Herb consists 4 doses.
Limit: Must know Herbal Knowledge for Mountain Regions. 1% chance of finding.
Cost: 84,000 Ryo per herb. 16,800 Ryo per Dosage.
Hey, there's a nice looking hatchet buried in that stump over there. They're always useful tools, you should take it.
Axe, Hand (Overview)
Rank: "C"
Type: Main, Slashing, Axe
Effect: A lumberjack tool used for cutting, chopping, or even shedding if necessary.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +6 Amour Points of Damage. The Range Increment of this weapon is 10 meters. A small axe for the hand. Sometimes called a Lumberjack's tool. Easy to handle. Used to chop through hatches or rigging, to drag burning debris off a ship or to be used as a weapon. A hand axe is a light weapon that can perform slashing or piercing damage depending on the type of hand axe (example a Boarding Axe). Examples of Hand Axe: Boarding Axe, Tomohawk.
Limit: These items may be bought inside any Weapon Shop.
Cost: 2,000 Ryo
Pipe and some nice, relaxing tobacco to go with it.
Smoke Pipe
Rank: "B"
Type: Secondary, Accessory, 2 Per Slot
Effect: An item used for smoking types of pipeweed.
Special: ---
Drawback: Useless if wet. Must wait to dry.
Description: A smoking pipe for pipeweed smoking typically consists of a small chamber (the bowl) for the combustion of the pipeweed to be smoked and a thin stem (shank) that ends in a mouthpiece (the bit). Pipes can range from the very simple machine-made briar pipe to highly-prized handmade and artful implements created by renowned pipe makers which are often very expensive collector's items.
Limit: May be found at any Shop.
Cost: 5,000 Ryo per Pipe
Pipeweed: Cave Stars (White) (6 doses)
Rank: Uncommon, Tiny
Type: Herb, Underworld, Summer, Bodily Function
Effect: An herb that relaxes a user when smoked.
Special: Preparation: 3 days ; Duration: ---
Drawback: ---
Description: Small white flowers found in caves. Just simply take a lot of them and jam it into a pipe, or roll it into a cigarette. The taste isn’t all that great but still puts pleasure in the traveler's heart. This weed is usually smoked before going on a long day’s walk or just after one. It gives the smoker a good moral boost and makes him forget of all the hard day’s work he just endured. Calming effect if not interrupted lasts for 1 hour. Herb consists 2 doses.
Limit: Must know Herbal Knowledge for Underworld Regions. 30% chance of finding.
Cost: 7,000 Ryo per herb. 2,333 Ryo per Dosage.
I thought Sting was a sword, but nope, it's a grenade.
Grenade: Sting
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A non lethal grenade that is used to sting and subdue an opponent without causing major harm.
Special: ---
Drawback: May harm the user if not thrown right.
Description: Sting grenades are based on the design of the fragmentation grenade. Instead of using a metal casing to produce shrapnel, they are made using two spheres of hard rubber. The space between the two spheres is then filled with many small, hard rubber balls. Upon detonation, the subject is incapacitated by the blunt force of the projectiles. This makes sting grenades ideal for containing small groups of rowdy prisoners, providing a shooting opportunity when a suspect is hiding behind cover, or in allowing SWAT teams to clear small rooms. The sting grenade has a radius damage of 15 meters. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each
A man gives you a cello, time to lay down some cool jams, man.
Cello, Large (Overview)
Rank: "C"
Type: Main, Instrument
Effect: The cello is a bowed string instrument. A person who plays a cello is called a cellist.
Special: ---
Drawback: ---
Description: It is played with a bow much like the violin. It is also shaped liked a violin but is much larger. The cello is about four feet long and one and a half feet across at its widest part and, therefore, this member of the violin family is played sitting down. Supported by an end pin which is placed on the floor, the cello is then placed between the knees of the musician and played with a large bow. The cello, like a violin, also has four strings and notes are changed on the instrument when the musician changes his or her fingerings on the neck of the instrument. The cello's range can, therefore, extend over more than four octaves.
Limit: These types of items may be capable of being bought inside any Musical Shop.
Cost: 12,000 Ryo
You've found The Ritualist Jr. He will perform any C ranked or lower ritual on you if you want. For Free.
You chose.... Wisely.
Goblet, Large (Overview)
Rank: "C"
Type: Main, Container, Slot Holder, Holds 9 Doses, Goblet
Effect: A container that holds 9 Shots. Container can hold a Pint.
Special: ---
Drawback: ---
Description: A drinking vessel such as a glass that has a stem and base. A goblet is a chalice or footed cup intended to hold a drink. In general religious terms, it is intended for drinking during a ceremony. The Large Goblet can hold up to 9 doses.
Limit: These types of items may be bought inside any Alchemist Shop.
Cost: 500 Ryo
You feel something hard slam into the back of your head. It seems an irate Fortune Teller tried to hit their customer and got you instead. Her loss, it's yours now.
Crystal Ball
Rank: "C"
Type: Main
Effect: An Item used for spying, as well as fortune telling. An item needed for using as a spying technique.
Special: ---
Drawback: ---
Description: A crystal ball is a crystal or glass ball believed by some people to aid in the performance of clairvoyance.
Limit: This can be found within any Shop found in any Capital, or any Village
Cost: 5,000 Ryo
You hear a sudden sizzling at your feet and look down to see a Pouch malfunctioning. Lucky for you it was a dud, the other five pouch seem to be in working order though, and they're Ice Elemental to boot!
Pouch: Elemental: Ice
Rank: "A"
Type: Secondary, 15 per Slot, Explosive, Pouch
Effect: A small ball pouch in 1.4 inch sphere that causes an explosion after a few seconds of hurling. Designed to release the ice element to freeze opponents into a solid block.
Special: ---
Drawback: May harm the user if not thrown right.
Description: This is a pouch that explodes releasing a mass amount of normal ice in a large area the moment it makes contact with an object. The moment the pouch explodes it releases a massive ball of ice spikes outwards from the point of origin. The grenade has a complete entrapment distance of 5 meters diameter, with a wounding/limb entrapment of 15 meter diameter. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 11,250 Ryo per Slot, or 750 Ryo Each.
Something sparkles along the ground. A pile of gold. One... two... 7,146 Ryo. Whoo~
Is that a senbon in your pocket, or are you happy to see me? Actually it's 57 senbon, how'd they get in your pocket?
Senbon (Overview)
Rank: "B" Rank
Type: Secondary, 57 per Slot, Piercing, Senbon
Effect: Senbon are metal needles with a point at both ends. They often serve a medical purpose.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +2 Amour Points of Damage. The Range Increment of this weapon is 10 meters. Are weapons used for acupuncture. For this reason, senbon deal non-lethal damage.
Limit: These items may be bought inside any Weapon Shop.
Cost: 5,700 Ryo per Slot, or 100 Ryo Each.
You my friend. Just got lucky.
Vial 50 ml (Overview)
Rank: "C"
Type: Secondary, 16 per Slot, Container
Effect: A container that holds 1 Shot. Container can hold 50 ml of a substance.
Special: ---
Drawback: ---
Description: Picture A glass bottle that may hold up to 50 ml of contents. It has the dimensions of 43 millimeters in diameter by 73 millimeters (1.69 inches x 2.87 inches). This bottle may hold a variety of objects from liquids, to powders, to small capsules, to even gasses. A 50 ml vial may carry 1 dose of a mixture.
Limit: These types of items may be bought inside any Alchemist Shop.
Cost: 1,600 Ryo per Slot, or 100 Ryo Each
Silverthorn
Rank: Nearly Impossible, Small
Type: Herb, Mountain, All Seasons, Poison/Poison Cure
Effect: A very strong herb capable killing a man, or healing them.
Special: Preparation: 12 hours ; Duration: ---
Drawback: ---
Description: Silverthorn is a small thorny plant, white in color with red berries and silver thorns. Called Aelebera by the Hyuuga, this herb can function either as a poison or as an antidote to itself. It is found only by one lake located high in the mountains. For use as a poison the thorns must be crushed and boiled in oil over the course of a night, at which point, the resultant mixture may be smeared on the end of a weapon. When the weapon pierces its target, the poison will take effect killing the victim within 8 hours. There is no cure, except for the antidote outlined below. The only cure for this poison, is also made from the Silverthorn plant. The berries must be boiled in Absolute pure water, contained in a pure silver vessel, and the resultant mixture stored in a vial of absolutely pure glass until use. The liquid must be placed on the dying victims lips, where within 1/2 an hour, they will recover from the poisoning. Herb consists 4 doses.
Limit: Must know Herbal Knowledge for Mountain Regions. 1% chance of finding.
Cost: 84,000 Ryo per herb. 16,800 Ryo per Dosage.
Hey, there's a nice looking hatchet buried in that stump over there. They're always useful tools, you should take it.
Axe, Hand (Overview)
Rank: "C"
Type: Main, Slashing, Axe
Effect: A lumberjack tool used for cutting, chopping, or even shedding if necessary.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +6 Amour Points of Damage. The Range Increment of this weapon is 10 meters. A small axe for the hand. Sometimes called a Lumberjack's tool. Easy to handle. Used to chop through hatches or rigging, to drag burning debris off a ship or to be used as a weapon. A hand axe is a light weapon that can perform slashing or piercing damage depending on the type of hand axe (example a Boarding Axe). Examples of Hand Axe: Boarding Axe, Tomohawk.
Limit: These items may be bought inside any Weapon Shop.
Cost: 2,000 Ryo
Pipe and some nice, relaxing tobacco to go with it.
Smoke Pipe
Rank: "B"
Type: Secondary, Accessory, 2 Per Slot
Effect: An item used for smoking types of pipeweed.
Special: ---
Drawback: Useless if wet. Must wait to dry.
Description: A smoking pipe for pipeweed smoking typically consists of a small chamber (the bowl) for the combustion of the pipeweed to be smoked and a thin stem (shank) that ends in a mouthpiece (the bit). Pipes can range from the very simple machine-made briar pipe to highly-prized handmade and artful implements created by renowned pipe makers which are often very expensive collector's items.
Limit: May be found at any Shop.
Cost: 5,000 Ryo per Pipe
Pipeweed: Cave Stars (White) (6 doses)
Rank: Uncommon, Tiny
Type: Herb, Underworld, Summer, Bodily Function
Effect: An herb that relaxes a user when smoked.
Special: Preparation: 3 days ; Duration: ---
Drawback: ---
Description: Small white flowers found in caves. Just simply take a lot of them and jam it into a pipe, or roll it into a cigarette. The taste isn’t all that great but still puts pleasure in the traveler's heart. This weed is usually smoked before going on a long day’s walk or just after one. It gives the smoker a good moral boost and makes him forget of all the hard day’s work he just endured. Calming effect if not interrupted lasts for 1 hour. Herb consists 2 doses.
Limit: Must know Herbal Knowledge for Underworld Regions. 30% chance of finding.
Cost: 7,000 Ryo per herb. 2,333 Ryo per Dosage.
I thought Sting was a sword, but nope, it's a grenade.
Grenade: Sting
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A non lethal grenade that is used to sting and subdue an opponent without causing major harm.
Special: ---
Drawback: May harm the user if not thrown right.
Description: Sting grenades are based on the design of the fragmentation grenade. Instead of using a metal casing to produce shrapnel, they are made using two spheres of hard rubber. The space between the two spheres is then filled with many small, hard rubber balls. Upon detonation, the subject is incapacitated by the blunt force of the projectiles. This makes sting grenades ideal for containing small groups of rowdy prisoners, providing a shooting opportunity when a suspect is hiding behind cover, or in allowing SWAT teams to clear small rooms. The sting grenade has a radius damage of 15 meters. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each
A man gives you a cello, time to lay down some cool jams, man.
Cello, Large (Overview)
Rank: "C"
Type: Main, Instrument
Effect: The cello is a bowed string instrument. A person who plays a cello is called a cellist.
Special: ---
Drawback: ---
Description: It is played with a bow much like the violin. It is also shaped liked a violin but is much larger. The cello is about four feet long and one and a half feet across at its widest part and, therefore, this member of the violin family is played sitting down. Supported by an end pin which is placed on the floor, the cello is then placed between the knees of the musician and played with a large bow. The cello, like a violin, also has four strings and notes are changed on the instrument when the musician changes his or her fingerings on the neck of the instrument. The cello's range can, therefore, extend over more than four octaves.
Limit: These types of items may be capable of being bought inside any Musical Shop.
Cost: 12,000 Ryo
You've found The Ritualist Jr. He will perform any C ranked or lower ritual on you if you want. For Free.
You chose.... Wisely.
Goblet, Large (Overview)
Rank: "C"
Type: Main, Container, Slot Holder, Holds 9 Doses, Goblet
Effect: A container that holds 9 Shots. Container can hold a Pint.
Special: ---
Drawback: ---
Description: A drinking vessel such as a glass that has a stem and base. A goblet is a chalice or footed cup intended to hold a drink. In general religious terms, it is intended for drinking during a ceremony. The Large Goblet can hold up to 9 doses.
Limit: These types of items may be bought inside any Alchemist Shop.
Cost: 500 Ryo
You feel something hard slam into the back of your head. It seems an irate Fortune Teller tried to hit their customer and got you instead. Her loss, it's yours now.
Crystal Ball
Rank: "C"
Type: Main
Effect: An Item used for spying, as well as fortune telling. An item needed for using as a spying technique.
Special: ---
Drawback: ---
Description: A crystal ball is a crystal or glass ball believed by some people to aid in the performance of clairvoyance.
Limit: This can be found within any Shop found in any Capital, or any Village
Cost: 5,000 Ryo
You hear a sudden sizzling at your feet and look down to see a Pouch malfunctioning. Lucky for you it was a dud, the other five pouch seem to be in working order though, and they're Ice Elemental to boot!
Pouch: Elemental: Ice
Rank: "A"
Type: Secondary, 15 per Slot, Explosive, Pouch
Effect: A small ball pouch in 1.4 inch sphere that causes an explosion after a few seconds of hurling. Designed to release the ice element to freeze opponents into a solid block.
Special: ---
Drawback: May harm the user if not thrown right.
Description: This is a pouch that explodes releasing a mass amount of normal ice in a large area the moment it makes contact with an object. The moment the pouch explodes it releases a massive ball of ice spikes outwards from the point of origin. The grenade has a complete entrapment distance of 5 meters diameter, with a wounding/limb entrapment of 15 meter diameter. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 11,250 Ryo per Slot, or 750 Ryo Each.
Something sparkles along the ground. A pile of gold. One... two... 7,146 Ryo. Whoo~